Browse Source

Load xcode and xcode6 in waf.

tags/v1.9.11-RC1
Karl Linden 9 years ago
parent
commit
33c7d58df4
No known key found for this signature in database GPG Key ID: 764C09795C812B97
4 changed files with 971 additions and 2 deletions
  1. +0
    -2
      .wafupdaterc
  2. +312
    -0
      waflib/extras/xcode.py
  3. +656
    -0
      waflib/extras/xcode6.py
  4. +3
    -0
      wscript

+ 0
- 2
.wafupdaterc View File

@@ -133,6 +133,4 @@ WAFLIB_STRIP_EXTRAS="
valadoc
why
win32_opts
xcode
xcode6
"

+ 312
- 0
waflib/extras/xcode.py View File

@@ -0,0 +1,312 @@
#! /usr/bin/env python
# encoding: utf-8
# XCode 3/XCode 4 generator for Waf
# Nicolas Mercier 2011

"""
Usage:

def options(opt):
opt.load('xcode')

$ waf configure xcode
"""

# TODO: support iOS projects

from waflib import Context, TaskGen, Build, Utils
import os, sys

HEADERS_GLOB = '**/(*.h|*.hpp|*.H|*.inl)'

MAP_EXT = {
'.h' : "sourcecode.c.h",

'.hh': "sourcecode.cpp.h",
'.inl': "sourcecode.cpp.h",
'.hpp': "sourcecode.cpp.h",

'.c': "sourcecode.c.c",

'.m': "sourcecode.c.objc",

'.mm': "sourcecode.cpp.objcpp",

'.cc': "sourcecode.cpp.cpp",

'.cpp': "sourcecode.cpp.cpp",
'.C': "sourcecode.cpp.cpp",
'.cxx': "sourcecode.cpp.cpp",
'.c++': "sourcecode.cpp.cpp",

'.l': "sourcecode.lex", # luthor
'.ll': "sourcecode.lex",

'.y': "sourcecode.yacc",
'.yy': "sourcecode.yacc",

'.plist': "text.plist.xml",
".nib": "wrapper.nib",
".xib": "text.xib",
}


part1 = 0
part2 = 10000
part3 = 0
id = 562000999
def newid():
global id
id = id + 1
return "%04X%04X%04X%012d" % (0, 10000, 0, id)

class XCodeNode:
def __init__(self):
self._id = newid()

def tostring(self, value):
if isinstance(value, dict):
result = "{\n"
for k,v in value.items():
result = result + "\t\t\t%s = %s;\n" % (k, self.tostring(v))
result = result + "\t\t}"
return result
elif isinstance(value, str):
return "\"%s\"" % value
elif isinstance(value, list):
result = "(\n"
for i in value:
result = result + "\t\t\t%s,\n" % self.tostring(i)
result = result + "\t\t)"
return result
elif isinstance(value, XCodeNode):
return value._id
else:
return str(value)

def write_recursive(self, value, file):
if isinstance(value, dict):
for k,v in value.items():
self.write_recursive(v, file)
elif isinstance(value, list):
for i in value:
self.write_recursive(i, file)
elif isinstance(value, XCodeNode):
value.write(file)

def write(self, file):
for attribute,value in self.__dict__.items():
if attribute[0] != '_':
self.write_recursive(value, file)

w = file.write
w("\t%s = {\n" % self._id)
w("\t\tisa = %s;\n" % self.__class__.__name__)
for attribute,value in self.__dict__.items():
if attribute[0] != '_':
w("\t\t%s = %s;\n" % (attribute, self.tostring(value)))
w("\t};\n\n")



# Configurations
class XCBuildConfiguration(XCodeNode):
def __init__(self, name, settings = {}, env=None):
XCodeNode.__init__(self)
self.baseConfigurationReference = ""
self.buildSettings = settings
self.name = name
if env and env.ARCH:
settings['ARCHS'] = " ".join(env.ARCH)


class XCConfigurationList(XCodeNode):
def __init__(self, settings):
XCodeNode.__init__(self)
self.buildConfigurations = settings
self.defaultConfigurationIsVisible = 0
self.defaultConfigurationName = settings and settings[0].name or ""

# Group/Files
class PBXFileReference(XCodeNode):
def __init__(self, name, path, filetype = '', sourcetree = "SOURCE_ROOT"):
XCodeNode.__init__(self)
self.fileEncoding = 4
if not filetype:
_, ext = os.path.splitext(name)
filetype = MAP_EXT.get(ext, 'text')
self.lastKnownFileType = filetype
self.name = name
self.path = path
self.sourceTree = sourcetree

class PBXGroup(XCodeNode):
def __init__(self, name, sourcetree = "<group>"):
XCodeNode.__init__(self)
self.children = []
self.name = name
self.sourceTree = sourcetree

def add(self, root, sources):
folders = {}
def folder(n):
if not n.is_child_of(root):
return self
try:
return folders[n]
except KeyError:
f = PBXGroup(n.name)
p = folder(n.parent)
folders[n] = f
p.children.append(f)
return f
for s in sources:
f = folder(s.parent)
source = PBXFileReference(s.name, s.abspath())
f.children.append(source)


# Targets
class PBXLegacyTarget(XCodeNode):
def __init__(self, action, target=''):
XCodeNode.__init__(self)
self.buildConfigurationList = XCConfigurationList([XCBuildConfiguration('waf', {})])
if not target:
self.buildArgumentsString = "%s %s" % (sys.argv[0], action)
else:
self.buildArgumentsString = "%s %s --targets=%s" % (sys.argv[0], action, target)
self.buildPhases = []
self.buildToolPath = sys.executable
self.buildWorkingDirectory = ""
self.dependencies = []
self.name = target or action
self.productName = target or action
self.passBuildSettingsInEnvironment = 0

class PBXShellScriptBuildPhase(XCodeNode):
def __init__(self, action, target):
XCodeNode.__init__(self)
self.buildActionMask = 2147483647
self.files = []
self.inputPaths = []
self.outputPaths = []
self.runOnlyForDeploymentPostProcessing = 0
self.shellPath = "/bin/sh"
self.shellScript = "%s %s %s --targets=%s" % (sys.executable, sys.argv[0], action, target)

class PBXNativeTarget(XCodeNode):
def __init__(self, action, target, node, env):
XCodeNode.__init__(self)
conf = XCBuildConfiguration('waf', {'PRODUCT_NAME':target, 'CONFIGURATION_BUILD_DIR':node.parent.abspath()}, env)
self.buildConfigurationList = XCConfigurationList([conf])
self.buildPhases = [PBXShellScriptBuildPhase(action, target)]
self.buildRules = []
self.dependencies = []
self.name = target
self.productName = target
self.productType = "com.apple.product-type.application"
self.productReference = PBXFileReference(target, node.abspath(), 'wrapper.application', 'BUILT_PRODUCTS_DIR')

# Root project object
class PBXProject(XCodeNode):
def __init__(self, name, version):
XCodeNode.__init__(self)
self.buildConfigurationList = XCConfigurationList([XCBuildConfiguration('waf', {})])
self.compatibilityVersion = version[0]
self.hasScannedForEncodings = 1;
self.mainGroup = PBXGroup(name)
self.projectRoot = ""
self.projectDirPath = ""
self.targets = []
self._objectVersion = version[1]
self._output = PBXGroup('out')
self.mainGroup.children.append(self._output)

def write(self, file):
w = file.write
w("// !$*UTF8*$!\n")
w("{\n")
w("\tarchiveVersion = 1;\n")
w("\tclasses = {\n")
w("\t};\n")
w("\tobjectVersion = %d;\n" % self._objectVersion)
w("\tobjects = {\n\n")

XCodeNode.write(self, file)

w("\t};\n")
w("\trootObject = %s;\n" % self._id)
w("}\n")

def add_task_gen(self, tg):
if not getattr(tg, 'mac_app', False):
self.targets.append(PBXLegacyTarget('build', tg.name))
else:
target = PBXNativeTarget('build', tg.name, tg.link_task.outputs[0].change_ext('.app'), tg.env)
self.targets.append(target)
self._output.children.append(target.productReference)

class xcode(Build.BuildContext):
cmd = 'xcode'
fun = 'build'

def collect_source(self, tg):
source_files = tg.to_nodes(getattr(tg, 'source', []))
plist_files = tg.to_nodes(getattr(tg, 'mac_plist', []))
resource_files = [tg.path.find_node(i) for i in Utils.to_list(getattr(tg, 'mac_resources', []))]
include_dirs = Utils.to_list(getattr(tg, 'includes', [])) + Utils.to_list(getattr(tg, 'export_dirs', []))
include_files = []
for x in include_dirs:
if not isinstance(x, str):
include_files.append(x)
continue
d = tg.path.find_node(x)
if d:
lst = [y for y in d.ant_glob(HEADERS_GLOB, flat=False)]
include_files.extend(lst)

# remove duplicates
source = list(set(source_files + plist_files + resource_files + include_files))
source.sort(key=lambda x: x.abspath())
return source

def execute(self):
"""
Entry point
"""
self.restore()
if not self.all_envs:
self.load_envs()
self.recurse([self.run_dir])

appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath()))
p = PBXProject(appname, ('Xcode 3.2', 46))

for g in self.groups:
for tg in g:
if not isinstance(tg, TaskGen.task_gen):
continue

tg.post()

features = Utils.to_list(getattr(tg, 'features', ''))

group = PBXGroup(tg.name)
group.add(tg.path, self.collect_source(tg))
p.mainGroup.children.append(group)

if 'cprogram' or 'cxxprogram' in features:
p.add_task_gen(tg)


# targets that don't produce the executable but that you might want to run
p.targets.append(PBXLegacyTarget('configure'))
p.targets.append(PBXLegacyTarget('dist'))
p.targets.append(PBXLegacyTarget('install'))
p.targets.append(PBXLegacyTarget('check'))
node = self.srcnode.make_node('%s.xcodeproj' % appname)
node.mkdir()
node = node.make_node('project.pbxproj')
p.write(open(node.abspath(), 'w'))



+ 656
- 0
waflib/extras/xcode6.py View File

@@ -0,0 +1,656 @@
#! /usr/bin/env python
# encoding: utf-8
# XCode 3/XCode 4 generator for Waf
# Based on work by Nicolas Mercier 2011
# Extended by Simon Warg 2015, https://github.com/mimon
# XCode project file format based on http://www.monobjc.net/xcode-project-file-format.html

"""
Usage:

See also demos/xcode6/ folder

def options(opt):
opt.load('xcode6')

def configure(cnf):
# <do your stuff>

# For example
cnf.env.SDKROOT = 'macosx10.9'

# Use cnf.PROJ_CONFIGURATION to completely set/override
# global project settings
# cnf.env.PROJ_CONFIGURATION = {
# 'Debug': {
# 'SDKROOT': 'macosx10.9'
# }
# 'MyCustomReleaseConfig': {
# 'SDKROOT': 'macosx10.10'
# }
# }

# In the end of configure() do
cnf.load('xcode6')

def build(bld):

# Make a Framework target
bld.framework(
source_files={
'Include': bld.path.ant_glob('include/MyLib/*.h'),
'Source': bld.path.ant_glob('src/MyLib/*.cpp')
},
includes='include',
export_headers=bld.path.ant_glob('include/MyLib/*.h'),
target='MyLib',
)

# You can also make bld.dylib, bld.app, bld.stlib ...

$ waf configure xcode6
"""

# TODO: support iOS projects

from waflib import Context, TaskGen, Build, Utils, ConfigSet, Configure, Errors
from waflib.Build import BuildContext
import os, sys, random, time

HEADERS_GLOB = '**/(*.h|*.hpp|*.H|*.inl)'

MAP_EXT = {
'': "folder",
'.h' : "sourcecode.c.h",

'.hh': "sourcecode.cpp.h",
'.inl': "sourcecode.cpp.h",
'.hpp': "sourcecode.cpp.h",

'.c': "sourcecode.c.c",

'.m': "sourcecode.c.objc",

'.mm': "sourcecode.cpp.objcpp",

'.cc': "sourcecode.cpp.cpp",

'.cpp': "sourcecode.cpp.cpp",
'.C': "sourcecode.cpp.cpp",
'.cxx': "sourcecode.cpp.cpp",
'.c++': "sourcecode.cpp.cpp",

'.l': "sourcecode.lex", # luthor
'.ll': "sourcecode.lex",

'.y': "sourcecode.yacc",
'.yy': "sourcecode.yacc",

'.plist': "text.plist.xml",
".nib": "wrapper.nib",
".xib": "text.xib",
}

# Used in PBXNativeTarget elements
PRODUCT_TYPE_APPLICATION = 'com.apple.product-type.application'
PRODUCT_TYPE_FRAMEWORK = 'com.apple.product-type.framework'
PRODUCT_TYPE_EXECUTABLE = 'com.apple.product-type.tool'
PRODUCT_TYPE_LIB_STATIC = 'com.apple.product-type.library.static'
PRODUCT_TYPE_LIB_DYNAMIC = 'com.apple.product-type.library.dynamic'
PRODUCT_TYPE_EXTENSION = 'com.apple.product-type.kernel-extension'
PRODUCT_TYPE_IOKIT = 'com.apple.product-type.kernel-extension.iokit'

# Used in PBXFileReference elements
FILE_TYPE_APPLICATION = 'wrapper.cfbundle'
FILE_TYPE_FRAMEWORK = 'wrapper.framework'
FILE_TYPE_LIB_DYNAMIC = 'compiled.mach-o.dylib'
FILE_TYPE_LIB_STATIC = 'archive.ar'
FILE_TYPE_EXECUTABLE = 'compiled.mach-o.executable'

# Tuple packs of the above
TARGET_TYPE_FRAMEWORK = (PRODUCT_TYPE_FRAMEWORK, FILE_TYPE_FRAMEWORK, '.framework')
TARGET_TYPE_APPLICATION = (PRODUCT_TYPE_APPLICATION, FILE_TYPE_APPLICATION, '.app')
TARGET_TYPE_DYNAMIC_LIB = (PRODUCT_TYPE_LIB_DYNAMIC, FILE_TYPE_LIB_DYNAMIC, '.dylib')
TARGET_TYPE_STATIC_LIB = (PRODUCT_TYPE_LIB_STATIC, FILE_TYPE_LIB_STATIC, '.a')
TARGET_TYPE_EXECUTABLE = (PRODUCT_TYPE_EXECUTABLE, FILE_TYPE_EXECUTABLE, '')

# Maps target type string to its data
TARGET_TYPES = {
'framework': TARGET_TYPE_FRAMEWORK,
'app': TARGET_TYPE_APPLICATION,
'dylib': TARGET_TYPE_DYNAMIC_LIB,
'stlib': TARGET_TYPE_STATIC_LIB,
'exe' :TARGET_TYPE_EXECUTABLE,
}

"""
Configuration of the global project settings. Sets an environment variable 'PROJ_CONFIGURATION'
which is a dictionary of configuration name and buildsettings pair.
E.g.:
env.PROJ_CONFIGURATION = {
'Debug': {
'ARCHS': 'x86',
...
}
'Release': {
'ARCHS' x86_64'
...
}
}
The user can define a completely customized dictionary in configure() stage. Otherwise a default Debug/Release will be created
based on env variable
"""
def configure(self):
if not self.env.PROJ_CONFIGURATION:
self.to_log("A default project configuration was created since no custom one was given in the configure(conf) stage. Define your custom project settings by adding PROJ_CONFIGURATION to env. The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.\n")

# Check for any added config files added by the tool 'c_config'.
if 'cfg_files' in self.env:
self.env.INCLUDES = Utils.to_list(self.env.INCLUDES) + [os.path.abspath(os.path.dirname(f)) for f in self.env.cfg_files]

# Create default project configuration?
if 'PROJ_CONFIGURATION' not in self.env:
self.env.PROJ_CONFIGURATION = {
"Debug": self.env.get_merged_dict(),
"Release": self.env.get_merged_dict(),
}

# Some build settings are required to be present by XCode. We will supply default values
# if user hasn't defined any.
defaults_required = [('PRODUCT_NAME', '$(TARGET_NAME)')]
for cfgname,settings in self.env.PROJ_CONFIGURATION.iteritems():
for default_var, default_val in defaults_required:
if default_var not in settings:
settings[default_var] = default_val

# Error check customization
if not isinstance(self.env.PROJ_CONFIGURATION, dict):
raise Errors.ConfigurationError("The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.")

part1 = 0
part2 = 10000
part3 = 0
id = 562000999
def newid():
global id
id = id + 1
return "%04X%04X%04X%012d" % (0, 10000, 0, id)

class XCodeNode:
def __init__(self):
self._id = newid()
self._been_written = False

def tostring(self, value):
if isinstance(value, dict):
result = "{\n"
for k,v in value.items():
result = result + "\t\t\t%s = %s;\n" % (k, self.tostring(v))
result = result + "\t\t}"
return result
elif isinstance(value, str):
return "\"%s\"" % value
elif isinstance(value, list):
result = "(\n"
for i in value:
result = result + "\t\t\t%s,\n" % self.tostring(i)
result = result + "\t\t)"
return result
elif isinstance(value, XCodeNode):
return value._id
else:
return str(value)

def write_recursive(self, value, file):
if isinstance(value, dict):
for k,v in value.items():
self.write_recursive(v, file)
elif isinstance(value, list):
for i in value:
self.write_recursive(i, file)
elif isinstance(value, XCodeNode):
value.write(file)

def write(self, file):
if not self._been_written:
self._been_written = True
for attribute,value in self.__dict__.items():
if attribute[0] != '_':
self.write_recursive(value, file)
w = file.write
w("\t%s = {\n" % self._id)
w("\t\tisa = %s;\n" % self.__class__.__name__)
for attribute,value in self.__dict__.items():
if attribute[0] != '_':
w("\t\t%s = %s;\n" % (attribute, self.tostring(value)))
w("\t};\n\n")

# Configurations
class XCBuildConfiguration(XCodeNode):
def __init__(self, name, settings = {}, env=None):
XCodeNode.__init__(self)
self.baseConfigurationReference = ""
self.buildSettings = settings
self.name = name
if env and env.ARCH:
settings['ARCHS'] = " ".join(env.ARCH)


class XCConfigurationList(XCodeNode):
def __init__(self, configlst):
""" :param configlst: list of XCConfigurationList """
XCodeNode.__init__(self)
self.buildConfigurations = configlst
self.defaultConfigurationIsVisible = 0
self.defaultConfigurationName = configlst and configlst[0].name or ""

# Group/Files
class PBXFileReference(XCodeNode):
def __init__(self, name, path, filetype = '', sourcetree = "SOURCE_ROOT"):
XCodeNode.__init__(self)
self.fileEncoding = 4
if not filetype:
_, ext = os.path.splitext(name)
filetype = MAP_EXT.get(ext, 'text')
self.lastKnownFileType = filetype
self.name = name
self.path = path
self.sourceTree = sourcetree

def __hash__(self):
return (self.path+self.name).__hash__()

def __eq__(self, other):
return (self.path, self.name) == (other.path, other.name)

class PBXBuildFile(XCodeNode):
""" This element indicate a file reference that is used in a PBXBuildPhase (either as an include or resource). """
def __init__(self, fileRef, settings={}):
XCodeNode.__init__(self)
# fileRef is a reference to a PBXFileReference object
self.fileRef = fileRef

# A map of key/value pairs for additionnal settings.
self.settings = settings

def __hash__(self):
return (self.fileRef).__hash__()

def __eq__(self, other):
return self.fileRef == other.fileRef

class PBXGroup(XCodeNode):
def __init__(self, name, sourcetree = "<group>"):
XCodeNode.__init__(self)
self.children = []
self.name = name
self.sourceTree = sourcetree

def add(self, sources):
""" sources param should be a list of PBXFileReference objects """
self.children.extend(sources)

class PBXContainerItemProxy(XCodeNode):
""" This is the element for to decorate a target item. """
def __init__(self, containerPortal, remoteGlobalIDString, remoteInfo='', proxyType=1):
XCodeNode.__init__(self)
self.containerPortal = containerPortal # PBXProject
self.remoteGlobalIDString = remoteGlobalIDString # PBXNativeTarget
self.remoteInfo = remoteInfo # Target name
self.proxyType = proxyType

class PBXTargetDependency(XCodeNode):
""" This is the element for referencing other target through content proxies. """
def __init__(self, native_target, proxy):
XCodeNode.__init__(self)
self.target = native_target
self.targetProxy = proxy
class PBXFrameworksBuildPhase(XCodeNode):
""" This is the element for the framework link build phase, i.e. linking to frameworks """
def __init__(self, pbxbuildfiles):
XCodeNode.__init__(self)
self.buildActionMask = 2147483647
self.runOnlyForDeploymentPostprocessing = 0
self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib)

class PBXHeadersBuildPhase(XCodeNode):
""" This is the element for adding header files to be packaged into the .framework """
def __init__(self, pbxbuildfiles):
XCodeNode.__init__(self)
self.buildActionMask = 2147483647
self.runOnlyForDeploymentPostprocessing = 0
self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib)

class PBXCopyFilesBuildPhase(XCodeNode):
"""
Represents the PBXCopyFilesBuildPhase section. PBXBuildFile
can be added to this node to copy files after build is done.
"""
def __init__(self, pbxbuildfiles, dstpath, dstSubpathSpec=0, *args, **kwargs):
XCodeNode.__init__(self)
self.files = pbxbuildfiles
self.dstPath = dstpath
self.dstSubfolderSpec = dstSubpathSpec

class PBXSourcesBuildPhase(XCodeNode):
""" Represents the 'Compile Sources' build phase in a Xcode target """
def __init__(self, buildfiles):
XCodeNode.__init__(self)
self.files = buildfiles # List of PBXBuildFile objects

class PBXLegacyTarget(XCodeNode):
def __init__(self, action, target=''):
XCodeNode.__init__(self)
self.buildConfigurationList = XCConfigurationList([XCBuildConfiguration('waf', {})])
if not target:
self.buildArgumentsString = "%s %s" % (sys.argv[0], action)
else:
self.buildArgumentsString = "%s %s --targets=%s" % (sys.argv[0], action, target)
self.buildPhases = []
self.buildToolPath = sys.executable
self.buildWorkingDirectory = ""
self.dependencies = []
self.name = target or action
self.productName = target or action
self.passBuildSettingsInEnvironment = 0

class PBXShellScriptBuildPhase(XCodeNode):
def __init__(self, action, target):
XCodeNode.__init__(self)
self.buildActionMask = 2147483647
self.files = []
self.inputPaths = []
self.outputPaths = []
self.runOnlyForDeploymentPostProcessing = 0
self.shellPath = "/bin/sh"
self.shellScript = "%s %s %s --targets=%s" % (sys.executable, sys.argv[0], action, target)

class PBXNativeTarget(XCodeNode):
""" Represents a target in XCode, e.g. App, DyLib, Framework etc. """
def __init__(self, target, node, target_type=TARGET_TYPE_APPLICATION, configlist=[], buildphases=[]):
XCodeNode.__init__(self)
product_type = target_type[0]
file_type = target_type[1]

self.buildConfigurationList = XCConfigurationList(configlist)
self.buildPhases = buildphases
self.buildRules = []
self.dependencies = []
self.name = target
self.productName = target
self.productType = product_type # See TARGET_TYPE_ tuples constants
self.productReference = PBXFileReference(node.name, node.abspath(), file_type, '')

def add_configuration(self, cf):
""" :type cf: XCBuildConfiguration """
self.buildConfigurationList.buildConfigurations.append(cf)

def add_build_phase(self, phase):
# Some build phase types may appear only once. If a phase type already exists, then merge them.
if ( (phase.__class__ == PBXFrameworksBuildPhase)
or (phase.__class__ == PBXSourcesBuildPhase) ):
for b in self.buildPhases:
if b.__class__ == phase.__class__:
b.files.extend(phase.files)
return
self.buildPhases.append(phase)

def add_dependency(self, depnd):
self.dependencies.append(depnd)

# Root project object
class PBXProject(XCodeNode):
def __init__(self, name, version, env):
XCodeNode.__init__(self)

if not isinstance(env.PROJ_CONFIGURATION, dict):
raise Errors.WafError("Error: env.PROJ_CONFIGURATION must be a dictionary. This is done for you if you do not define one yourself. However, did you load the xcode module at the end of your wscript configure() ?")

# Retreive project configuration
configurations = []
for config_name, settings in env.PROJ_CONFIGURATION.items():
cf = XCBuildConfiguration(config_name, settings)
configurations.append(cf)

self.buildConfigurationList = XCConfigurationList(configurations)
self.compatibilityVersion = version[0]
self.hasScannedForEncodings = 1;
self.mainGroup = PBXGroup(name)
self.projectRoot = ""
self.projectDirPath = ""
self.targets = []
self._objectVersion = version[1]

def create_target_dependency(self, target, name):
""" : param target : PXBNativeTarget """
proxy = PBXContainerItemProxy(self, target, name)
dependecy = PBXTargetDependency(target, proxy)
return dependecy

def write(self, file):

# Make sure this is written only once
if self._been_written:
return

w = file.write
w("// !$*UTF8*$!\n")
w("{\n")
w("\tarchiveVersion = 1;\n")
w("\tclasses = {\n")
w("\t};\n")
w("\tobjectVersion = %d;\n" % self._objectVersion)
w("\tobjects = {\n\n")

XCodeNode.write(self, file)

w("\t};\n")
w("\trootObject = %s;\n" % self._id)
w("}\n")

def add_target(self, target):
self.targets.append(target)

def get_target(self, name):
""" Get a reference to PBXNativeTarget if it exists """
for t in self.targets:
if t.name == name:
return t
return None

class xcode(Build.BuildContext):
cmd = 'xcode6'
fun = 'build'

file_refs = dict()
build_files = dict()

def as_nodes(self, files):
""" Returns a list of waflib.Nodes from a list of string of file paths """
nodes = []
for x in files:
if not isinstance(x, str):
d = x
else:
d = self.srcnode.find_node(x)
nodes.append(d)
return nodes

def create_group(self, name, files):
"""
Returns a new PBXGroup containing the files (paths) passed in the files arg
:type files: string
"""
group = PBXGroup(name)
"""
Do not use unique file reference here, since XCode seem to allow only one file reference
to be referenced by a group.
"""
files = [(PBXFileReference(d.name, d.abspath())) for d in self.as_nodes(files)]
group.add(files)
return group

def unique_filereference(self, fileref):
"""
Returns a unique fileref, possibly an existing one if the paths are the same.
Use this after you've constructed a PBXFileReference to make sure there is
only one PBXFileReference for the same file in the same project.
"""
if fileref not in self.file_refs:
self.file_refs[fileref] = fileref
return self.file_refs[fileref]

def unique_buildfile(self, buildfile):
"""
Returns a unique buildfile, possibly an existing one.
Use this after you've constructed a PBXBuildFile to make sure there is
only one PBXBuildFile for the same file in the same project.
"""
if buildfile not in self.build_files:
self.build_files[buildfile] = buildfile
return self.build_files[buildfile]

def execute(self):
"""
Entry point
"""
self.restore()
if not self.all_envs:
self.load_envs()
self.recurse([self.run_dir])

appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath()))

p = PBXProject(appname, ('Xcode 3.2', 46), self.env)
# If we don't create a Products group, then
# XCode will create one, which entails that
# we'll start to see duplicate files in the UI
# for some reason.
products_group = PBXGroup('Products')
p.mainGroup.children.append(products_group)

for g in self.groups:
for tg in g:
if not isinstance(tg, TaskGen.task_gen):
continue

tg.post()

target_group = PBXGroup(tg.name)
p.mainGroup.children.append(target_group)

# Determine what type to build - framework, app bundle etc.
target_type = getattr(tg, 'target_type', 'app')
if target_type not in TARGET_TYPES:
raise Errors.WafError("Target type '%s' does not exists. Available options are '%s'. In target '%s'" % (target_type, "', '".join(TARGET_TYPES.keys()), tg.name))
else:
target_type = TARGET_TYPES[target_type]
file_ext = target_type[2]

# Create the output node
target_node = tg.path.find_or_declare(tg.name+file_ext)
target = PBXNativeTarget(tg.name, target_node, target_type, [], [])

products_group.children.append(target.productReference)

if hasattr(tg, 'source_files'):
# Create list of PBXFileReferences
sources = []
if isinstance(tg.source_files, dict):
for grpname,files in tg.source_files.items():
group = self.create_group(grpname, files)
target_group.children.append(group)
sources.extend(group.children)
elif isinstance(tg.source_files, list):
group = self.create_group("Source", tg.source_files)
target_group.children.append(group)
sources.extend(group.children)
else:
self.to_log("Argument 'source_files' passed to target '%s' was not a dictionary. Hence, some source files may not be included. Please provide a dictionary of source files, with group name as key and list of source files as value.\n" % tg.name)

supported_extensions = ['.c', '.cpp', '.m', '.mm']
sources = filter(lambda fileref: os.path.splitext(fileref.path)[1] in supported_extensions, sources)
buildfiles = [self.unique_buildfile(PBXBuildFile(fileref)) for fileref in sources]
target.add_build_phase(PBXSourcesBuildPhase(buildfiles))

# Create build settings which can override the project settings. Defaults to none if user
# did not pass argument. However, this will be filled up further below with target specfic
# search paths, libs to link etc.
settings = getattr(tg, 'settings', {})

# Check if any framework to link against is some other target we've made
libs = getattr(tg, 'tmp_use_seen', [])
for lib in libs:
use_target = p.get_target(lib)
if use_target:
# Create an XCode dependency so that XCode knows to build the other target before this target
target.add_dependency(p.create_target_dependency(use_target, use_target.name))
target.add_build_phase(PBXFrameworksBuildPhase([PBXBuildFile(use_target.productReference)]))
if lib in tg.env.LIB:
tg.env.LIB = list(filter(lambda x: x != lib, tg.env.LIB))

# If 'export_headers' is present, add files to the Headers build phase in xcode.
# These are files that'll get packed into the Framework for instance.
exp_hdrs = getattr(tg, 'export_headers', [])
hdrs = self.as_nodes(Utils.to_list(exp_hdrs))
files = [self.unique_filereference(PBXFileReference(n.name, n.abspath())) for n in hdrs]
target.add_build_phase(PBXHeadersBuildPhase([PBXBuildFile(f, {'ATTRIBUTES': ('Public',)}) for f in files]))

# Install path
installpaths = Utils.to_list(getattr(tg, 'install', []))
prodbuildfile = PBXBuildFile(target.productReference)
for instpath in installpaths:
target.add_build_phase(PBXCopyFilesBuildPhase([prodbuildfile], instpath))

# Merge frameworks and libs into one list, and prefix the frameworks
ld_flags = ['-framework %s' % lib.split('.framework')[0] for lib in Utils.to_list(tg.env.FRAMEWORK)]
ld_flags.extend(Utils.to_list(tg.env.STLIB) + Utils.to_list(tg.env.LIB))

# Override target specfic build settings
bldsettings = {
'HEADER_SEARCH_PATHS': ['$(inherited)'] + tg.env['INCPATHS'],
'LIBRARY_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(tg.env.LIBPATH) + Utils.to_list(tg.env.STLIBPATH),
'FRAMEWORK_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(tg.env.FRAMEWORKPATH),
'OTHER_LDFLAGS': r'\n'.join(ld_flags)
}

# The keys represents different build configuration, e.g. Debug, Release and so on..
# Insert our generated build settings to all configuration names
keys = set(settings.keys() + self.env.PROJ_CONFIGURATION.keys())
for k in keys:
if k in settings:
settings[k].update(bldsettings)
else:
settings[k] = bldsettings

for k,v in settings.items():
target.add_configuration(XCBuildConfiguration(k, v))

p.add_target(target)
node = self.bldnode.make_node('%s.xcodeproj' % appname)
node.mkdir()
node = node.make_node('project.pbxproj')
p.write(open(node.abspath(), 'w'))
def build_target(self, tgtype, *k, **kw):
"""
Provide user-friendly methods to build different target types
E.g. bld.framework(source='..', ...) to build a Framework target.
E.g. bld.dylib(source='..', ...) to build a Dynamic library target. etc...
"""
self.load('ccroot')
kw['features'] = 'cxx cxxprogram'
kw['target_type'] = tgtype
return self(*k, **kw)

def app(self, *k, **kw): return self.build_target('app', *k, **kw)
def framework(self, *k, **kw): return self.build_target('framework', *k, **kw)
def dylib(self, *k, **kw): return self.build_target('dylib', *k, **kw)
def stlib(self, *k, **kw): return self.build_target('stlib', *k, **kw)
def exe(self, *k, **kw): return self.build_target('exe', *k, **kw)

+ 3
- 0
wscript View File

@@ -388,6 +388,9 @@ def options(opt):
opt.load('compiler_cxx')
opt.load('compiler_c')

opt.load('xcode')
opt.load('xcode6')

# install directories
opt.add_option('--htmldir', type='string', default=None, help="HTML documentation directory [Default: <prefix>/share/jack-audio-connection-kit/reference/html/")
opt.add_option('--libdir', type='string', help="Library directory [Default: <prefix>/lib]")


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