git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@4761 0c269be4-1314-0410-8aa9-9f06e86f4224tags/1.9.9.5
@@ -39,6 +39,7 @@ John Emmas | |||||
2012-02-01 Stephane Letz <letz@grame.fr> | 2012-02-01 Stephane Letz <letz@grame.fr> | ||||
* Check server API callback from notification thread. | * Check server API callback from notification thread. | ||||
* Use a time-out in notification channel write function. | |||||
2012-01-29 Stephane Letz <letz@grame.fr> | 2012-01-29 Stephane Letz <letz@grame.fr> | ||||
@@ -71,7 +71,7 @@ | |||||
#define JACK_PROTOCOL_VERSION 8 | #define JACK_PROTOCOL_VERSION 8 | ||||
#define SOCKET_TIME_OUT 5 // in sec | |||||
#define SOCKET_TIME_OUT 2 // in sec | |||||
#define DRIVER_OPEN_TIMEOUT 5 // in sec | #define DRIVER_OPEN_TIMEOUT 5 // in sec | ||||
#define FREEWHEEL_DRIVER_TIMEOUT 10 // in sec | #define FREEWHEEL_DRIVER_TIMEOUT 10 // in sec | ||||
#define DRIVER_TIMEOUT_FACTOR 10 | #define DRIVER_TIMEOUT_FACTOR 10 | ||||
@@ -134,6 +134,12 @@ namespace Jack | |||||
if (jack_set_buffer_size_callback(fClient, SetBufferSize, this) < 0) { | if (jack_set_buffer_size_callback(fClient, SetBufferSize, this) < 0) { | ||||
goto fail; | goto fail; | ||||
} | } | ||||
/* | |||||
if (jack_set_port_connect_callback(fClient, SetConnectCallback, this) < 0) { | |||||
goto fail; | |||||
} | |||||
*/ | |||||
if (AllocPorts() != 0) { | if (AllocPorts() != 0) { | ||||
jack_error("Can't allocate JACK ports"); | jack_error("Can't allocate JACK ports"); | ||||
@@ -387,6 +393,19 @@ namespace Jack | |||||
return 0; | return 0; | ||||
} | } | ||||
} | } | ||||
void JackNetMaster::SetConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect, void* arg) | |||||
{ | |||||
static_cast<JackNetMaster*>(arg)->ConnectCallback(a, b, connect); | |||||
} | |||||
void JackNetMaster::ConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect) | |||||
{ | |||||
jack_info("JackNetMaster::ConnectCallback a = %d b = %d connect = %d", a, b, connect); | |||||
if (connect) { | |||||
jack_connect(fClient, jack_port_name(jack_port_by_id(fClient, a)), "system:playback_1"); | |||||
} | |||||
} | |||||
int JackNetMaster::Process() | int JackNetMaster::Process() | ||||
{ | { | ||||
@@ -43,6 +43,7 @@ namespace Jack | |||||
static int SetProcess(jack_nframes_t nframes, void* arg); | static int SetProcess(jack_nframes_t nframes, void* arg); | ||||
static int SetBufferSize(jack_nframes_t nframes, void* arg); | static int SetBufferSize(jack_nframes_t nframes, void* arg); | ||||
static void SetTimebaseCallback(jack_transport_state_t state, jack_nframes_t nframes, jack_position_t* pos, int new_pos, void* arg); | static void SetTimebaseCallback(jack_transport_state_t state, jack_nframes_t nframes, jack_position_t* pos, int new_pos, void* arg); | ||||
static void SetConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect, void* arg); | |||||
//jack client | //jack client | ||||
jack_client_t* fClient; | jack_client_t* fClient; | ||||
@@ -74,6 +75,7 @@ namespace Jack | |||||
int Process(); | int Process(); | ||||
void TimebaseCallback(jack_position_t* pos); | void TimebaseCallback(jack_position_t* pos); | ||||
void ConnectPorts(); | void ConnectPorts(); | ||||
void ConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect); | |||||
public: | public: | ||||
@@ -782,7 +782,7 @@ jack_controller_patchbay_disconnect( | |||||
ret = jack_disconnect(controller_ptr->client, port1_name, port2_name); | ret = jack_disconnect(controller_ptr->client, port1_name, port2_name); | ||||
if (ret != 0) | if (ret != 0) | ||||
{ | { | ||||
jack_dbus_error(dbus_call_ptr, JACK_DBUS_ERROR_GENERIC, "jack_connect() failed with %d", ret); | |||||
jack_dbus_error(dbus_call_ptr, JACK_DBUS_ERROR_GENERIC, "jack_disconnect() failed with %d", ret); | |||||
return false; | return false; | ||||
} | } | ||||
@@ -37,6 +37,7 @@ int JackSocketNotifyChannel::Open(const char* name) | |||||
} | } | ||||
// Use a time out for notifications | // Use a time out for notifications | ||||
fNotifySocket.SetWriteTimeOut(SOCKET_TIME_OUT); | |||||
fNotifySocket.SetReadTimeOut(SOCKET_TIME_OUT); | fNotifySocket.SetReadTimeOut(SOCKET_TIME_OUT); | ||||
return 0; | return 0; | ||||
} | } | ||||
@@ -55,7 +56,7 @@ void JackSocketNotifyChannel::ClientNotify(int refnum, const char* name, int not | |||||
// Send notification | // Send notification | ||||
if (event.Write(&fNotifySocket) < 0) { | if (event.Write(&fNotifySocket) < 0) { | ||||
jack_error("Could not write notification"); | jack_error("Could not write notification"); | ||||
fNotifySocket.Close(); | |||||
//fNotifySocket.Close(); | |||||
*result = -1; | *result = -1; | ||||
return; | return; | ||||
} | } | ||||
@@ -64,8 +65,8 @@ void JackSocketNotifyChannel::ClientNotify(int refnum, const char* name, int not | |||||
if (sync) { | if (sync) { | ||||
// Get result : use a time out | // Get result : use a time out | ||||
if (res.Read(&fNotifySocket) < 0) { | if (res.Read(&fNotifySocket) < 0) { | ||||
jack_error("Could not read result"); | |||||
fNotifySocket.Close(); | |||||
jack_error("Could not read notification result"); | |||||
//fNotifySocket.Close(); | |||||
*result = -1; | *result = -1; | ||||
} else { | } else { | ||||
*result = res.fResult; | *result = res.fResult; | ||||
@@ -161,6 +161,9 @@ void JackWinNamedPipeClient::SetWriteTimeOut(long sec) | |||||
*/ | */ | ||||
} | } | ||||
void JackWinNamedPipeClient::SetNonBlocking(bool onoff) | |||||
{} | |||||
JackWinAsyncNamedPipeClient::JackWinAsyncNamedPipeClient() | JackWinAsyncNamedPipeClient::JackWinAsyncNamedPipeClient() | ||||
: JackWinNamedPipeClient(), fPendingIO(false), fIOState(kIdle) | : JackWinNamedPipeClient(), fPendingIO(false), fIOState(kIdle) | ||||
{ | { | ||||
@@ -111,6 +111,8 @@ class JackWinNamedPipeClient : public JackWinNamedPipeAux, public detail::JackCl | |||||
virtual void SetReadTimeOut(long sec); | virtual void SetReadTimeOut(long sec); | ||||
virtual void SetWriteTimeOut(long sec); | virtual void SetWriteTimeOut(long sec); | ||||
virtual void SetNonBlocking(bool onoff); | |||||
}; | }; | ||||
class JackWinAsyncNamedPipeClient : public JackWinNamedPipeClient | class JackWinAsyncNamedPipeClient : public JackWinNamedPipeClient | ||||
@@ -37,6 +37,7 @@ int JackWinNamedPipeNotifyChannel::Open(const char* name) | |||||
return -1; | return -1; | ||||
} | } | ||||
// TODO : use a time out for notifications | // TODO : use a time out for notifications | ||||
fNotifyPipe.SetWriteTimeOut(SOCKET_TIME_OUT); | |||||
fNotifyPipe.SetReadTimeOut(SOCKET_TIME_OUT); | fNotifyPipe.SetReadTimeOut(SOCKET_TIME_OUT); | ||||
return 0; | return 0; | ||||
} | } | ||||
@@ -55,7 +56,7 @@ void JackWinNamedPipeNotifyChannel::ClientNotify(int refnum, const char* name, i | |||||
// Send notification | // Send notification | ||||
if (event.Write(&fNotifyPipe) < 0) { | if (event.Write(&fNotifyPipe) < 0) { | ||||
jack_error("Could not write notification"); | jack_error("Could not write notification"); | ||||
fNotifyPipe.Close(); | |||||
//fNotifyPipe.Close(); | |||||
*result = -1; | *result = -1; | ||||
return; | return; | ||||
} | } | ||||
@@ -65,7 +66,7 @@ void JackWinNamedPipeNotifyChannel::ClientNotify(int refnum, const char* name, i | |||||
// Get result : use a time out | // Get result : use a time out | ||||
if (res.Read(&fNotifyPipe) < 0) { | if (res.Read(&fNotifyPipe) < 0) { | ||||
jack_error("Could not read result"); | jack_error("Could not read result"); | ||||
fNotifyPipe.Close(); | |||||
//fNotifyPipe.Close(); | |||||
*result = -1; | *result = -1; | ||||
} else { | } else { | ||||
*result = res.fResult; | *result = res.fResult; | ||||