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Add network modes (fast or slow) in netjack2

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@2754 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/1.90
moret 17 years ago
parent
commit
24b28fd248
7 changed files with 80 additions and 9 deletions
  1. +60
    -3
      common/JackNetDriver.cpp
  2. +2
    -1
      common/JackNetDriver.h
  3. +3
    -2
      common/JackNetManager.cpp
  4. +7
    -1
      common/JackNetTool.cpp
  5. +2
    -0
      common/JackNetTool.h
  6. +2
    -2
      windows/JackNetWinSocket.cpp
  7. +4
    -0
      windows/jack_netadapter.cbp

+ 60
- 3
common/JackNetDriver.cpp View File

@@ -53,7 +53,8 @@ namespace Jack
#endif

JackNetDriver::JackNetDriver ( const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table,
const char* ip, int port, int mtu, int midi_input_ports, int midi_output_ports, const char* net_name, uint transport_sync )
const char* ip, int port, int mtu, int midi_input_ports, int midi_output_ports,
const char* net_name, uint transport_sync, char network_master_mode, char network_slave_mode )
: JackAudioDriver ( name, alias, engine, table ), fSocket ( ip, port )
{
jack_log ( "JackNetDriver::JackNetDriver ip %s, port %d", ip, port );
@@ -66,6 +67,8 @@ namespace Jack
strcpy ( fParams.fName, net_name );
fSocket.GetName ( fParams.fSlaveNetName );
fParams.fTransportSync = transport_sync;
fParams.fNetworkMasterMode = network_master_mode;
fParams.fNetworkSlaveMode = network_slave_mode;
#ifdef JACK_MONITOR
fMonitor = NULL;
fMeasure = NULL;
@@ -523,6 +526,10 @@ namespace Jack

int JackNetDriver::Read()
{
//slow mode and first cycle : skip read
if ( ( fParams.fNetworkSlaveMode == 's' ) && ( fRxHeader.fCycle == 0 ) )
return 0;

int rx_bytes;
uint recvd_midi_pckt = 0;
packet_header_t* rx_head = reinterpret_cast<packet_header_t*> ( fRxBuffer );
@@ -690,7 +697,7 @@ namespace Jack
{
jack_driver_desc_t* desc = ( jack_driver_desc_t* ) calloc ( 1, sizeof ( jack_driver_desc_t ) );
strcpy ( desc->name, "net" );
desc->nparams = 9;
desc->nparams = 11;
desc->params = ( jack_driver_param_desc_t* ) calloc ( desc->nparams, sizeof ( jack_driver_param_desc_t ) );

int i = 0;
@@ -765,6 +772,24 @@ namespace Jack
strcpy ( desc->params[i].short_desc, "Sync transport with master's" );
strcpy ( desc->params[i].long_desc, desc->params[i].short_desc );

i++;
strcpy ( desc->params[i].name, "network_master_mode" );
desc->params[i].character = 'm';
desc->params[i].type = JackDriverParamChar;
desc->params[i].value.ui = 's';
strcpy ( desc->params[i].short_desc, "Slow network add 1 cycle latency" );
strcpy ( desc->params[i].long_desc, "'s' for slow, 'f' for fast, default is slow.\
Fast network will make the master waiting for the current cycle return data." );

i++;
strcpy ( desc->params[i].name, "network_slave_mode" );
desc->params[i].character = 's';
desc->params[i].type = JackDriverParamChar;
desc->params[i].value.ui = 's';
strcpy ( desc->params[i].short_desc, "Slow network add 1 cycle latency" );
strcpy ( desc->params[i].long_desc, "'s' for slow, 'f' for fast, default is slow.\
Fast network will make the slave waiting for the first cycle data." );

return desc;
}

@@ -788,6 +813,8 @@ namespace Jack
int midi_input_ports = 0;
int midi_output_ports = 0;
bool monitor = false;
char network_master_mode = 's';
char network_slave_mode = 's';

const JSList* node;
const jack_driver_param_t* param;
@@ -819,14 +846,44 @@ namespace Jack
break;
case 'n' :
strncpy ( name, param->value.str, JACK_CLIENT_NAME_SIZE );
break;
case 't' :
transport_sync = param->value.ui;
break;
case 'm' :
switch ( param->value.ui )
{
case 's' :
network_master_mode = 's';
break;
case 'f' :
network_master_mode = 'f';
break;
default :
network_master_mode = 's';
break;
}
break;
case 's' :
switch ( param->value.ui )
{
case 's' :
network_slave_mode = 's';
break;
case 'f' :
network_slave_mode = 'f';
break;
default :
network_slave_mode = 's';
break;
}
break;
}
}

Jack::JackDriverClientInterface* driver = new Jack::JackWaitThreadedDriver (
new Jack::JackNetDriver ( "system", "net_pcm", engine, table, multicast_ip, udp_port, mtu,
midi_input_ports, midi_output_ports, name, transport_sync ) );
midi_input_ports, midi_output_ports, name, transport_sync, network_master_mode, network_slave_mode ) );
if ( driver->Open ( period_size, sample_rate, 1, 1, audio_capture_ports, audio_playback_ports,
monitor, "from_master_", "to_master_", 0, 0 ) == 0 )
return driver;


+ 2
- 1
common/JackNetDriver.h View File

@@ -99,7 +99,8 @@ namespace Jack

public:
JackNetDriver ( const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table,
const char* ip, int port, int mtu, int midi_input_ports, int midi_output_ports, const char* master_name, uint transport_sync );
const char* ip, int port, int mtu, int midi_input_ports, int midi_output_ports,
const char* master_name, uint transport_sync, char network_master_mode, char network_slave_mode );
~JackNetDriver();

int Open ( jack_nframes_t frames_per_cycle, jack_nframes_t rate, bool capturing, bool playing,


+ 3
- 2
common/JackNetManager.cpp View File

@@ -477,8 +477,9 @@ namespace Jack
//receive --------------------------------------------------------------------------------------------------------------------
//sync
rx_bytes == Recv ( sizeof ( packet_header_t ), 0 );
//if there is no data to be read, there could be stg wron with the slave, so just finish the cycle while returning 0 to start a new one
//if it's a network error, just return SOCKET_ERROR
//wait here for sync, switch network mode :
// -fast : this recv will wait for a long time (90% of cycle duration)
// -slow : just wait for a short time, then return, the data will be available at the next cycle
if ( ( rx_bytes == 0 ) || ( rx_bytes == SOCKET_ERROR ) )
return rx_bytes;



+ 7
- 1
common/JackNetTool.cpp View File

@@ -359,7 +359,13 @@ namespace Jack

EXPORT int SetRxTimeout ( JackNetSocket* socket, session_params_t* params )
{
float time = 1250000.f * ( static_cast<float> ( params->fFramesPerPacket ) / static_cast<float> ( params->fSampleRate ) );
float time;
//fast mode, wait for the entire cycle duration
if ( params->fNetworkMasterMode == 'f' )
time = 900000.f * ( static_cast<float> ( params->fPeriodSize ) / static_cast<float> ( params->fSampleRate ) );
//slow mode, just try recv during a subcycle audio packet
else
time = 1250000.f * ( static_cast<float> ( params->fFramesPerPacket ) / static_cast<float> ( params->fSampleRate ) );
int usec = ( int ) time;
return socket->SetTimeOut ( usec );
}


+ 2
- 0
common/JackNetTool.h View File

@@ -73,6 +73,8 @@ We have :
uint32_t fFramesPerPacket; //complete frames per packet
uint32_t fBitdepth; //samples bitdepth (unused)
uint32_t fSlaveSyncMode; //is the slave in sync mode ?
char fNetworkMasterMode; //fast or slow mode
char fNetworkSlaveMode; //fast or slow mode
};

//net status **********************************************************************************


+ 2
- 2
windows/JackNetWinSocket.cpp View File

@@ -266,8 +266,8 @@ namespace Jack
int JackNetWinSocket::SetTimeOut ( int& usec )
{
//negative timeout, or exceeding 10s, return
if ( ( msec < 0 ) || ( usec > 10000000 ) )
return -1;
if ( ( usec < 0 ) || ( usec > 10000000 ) )
return SOCKET_ERROR;
int time = usec / 1000;
return SetOption ( SOL_SOCKET, SO_RCVTIMEO, &time, sizeof ( time ) );
}


+ 4
- 0
windows/jack_netadapter.cbp View File

@@ -17,6 +17,7 @@
<Add option="-DBUILD_DLL" />
<Add directory="..\common" />
<Add directory="..\common\jack" />
<Add directory="..\windows" />
</Compiler>
<Linker>
<Add library="user32" />
@@ -47,6 +48,7 @@
<Add option="-DBUILD_DLL" />
<Add directory="..\common" />
<Add directory="..\common\jack" />
<Add directory="..\windows" />
</Compiler>
<Linker>
<Add library="user32" />
@@ -77,6 +79,7 @@
<Add option="-DBUILD_DLL" />
<Add directory="..\common" />
<Add directory="..\common\jack" />
<Add directory="..\windows" />
</Compiler>
<Linker>
<Add library="kernel32" />
@@ -101,6 +104,7 @@
<Add option="-Wall" />
<Add directory="..\common" />
<Add directory="..\common\jack" />
<Add directory="..\windows" />
</Compiler>
<Linker>
<Add library="kernel32" />


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