jack1 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. $Id$
  15. */
  16. #ifndef __jack_types_h__
  17. #define __jack_types_h__
  18. #include <inttypes.h>
  19. typedef char shm_name_t[32];
  20. typedef int32_t jack_shmsize_t;
  21. /**
  22. * Type used to represent sample frame counts.
  23. */
  24. typedef uint32_t jack_nframes_t;
  25. /**
  26. * Maximum value that can be stored in jack_nframes_t
  27. */
  28. #define JACK_MAX_FRAMES (4294967295U) /* This should be UINT32_MAX, but
  29. C++ has a problem with that. */
  30. /**
  31. * Type used to represent the value of free running
  32. * monotonic clock with units of microseconds.
  33. */
  34. typedef uint64_t jack_time_t;
  35. /**
  36. * jack_port_t is an opaque type. You may only access it using the
  37. * API provided.
  38. */
  39. typedef struct _jack_port jack_port_t;
  40. /**
  41. * jack_client_t is an opaque type. You may only access it using the
  42. * API provided.
  43. */
  44. typedef struct _jack_client jack_client_t;
  45. /**
  46. * Ports have unique ids. A port registration callback is the only
  47. * place you ever need to know their value.
  48. */
  49. typedef uint32_t jack_port_id_t;
  50. /**
  51. * Prototype for the client supplied function that is called
  52. * by the engine anytime there is work to be done.
  53. *
  54. * @pre nframes == jack_get_buffer_size()
  55. * @pre nframes == pow(2,x)
  56. *
  57. * @param nframes number of frames to process
  58. * @param arg pointer to a client supplied structure
  59. *
  60. * @return zero on success, non-zero on error
  61. */
  62. typedef int (*JackProcessCallback)(jack_nframes_t nframes, void *arg);
  63. /**
  64. * Prototype for the client supplied function that is called
  65. * once after the creation of the thread in which other
  66. * callbacks will be made. Special thread characteristics
  67. * can be set from this callback, for example. This is a
  68. * highly specialized callback and most clients will not
  69. * and should not use it.
  70. *
  71. * @param arg pointer to a client supplied structure
  72. *
  73. * @return void
  74. */
  75. typedef void (*JackThreadInitCallback)(void *arg);
  76. /**
  77. * Prototype for the client supplied function that is called
  78. * whenever the processing graph is reordered.
  79. *
  80. * @param arg pointer to a client supplied structure
  81. *
  82. * @return zero on success, non-zero on error
  83. */
  84. typedef int (*JackGraphOrderCallback)(void *arg);
  85. /**
  86. * Prototype for the client supplied function that is called
  87. * whenever an xrun has occured.
  88. *
  89. * @param arg pointer to a client supplied structure
  90. *
  91. * @return zero on success, non-zero on error
  92. */
  93. typedef int (*JackXRunCallback)(void *arg);
  94. /**
  95. * Prototype for the @a bufsize_callback that is invoked whenever the
  96. * JACK engine buffer size changes. Although this function is called
  97. * in the JACK process thread, the normal process cycle is suspended
  98. * during its operation, causing a gap in the audio flow. So, the @a
  99. * bufsize_callback can allocate storage, touch memory not previously
  100. * referenced, and perform other operations that are not realtime
  101. * safe.
  102. *
  103. * @param nframes buffer size
  104. * @param arg pointer supplied by jack_set_buffer_size_callback().
  105. *
  106. * @return zero on success, non-zero on error
  107. */
  108. typedef int (*JackBufferSizeCallback)(jack_nframes_t nframes, void *arg);
  109. /**
  110. * Prototype for the client supplied function that is called
  111. * when the engine sample rate changes.
  112. *
  113. * @param nframes new engine sample rate
  114. * @param arg pointer to a client supplied structure
  115. *
  116. * @return zero on success, non-zero on error
  117. */
  118. typedef int (*JackSampleRateCallback)(jack_nframes_t nframes, void *arg);
  119. /**
  120. * Prototype for the client supplied function that is called
  121. * whenever a port is registered or unregistered.
  122. *
  123. * @param arg pointer to a client supplied structure
  124. */
  125. typedef void (*JackPortRegistrationCallback)(jack_port_id_t port, int, void *arg);
  126. /**
  127. * Prototype for the client supplied function that is called
  128. * whenever jackd starts or stops freewheeling.
  129. *
  130. * @param starting non-zero if we start starting to freewheel, zero otherwise
  131. * @param arg pointer to a client supplied structure
  132. */
  133. typedef void (*JackFreewheelCallback)(int starting, void *arg);
  134. /**
  135. * Used for the type argument of jack_port_register() for default
  136. * audio ports.
  137. */
  138. #define JACK_DEFAULT_AUDIO_TYPE "32 bit float mono audio"
  139. /**
  140. * For convenience, use this typedef if you want to be able to change
  141. * between float and double. You may want to typedef sample_t to
  142. * jack_default_audio_sample_t in your application.
  143. */
  144. typedef float jack_default_audio_sample_t;
  145. /**
  146. * A port has a set of flags that are formed by AND-ing together the
  147. * desired values from the list below. The flags "JackPortIsInput" and
  148. * "JackPortIsOutput" are mutually exclusive and it is an error to use
  149. * them both.
  150. */
  151. enum JackPortFlags {
  152. /**
  153. * if JackPortIsInput is set, then the port can receive
  154. * data.
  155. */
  156. JackPortIsInput = 0x1,
  157. /**
  158. * if JackPortIsOutput is set, then data can be read from
  159. * the port.
  160. */
  161. JackPortIsOutput = 0x2,
  162. /**
  163. * if JackPortIsPhysical is set, then the port corresponds
  164. * to some kind of physical I/O connector.
  165. */
  166. JackPortIsPhysical = 0x4,
  167. /**
  168. * if JackPortCanMonitor is set, then a call to
  169. * jack_port_request_monitor() makes sense.
  170. *
  171. * Precisely what this means is dependent on the client. A typical
  172. * result of it being called with TRUE as the second argument is
  173. * that data that would be available from an output port (with
  174. * JackPortIsPhysical set) is sent to a physical output connector
  175. * as well, so that it can be heard/seen/whatever.
  176. *
  177. * Clients that do not control physical interfaces
  178. * should never create ports with this bit set.
  179. */
  180. JackPortCanMonitor = 0x8,
  181. /**
  182. * JackPortIsTerminal means:
  183. *
  184. * for an input port: the data received by the port
  185. * will not be passed on or made
  186. * available at any other port
  187. *
  188. * for an output port: the data available at the port
  189. * does not originate from any other port
  190. *
  191. * Audio synthesizers, I/O hardware interface clients, HDR
  192. * systems are examples of clients that would set this flag for
  193. * their ports.
  194. */
  195. JackPortIsTerminal = 0x10
  196. };
  197. /**
  198. * jack_client_open() option bits
  199. */
  200. enum JackOpenOptions {
  201. /**
  202. * Do not automatically start the JACK server if it is not
  203. * already running. This option is selected by default if
  204. * $JACK_NO_START_SERVER is defined in the calling process
  205. * environment.
  206. */
  207. JackNoStartServer = 0x01,
  208. /**
  209. * Use the exact client name requested. Otherwise, JACK
  210. * automatically generates a unique one, if needed.
  211. */
  212. JackUseExactName = 0x02
  213. };
  214. /**
  215. * jack_client_open() request options are formed by AND-ing together
  216. * @ref JackOpenOptions bits.
  217. */
  218. typedef enum JackOpenOptions jack_options_t;
  219. /**
  220. * jack_client_open() status bits
  221. */
  222. enum JackOpenStatus {
  223. /**
  224. * The JACK server was started as a result of this open.
  225. * Otherwise, it was running already. In either case the caller
  226. * is now connected to jackd, so there is no race condition.
  227. * When the server shuts down, the client will find out.
  228. */
  229. JackServerStarted = 0x01,
  230. /**
  231. * The desired client name was not unique. With the @ref
  232. * JackUseExactName option this situation is fatal. Otherwise,
  233. * the name was modified by appending a dash and a two-digit
  234. * number in the range "-01" to "-99". The
  235. * jack_get_client_name() function will return the exact string
  236. * that was used. If the specified @a client_name plus these
  237. * extra characters would be too long, the open fails instead.
  238. */
  239. JackNameNotUnique = 0x02
  240. };
  241. /**
  242. * The status word returned from jack_client_open() is formed by
  243. * AND-ing together the relevant @ref JackOpenStatus bits.
  244. */
  245. typedef enum JackOpenStatus jack_status_t;
  246. #endif /* __jack_types_h__ */