jack1 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. $Id$
  15. */
  16. #ifndef __jack_types_h__
  17. #define __jack_types_h__
  18. #include <inttypes.h>
  19. typedef char shm_name_t[32];
  20. /**
  21. * Type used to represent sample frame counts.
  22. */
  23. typedef uint32_t jack_nframes_t;
  24. /**
  25. * Maximum value that can be stored in jack_nframes_t
  26. */
  27. #define JACK_MAX_FRAMES UINT32_MAX;
  28. /**
  29. * Type used to represent the value of free running
  30. * monotonic clock with units of microseconds.
  31. */
  32. /* JOQ: this is trouble. APPLE POWERPC should use a compatible
  33. * typedef, explicitly converting from double, if necessary.
  34. * Otherwise applications cannot safely print a jack_time_t. */
  35. #if defined(__APPLE__) && defined(__POWERPC__)
  36. typedef double jack_time_t;
  37. #else
  38. typedef uint64_t jack_time_t;
  39. #endif
  40. /**
  41. * jack_port_t is an opaque type. You may only access it using the
  42. * API provided.
  43. */
  44. typedef struct _jack_port jack_port_t;
  45. /**
  46. * jack_client_t is an opaque type. You may only access it using the
  47. * API provided.
  48. */
  49. typedef struct _jack_client jack_client_t;
  50. /**
  51. * Ports have unique ids. A port registration callback is the only
  52. * place you ever need to know their value.
  53. */
  54. typedef uint32_t jack_port_id_t;
  55. /**
  56. * Prototype for the client supplied function that is called
  57. * by the engine anytime there is work to be done.
  58. *
  59. * @pre nframes == jack_get_buffer_size()
  60. * @pre nframes == pow(2,x)
  61. *
  62. * @param nframes number of frames to process
  63. * @param arg pointer to a client supplied structure
  64. *
  65. * @return zero on success, non-zero on error
  66. */
  67. typedef int (*JackProcessCallback)(jack_nframes_t nframes, void *arg);
  68. /**
  69. * Prototype for the client supplied function that is called
  70. * whenever the processing graph is reordered.
  71. *
  72. * @param arg pointer to a client supplied structure
  73. *
  74. * @return zero on success, non-zero on error
  75. */
  76. typedef int (*JackGraphOrderCallback)(void *arg);
  77. /**
  78. * Prototype for the client supplied function that is called
  79. * whenever an xrun has occured.
  80. *
  81. * @param arg pointer to a client supplied structure
  82. *
  83. * @return zero on success, non-zero on error
  84. */
  85. typedef int (*JackXRunCallback)(void *arg);
  86. /**
  87. * Prototype for the client supplied function that is called
  88. * when the engine buffersize changes.
  89. *
  90. * Note! Use of this callback function is deprecated!
  91. *
  92. * @param nframes new engine buffer size
  93. * @param arg pointer to a client supplied structure
  94. *
  95. * @return zero on success, non-zero on error
  96. */
  97. typedef int (*JackBufferSizeCallback)(jack_nframes_t nframes, void *arg);
  98. /**
  99. * Prototype for the client supplied function that is called
  100. * when the engine sample rate changes.
  101. *
  102. * @param nframes new engine sample rate
  103. * @param arg pointer to a client supplied structure
  104. *
  105. * @return zero on success, non-zero on error
  106. */
  107. typedef int (*JackSampleRateCallback)(jack_nframes_t nframes, void *arg);
  108. /**
  109. * Prototype for the client supplied function that is called
  110. * whenever a port is registered or unregistered.
  111. *
  112. * @param arg pointer to a client supplied structure
  113. */
  114. typedef void (*JackPortRegistrationCallback)(jack_port_id_t port, int, void *arg);
  115. /**
  116. * Used for the type argument of jack_port_register().
  117. */
  118. #define JACK_DEFAULT_AUDIO_TYPE "32 bit float mono audio"
  119. /**
  120. * For convenience, use this typedef if you want to be able to change
  121. * between float and double. You may want to typedef sample_t to
  122. * jack_default_audio_sample_t in your application.
  123. */
  124. typedef float jack_default_audio_sample_t;
  125. /**
  126. * A port has a set of flags that are formed by AND-ing together the
  127. * desired values from the list below. The flags "JackPortIsInput" and
  128. * "JackPortIsOutput" are mutually exclusive and it is an error to use
  129. * them both.
  130. */
  131. enum JackPortFlags {
  132. /**
  133. * if JackPortIsInput is set, then the port can receive
  134. * data.
  135. */
  136. JackPortIsInput = 0x1,
  137. /**
  138. * if JackPortIsOutput is set, then data can be read from
  139. * the port.
  140. */
  141. JackPortIsOutput = 0x2,
  142. /**
  143. * if JackPortIsPhysical is set, then the port corresponds
  144. * to some kind of physical I/O connector.
  145. */
  146. JackPortIsPhysical = 0x4,
  147. /**
  148. * if JackPortCanMonitor is set, then a call to
  149. * jack_port_request_monitor() makes sense.
  150. *
  151. * Precisely what this means is dependent on the client. A typical
  152. * result of it being called with TRUE as the second argument is
  153. * that data that would be available from an output port (with
  154. * JackPortIsPhysical set) is sent to a physical output connector
  155. * as well, so that it can be heard/seen/whatever.
  156. *
  157. * Clients that do not control physical interfaces
  158. * should never create ports with this bit set.
  159. */
  160. JackPortCanMonitor = 0x8,
  161. /**
  162. * JackPortIsTerminal means:
  163. *
  164. * for an input port: the data received by the port
  165. * will not be passed on or made
  166. * available at any other port
  167. *
  168. * for an output port: the data available at the port
  169. * does not originate from any other port
  170. *
  171. * Audio synthesizers, i/o h/w interface clients, HDR
  172. * systems are examples of things that would set this
  173. * flag for their ports.
  174. */
  175. JackPortIsTerminal = 0x10
  176. };
  177. #endif /* __jack_types_h__ */