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- #include <stdio.h>
- #include <errno.h>
- #include <unistd.h>
- #include <signal.h>
-
- #include <jack/jack.h>
- #include <jack/transport.h>
-
- jack_client_t *client;
- jack_transport_info_t now;
-
- void
- showtime ()
- {
- jack_transport_info_t current = now;
- printf ("frame: %lu state: %d loop: %lu-%lu\n", current.position, current.state, current.loop_start, current.loop_end);
- }
-
- int
- process (jack_nframes_t nframes, void *arg)
- {
- now.valid = JackTransportState|JackTransportPosition|JackTransportLoop;
- jack_get_transport_info (client, &now);
- return 0;
- }
-
- void
- jack_shutdown (void *arg)
- {
- exit (1);
- }
-
- void
- signal_handler (int sig)
- {
- fprintf (stderr, "signal received, exiting ...\n");
- jack_client_close (client);
- exit (0);
- }
-
- int
- main (int argc, char *argv[])
-
- {
- /* try to become a client of the JACK server */
-
- if ((client = jack_client_new ("showtime")) == 0) {
- fprintf (stderr, "jack server not running?\n");
- return 1;
- }
-
- signal (SIGQUIT, signal_handler);
- signal (SIGTERM, signal_handler);
- signal (SIGHUP, signal_handler);
- signal (SIGINT, signal_handler);
-
- /* tell the JACK server to call `process()' whenever
- there is work to be done.
- */
-
- jack_set_process_callback (client, process, 0);
-
- /* tell the JACK server to call `jack_shutdown()' if
- it ever shuts down, either entirely, or if it
- just decides to stop calling us.
- */
-
- jack_on_shutdown (client, jack_shutdown, 0);
-
- /* tell the JACK server that we are ready to roll */
-
- if (jack_activate (client)) {
- fprintf (stderr, "cannot activate client");
- return 1;
- }
-
- while (1) {
- usleep (100000);
- showtime ();
- }
-
- jack_client_close (client);
- exit (0);
- }
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