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- /*
- Copyright (C) 2001 Paul Davis
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __jack_port_h__
- #define __jack_port_h__
-
- #include <pthread.h>
- #include <jack/types.h>
- #include <jack/jslist.h>
- #include "shm.h"
-
- #define JACK_PORT_NAME_SIZE 256
- #define JACK_PORT_TYPE_SIZE 32
-
- /* The relatively low value of this constant reflects the fact that
- * JACK currently only knows about *2* port types. (May 2006)
- *
- * Further, the 4 covers:
- * - a single non-negotiated audio format
- * - music data (ie. MIDI)
- * - video
- * - one other
- *
- * which is probably enough for more than just the foreseeable future.
- */
- #define JACK_MAX_PORT_TYPES 4
- #define JACK_AUDIO_PORT_TYPE 0
- #define JACK_MIDI_PORT_TYPE 1
-
- /* these should probably go somewhere else, but not in <jack/types.h> */
- #define JACK_CLIENT_NAME_SIZE 33
-
- /* JACK shared memory segments are limited to MAX_INT32, they can be
- * shared between 32-bit and 64-bit clients.
- */
- #define JACK_SHM_MAX (MAX_INT32)
- typedef int32_t jack_port_type_id_t;
-
- #define JACK_BACKEND_ALIAS "system"
-
- /* Port type structure.
- *
- * (1) One for each port type is part of the engine's jack_control_t
- * shared memory structure.
- *
- * (2) One for each port type is appended to the engine's
- * jack_client_connect_result_t response. The client reads them into
- * its local memory, using them to attach the corresponding shared
- * memory segments.
- */
- typedef struct _jack_port_type_info {
-
- jack_port_type_id_t ptype_id;
- const char type_name[JACK_PORT_TYPE_SIZE];
-
- /* If == 1, then a buffer to handle nframes worth of data has
- * sizeof(jack_default_audio_sample_t) * nframes bytes.
- *
- * If > 1, the buffer allocated for input mixing will be
- * this value times sizeof(jack_default_audio_sample_t)
- * * nframes bytes in size. For non-audio data types,
- * it may have a different value.
- *
- * If < 0, the value should be ignored, and buffer_size
- * should be used.
- */
- int32_t buffer_scale_factor;
-
- /* ignored unless buffer_scale_factor is < 0. see above */
- jack_shmsize_t buffer_size;
-
- jack_shm_registry_index_t shm_registry_index;
-
- jack_shmsize_t zero_buffer_offset;
-
- } POST_PACKED_STRUCTURE jack_port_type_info_t;
-
- /* Allocated by the engine in shared memory. */
- typedef struct _jack_port_shared {
-
- jack_port_type_id_t ptype_id; /* index into port type array */
- jack_shmsize_t offset; /* buffer offset in shm segment */
- jack_port_id_t id; /* index into engine port array */
- jack_uuid_t uuid;
- uint32_t flags;
- char name[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE];
- char alias1[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE];
- char alias2[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE];
- jack_uuid_t client_id; /* who owns me */
-
- volatile jack_nframes_t latency;
- volatile jack_nframes_t total_latency;
- volatile jack_latency_range_t playback_latency;
- volatile jack_latency_range_t capture_latency;
- volatile uint8_t monitor_requests;
-
- char has_mixdown; /* port has a mixdown function */
- char in_use;
- char unused; /* legacy locked field */
-
- } POST_PACKED_STRUCTURE jack_port_shared_t;
-
- typedef struct _jack_port_functions {
-
- /* Function to initialize port buffer. Cannot be NULL.
- * NOTE: This must take a buffer rather than jack_port_t as it is called
- * in jack_engine_place_buffers() before any port creation.
- * A better solution is to make jack_engine_place_buffers to be type-specific,
- * but this works.
- */
- void (*buffer_init)(void *buffer, size_t size, jack_nframes_t);
-
- /* Function to mixdown multiple inputs to a buffer. Can be NULL,
- * indicating that multiple input connections are not legal for
- * this data type.
- */
- void (*mixdown)(jack_port_t *, jack_nframes_t);
-
- } jack_port_functions_t;
-
- /**
- * Get port functions.
- * @param ptid port type id.
- *
- * @return pointer to port type functions or NULL if port type is unknown.
- */
- /*const*/ jack_port_functions_t *
- jack_get_port_functions(jack_port_type_id_t ptid);
-
-
- /* Allocated by the client in local memory. */
- struct _jack_port {
- void **client_segment_base;
- void *mix_buffer;
- jack_port_type_info_t *type_info; /* shared memory type info */
- struct _jack_port_shared *shared; /* corresponding shm struct */
- struct _jack_port *tied; /* locally tied source port */
- jack_port_functions_t fptr;
- pthread_mutex_t connection_lock;
- JSList *connections;
- };
-
- /* Inline would be cleaner, but it needs to be fast even in
- * non-optimized code. jack_output_port_buffer() only handles output
- * ports. jack_port_buffer() works for both input and output ports.
- */
- #define jack_port_buffer(p) \
- ((void*)((p)->mix_buffer ? (p)->mix_buffer : \
- *(p)->client_segment_base + (p)->shared->offset))
- #define jack_output_port_buffer(p) \
- ((void*)(*(p)->client_segment_base + (p)->shared->offset))
-
- /* not for use by JACK applications */
- size_t jack_port_type_buffer_size(jack_port_type_info_t* port_type_info, jack_nframes_t nframes);
-
- #endif /* __jack_port_h__ */
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