/* Copyright (C) 2001-2003 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id$ */ #include #include #include #include #include #include #include #include #include #include #include #include "local.h" static void jack_audio_port_mixdown (jack_port_t *port, jack_nframes_t nframes); /* These function pointers are local to each address space. For * internal clients they reside within jackd; for external clients in * the application process. */ jack_port_functions_t jack_builtin_audio_functions = { .mixdown = jack_audio_port_mixdown, }; jack_port_functions_t jack_builtin_NULL_functions = { .mixdown = NULL, }; /* Only the Audio port type is currently built in. */ jack_port_type_info_t jack_builtin_port_types[] = { { .type_name = JACK_DEFAULT_AUDIO_TYPE, .buffer_scale_factor = 1, }, { .type_name = "", } }; jack_port_t * jack_port_new (const jack_client_t *client, jack_port_id_t port_id, jack_control_t *control) { jack_port_shared_t *shared = &control->ports[port_id]; jack_port_type_id_t ptid = shared->ptype_id; jack_port_t *port = (jack_port_t *) malloc (sizeof (jack_port_t)); port->mix_buffer = NULL; port->client_segment_base = NULL; port->shared = shared; port->type_info = &client->engine->port_types[ptid]; pthread_mutex_init (&port->connection_lock, NULL); port->connections = 0; port->tied = NULL; if (client->control->id == port->shared->client_id) { /* It's our port, so initialize the pointers to port * functions within this address space. These builtin * definitions can be overridden by the client. */ if (ptid == JACK_AUDIO_PORT_TYPE) { port->fptr = jack_builtin_audio_functions; port->shared->has_mixdown = TRUE; } else { /* no other builtin functions */ port->fptr = jack_builtin_NULL_functions; port->shared->has_mixdown = FALSE; } } /* set up a base address so that port->offset can be used to compute the correct location. we don't store the location directly, because port->client_segment_base and/or port->offset can change if the buffer size or port counts are changed. */ port->client_segment_base = (void *) &client->port_segment[ptid].address; return port; } jack_port_t * jack_port_register (jack_client_t *client, const char *port_name, const char *port_type, unsigned long flags, unsigned long buffer_size) { jack_request_t req; jack_port_t *port = 0; int length ; req.type = RegisterPort; length = strlen ( (const char *) client->control->name ) + 1 + strlen ( port_name ) ; if ( length >= sizeof (req.x.port_info.name) ) { jack_error ("\"%s:%s\" is too long to be used as a JACK port name.\n" "Please use %lu characters or less.", client->control->name , port_name , sizeof (req.x.port_info.name) - 1); return NULL ; } strcpy ((char *) req.x.port_info.name, (const char *) client->control->name); strcat ((char *) req.x.port_info.name, ":"); strcat ((char *) req.x.port_info.name, port_name); snprintf (req.x.port_info.type, sizeof (req.x.port_info.type), "%s", port_type); req.x.port_info.flags = flags; req.x.port_info.buffer_size = buffer_size; req.x.port_info.client_id = client->control->id; if (jack_client_deliver_request (client, &req)) { return NULL; } if ((port = jack_port_new (client, req.x.port_info.port_id, client->engine)) == NULL) { return NULL; } client->ports = jack_slist_prepend (client->ports, port); return port; } int jack_port_unregister (jack_client_t *client, jack_port_t *port) { jack_request_t req; req.type = UnRegisterPort; req.x.port_info.port_id = port->shared->id; req.x.port_info.client_id = client->control->id; return jack_client_deliver_request (client, &req); } int jack_port_lock (jack_client_t *client, jack_port_t *port) { if (port) { port->shared->locked = 1; return 0; } return -1; } int jack_port_unlock (jack_client_t *client, jack_port_t *port) { if (port) { port->shared->locked = 0; return 0; } return -1; } /* LOCAL (in-client) connection querying only */ int jack_port_connected (const jack_port_t *port) { return jack_slist_length (port->connections); } int jack_port_connected_to (const jack_port_t *port, const char *portname) { JSList *node; int ret = FALSE; /* XXX this really requires a cross-process lock so that ports/connections cannot go away while we are checking for them. that's hard, and has a non-trivial performance impact for jackd. */ pthread_mutex_lock (&((jack_port_t *) port)->connection_lock); for (node = port->connections; node; node = jack_slist_next (node)) { jack_port_t *other_port = (jack_port_t *) node->data; if (strcmp (other_port->shared->name, portname) == 0) { ret = TRUE; break; } } pthread_mutex_unlock (&((jack_port_t *) port)->connection_lock); return ret; } const char ** jack_port_get_connections (const jack_port_t *port) { const char **ret = NULL; JSList *node; unsigned int n; /* XXX this really requires a cross-process lock so that ports/connections cannot go away while we are checking for them. that's hard, and has a non-trivial performance impact for jackd. */ pthread_mutex_lock (&((jack_port_t *) port)->connection_lock); if (port->connections != NULL) { ret = (const char **) malloc (sizeof (char *) * (jack_slist_length (port->connections) + 1)); for (n = 0, node = port->connections; node; node = jack_slist_next (node), ++n) { ret[n] = ((jack_port_t *) node->data)->shared->name; } ret[n] = NULL; } pthread_mutex_unlock (&((jack_port_t *) port)->connection_lock); return ret; } /* SERVER-SIDE (all) connection querying */ const char ** jack_port_get_all_connections (const jack_client_t *client, const jack_port_t *port) { const char **ret; jack_request_t req; unsigned int i; if (port == NULL) { return NULL; } req.type = GetPortConnections; req.x.port_info.name[0] = '\0'; req.x.port_info.type[0] = '\0'; req.x.port_info.flags = 0; req.x.port_info.buffer_size = 0; req.x.port_info.client_id = 0; req.x.port_info.port_id = port->shared->id; jack_client_deliver_request (client, &req); if (req.status != 0 || req.x.port_connections.nports == 0) { return NULL; } if (client->request_fd < 0) { /* internal client */ return req.x.port_connections.ports; } ret = (const char **) malloc (sizeof (char *) * (req.x.port_connections.nports + 1)); for (i = 0; i < req.x.port_connections.nports; ++i ) { jack_port_id_t port_id; if (read (client->request_fd, &port_id, sizeof (port_id)) != sizeof (port_id)) { jack_error ("cannot read port id from server"); return 0; } ret[i] = jack_port_by_id (client, port_id)->shared->name; } ret[i] = NULL; return ret; } jack_port_t * jack_port_by_id (const jack_client_t *client, jack_port_id_t id) { JSList *node; for (node = client->ports; node; node = jack_slist_next (node)) { if (((jack_port_t *) node->data)->shared->id == id) { return (jack_port_t *) node->data; } } if (id >= client->engine->port_max) return NULL; if (client->engine->ports[id].in_use) return jack_port_new (client, id, client->engine); return NULL; } jack_port_t * jack_port_by_name (jack_client_t *client, const char *port_name) { unsigned long i, limit; jack_port_shared_t *port; limit = client->engine->port_max; port = &client->engine->ports[0]; for (i = 0; i < limit; i++) { if (port[i].in_use && strcmp (port[i].name, port_name) == 0) { return jack_port_new (client, port[i].id, client->engine); } } return NULL; } jack_nframes_t jack_port_get_latency (jack_port_t *port) { return port->shared->latency; } jack_nframes_t jack_port_get_total_latency (jack_client_t *client, jack_port_t *port) { return port->shared->total_latency; } void jack_port_set_latency (jack_port_t *port, jack_nframes_t nframes) { port->shared->latency = nframes; } void * jack_port_get_buffer (jack_port_t *port, jack_nframes_t nframes) { JSList *node, *next; /* Output port. The buffer was assigned by the engine when the port was registered. */ if (port->shared->flags & JackPortIsOutput) { if (port->tied) { return jack_port_get_buffer (port->tied, nframes); } return jack_output_port_buffer (port); } /* Input port. Since this can only be called from the process() callback, and since no connections can be made/broken during this phase (enforced by the jack server), there is no need to take the connection lock here */ if ((node = port->connections) == NULL) { /* no connections; return a zero-filled buffer */ return jack_zero_filled_buffer; } if ((next = jack_slist_next (node)) == NULL) { /* one connection: use zero-copy mode - just pass the buffer of the connected (output) port. */ return jack_port_get_buffer (((jack_port_t *) node->data), nframes); } /* Multiple connections. Use a local buffer and mix the incoming data into that buffer. We have already established the existence of a mixdown function during the connection process. */ if (port->mix_buffer == NULL) { port->mix_buffer = jack_pool_alloc ( port->type_info->buffer_scale_factor * sizeof (jack_default_audio_sample_t) * nframes); } port->fptr.mixdown (port, nframes); return (jack_default_audio_sample_t *) port->mix_buffer; } int jack_port_tie (jack_port_t *src, jack_port_t *dst) { if (dst->shared->client_id != src->shared->client_id) { jack_error ("cannot tie ports not owned by the same client"); return -1; } if (dst->shared->flags & JackPortIsOutput) { jack_error ("cannot tie an input port"); return -1; } dst->tied = src; return 0; } int jack_port_untie (jack_port_t *port) { if (port->tied == NULL) { jack_error ("port \"%s\" is not tied", port->shared->name); return -1; } port->tied = NULL; return 0; } int jack_port_request_monitor (jack_port_t *port, int onoff) { if (onoff) { port->shared->monitor_requests++; } else if (port->shared->monitor_requests) { port->shared->monitor_requests--; } if ((port->shared->flags & JackPortIsOutput) == 0) { JSList *node; /* this port is for input, so recurse over each of the connected ports. */ pthread_mutex_lock (&port->connection_lock); for (node = port->connections; node; node = jack_slist_next (node)) { /* drop the lock because if there is a feedback loop, we will deadlock. XXX much worse things will happen if there is a feedback loop !!! */ pthread_mutex_unlock (&port->connection_lock); jack_port_request_monitor ((jack_port_t *) node->data, onoff); pthread_mutex_lock (&port->connection_lock); } pthread_mutex_unlock (&port->connection_lock); } return 0; } int jack_port_request_monitor_by_name (jack_client_t *client, const char *port_name, int onoff) { jack_port_t *port; unsigned long i, limit; jack_port_shared_t *ports; limit = client->engine->port_max; ports = &client->engine->ports[0]; for (i = 0; i < limit; i++) { if (ports[i].in_use && strcmp (ports[i].name, port_name) == 0) { port = jack_port_new (client, ports[i].id, client->engine); return jack_port_request_monitor (port, onoff); free (port); return 0; } } return -1; } int jack_ensure_port_monitor_input (jack_port_t *port, int yn) { if (yn) { if (port->shared->monitor_requests == 0) { port->shared->monitor_requests++; } } else { if (port->shared->monitor_requests > 0) { port->shared->monitor_requests = 0; } } return 0; } int jack_port_monitoring_input (jack_port_t *port) { return port->shared->monitor_requests > 0; } const char * jack_port_name (const jack_port_t *port) { return port->shared->name; } const char * jack_port_short_name (const jack_port_t *port) { /* we know there is always a colon, because we put it there ... */ return strchr (port->shared->name, ':') + 1; } int jack_port_is_mine (const jack_client_t *client, const jack_port_t *port) { return port->shared->client_id == client->control->id; } int jack_port_flags (const jack_port_t *port) { return port->shared->flags; } const char * jack_port_type (const jack_port_t *port) { return port->type_info->type_name; } int jack_port_set_name (jack_port_t *port, const char *new_name) { char *colon; int len; colon = strchr (port->shared->name, ':'); len = sizeof (port->shared->name) - ((int) (colon - port->shared->name)) - 2; snprintf (colon+1, len, "%s", new_name); return 0; } /* AUDIO PORT SUPPORT */ static inline float f_max(float x, float a) { x -= a; x += fabs (x); x *= 0.5; x += a; return (x); } static void jack_audio_port_mixdown (jack_port_t *port, jack_nframes_t nframes) { JSList *node; jack_port_t *input; jack_nframes_t n; jack_default_audio_sample_t *buffer; jack_default_audio_sample_t *dst, *src; /* by the time we've called this, we've already established the existence of more than one connection to this input port and allocated a mix_buffer. */ /* no need to take connection lock, since this is called from the process() callback, and the jack server ensures that no changes to connections happen during this time. */ node = port->connections; input = (jack_port_t *) node->data; buffer = port->mix_buffer; memcpy (buffer, jack_output_port_buffer (input), sizeof (jack_default_audio_sample_t) * nframes); for (node = jack_slist_next (node); node; node = jack_slist_next (node)) { input = (jack_port_t *) node->data; n = nframes; dst = buffer; src = jack_output_port_buffer (input); while (n--) { *dst++ += *src++; } } }