#include #include #include #include extern "C" { #include } #include #include #include jack_port_t *input_port; jack_port_t *output_port; float gain = 0.0; /* slider starts out with zero gain */ int process (jack_nframes_t nframes, void *arg) { jack_default_audio_sample_t *out = (jack_default_audio_sample_t *) jack_port_get_buffer (output_port, nframes); jack_default_audio_sample_t *in = (jack_default_audio_sample_t *) jack_port_get_buffer (input_port, nframes); while (nframes--) out[nframes] = in[nframes] * gain; return 0; } int bufsize (jack_nframes_t nframes, void *arg) { printf ("the maximum buffer size is now %lu\n", nframes); return 0; } int srate (jack_nframes_t nframes, void *arg) { printf ("the sample rate is now %lu/sec\n", nframes); return 0; } void callback(Fl_Slider* s) { gain = s->value(); } int main (int argc, char *argv[]) { Fl_Window w(0,0,100,120); Fl_Slider s(10,10,20,100); w.show(); s.callback((Fl_Callback*) callback); jack_client_t *client; if ((client = jack_client_new ("fltktest")) == 0) { fprintf (stderr, "jack server not running?\n"); return 1; } jack_set_process_callback (client, process, 0); jack_set_buffer_size_callback (client, bufsize, 0); jack_set_sample_rate_callback (client, srate, 0); printf ("engine sample rate: %lu\n", jack_get_sample_rate (client)); input_port = jack_port_register (client, "input", JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0); output_port = jack_port_register (client, "output", JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); if (jack_activate (client)) { fprintf (stderr, "cannot activate client"); } printf ("client activated\n"); if (jack_connect (client, "alsa_pcm:capture_1", jack_port_name (input_port))) { fprintf (stderr, "cannot connect input ports\n"); } if (jack_connect (client, jack_port_name (output_port), "alsa_pcm:playback_1")) { fprintf (stderr, "cannot connect output ports\n"); } Fl::run(); printf ("done sleeping, now closing...\n"); jack_client_close (client); exit (0); }