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							- /*
 -     Copyright (C) 2001 Paul Davis
 -     Copyright (C) 2004 Jack O'Quin
 -     
 -     This program is free software; you can redistribute it and/or modify
 -     it under the terms of the GNU Lesser General Public License as published by
 -     the Free Software Foundation; either version 2.1 of the License, or
 -     (at your option) any later version.
 -     
 -     This program is distributed in the hope that it will be useful,
 -     but WITHOUT ANY WARRANTY; without even the implied warranty of
 -     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -     GNU Lesser General Public License for more details.
 -     
 -     You should have received a copy of the GNU Lesser General Public License
 -     along with this program; if not, write to the Free Software 
 -     Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __jack_types_h__
 - #define __jack_types_h__
 - 
 - #include <inttypes.h>
 - #include <pthread.h>
 - 
 - typedef uint64_t jack_uuid_t;
 - 
 - typedef int32_t jack_shmsize_t;
 - 
 - #ifndef POST_PACKED_STRUCTURE
 - #ifdef __GNUC__
 - /* POST_PACKED_STRUCTURE needs to be a macro which
 -    expands into a compiler directive. The directive must
 -    tell the compiler to arrange the preceding structure
 -    declaration so that it is packed on byte-boundaries rather
 -    than use the natural alignment of the processor and/or
 -    compiler.
 - */
 - #ifdef __arm__
 - #  define POST_PACKED_STRUCTURE
 - #else
 - #  define POST_PACKED_STRUCTURE __attribute__((__packed__))
 - #endif /* ARM */
 - #else
 - /* Add other things here for non-gcc platforms */
 - #endif
 - #endif
 - 
 - 
 - /**
 -  * Type used to represent sample frame counts.
 -  */
 - typedef uint32_t	     jack_nframes_t;
 - 
 - /**
 -  * Maximum value that can be stored in jack_nframes_t
 -  */
 - #define JACK_MAX_FRAMES (4294967295U)	/* This should be UINT32_MAX, but
 - 					   C++ has a problem with that. */
 - 
 - /**
 -  * Type used to represent the value of free running
 -  * monotonic clock with units of microseconds.
 -  */
 - typedef uint64_t jack_time_t;
 - 
 - /**
 -  *  Maximum size of @a load_init string passed to an internal client
 -  *  jack_initialize() function via jack_internal_client_load().
 -  */
 - #define JACK_LOAD_INIT_LIMIT 1024
 - 
 - /**
 -  *  jack_intclient_t is an opaque type representing a loaded internal
 -  *  client.  You may only access it using the API provided in @ref
 -  *  intclient.h "<jack/intclient.h>".
 -  */
 - typedef jack_uuid_t jack_intclient_t;
 - 
 - /**
 -  *  jack_port_t is an opaque type.  You may only access it using the
 -  *  API provided.
 -  */
 - typedef struct _jack_port    jack_port_t;
 - 
 - /**
 -  *  jack_client_t is an opaque type.  You may only access it using the
 -  *  API provided.
 -  */
 - typedef struct _jack_client  jack_client_t;
 - 
 - /**
 -  *  Ports have unique ids. A port registration callback is the only
 -  *  place you ever need to know their value.
 -  */
 - typedef uint32_t	     jack_port_id_t;
 - 
 - /**
 -  *  to make jack API independent of different thread implementations,
 -  *  we define jack_native_thread_t to pthread_t here.
 -  *  (all platforms that jack1 runs on, have pthread)
 -  */
 - typedef pthread_t            jack_native_thread_t;
 - 
 - /**
 -  *  @ref jack_options_t bits
 -  */
 - enum JackOptions {
 - 
 -      /**
 -       * Null value to use when no option bits are needed.
 -       */
 -      JackNullOption = 0x00,
 - 
 -      /**
 -       * Do not automatically start the JACK server when it is not
 -       * already running.  This option is always selected if
 -       * \$JACK_NO_START_SERVER is defined in the calling process
 -       * environment.
 -       */
 -      JackNoStartServer = 0x01,
 - 
 -      /**
 -       * Use the exact client name requested.  Otherwise, JACK
 -       * automatically generates a unique one, if needed.
 -       */
 -      JackUseExactName = 0x02,
 - 
 -      /**
 -       * Open with optional <em>(char *) server_name</em> parameter.
 -       */
 -      JackServerName = 0x04,
 - 
 -      /**
 -       * Load internal client from optional <em>(char *)
 -       * load_name</em>.  Otherwise use the @a client_name.
 -       */
 -      JackLoadName = 0x08,
 - 
 -      /**
 -       * Pass optional <em>(char *) load_init</em> string to the
 -       * jack_initialize() entry point of an internal client.
 -       */
 -      JackLoadInit = 0x10,
 - 
 -      /**
 -       * pass a SessionID Token this allows the sessionmanager to identify the client again.
 -       */
 -      JackSessionID = 0x20
 - };
 - 
 - /** Valid options for opening an external client. */
 - #define JackOpenOptions (JackSessionID|JackServerName|JackNoStartServer|JackUseExactName)
 - 
 - /** Valid options for loading an internal client. */
 - #define JackLoadOptions (JackLoadInit|JackLoadName|JackUseExactName)
 - 
 - /**
 -  *  Options for several JACK operations, formed by OR-ing together the
 -  *  relevant @ref JackOptions bits.
 -  */
 - typedef enum JackOptions jack_options_t;
 - 
 - /**
 -  *  @ref jack_status_t bits
 -  */
 - enum JackStatus {
 - 
 -      /**
 -       * Overall operation failed.
 -       */
 -      JackFailure = 0x01,
 - 
 -      /**
 -       * The operation contained an invalid or unsupported option.
 -       */
 -      JackInvalidOption = 0x02,
 - 
 -      /**
 -       * The desired client name was not unique.  With the @ref
 -       * JackUseExactName option this situation is fatal.  Otherwise,
 -       * the name was modified by appending a dash and a two-digit
 -       * number in the range "-01" to "-99".  The
 -       * jack_get_client_name() function will return the exact string
 -       * that was used.  If the specified @a client_name plus these
 -       * extra characters would be too long, the open fails instead.
 -       */
 -      JackNameNotUnique = 0x04,
 - 
 -      /**
 -       * The JACK server was started as a result of this operation.
 -       * Otherwise, it was running already.  In either case the caller
 -       * is now connected to jackd, so there is no race condition.
 -       * When the server shuts down, the client will find out.
 -       */
 -      JackServerStarted = 0x08,
 - 
 -      /**
 -       * Unable to connect to the JACK server.
 -       */
 -      JackServerFailed = 0x10,
 - 
 -      /**
 -       * Communication error with the JACK server.
 -       */
 -      JackServerError = 0x20,
 - 
 -      /**
 -       * Requested client does not exist.
 -       */
 -      JackNoSuchClient = 0x40,
 - 
 -      /**
 -       * Unable to load internal client
 -       */
 -      JackLoadFailure = 0x80,
 - 
 -      /**
 -       * Unable to initialize client
 -       */
 -      JackInitFailure = 0x100,
 - 
 -      /**
 -       * Unable to access shared memory
 -       */
 -      JackShmFailure = 0x200,
 - 
 -      /**
 -       * Client's protocol version does not match
 -       */
 -      JackVersionError = 0x400,
 - 
 -      /*
 -       * BackendError
 -       */
 -      JackBackendError = 0x800,
 - 
 -      /*
 -       * Client is being shutdown against its will
 -       */
 -      JackClientZombie = 0x1000
 - };
 - 
 - /**
 -  *  Status word returned from several JACK operations, formed by
 -  *  OR-ing together the relevant @ref JackStatus bits.
 -  */
 - typedef enum JackStatus jack_status_t;
 - 
 - /**
 -  *  @ref jack_latency_callback_mode_t
 -  */
 - enum JackLatencyCallbackMode {
 - 
 -      /**
 -       * Latency Callback for Capture Latency.
 -       * Input Ports have their latency value setup.
 -       * In the Callback the client needs to set the latency of the output ports
 -       */
 -      JackCaptureLatency,
 - 
 -      /**
 -       * Latency Callback for Playback Latency.
 -       * Output Ports have their latency value setup.
 -       * In the Callback the client needs to set the latency of the input ports
 -       */
 -      JackPlaybackLatency
 - 
 - };
 - 
 - /**
 -  *  Type of Latency Callback (Capture or Playback)
 -  */
 - typedef enum JackLatencyCallbackMode jack_latency_callback_mode_t;
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * by the engine when port latencies need to be recalculated
 -  *
 -  * @param mode playback or capture latency
 -  * @param arg pointer to a client supplied data
 -  */ 
 - typedef void (*JackLatencyCallback)(jack_latency_callback_mode_t mode, void *arg);
 - 
 - /**
 -  * the new latency API operates on Ranges.
 -  */
 - struct _jack_latency_range
 - {
 -     /**
 -      * minimum latency
 -      */
 -     jack_nframes_t min;
 -     /**
 -      * maximum latency
 -      */
 -     jack_nframes_t max;
 - };
 - 
 - typedef struct _jack_latency_range jack_latency_range_t;
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * by the engine anytime there is work to be done.
 -  *
 -  * @pre nframes == jack_get_buffer_size()
 -  * @pre nframes == pow(2,x)
 -  *
 -  * @param nframes number of frames to process
 -  * @param arg pointer to a client supplied data
 -  *
 -  * @return zero on success, non-zero on error
 -  */ 
 - typedef int  (*JackProcessCallback)(jack_nframes_t nframes, void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * once after the creation of the thread in which other
 -  * callbacks will be made. Special thread characteristics
 -  * can be set from this callback, for example. This is a
 -  * highly specialized callback and most clients will not
 -  * and should not use it.
 -  *
 -  * @param arg pointer to a client supplied structure
 -  *
 -  * @return void
 -  */ 
 - typedef void  (*JackThreadInitCallback)(void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever the processing graph is reordered.
 -  *
 -  * @param arg pointer to a client supplied data
 -  *
 -  * @return zero on success, non-zero on error
 -  */ 
 - typedef int  (*JackGraphOrderCallback)(void *arg);
 - 
 - /**
 -  * Prototype for the client-supplied function that is called whenever
 -  * an xrun has occured.
 -  *
 -  * @see jack_get_xrun_delayed_usecs()
 -  *
 -  * @param arg pointer to a client supplied data
 -  *
 -  * @return zero on success, non-zero on error
 -  */ 
 - typedef int  (*JackXRunCallback)(void *arg);
 - 
 - /**
 -  * Prototype for the @a bufsize_callback that is invoked whenever the
 -  * JACK engine buffer size changes.  Although this function is called
 -  * in the JACK process thread, the normal process cycle is suspended
 -  * during its operation, causing a gap in the audio flow.  So, the @a
 -  * bufsize_callback can allocate storage, touch memory not previously
 -  * referenced, and perform other operations that are not realtime
 -  * safe.
 -  *
 -  * @param nframes buffer size
 -  * @param arg pointer supplied by jack_set_buffer_size_callback().
 -  *
 -  * @return zero on success, non-zero on error
 -  */ 
 - typedef int  (*JackBufferSizeCallback)(jack_nframes_t nframes, void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * when the engine sample rate changes.
 -  *
 -  * @param nframes new engine sample rate
 -  * @param arg pointer to a client supplied data
 -  *
 -  * @return zero on success, non-zero on error
 -  */ 
 - typedef int  (*JackSampleRateCallback)(jack_nframes_t nframes, void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever a port is registered or unregistered.
 -  *
 -  * @param port the ID of the port 
 -  * @param arg pointer to a client supplied data
 -  * @param register non-zero if the port is being registered,
 -  *                     zero if the port is being unregistered
 -  */ 
 - typedef void (*JackPortRegistrationCallback)(jack_port_id_t port, int /* register */, void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever a port is renamed
 -  *
 -  * @param port the ID of the port 
 -  * @param arg pointer to a client supplied data
 -  * @param old_name the name of the port before the rename was carried out
 -  * @param new_name the name of the port after the rename was carried out
 -  */ 
 - typedef void (*JackPortRenameCallback)(jack_port_id_t port, const char* old_name, const char* new_name, void* arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever a client is registered or unregistered.
 -  *
 -  * @param name a null-terminated string containing the client name 
 -  * @param register non-zero if the client is being registered,
 -  *                     zero if the client is being unregistered
 -  * @param arg pointer to a client supplied data
 -  */ 
 - typedef void (*JackClientRegistrationCallback)(const char* name, int /* register */, void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever ports are connected or disconnected.
 -  *
 -  * @param a one of two ports connected or disconnected
 -  * @param b one of two ports connected or disconnected
 -  * @param connect non-zero if ports were connected
 -  *                    zero if ports were disconnected
 -  * @param arg pointer to a client supplied data
 -  */ 
 - typedef void (*JackPortConnectCallback)(jack_port_id_t a, jack_port_id_t b, int connect, void* arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called 
 -  * whenever jackd starts or stops freewheeling.
 -  *
 -  * @param starting non-zero if we start starting to freewheel, zero otherwise
 -  * @param arg pointer to a client supplied structure
 -  */
 - typedef void (*JackFreewheelCallback)(int starting, void *arg);
 - 
 - typedef void *(*JackThreadCallback)(void* arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called
 -  * whenever jackd is shutdown. Note that after server shutdown,
 -  * the client pointer is *not* deallocated by libjack,
 -  * the application is responsible to properly use jack_client_close()
 -  * to release client ressources. Warning: jack_client_close() cannot be
 -  * safely used inside the shutdown callback and has to be called outside of
 -  * the callback context.
 -  *
 -  * @param arg pointer to a client supplied structure
 -  */
 - typedef void (*JackShutdownCallback)(void *arg);
 - 
 - /**
 -  * Prototype for the client supplied function that is called
 -  * whenever jackd is shutdown. Note that after server shutdown,
 -  * the client pointer is *not* deallocated by libjack,
 -  * the application is responsible to properly use jack_client_close()
 -  * to release client ressources. Warning: jack_client_close() cannot be
 -  * safely used inside the shutdown callback and has to be called outside of
 -  * the callback context.
 -  *
 -  * @param code a shutdown code
 -  * @param reason a string describing the shutdown reason (backend failure, server crash... etc...)
 -  * @param arg pointer to a client supplied structure
 -  */
 - typedef void (*JackInfoShutdownCallback)(jack_status_t code, const char* reason, void *arg);
 - 
 - /**
 -  * Used for the type argument of jack_port_register() for default
 -  * audio and midi ports.
 -  */
 - #define JACK_DEFAULT_AUDIO_TYPE "32 bit float mono audio"
 - #define JACK_DEFAULT_MIDI_TYPE "8 bit raw midi"
 - 
 - /**
 -  * For convenience, use this typedef if you want to be able to change
 -  * between float and double. You may want to typedef sample_t to
 -  * jack_default_audio_sample_t in your application.
 -  */
 - typedef float jack_default_audio_sample_t;
 - 
 - /**
 -  *  A port has a set of flags that are formed by OR-ing together the
 -  *  desired values from the list below. The flags "JackPortIsInput" and
 -  *  "JackPortIsOutput" are mutually exclusive and it is an error to use
 -  *  them both.
 -  */
 - enum JackPortFlags {
 - 
 -      /**
 -       * if JackPortIsInput is set, then the port can receive
 -       * data.
 -       */
 -      JackPortIsInput = 0x1,
 - 
 -      /**
 -       * if JackPortIsOutput is set, then data can be read from
 -       * the port.
 -       */
 -      JackPortIsOutput = 0x2,
 - 
 -      /**
 -       * if JackPortIsPhysical is set, then the port corresponds
 -       * to some kind of physical I/O connector.
 -       */
 -      JackPortIsPhysical = 0x4, 
 - 
 -      /**
 -       * if JackPortCanMonitor is set, then a call to
 -       * jack_port_request_monitor() makes sense.
 -       *
 -       * Precisely what this means is dependent on the client. A typical
 -       * result of it being called with TRUE as the second argument is
 -       * that data that would be available from an output port (with
 -       * JackPortIsPhysical set) is sent to a physical output connector
 -       * as well, so that it can be heard/seen/whatever.
 -       * 
 -       * Clients that do not control physical interfaces
 -       * should never create ports with this bit set.
 -       */
 -      JackPortCanMonitor = 0x8,
 - 
 -      /**
 -       * JackPortIsTerminal means:
 -       *
 -       *	for an input port: the data received by the port
 -       *                    will not be passed on or made
 -       *		           available at any other port
 -       *
 -       * for an output port: the data available at the port
 -       *                    does not originate from any other port
 -       *
 -       * Audio synthesizers, I/O hardware interface clients, HDR
 -       * systems are examples of clients that would set this flag for
 -       * their ports.
 -       */
 -      JackPortIsTerminal = 0x10
 - };	    
 - 
 - 
 - #endif /* __jack_types_h__ */
 
 
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