/******************************************/ /* call_saw.c by Gary P. Scavone, 2001 Play sawtooth waveforms of distinct frequency. Takes number of channels and sample rate as input arguments. Use callback functionality. */ /******************************************/ #include "RtAudio.h" #include /* typedef signed long MY_TYPE; #define FORMAT RtAudio::RTAUDIO_SINT24 #define SCALE 2147483647.0 typedef char MY_TYPE; #define FORMAT RtAudio::RTAUDIO_SINT8 #define SCALE 127.0 typedef signed short MY_TYPE; #define FORMAT RtAudio::RTAUDIO_SINT16 #define SCALE 32767.0 typedef signed long MY_TYPE; #define FORMAT RtAudio::RTAUDIO_SINT32 #define SCALE 2147483647.0 */ typedef float MY_TYPE; #define FORMAT RtAudio::RTAUDIO_FLOAT32 #define SCALE 1.0 /* typedef double MY_TYPE; #define FORMAT RtAudio::RTAUDIO_FLOAT64 #define SCALE 1.0 */ #define BASE_RATE 0.005 #define TIME 1.0 void usage(void) { /* Error function in case of incorrect command-line argument specifications */ cout << "\nuseage: call_saw N fs \n"; cout << " where N = number of channels,\n"; cout << " fs = the sample rate,\n"; cout << " and device = the device to use (default = 0).\n\n"; exit(0); } int chans; int saw(char *buffer, int buffer_size, void *data) { int i, j; extern int chans; MY_TYPE *my_buffer = (MY_TYPE *) buffer; double *my_data = (double *) data; for (i=0; i= 1.0) my_data[j] -= 2.0; } } return 0; } int main(int argc, char *argv[]) { int stream, buffer_size, fs, device = 0; RtAudio *audio; double *data; char input; // minimal command-line checking if (argc != 3 && argc != 4 ) usage(); chans = (int) atoi(argv[1]); fs = (int) atoi(argv[2]); if ( argc == 4 ) device = (int) atoi(argv[3]); // Open the realtime output device buffer_size = 1024; try { audio = new RtAudio(&stream, device, chans, 0, 0, FORMAT, fs, &buffer_size, 4); } catch (RtError &) { exit(EXIT_FAILURE); } data = (double *) calloc(chans, sizeof(double)); try { audio->setStreamCallback(stream, &saw, (void *)data); audio->startStream(stream); } catch (RtError &) { goto cleanup; } cout << "\nPlaying ... press to quit (buffer size = " << buffer_size << ").\n"; cin.get(input); // Stop the stream. try { audio->stopStream(stream); } catch (RtError &) { } cleanup: audio->closeStream(stream); delete audio; if (data) free(data); return 0; }