diff --git a/CMakeLists.txt b/CMakeLists.txt
index 365ce75..b96b769 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -7,6 +7,7 @@ include(CheckFunctionExists)
option(BUILD_PYTHON "Build PyRtAudio python bindings" OFF)
option(AUDIO_WINDOWS_DS "Build Windows DirectSound API" OFF)
option(AUDIO_WINDOWS_ASIO "Build Windows ASIO API" OFF)
+option(AUDIO_WINDOWS_WASAPI "Build Windows WASAPI API" OFF)
option(AUDIO_LINUX_OSS "Build Linux OSS API" OFF)
option(AUDIO_LINUX_ALSA "Build Linux ALSA API" OFF)
option(AUDIO_LINUX_PULSE "Build Linux PulseAudio API" OFF)
@@ -79,15 +80,13 @@ if (UNIX)
if (AUDIO_UNIX_JACK)
find_library(JACK_LIB jack)
list(APPEND LINKLIBS ${JACK_LIB})
-# jack_client_open
-# AC_CHECK_LIB(asound, snd_pcm_open, , AC_MSG_ERROR(Jack support also requires the asound library!))], )
add_definitions(-D__UNIX_JACK__)
message(STATUS "Using JACK")
endif (AUDIO_UNIX_JACK)
endif (UNIX)
if (WIN32)
- if (NOT AUDIO_WINDOWS_DS AND NOT AUDIO_WINDOWS_ASIO)
+ if (NOT AUDIO_WINDOWS_DS AND NOT AUDIO_WINDOWS_ASIO AND NOT AUDIO_WINDOWS_WASAPI)
set(AUDIO_WINDOWS_DS ON)
endif()
@@ -98,6 +97,10 @@ if (WIN32)
add_definitions(-D__WINDOWS_DS__)
message(STATUS "Using Windows DirectSound")
endif (AUDIO_WINDOWS_DS)
+ if (AUDIO_WINDOWS_WASAPI)
+ add_definitions(-D__WINDOWS_WASAPI__)
+ message(STATUS "Using Windows WASAPI")
+ endif (AUDIO_WINDOWS_WASAPI)
if (AUDIO_WINDOWS_ASIO)
list(APPEND rtaudio_SOURCES
include/asio.cpp
diff --git a/doc/doxygen/tutorial.txt b/doc/doxygen/tutorial.txt
index 66521d9..fc1a226 100644
--- a/doc/doxygen/tutorial.txt
+++ b/doc/doxygen/tutorial.txt
@@ -22,14 +22,16 @@ A minor API change was made. The RtError class was renamed RtAudioError and embe
Other changes in this release include:
- new support for the Windows WASAPI API (thanks to Marcus Tomlinson)
+- CMake support (thanks to Berkus Decker)
- pulse audio update to support bufferFrames argument with audio input (thanks to Jonatan Wallmander)
- fixes for ALSA API to avoid high CPU usage during stops and to clear stale data before input (thanks to Pluto Hades)
- miscellaneous efficiency updates suggested by Martin Koegler
- bug fix for OS-X xrun reporting problem
+- bug fix if error when opening a stream after closing a previously open stream
\section download Download
-Latest Release (?? April 2014): Version 4.1.0
+Latest Release (10 April 2014): Version 4.1.0
\section documentation Documentation Links
diff --git a/doc/release.txt b/doc/release.txt
index c4a9aca..91807fb 100644
--- a/doc/release.txt
+++ b/doc/release.txt
@@ -2,9 +2,10 @@ RtAudio - a set of C++ classes that provide a common API for realtime audio inpu
By Gary P. Scavone, 2001-2014.
-v4.1.0: (?? April 2014)
+v4.1.0: (10 April 2014)
- RtError class renamed RtAudioError and embedded in RtAudio.h (RtError.h deleted)
- new support for the Windows WASAPI API (thanks to Marcus Tomlinson)
+- CMake support (thanks to Berkus Decker)
- pulse audio update to support bufferFrames argument with audio input (thanks to Jonatan Wallmander)
- fixes for ALSA API to avoid high CPU usage during stops and to clear stale data before input (thanks to Pluto Hades)
- miscellaneous efficiency updates suggested by Martin Koegler
diff --git a/install b/install
index 2afaa41..fd2b4c6 100644
--- a/install
+++ b/install
@@ -5,6 +5,7 @@ By Gary P. Scavone, 2001-2014.
To configure and compile (on Unix systems and MinGW):
1. Unpack the RtAudio distribution (tar -xzf rtaudio-x.x.tar.gz).
+
2. From within the directory containing this file, run configure:
./configure
@@ -33,7 +34,16 @@ If you wish to use a different compiler than that selected by configure, specify
./configure CXX=CC
-WINDOWS USERS:
+CMAKE USAGE:
+
+CMake support is provided via the CMakeLists.txt files. Assuming you have CMake installed on your system, a typical usage would involve the following steps (from within the parent distribution directory):
+
+mkdir _build_
+cd _build_
+cmake e.g. cmake .. -DAUDIO_WINDOWS_WASAPI=ON
+
+
+WINDOWS:
The DirectSound and ASIO APIs in RtAudio compile with either the MinGW compiler or MS Visual Studio. The WASAPI API currently only compiles in MS Visual Studio.