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xenakios 909b61922b Attempt implementing offline rendering from the plugin but not going so great. Looks like the StretchAudioSource doesn't really work that robustly... 7 years ago
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Input Whoops, almost forgot the smoothed play range stuff for multiple channels 7 years ago
contrib Initial git commit 7 years ago
BinauralBeats.cpp Still trying... 7 years ago
BinauralBeats.h Initial git commit 7 years ago
FreeEdit.cpp Initial git commit 7 years ago
FreeEdit.h Initial git commit 7 years ago
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 7 years ago
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 7 years ago
Player.cpp Initial git commit 7 years ago
Player.h Initial git commit 7 years ago
ProcessedStretch.cpp Finally added enabled buttons for the spectral steps. 7 years ago
ProcessedStretch.h Remove the bool enabled members from the spectral process parameters 7 years ago
Stretch.cpp Shorten the FFT switch crossfade length. Remove commented out code. Formatting change. 7 years ago
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 7 years ago
StretchSource.cpp Moved dry source playback into its own method. Allow moving waveform time selection without having to press shift 7 years ago
StretchSource.h Moved dry source playback into its own method. Allow moving waveform time selection without having to press shift 7 years ago
fftw3.h Initial git commit 7 years ago
globals.cpp Initial git commit 7 years ago
globals.h Attempt implementing offline rendering from the plugin but not going so great. Looks like the StretchAudioSource doesn't really work that robustly... 7 years ago
version.h Initial git commit 7 years ago