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xenakios daf191d0d2 Zero envelope random amount at init 7 years ago
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PS_Source Make audio source set play range immediately if it is set when the seek crossfade is active. This effectively disables the smoothed audio but this will have to do for now. The smoothed playback needs to be redesigned from scratch later. Revert the larger disk buffer size. Readme changes. 7 years ago
WDL Back to memmove, should be correct according to Justin 7 years ago
PluginEditor.cpp Add option to mute audio when capturing 7 years ago
PluginEditor.h Init the thumbnailcache thread in the subclass 7 years ago
PluginProcessor.cpp Add option to mute audio when capturing 7 years ago
PluginProcessor.h Add option to mute audio when capturing 7 years ago
RenderSettingsComponent.cpp macOs build fixes 7 years ago
RenderSettingsComponent.h Added render settings component 7 years ago
envelope_component.cpp Added linear interpolation option for envelope random transform, fixes etc 7 years ago
envelope_component.h Mutex protect the envelope when manipulating the amount of nodes from the GUI. Should probably redesign this stuff a bit...Init envelope reset nodes. 7 years ago
jcdp_envelope.h Zero envelope random amount at init 7 years ago
ps3_BufferingAudioSource.cpp Updated the buffering audio source from the new JUCE code that removed the use of volatile 7 years ago
ps3_BufferingAudioSource.h Updated the buffering audio source from the new JUCE code that removed the use of volatile 7 years ago