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Input
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remove unused variables, nodiscard for openaudiofile method
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6 years ago |
BinauralBeats.cpp
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Still trying...
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7 years ago |
BinauralBeats.h
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Initial git commit
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7 years ago |
FreeEdit.cpp
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Initial git commit
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7 years ago |
FreeEdit.h
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Initial git commit
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7 years ago |
PaulStretchControl.cpp
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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7 years ago |
PaulStretchControl.h
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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7 years ago |
Player.cpp
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Initial git commit
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7 years ago |
Player.h
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Initial git commit
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7 years ago |
ProcessedStretch.cpp
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Use enum for spectral processing module type
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6 years ago |
ProcessedStretch.h
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Use enum for spectral processing module type
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6 years ago |
Stretch.cpp
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Removed the phase freeze processing for now.
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6 years ago |
Stretch.h
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Removed the phase freeze processing for now.
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6 years ago |
StretchSource.cpp
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Use raw buffer pointers instead of setSample. Note to self : remember to avoid using setSample and just use the damn array of pointers because setSample does the AudioBuffer flag setting and that can slow things down.
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6 years ago |
StretchSource.h
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Work on offline render stuff
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6 years ago |
fftw3.h
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Initial git commit
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7 years ago |
globals.cpp
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Initial git commit
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7 years ago |
globals.h
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Compile fixes
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5 years ago |
version.h
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Initial git commit
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7 years ago |