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							- /*
 - 
 - Copyright (C) 2017 Xenakios
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of version 3 of the GNU General Public License
 - as published by the Free Software Foundation.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License (version 3) for more details.
 - 
 - www.gnu.org/licenses
 - 
 - */
 - 
 - #pragma once
 - 
 - #include "../JuceLibraryCode/JuceHeader.h"
 - 
 - class JUCE_API  MyBufferingAudioSource  : public PositionableAudioSource,
 -                                         private TimeSliceClient
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a BufferingAudioSource.
 - 
 -         @param source                       the input source to read from
 -         @param backgroundThread             a background thread that will be used for the
 -                                             background read-ahead. This object must not be deleted
 -                                             until after any BufferingAudioSources that are using it
 -                                             have been deleted!
 -         @param deleteSourceWhenDeleted      if true, then the input source object will
 -                                             be deleted when this object is deleted
 -         @param numberOfSamplesToBuffer      the size of buffer to use for reading ahead
 -         @param numberOfChannels             the number of channels that will be played
 -         @param prefillBufferOnPrepareToPlay if true, then calling prepareToPlay on this object will
 -                                             block until the buffer has been filled
 -     */
 - 	MyBufferingAudioSource(PositionableAudioSource* source,
 -                           TimeSliceThread& backgroundThread,
 -                           bool deleteSourceWhenDeleted,
 -                           int numberOfSamplesToBuffer,
 -                           int numberOfChannels = 2,
 -                           bool prefillBufferOnPrepareToPlay = true);
 - 
 -     ~MyBufferingAudioSource();
 - 
 -     void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
 - 
 -     void releaseResources() override;
 - 
 -     void getNextAudioBlock (const AudioSourceChannelInfo&) override;
 - 
 -     void setNextReadPosition (int64 newPosition) override;
 - 
 -     int64 getNextReadPosition() const override;
 - 
 -     int64 getTotalLength() const override       { return source->getTotalLength(); }
 - 
 -     bool isLooping() const override             { return source->isLooping(); }
 - 
 -     bool waitForNextAudioBlockReady (const AudioSourceChannelInfo& info, const uint32 timeout);
 - 	[[nodiscard]] double getPercentReady() const;
 - 	int getNumberOfChannels() { return numberOfChannels; }
 - private:
 -     //==============================================================================
 -     OptionalScopedPointer<PositionableAudioSource> source;
 -     TimeSliceThread& backgroundThread;
 -     int numberOfSamplesToBuffer, numberOfChannels;
 -     AudioBuffer<float> buffer;
 -     CriticalSection bufferStartPosLock;
 -     WaitableEvent bufferReadyEvent;
 -     std::atomic<int64> bufferValidStart { 0 }, bufferValidEnd { 0 }, nextPlayPos { 0 };
 -     double sampleRate = 0;
 -     bool wasSourceLooping = false, isPrepared = false, prefillBuffer;
 - 
 -     bool readNextBufferChunk();
 -     void readBufferSection (int64 start, int length, int bufferOffset);
 -     int useTimeSlice() override;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MyBufferingAudioSource)
 - };
 - 
 
 
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