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Input
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Whoops, almost forgot the smoothed play range stuff for multiple channels
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7 years ago |
BinauralBeats.cpp
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Still trying...
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7 years ago |
BinauralBeats.h
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Initial git commit
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7 years ago |
FreeEdit.cpp
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Initial git commit
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7 years ago |
FreeEdit.h
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Initial git commit
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7 years ago |
PaulStretchControl.cpp
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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7 years ago |
PaulStretchControl.h
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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7 years ago |
Player.cpp
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Initial git commit
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7 years ago |
Player.h
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Initial git commit
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7 years ago |
ProcessedStretch.cpp
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Initial work to change octave mixer spectral module to a more generic ratio mixer module that has more shifters and allows changing the shift ratios. Also added a separate tab page in the GUI for it.
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7 years ago |
ProcessedStretch.h
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Messy attempt to make the spectral module enabled parameters be tied to particular modules, this needs to be seriously examined...
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7 years ago |
Stretch.cpp
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Glah
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7 years ago |
Stretch.h
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Argh, what a mistake
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7 years ago |
StretchSource.cpp
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Add looping enabled parameter
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7 years ago |
StretchSource.h
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Remove the now unneeded map
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7 years ago |
fftw3.h
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Initial git commit
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7 years ago |
globals.cpp
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Initial git commit
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7 years ago |
globals.h
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Calculate smoothed prebuffering available amount in the processor
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7 years ago |
version.h
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Initial git commit
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7 years ago |