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xenakios 46c7c59987 readme 6 years ago
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Input Make audio source set play range immediately if it is set when the seek crossfade is active. This effectively disables the smoothed audio but this will have to do for now. The smoothed playback needs to be redesigned from scratch later. Revert the larger disk buffer size. Readme changes. 7 years ago
BinauralBeats.cpp Still trying... 7 years ago
BinauralBeats.h Initial git commit 7 years ago
FreeEdit.cpp Initial git commit 7 years ago
FreeEdit.h Initial git commit 7 years ago
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 7 years ago
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 7 years ago
Player.cpp Initial git commit 7 years ago
Player.h Initial git commit 7 years ago
ProcessedStretch.cpp Initial work to change octave mixer spectral module to a more generic ratio mixer module that has more shifters and allows changing the shift ratios. Also added a separate tab page in the GUI for it. 7 years ago
ProcessedStretch.h readme 6 years ago
Stretch.cpp Glah 7 years ago
Stretch.h Argh, what a mistake 7 years ago
StretchSource.cpp Change and add license texts to apply for GPL3 7 years ago
StretchSource.h Change and add license texts to apply for GPL3 7 years ago
fftw3.h Initial git commit 7 years ago
globals.cpp Initial git commit 7 years ago
globals.h Civilized code doesn't use global variables accessed via extern 6 years ago
version.h Initial git commit 7 years ago