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- /*
-
- Copyright (C) 2017 Xenakios
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 3 of the GNU General Public License
- as published by the Free Software Foundation.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License (version 3) for more details.
-
- www.gnu.org/licenses
-
- */
-
- #pragma once
-
- #include "../JuceLibraryCode/JuceHeader.h"
-
- class JUCE_API MyBufferingAudioSource : public PositionableAudioSource,
- private TimeSliceClient
- {
- public:
- //==============================================================================
- /** Creates a BufferingAudioSource.
-
- @param source the input source to read from
- @param backgroundThread a background thread that will be used for the
- background read-ahead. This object must not be deleted
- until after any BufferingAudioSources that are using it
- have been deleted!
- @param deleteSourceWhenDeleted if true, then the input source object will
- be deleted when this object is deleted
- @param numberOfSamplesToBuffer the size of buffer to use for reading ahead
- @param numberOfChannels the number of channels that will be played
- @param prefillBufferOnPrepareToPlay if true, then calling prepareToPlay on this object will
- block until the buffer has been filled
- */
- MyBufferingAudioSource(PositionableAudioSource* source,
- TimeSliceThread& backgroundThread,
- bool deleteSourceWhenDeleted,
- int numberOfSamplesToBuffer,
- int numberOfChannels = 2,
- bool prefillBufferOnPrepareToPlay = true);
-
- ~MyBufferingAudioSource();
-
- void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
-
- void releaseResources() override;
-
- void getNextAudioBlock (const AudioSourceChannelInfo&) override;
-
- void setNextReadPosition (int64 newPosition) override;
-
- int64 getNextReadPosition() const override;
-
- int64 getTotalLength() const override { return source->getTotalLength(); }
-
- bool isLooping() const override { return source->isLooping(); }
-
- bool waitForNextAudioBlockReady (const AudioSourceChannelInfo& info, const uint32 timeout);
- [[nodiscard]] double getPercentReady() const;
- int getNumberOfChannels() { return numberOfChannels; }
- private:
- //==============================================================================
- OptionalScopedPointer<PositionableAudioSource> source;
- TimeSliceThread& backgroundThread;
- int numberOfSamplesToBuffer, numberOfChannels;
- AudioBuffer<float> buffer;
- CriticalSection bufferStartPosLock;
- WaitableEvent bufferReadyEvent;
- std::atomic<int64> bufferValidStart { 0 }, bufferValidEnd { 0 }, nextPlayPos { 0 };
- double sampleRate = 0;
- bool wasSourceLooping = false, isPrepared = false, prefillBuffer;
-
- bool readNextBufferChunk();
- void readBufferSection (int64 start, int length, int bufferOffset);
- int useTimeSlice() override;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MyBufferingAudioSource)
- };
-
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