Browse Source

Some initial work on using AudioPlayHead

tags/v100_p5
xenakios 7 years ago
parent
commit
bcd03d923e
4 changed files with 10 additions and 2 deletions
  1. +3
    -0
      Source/PluginEditor.cpp
  2. +5
    -0
      Source/PluginProcessor.cpp
  3. +1
    -1
      Source/PluginProcessor.h
  4. +1
    -1
      paulstretchplugin.jucer

+ 3
- 0
Source/PluginEditor.cpp View File

@@ -136,6 +136,9 @@ void PaulstretchpluginAudioProcessorEditor::timerCallback(int id)
infotext += " " + String(processor.m_abnormal_output_samples) + " invalid sample values";
if (processor.isNonRealtime())
infotext += " (offline rendering)";
if (processor.m_playposinfo.isPlaying)
infotext += " "+String(processor.m_playposinfo.timeInSeconds,1);
m_info_label.setText(infotext, dontSendNotification);
}
if (id == 2)


+ 5
- 0
Source/PluginProcessor.cpp View File

@@ -351,6 +351,11 @@ void copyAudioBufferWrappingPosition(const AudioBuffer<float>& src, AudioBuffer<
void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
{
ScopedLock locker(m_cs);
AudioPlayHead* phead = getPlayHead();
if (phead != nullptr)
{
phead->getCurrentPosition(m_playposinfo);
}
ScopedNoDenormals noDenormals;
double srtemp = getSampleRate();
if (srtemp != m_cur_sr)


+ 1
- 1
Source/PluginProcessor.h View File

@@ -135,7 +135,7 @@ public:
void timerCallback(int id) override;
double getSampleRateChecked();
int m_abnormal_output_samples = 0;
AudioPlayHead::CurrentPositionInfo m_playposinfo;
private:


+ 1
- 1
paulstretchplugin.jucer View File

@@ -85,7 +85,7 @@
headerPath="Source/PS_Source&#10;Source/WDL&#10;" vstBinaryLocation="C:\VSTPlugins_64bit"/>
<CONFIGURATION name="Release" winWarningLevel="4" generateManifest="1" winArchitecture="x64"
debugInformationFormat="ProgramDatabase" enablePluginBinaryCopyStep="1"
linkTimeOptimisation="1" isDebug="0" optimisation="3" targetName="PaulXStretch"
linkTimeOptimisation="0" isDebug="0" optimisation="3" targetName="PaulXStretch"
headerPath="Source/PS_Source&#10;Source/WDL&#10;" vstBinaryLocation="C:\VSTPlugins_64bit"
useRuntimeLibDLL="0"/>
</CONFIGURATIONS>


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