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Use plugin settings file directory for captures. Use Juce ThreadPool instead of detached std::thread for the capture saving task.

master
xenakios 6 years ago
parent
commit
b5a106f0b0
2 changed files with 10 additions and 5 deletions
  1. +3
    -4
      Source/PluginProcessor.cpp
  2. +7
    -1
      Source/PluginProcessor.h

+ 3
- 4
Source/PluginProcessor.cpp View File

@@ -487,8 +487,8 @@ void PaulstretchpluginAudioProcessor::saveCaptureBuffer()
return;
Uuid uid;
WavAudioFormat wavformat;
String outfn = File::getSpecialLocation(File::SpecialLocationType::userDocumentsDirectory).getFullPathName() + "/paulxstretchaudiocaptures/" +
uid.toString() + ".wav";
String propsdir = m_propsfile->m_props_file->getFile().getParentDirectory().getFullPathName();
String outfn = propsdir + "/paulxstretchaudiocaptures/" + uid.toString() + ".wav";
Logger::writeToLog("Attempting to save capture to file " + outfn);
File outfile(outfn);
outfile.create();
@@ -515,8 +515,7 @@ void PaulstretchpluginAudioProcessor::saveCaptureBuffer()
else
Logger::writeToLog("Could not create output file");
};
std::thread th(task);
th.detach();
m_threadpool->addJob(task);
}

String PaulstretchpluginAudioProcessor::offlineRender(File outputfile)


+ 7
- 1
Source/PluginProcessor.h View File

@@ -89,6 +89,12 @@ const int cpi_looping_enabled = 60;
const int cpi_rewind = 61;
const int cpi_dryplayrate = 62;

class MyThreadPool : public ThreadPool
{
public:
MyThreadPool() : ThreadPool(2) {}
};

class MyPropertiesFile
{
public:
@@ -263,7 +269,7 @@ private:
bool m_lastrewind = false;
AudioFilePreviewComponent* m_previewcomponent = nullptr;
void saveCaptureBuffer();
SharedResourcePointer<MyThreadPool> m_threadpool;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
};

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