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Use home directory for import file dialog initial location

tags/v100_p5
xenakios 7 years ago
parent
commit
9cad298ef3
2 changed files with 2 additions and 6 deletions
  1. +1
    -5
      Source/PluginEditor.cpp
  2. +1
    -1
      paulstretchplugin.jucer

+ 1
- 5
Source/PluginEditor.cpp View File

@@ -154,11 +154,7 @@ void PaulstretchpluginAudioProcessorEditor::addAudioBlock(AudioBuffer<float>& bu

void PaulstretchpluginAudioProcessorEditor::chooseFile()
{
#ifdef WIN32
File initialloc("C:/MusicAudio/sourcesamples");
#else
File initialloc("/Users/teemu/AudioProjects/sourcesamples");
#endif
File initialloc = File::getSpecialLocation(File::userHomeDirectory);
FileChooser myChooser("Please select audio file...",
initialloc,
"*.wav",true);


+ 1
- 1
paulstretchplugin.jucer View File

@@ -86,7 +86,7 @@
headerPath="Source/PS_Source&#10;Source/WDL&#10;" vstBinaryLocation="C:\VSTPlugins_64bit"/>
<CONFIGURATION name="Release" winWarningLevel="4" generateManifest="1" winArchitecture="x64"
debugInformationFormat="ProgramDatabase" enablePluginBinaryCopyStep="1"
linkTimeOptimisation="0" isDebug="0" optimisation="3" targetName="PaulXStretch"
linkTimeOptimisation="1" isDebug="0" optimisation="3" targetName="PaulXStretch"
headerPath="Source/PS_Source&#10;Source/WDL&#10;" vstBinaryLocation="C:\VSTPlugins_64bit"
useRuntimeLibDLL="0"/>
</CONFIGURATIONS>


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