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Maybe nicer fix for restoring the play range. Use recursive mutex in audio source.

tags/1.2.1
xenakios 7 years ago
parent
commit
552c165628
2 changed files with 12 additions and 10 deletions
  1. +11
    -9
      Source/PS_Source/Input/AInputS.h
  2. +1
    -1
      Source/PS_Source/StretchSource.cpp

+ 11
- 9
Source/PS_Source/Input/AInputS.h View File

@@ -36,6 +36,8 @@ inline double ramp(int64_t pos, int64_t totallen, int64_t rampinlen, int64_t ram
return 1.0;
}

using LockGuard = std::lock_guard<std::recursive_mutex>;

class AInputS final : public InputS
{
public:
@@ -51,7 +53,7 @@ public:

void setAudioBuffer(AudioBuffer<float>* buf, int samplerate, int len)
{
std::lock_guard<std::mutex> locker(m_mutex);
LockGuard locker(m_mutex);
m_afreader = nullptr;
m_using_memory_buffer = true;
m_readbuf = *buf;
@@ -77,7 +79,7 @@ public:
AudioFormatReader* reader = m_manager->createReaderFor(file);
if (reader)
{
std::lock_guard<std::mutex> locker(m_mutex);
LockGuard locker(m_mutex);
m_using_memory_buffer = false;
m_afreader = std::unique_ptr<AudioFormatReader>(reader);
if (m_activerange.isEmpty())
@@ -107,7 +109,7 @@ public:
}
int readNextBlock(AudioBuffer<float>& abuf, int nsmps, int numchans) override
{
std::lock_guard<std::mutex> locker(m_mutex);
LockGuard locker(m_mutex);
if (m_afreader == nullptr && m_using_memory_buffer == false)
{
jassert(false);
@@ -281,9 +283,9 @@ public:
}
void seek(double pos) override //0=start,1.0=end
{
seekImpl(pos);
/*
std::lock_guard<std::mutex> locker(m_mutex);
//seekImpl(pos);
LockGuard locker(m_mutex);
if (m_seekfade.state == 0)
{
m_seekfade.state = 1;
@@ -291,7 +293,7 @@ public:
}
m_seekfade.length = 16384;
m_seekfade.requestedpos = pos;
*/
}

std::pair<Range<double>,Range<double>> getCachedRangesNormalized()
@@ -330,7 +332,7 @@ public:
}
void setActiveRange(Range<double> rng) override
{
std::lock_guard<std::mutex> locker(m_mutex);
LockGuard locker(m_mutex);
/*
if (rng.contains(getCurrentPositionPercent()))
@@ -393,7 +395,7 @@ private:
int64_t m_loopcount = 0;
bool m_using_memory_buffer = true;
AudioFormatManager* m_manager = nullptr;
std::mutex m_mutex;
std::recursive_mutex m_mutex;
struct
{
int state = 0; // 0 inactive, 1 seek requested, 2 fade out, 3 fade in


+ 1
- 1
Source/PS_Source/StretchSource.cpp View File

@@ -727,7 +727,7 @@ void StretchAudioSource::setOnsetDetection(double x)

void StretchAudioSource::setPlayRange(Range<double> playrange)
{
if (m_playrange.isEmpty() == false && playrange == m_playrange)
if ((m_playrange.isEmpty() == false && playrange == m_playrange) || playrange==m_inputfile->getActiveRange())
return;
if (m_cs.tryEnter())
{


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