| 
							- /*
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include "config.h"
 - 
 - #include <windows.h>
 - 
 - #define COBJMACROS
 - 
 - #include <initguid.h>
 - #include <d3d11.h>
 - #include <dxgi1_2.h>
 - 
 - #if HAVE_DXGIDEBUG_H
 - #include <dxgidebug.h>
 - #endif
 - 
 - #include "avassert.h"
 - #include "common.h"
 - #include "hwcontext.h"
 - #include "hwcontext_d3d11va.h"
 - #include "hwcontext_internal.h"
 - #include "imgutils.h"
 - #include "pixdesc.h"
 - #include "pixfmt.h"
 - #include "thread.h"
 - #include "compat/w32dlfcn.h"
 - 
 - typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory);
 - 
 - static AVOnce functions_loaded = AV_ONCE_INIT;
 - 
 - static PFN_CREATE_DXGI_FACTORY mCreateDXGIFactory;
 - static PFN_D3D11_CREATE_DEVICE mD3D11CreateDevice;
 - 
 - static av_cold void load_functions(void)
 - {
 - #if !HAVE_UWP
 -     // We let these "leak" - this is fine, as unloading has no great benefit, and
 -     // Windows will mark a DLL as loaded forever if its internal refcount overflows
 -     // from too many LoadLibrary calls.
 -     HANDLE d3dlib, dxgilib;
 - 
 -     d3dlib  = dlopen("d3d11.dll", 0);
 -     dxgilib = dlopen("dxgi.dll", 0);
 -     if (!d3dlib || !dxgilib)
 -         return;
 - 
 -     mD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE) GetProcAddress(d3dlib, "D3D11CreateDevice");
 -     mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) GetProcAddress(dxgilib, "CreateDXGIFactory");
 - #else
 -     // In UWP (which lacks LoadLibrary), CreateDXGIFactory isn't available,
 -     // only CreateDXGIFactory1
 -     mD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE) D3D11CreateDevice;
 -     mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) CreateDXGIFactory1;
 - #endif
 - }
 - 
 - typedef struct D3D11VAFramesContext {
 -     int nb_surfaces_used;
 - 
 -     DXGI_FORMAT format;
 - 
 -     ID3D11Texture2D *staging_texture;
 - } D3D11VAFramesContext;
 - 
 - static const struct {
 -     DXGI_FORMAT d3d_format;
 -     enum AVPixelFormat pix_fmt;
 - } supported_formats[] = {
 -     { DXGI_FORMAT_NV12,         AV_PIX_FMT_NV12 },
 -     { DXGI_FORMAT_P010,         AV_PIX_FMT_P010 },
 -     // Special opaque formats. The pix_fmt is merely a place holder, as the
 -     // opaque format cannot be accessed directly.
 -     { DXGI_FORMAT_420_OPAQUE,   AV_PIX_FMT_YUV420P },
 - };
 - 
 - static void d3d11va_default_lock(void *ctx)
 - {
 -     WaitForSingleObjectEx(ctx, INFINITE, FALSE);
 - }
 - 
 - static void d3d11va_default_unlock(void *ctx)
 - {
 -     ReleaseMutex(ctx);
 - }
 - 
 - static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
 - {
 -     AVD3D11VAFramesContext *frames_hwctx = ctx->hwctx;
 -     D3D11VAFramesContext *s = ctx->internal->priv;
 - 
 -     if (frames_hwctx->texture)
 -         ID3D11Texture2D_Release(frames_hwctx->texture);
 -     frames_hwctx->texture = NULL;
 - 
 -     if (s->staging_texture)
 -         ID3D11Texture2D_Release(s->staging_texture);
 -     s->staging_texture = NULL;
 - }
 - 
 - static int d3d11va_frames_get_constraints(AVHWDeviceContext *ctx,
 -                                           const void *hwconfig,
 -                                           AVHWFramesConstraints *constraints)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = ctx->hwctx;
 -     int nb_sw_formats = 0;
 -     HRESULT hr;
 -     int i;
 - 
 -     constraints->valid_sw_formats = av_malloc_array(FF_ARRAY_ELEMS(supported_formats) + 1,
 -                                                     sizeof(*constraints->valid_sw_formats));
 -     if (!constraints->valid_sw_formats)
 -         return AVERROR(ENOMEM);
 - 
 -     for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
 -         UINT format_support = 0;
 -         hr = ID3D11Device_CheckFormatSupport(device_hwctx->device, supported_formats[i].d3d_format, &format_support);
 -         if (SUCCEEDED(hr) && (format_support & D3D11_FORMAT_SUPPORT_TEXTURE2D))
 -             constraints->valid_sw_formats[nb_sw_formats++] = supported_formats[i].pix_fmt;
 -     }
 -     constraints->valid_sw_formats[nb_sw_formats] = AV_PIX_FMT_NONE;
 - 
 -     constraints->valid_hw_formats = av_malloc_array(2, sizeof(*constraints->valid_hw_formats));
 -     if (!constraints->valid_hw_formats)
 -         return AVERROR(ENOMEM);
 - 
 -     constraints->valid_hw_formats[0] = AV_PIX_FMT_D3D11;
 -     constraints->valid_hw_formats[1] = AV_PIX_FMT_NONE;
 - 
 -     return 0;
 - }
 - 
 - static void free_texture(void *opaque, uint8_t *data)
 - {
 -     ID3D11Texture2D_Release((ID3D11Texture2D *)opaque);
 -     av_free(data);
 - }
 - 
 - static AVBufferRef *wrap_texture_buf(ID3D11Texture2D *tex, int index)
 - {
 -     AVBufferRef *buf;
 -     AVD3D11FrameDescriptor *desc = av_mallocz(sizeof(*desc));
 -     if (!desc) {
 -         ID3D11Texture2D_Release(tex);
 -         return NULL;
 -     }
 - 
 -     desc->texture = tex;
 -     desc->index   = index;
 - 
 -     buf = av_buffer_create((uint8_t *)desc, sizeof(desc), free_texture, tex, 0);
 -     if (!buf) {
 -         ID3D11Texture2D_Release(tex);
 -         av_free(desc);
 -         return NULL;
 -     }
 - 
 -     return buf;
 - }
 - 
 - static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx)
 - {
 -     D3D11VAFramesContext       *s = ctx->internal->priv;
 -     AVD3D11VAFramesContext *hwctx = ctx->hwctx;
 -     AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
 -     HRESULT hr;
 -     ID3D11Texture2D *tex;
 -     D3D11_TEXTURE2D_DESC texDesc = {
 -         .Width      = ctx->width,
 -         .Height     = ctx->height,
 -         .MipLevels  = 1,
 -         .Format     = s->format,
 -         .SampleDesc = { .Count = 1 },
 -         .ArraySize  = 1,
 -         .Usage      = D3D11_USAGE_DEFAULT,
 -         .BindFlags  = hwctx->BindFlags,
 -         .MiscFlags  = hwctx->MiscFlags,
 -     };
 - 
 -     hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &tex);
 -     if (FAILED(hr)) {
 -         av_log(ctx, AV_LOG_ERROR, "Could not create the texture (%lx)\n", (long)hr);
 -         return NULL;
 -     }
 - 
 -     return wrap_texture_buf(tex, 0);
 - }
 - 
 - static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size)
 - {
 -     AVHWFramesContext        *ctx = (AVHWFramesContext*)opaque;
 -     D3D11VAFramesContext       *s = ctx->internal->priv;
 -     AVD3D11VAFramesContext *hwctx = ctx->hwctx;
 -     D3D11_TEXTURE2D_DESC  texDesc;
 - 
 -     if (!hwctx->texture)
 -         return d3d11va_alloc_single(ctx);
 - 
 -     ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc);
 - 
 -     if (s->nb_surfaces_used >= texDesc.ArraySize) {
 -         av_log(ctx, AV_LOG_ERROR, "Static surface pool size exceeded.\n");
 -         return NULL;
 -     }
 - 
 -     ID3D11Texture2D_AddRef(hwctx->texture);
 -     return wrap_texture_buf(hwctx->texture, s->nb_surfaces_used++);
 - }
 - 
 - static int d3d11va_frames_init(AVHWFramesContext *ctx)
 - {
 -     AVD3D11VAFramesContext *hwctx        = ctx->hwctx;
 -     AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
 -     D3D11VAFramesContext              *s = ctx->internal->priv;
 - 
 -     int i;
 -     HRESULT hr;
 -     D3D11_TEXTURE2D_DESC texDesc;
 - 
 -     for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
 -         if (ctx->sw_format == supported_formats[i].pix_fmt) {
 -             s->format = supported_formats[i].d3d_format;
 -             break;
 -         }
 -     }
 -     if (i == FF_ARRAY_ELEMS(supported_formats)) {
 -         av_log(ctx, AV_LOG_ERROR, "Unsupported pixel format: %s\n",
 -                av_get_pix_fmt_name(ctx->sw_format));
 -         return AVERROR(EINVAL);
 -     }
 - 
 -     texDesc = (D3D11_TEXTURE2D_DESC){
 -         .Width      = ctx->width,
 -         .Height     = ctx->height,
 -         .MipLevels  = 1,
 -         .Format     = s->format,
 -         .SampleDesc = { .Count = 1 },
 -         .ArraySize  = ctx->initial_pool_size,
 -         .Usage      = D3D11_USAGE_DEFAULT,
 -         .BindFlags  = hwctx->BindFlags,
 -         .MiscFlags  = hwctx->MiscFlags,
 -     };
 - 
 -     if (hwctx->texture) {
 -         D3D11_TEXTURE2D_DESC texDesc2;
 -         ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc2);
 - 
 -         if (texDesc.Width != texDesc2.Width ||
 -             texDesc.Height != texDesc2.Height ||
 -             texDesc.Format != texDesc2.Format) {
 -             av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching parameters\n");
 -             return AVERROR(EINVAL);
 -         }
 -     } else if (texDesc.ArraySize > 0) {
 -         hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture);
 -         if (FAILED(hr)) {
 -             av_log(ctx, AV_LOG_ERROR, "Could not create the texture (%lx)\n", (long)hr);
 -             return AVERROR_UNKNOWN;
 -         }
 -     }
 - 
 -     ctx->internal->pool_internal = av_buffer_pool_init2(sizeof(AVD3D11FrameDescriptor),
 -                                                         ctx, d3d11va_pool_alloc, NULL);
 -     if (!ctx->internal->pool_internal)
 -         return AVERROR(ENOMEM);
 - 
 -     return 0;
 - }
 - 
 - static int d3d11va_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
 - {
 -     AVD3D11FrameDescriptor *desc;
 - 
 -     frame->buf[0] = av_buffer_pool_get(ctx->pool);
 -     if (!frame->buf[0])
 -         return AVERROR(ENOMEM);
 - 
 -     desc = (AVD3D11FrameDescriptor *)frame->buf[0]->data;
 - 
 -     frame->data[0] = (uint8_t *)desc->texture;
 -     frame->data[1] = (uint8_t *)desc->index;
 -     frame->format  = AV_PIX_FMT_D3D11;
 -     frame->width   = ctx->width;
 -     frame->height  = ctx->height;
 - 
 -     return 0;
 - }
 - 
 - static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx,
 -                                         enum AVHWFrameTransferDirection dir,
 -                                         enum AVPixelFormat **formats)
 - {
 -     D3D11VAFramesContext *s = ctx->internal->priv;
 -     enum AVPixelFormat *fmts;
 - 
 -     fmts = av_malloc_array(2, sizeof(*fmts));
 -     if (!fmts)
 -         return AVERROR(ENOMEM);
 - 
 -     fmts[0] = ctx->sw_format;
 -     fmts[1] = AV_PIX_FMT_NONE;
 - 
 -     // Don't signal support for opaque formats. Actual access would fail.
 -     if (s->format == DXGI_FORMAT_420_OPAQUE)
 -         fmts[0] = AV_PIX_FMT_NONE;
 - 
 -     *formats = fmts;
 - 
 -     return 0;
 - }
 - 
 - static int d3d11va_create_staging_texture(AVHWFramesContext *ctx)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
 -     D3D11VAFramesContext              *s = ctx->internal->priv;
 -     HRESULT hr;
 -     D3D11_TEXTURE2D_DESC texDesc = {
 -         .Width          = ctx->width,
 -         .Height         = ctx->height,
 -         .MipLevels      = 1,
 -         .Format         = s->format,
 -         .SampleDesc     = { .Count = 1 },
 -         .ArraySize      = 1,
 -         .Usage          = D3D11_USAGE_STAGING,
 -         .CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE,
 -     };
 - 
 -     hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &s->staging_texture);
 -     if (FAILED(hr)) {
 -         av_log(ctx, AV_LOG_ERROR, "Could not create the staging texture (%lx)\n", (long)hr);
 -         return AVERROR_UNKNOWN;
 -     }
 - 
 -     return 0;
 - }
 - 
 - static void fill_texture_ptrs(uint8_t *data[4], int linesize[4],
 -                               AVHWFramesContext *ctx,
 -                               D3D11_TEXTURE2D_DESC *desc,
 -                               D3D11_MAPPED_SUBRESOURCE *map)
 - {
 -     int i;
 - 
 -     for (i = 0; i < 4; i++)
 -         linesize[i] = map->RowPitch;
 - 
 -     av_image_fill_pointers(data, ctx->sw_format, desc->Height,
 -                            (uint8_t*)map->pData, linesize);
 - }
 - 
 - static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
 -                                  const AVFrame *src)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
 -     D3D11VAFramesContext              *s = ctx->internal->priv;
 -     int download = src->format == AV_PIX_FMT_D3D11;
 -     const AVFrame *frame = download ? src : dst;
 -     const AVFrame *other = download ? dst : src;
 -     // (The interface types are compatible.)
 -     ID3D11Resource *texture = (ID3D11Resource *)(ID3D11Texture2D *)frame->data[0];
 -     int index = (intptr_t)frame->data[1];
 -     ID3D11Resource *staging;
 -     int w = FFMIN(dst->width,  src->width);
 -     int h = FFMIN(dst->height, src->height);
 -     uint8_t *map_data[4];
 -     int map_linesize[4];
 -     D3D11_TEXTURE2D_DESC desc;
 -     D3D11_MAPPED_SUBRESOURCE map;
 -     HRESULT hr;
 - 
 -     if (frame->hw_frames_ctx->data != (uint8_t *)ctx || other->format != ctx->sw_format)
 -         return AVERROR(EINVAL);
 - 
 -     device_hwctx->lock(device_hwctx->lock_ctx);
 - 
 -     if (!s->staging_texture) {
 -         int res = d3d11va_create_staging_texture(ctx);
 -         if (res < 0)
 -             return res;
 -     }
 - 
 -     staging = (ID3D11Resource *)s->staging_texture;
 - 
 -     ID3D11Texture2D_GetDesc(s->staging_texture, &desc);
 - 
 -     if (download) {
 -         ID3D11DeviceContext_CopySubresourceRegion(device_hwctx->device_context,
 -                                                   staging, 0, 0, 0, 0,
 -                                                   texture, index, NULL);
 - 
 -         hr = ID3D11DeviceContext_Map(device_hwctx->device_context,
 -                                      staging, 0, D3D11_MAP_READ, 0, &map);
 -         if (FAILED(hr))
 -             goto map_failed;
 - 
 -         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 - 
 -         av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize,
 -                       ctx->sw_format, w, h);
 - 
 -         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
 -     } else {
 -         hr = ID3D11DeviceContext_Map(device_hwctx->device_context,
 -                                      staging, 0, D3D11_MAP_WRITE, 0, &map);
 -         if (FAILED(hr))
 -             goto map_failed;
 - 
 -         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 - 
 -         av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize,
 -                       ctx->sw_format, w, h);
 - 
 -         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
 - 
 -         ID3D11DeviceContext_CopySubresourceRegion(device_hwctx->device_context,
 -                                                   texture, index, 0, 0, 0,
 -                                                   staging, 0, NULL);
 -     }
 - 
 -     device_hwctx->unlock(device_hwctx->lock_ctx);
 -     return 0;
 - 
 - map_failed:
 -     av_log(ctx, AV_LOG_ERROR, "Unable to lock D3D11VA surface (%lx)\n", (long)hr);
 -     device_hwctx->unlock(device_hwctx->lock_ctx);
 -     return AVERROR_UNKNOWN;
 - }
 - 
 - static int d3d11va_device_init(AVHWDeviceContext *hwdev)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = hwdev->hwctx;
 -     HRESULT hr;
 - 
 -     if (!device_hwctx->lock) {
 -         device_hwctx->lock_ctx = CreateMutex(NULL, 0, NULL);
 -         if (device_hwctx->lock_ctx == INVALID_HANDLE_VALUE) {
 -             av_log(NULL, AV_LOG_ERROR, "Failed to create a mutex\n");
 -             return AVERROR(EINVAL);
 -         }
 -         device_hwctx->lock   = d3d11va_default_lock;
 -         device_hwctx->unlock = d3d11va_default_unlock;
 -     }
 - 
 -     if (!device_hwctx->device_context) {
 -         ID3D11Device_GetImmediateContext(device_hwctx->device, &device_hwctx->device_context);
 -         if (!device_hwctx->device_context)
 -             return AVERROR_UNKNOWN;
 -     }
 - 
 -     if (!device_hwctx->video_device) {
 -         hr = ID3D11DeviceContext_QueryInterface(device_hwctx->device, &IID_ID3D11VideoDevice,
 -                                                 (void **)&device_hwctx->video_device);
 -         if (FAILED(hr))
 -             return AVERROR_UNKNOWN;
 -     }
 - 
 -     if (!device_hwctx->video_context) {
 -         hr = ID3D11DeviceContext_QueryInterface(device_hwctx->device_context, &IID_ID3D11VideoContext,
 -                                                 (void **)&device_hwctx->video_context);
 -         if (FAILED(hr))
 -             return AVERROR_UNKNOWN;
 -     }
 - 
 -     return 0;
 - }
 - 
 - static void d3d11va_device_uninit(AVHWDeviceContext *hwdev)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = hwdev->hwctx;
 - 
 -     if (device_hwctx->device) {
 -         ID3D11Device_Release(device_hwctx->device);
 -         device_hwctx->device = NULL;
 -     }
 - 
 -     if (device_hwctx->device_context) {
 -         ID3D11DeviceContext_Release(device_hwctx->device_context);
 -         device_hwctx->device_context = NULL;
 -     }
 - 
 -     if (device_hwctx->video_device) {
 -         ID3D11VideoDevice_Release(device_hwctx->video_device);
 -         device_hwctx->video_device = NULL;
 -     }
 - 
 -     if (device_hwctx->video_context) {
 -         ID3D11VideoContext_Release(device_hwctx->video_context);
 -         device_hwctx->video_context = NULL;
 -     }
 - 
 -     if (device_hwctx->lock == d3d11va_default_lock) {
 -         CloseHandle(device_hwctx->lock_ctx);
 -         device_hwctx->lock_ctx = INVALID_HANDLE_VALUE;
 -         device_hwctx->lock = NULL;
 -     }
 - }
 - 
 - static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
 -                                  AVDictionary *opts, int flags)
 - {
 -     AVD3D11VADeviceContext *device_hwctx = ctx->hwctx;
 - 
 -     HRESULT hr;
 -     IDXGIAdapter           *pAdapter = NULL;
 -     ID3D10Multithread      *pMultithread;
 -     UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT;
 -     int is_debug       = !!av_dict_get(opts, "debug", NULL, 0);
 -     int ret;
 - 
 -     // (On UWP we can't check this.)
 - #if !HAVE_UWP
 -     if (!LoadLibrary("d3d11_1sdklayers.dll"))
 -         is_debug = 0;
 - #endif
 - 
 -     if (is_debug)
 -         creationFlags |= D3D11_CREATE_DEVICE_DEBUG;
 - 
 -     if ((ret = ff_thread_once(&functions_loaded, load_functions)) != 0)
 -         return AVERROR_UNKNOWN;
 -     if (!mD3D11CreateDevice || !mCreateDXGIFactory) {
 -         av_log(ctx, AV_LOG_ERROR, "Failed to load D3D11 library or its functions\n");
 -         return AVERROR_UNKNOWN;
 -     }
 - 
 -     if (device) {
 -         IDXGIFactory2 *pDXGIFactory;
 -         hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&pDXGIFactory);
 -         if (SUCCEEDED(hr)) {
 -             int adapter = atoi(device);
 -             if (FAILED(IDXGIFactory2_EnumAdapters(pDXGIFactory, adapter, &pAdapter)))
 -                 pAdapter = NULL;
 -             IDXGIFactory2_Release(pDXGIFactory);
 -         }
 -     }
 - 
 -     if (pAdapter) {
 -         DXGI_ADAPTER_DESC desc;
 -         hr = IDXGIAdapter2_GetDesc(pAdapter, &desc);
 -         if (!FAILED(hr)) {
 -             av_log(ctx, AV_LOG_INFO, "Using device %04x:%04x (%ls).\n",
 -                    desc.VendorId, desc.DeviceId, desc.Description);
 -         }
 -     }
 - 
 -     hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
 -                    D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
 -     if (pAdapter)
 -         IDXGIAdapter_Release(pAdapter);
 -     if (FAILED(hr)) {
 -         av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device (%lx)\n", (long)hr);
 -         return AVERROR_UNKNOWN;
 -     }
 - 
 -     hr = ID3D11Device_QueryInterface(device_hwctx->device, &IID_ID3D10Multithread, (void **)&pMultithread);
 -     if (SUCCEEDED(hr)) {
 -         ID3D10Multithread_SetMultithreadProtected(pMultithread, TRUE);
 -         ID3D10Multithread_Release(pMultithread);
 -     }
 - 
 - #if !HAVE_UWP && HAVE_DXGIDEBUG_H
 -     if (is_debug) {
 -         HANDLE dxgidebug_dll = LoadLibrary("dxgidebug.dll");
 -         if (dxgidebug_dll) {
 -             HRESULT (WINAPI  * pf_DXGIGetDebugInterface)(const GUID *riid, void **ppDebug)
 -                 = (void *)GetProcAddress(dxgidebug_dll, "DXGIGetDebugInterface");
 -             if (pf_DXGIGetDebugInterface) {
 -                 IDXGIDebug *dxgi_debug = NULL;
 -                 hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, (void**)&dxgi_debug);
 -                 if (SUCCEEDED(hr) && dxgi_debug)
 -                     IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_ALL);
 -             }
 -         }
 -     }
 - #endif
 - 
 -     return 0;
 - }
 - 
 - const HWContextType ff_hwcontext_type_d3d11va = {
 -     .type                 = AV_HWDEVICE_TYPE_D3D11VA,
 -     .name                 = "D3D11VA",
 - 
 -     .device_hwctx_size    = sizeof(AVD3D11VADeviceContext),
 -     .frames_hwctx_size    = sizeof(AVD3D11VAFramesContext),
 -     .frames_priv_size     = sizeof(D3D11VAFramesContext),
 - 
 -     .device_create        = d3d11va_device_create,
 -     .device_init          = d3d11va_device_init,
 -     .device_uninit        = d3d11va_device_uninit,
 -     .frames_get_constraints = d3d11va_frames_get_constraints,
 -     .frames_init          = d3d11va_frames_init,
 -     .frames_uninit        = d3d11va_frames_uninit,
 -     .frames_get_buffer    = d3d11va_get_buffer,
 -     .transfer_get_formats = d3d11va_transfer_get_formats,
 -     .transfer_data_to     = d3d11va_transfer_data,
 -     .transfer_data_from   = d3d11va_transfer_data,
 - 
 -     .pix_fmts             = (const enum AVPixelFormat[]){ AV_PIX_FMT_D3D11, AV_PIX_FMT_NONE },
 - };
 
 
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