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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #include "internal.h"
  72. #define PALETTE_COUNT 256
  73. #define VQA_HEADER_SIZE 0x2A
  74. /* allocate the maximum vector space, regardless of the file version:
  75. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  76. #define MAX_CODEBOOK_VECTORS 0xFF00
  77. #define SOLID_PIXEL_VECTORS 0x100
  78. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  79. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  80. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  81. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  82. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  83. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  84. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  85. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  86. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  87. typedef struct VqaContext {
  88. AVCodecContext *avctx;
  89. GetByteContext gb;
  90. uint32_t palette[PALETTE_COUNT];
  91. int width; /* width of a frame */
  92. int height; /* height of a frame */
  93. int vector_width; /* width of individual vector */
  94. int vector_height; /* height of individual vector */
  95. int vqa_version; /* this should be either 1, 2 or 3 */
  96. unsigned char *codebook; /* the current codebook */
  97. int codebook_size;
  98. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  99. int next_codebook_buffer_index;
  100. unsigned char *decode_buffer;
  101. int decode_buffer_size;
  102. /* number of frames to go before replacing codebook */
  103. int partial_countdown;
  104. int partial_count;
  105. } VqaContext;
  106. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  107. {
  108. VqaContext *s = avctx->priv_data;
  109. int i, j, codebook_index, ret;
  110. s->avctx = avctx;
  111. avctx->pix_fmt = AV_PIX_FMT_PAL8;
  112. /* make sure the extradata made it */
  113. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  114. av_log(s->avctx, AV_LOG_ERROR, "expected extradata size of %d\n", VQA_HEADER_SIZE);
  115. return AVERROR(EINVAL);
  116. }
  117. /* load up the VQA parameters from the header */
  118. s->vqa_version = s->avctx->extradata[0];
  119. if (s->vqa_version < 1 || s->vqa_version > 3) {
  120. av_log(s->avctx, AV_LOG_ERROR, "unsupported version %d\n", s->vqa_version);
  121. return AVERROR_PATCHWELCOME;
  122. }
  123. s->width = AV_RL16(&s->avctx->extradata[6]);
  124. s->height = AV_RL16(&s->avctx->extradata[8]);
  125. if ((ret = av_image_check_size(s->width, s->height, 0, avctx)) < 0) {
  126. s->width= s->height= 0;
  127. return ret;
  128. }
  129. s->vector_width = s->avctx->extradata[10];
  130. s->vector_height = s->avctx->extradata[11];
  131. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  132. /* the vector dimensions have to meet very stringent requirements */
  133. if ((s->vector_width != 4) ||
  134. ((s->vector_height != 2) && (s->vector_height != 4))) {
  135. /* return without further initialization */
  136. return AVERROR_INVALIDDATA;
  137. }
  138. if (s->width % s->vector_width || s->height % s->vector_height) {
  139. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  140. return AVERROR_INVALIDDATA;
  141. }
  142. /* allocate codebooks */
  143. s->codebook_size = MAX_CODEBOOK_SIZE;
  144. s->codebook = av_malloc(s->codebook_size);
  145. if (!s->codebook)
  146. goto fail;
  147. s->next_codebook_buffer = av_malloc(s->codebook_size);
  148. if (!s->next_codebook_buffer)
  149. goto fail;
  150. /* allocate decode buffer */
  151. s->decode_buffer_size = (s->width / s->vector_width) *
  152. (s->height / s->vector_height) * 2;
  153. s->decode_buffer = av_malloc(s->decode_buffer_size);
  154. if (!s->decode_buffer)
  155. goto fail;
  156. /* initialize the solid-color vectors */
  157. if (s->vector_height == 4) {
  158. codebook_index = 0xFF00 * 16;
  159. for (i = 0; i < 256; i++)
  160. for (j = 0; j < 16; j++)
  161. s->codebook[codebook_index++] = i;
  162. } else {
  163. codebook_index = 0xF00 * 8;
  164. for (i = 0; i < 256; i++)
  165. for (j = 0; j < 8; j++)
  166. s->codebook[codebook_index++] = i;
  167. }
  168. s->next_codebook_buffer_index = 0;
  169. return 0;
  170. fail:
  171. av_freep(&s->codebook);
  172. av_freep(&s->next_codebook_buffer);
  173. av_freep(&s->decode_buffer);
  174. return AVERROR(ENOMEM);
  175. }
  176. #define CHECK_COUNT() \
  177. if (dest_index + count > dest_size) { \
  178. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: next op would overflow dest_index\n"); \
  179. av_log(s->avctx, AV_LOG_ERROR, "current dest_index = %d, count = %d, dest_size = %d\n", \
  180. dest_index, count, dest_size); \
  181. return AVERROR_INVALIDDATA; \
  182. }
  183. #define CHECK_COPY(idx) \
  184. if (idx < 0 || idx + count > dest_size) { \
  185. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: next op would overflow dest_index\n"); \
  186. av_log(s->avctx, AV_LOG_ERROR, "current src_pos = %d, count = %d, dest_size = %d\n", \
  187. src_pos, count, dest_size); \
  188. return AVERROR_INVALIDDATA; \
  189. }
  190. static int decode_format80(VqaContext *s, int src_size,
  191. unsigned char *dest, int dest_size, int check_size) {
  192. int dest_index = 0;
  193. int count, opcode, start;
  194. int src_pos;
  195. unsigned char color;
  196. int i;
  197. start = bytestream2_tell(&s->gb);
  198. while (bytestream2_tell(&s->gb) - start < src_size) {
  199. opcode = bytestream2_get_byte(&s->gb);
  200. av_dlog(s->avctx, "opcode %02X: ", opcode);
  201. /* 0x80 means that frame is finished */
  202. if (opcode == 0x80)
  203. return 0;
  204. if (dest_index >= dest_size) {
  205. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  206. dest_index, dest_size);
  207. return AVERROR_INVALIDDATA;
  208. }
  209. if (opcode == 0xFF) {
  210. count = bytestream2_get_le16(&s->gb);
  211. src_pos = bytestream2_get_le16(&s->gb);
  212. av_dlog(s->avctx, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  213. CHECK_COUNT();
  214. CHECK_COPY(src_pos);
  215. for (i = 0; i < count; i++)
  216. dest[dest_index + i] = dest[src_pos + i];
  217. dest_index += count;
  218. } else if (opcode == 0xFE) {
  219. count = bytestream2_get_le16(&s->gb);
  220. color = bytestream2_get_byte(&s->gb);
  221. av_dlog(s->avctx, "(2) set %X bytes to %02X\n", count, color);
  222. CHECK_COUNT();
  223. memset(&dest[dest_index], color, count);
  224. dest_index += count;
  225. } else if ((opcode & 0xC0) == 0xC0) {
  226. count = (opcode & 0x3F) + 3;
  227. src_pos = bytestream2_get_le16(&s->gb);
  228. av_dlog(s->avctx, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  229. CHECK_COUNT();
  230. CHECK_COPY(src_pos);
  231. for (i = 0; i < count; i++)
  232. dest[dest_index + i] = dest[src_pos + i];
  233. dest_index += count;
  234. } else if (opcode > 0x80) {
  235. count = opcode & 0x3F;
  236. av_dlog(s->avctx, "(4) copy %X bytes from source to dest\n", count);
  237. CHECK_COUNT();
  238. bytestream2_get_buffer(&s->gb, &dest[dest_index], count);
  239. dest_index += count;
  240. } else {
  241. count = ((opcode & 0x70) >> 4) + 3;
  242. src_pos = bytestream2_get_byte(&s->gb) | ((opcode & 0x0F) << 8);
  243. av_dlog(s->avctx, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  244. CHECK_COUNT();
  245. CHECK_COPY(dest_index - src_pos);
  246. for (i = 0; i < count; i++)
  247. dest[dest_index + i] = dest[dest_index - src_pos + i];
  248. dest_index += count;
  249. }
  250. }
  251. /* validate that the entire destination buffer was filled; this is
  252. * important for decoding frame maps since each vector needs to have a
  253. * codebook entry; it is not important for compressed codebooks because
  254. * not every entry needs to be filled */
  255. if (check_size)
  256. if (dest_index < dest_size)
  257. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  258. dest_index, dest_size);
  259. return 0; // let's display what we decoded anyway
  260. }
  261. static int vqa_decode_chunk(VqaContext *s, AVFrame *frame)
  262. {
  263. unsigned int chunk_type;
  264. unsigned int chunk_size;
  265. int byte_skip;
  266. unsigned int index = 0;
  267. int i;
  268. unsigned char r, g, b;
  269. int index_shift;
  270. int res;
  271. int cbf0_chunk = -1;
  272. int cbfz_chunk = -1;
  273. int cbp0_chunk = -1;
  274. int cbpz_chunk = -1;
  275. int cpl0_chunk = -1;
  276. int cplz_chunk = -1;
  277. int vptz_chunk = -1;
  278. int x, y;
  279. int lines = 0;
  280. int pixel_ptr;
  281. int vector_index = 0;
  282. int lobyte = 0;
  283. int hibyte = 0;
  284. int lobytes = 0;
  285. int hibytes = s->decode_buffer_size / 2;
  286. /* first, traverse through the frame and find the subchunks */
  287. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  288. chunk_type = bytestream2_get_be32u(&s->gb);
  289. index = bytestream2_tell(&s->gb);
  290. chunk_size = bytestream2_get_be32u(&s->gb);
  291. switch (chunk_type) {
  292. case CBF0_TAG:
  293. cbf0_chunk = index;
  294. break;
  295. case CBFZ_TAG:
  296. cbfz_chunk = index;
  297. break;
  298. case CBP0_TAG:
  299. cbp0_chunk = index;
  300. break;
  301. case CBPZ_TAG:
  302. cbpz_chunk = index;
  303. break;
  304. case CPL0_TAG:
  305. cpl0_chunk = index;
  306. break;
  307. case CPLZ_TAG:
  308. cplz_chunk = index;
  309. break;
  310. case VPTZ_TAG:
  311. vptz_chunk = index;
  312. break;
  313. default:
  314. av_log(s->avctx, AV_LOG_ERROR, "Found unknown chunk type: %c%c%c%c (%08X)\n",
  315. (chunk_type >> 24) & 0xFF,
  316. (chunk_type >> 16) & 0xFF,
  317. (chunk_type >> 8) & 0xFF,
  318. (chunk_type >> 0) & 0xFF,
  319. chunk_type);
  320. break;
  321. }
  322. byte_skip = chunk_size & 0x01;
  323. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  324. }
  325. /* next, deal with the palette */
  326. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  327. /* a chunk should not have both chunk types */
  328. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CPL0 and CPLZ chunks\n");
  329. return AVERROR_INVALIDDATA;
  330. }
  331. /* decompress the palette chunk */
  332. if (cplz_chunk != -1) {
  333. /* yet to be handled */
  334. }
  335. /* convert the RGB palette into the machine's endian format */
  336. if (cpl0_chunk != -1) {
  337. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  338. chunk_size = bytestream2_get_be32(&s->gb);
  339. /* sanity check the palette size */
  340. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  341. av_log(s->avctx, AV_LOG_ERROR, "problem: found a palette chunk with %d colors\n",
  342. chunk_size / 3);
  343. return AVERROR_INVALIDDATA;
  344. }
  345. for (i = 0; i < chunk_size / 3; i++) {
  346. /* scale by 4 to transform 6-bit palette -> 8-bit */
  347. r = bytestream2_get_byteu(&s->gb) * 4;
  348. g = bytestream2_get_byteu(&s->gb) * 4;
  349. b = bytestream2_get_byteu(&s->gb) * 4;
  350. s->palette[i] = 0xFFU << 24 | r << 16 | g << 8 | b;
  351. s->palette[i] |= s->palette[i] >> 6 & 0x30303;
  352. }
  353. }
  354. /* next, look for a full codebook */
  355. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  356. /* a chunk should not have both chunk types */
  357. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBF0 and CBFZ chunks\n");
  358. return AVERROR_INVALIDDATA;
  359. }
  360. /* decompress the full codebook chunk */
  361. if (cbfz_chunk != -1) {
  362. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  363. chunk_size = bytestream2_get_be32(&s->gb);
  364. if ((res = decode_format80(s, chunk_size, s->codebook,
  365. s->codebook_size, 0)) < 0)
  366. return res;
  367. }
  368. /* copy a full codebook */
  369. if (cbf0_chunk != -1) {
  370. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  371. chunk_size = bytestream2_get_be32(&s->gb);
  372. /* sanity check the full codebook size */
  373. if (chunk_size > MAX_CODEBOOK_SIZE) {
  374. av_log(s->avctx, AV_LOG_ERROR, "problem: CBF0 chunk too large (0x%X bytes)\n",
  375. chunk_size);
  376. return AVERROR_INVALIDDATA;
  377. }
  378. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  379. }
  380. /* decode the frame */
  381. if (vptz_chunk == -1) {
  382. /* something is wrong if there is no VPTZ chunk */
  383. av_log(s->avctx, AV_LOG_ERROR, "problem: no VPTZ chunk found\n");
  384. return AVERROR_INVALIDDATA;
  385. }
  386. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  387. chunk_size = bytestream2_get_be32(&s->gb);
  388. if ((res = decode_format80(s, chunk_size,
  389. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  390. return res;
  391. /* render the final PAL8 frame */
  392. if (s->vector_height == 4)
  393. index_shift = 4;
  394. else
  395. index_shift = 3;
  396. for (y = 0; y < s->height; y += s->vector_height) {
  397. for (x = 0; x < s->width; x += 4, lobytes++, hibytes++) {
  398. pixel_ptr = y * frame->linesize[0] + x;
  399. /* get the vector index, the method for which varies according to
  400. * VQA file version */
  401. switch (s->vqa_version) {
  402. case 1:
  403. lobyte = s->decode_buffer[lobytes * 2];
  404. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  405. vector_index = ((hibyte << 8) | lobyte) >> 3;
  406. vector_index <<= index_shift;
  407. lines = s->vector_height;
  408. /* uniform color fill - a quick hack */
  409. if (hibyte == 0xFF) {
  410. while (lines--) {
  411. frame->data[0][pixel_ptr + 0] = 255 - lobyte;
  412. frame->data[0][pixel_ptr + 1] = 255 - lobyte;
  413. frame->data[0][pixel_ptr + 2] = 255 - lobyte;
  414. frame->data[0][pixel_ptr + 3] = 255 - lobyte;
  415. pixel_ptr += frame->linesize[0];
  416. }
  417. lines=0;
  418. }
  419. break;
  420. case 2:
  421. lobyte = s->decode_buffer[lobytes];
  422. hibyte = s->decode_buffer[hibytes];
  423. vector_index = (hibyte << 8) | lobyte;
  424. vector_index <<= index_shift;
  425. lines = s->vector_height;
  426. break;
  427. case 3:
  428. /* not implemented yet */
  429. lines = 0;
  430. break;
  431. }
  432. while (lines--) {
  433. frame->data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  434. frame->data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  435. frame->data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  436. frame->data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  437. pixel_ptr += frame->linesize[0];
  438. }
  439. }
  440. }
  441. /* handle partial codebook */
  442. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  443. /* a chunk should not have both chunk types */
  444. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBP0 and CBPZ chunks\n");
  445. return AVERROR_INVALIDDATA;
  446. }
  447. if (cbp0_chunk != -1) {
  448. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  449. chunk_size = bytestream2_get_be32(&s->gb);
  450. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  451. av_log(s->avctx, AV_LOG_ERROR, "cbp0 chunk too large (%u bytes)\n",
  452. chunk_size);
  453. return AVERROR_INVALIDDATA;
  454. }
  455. /* accumulate partial codebook */
  456. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  457. chunk_size);
  458. s->next_codebook_buffer_index += chunk_size;
  459. s->partial_countdown--;
  460. if (s->partial_countdown <= 0) {
  461. /* time to replace codebook */
  462. memcpy(s->codebook, s->next_codebook_buffer,
  463. s->next_codebook_buffer_index);
  464. /* reset accounting */
  465. s->next_codebook_buffer_index = 0;
  466. s->partial_countdown = s->partial_count;
  467. }
  468. }
  469. if (cbpz_chunk != -1) {
  470. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  471. chunk_size = bytestream2_get_be32(&s->gb);
  472. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  473. av_log(s->avctx, AV_LOG_ERROR, "cbpz chunk too large (%u bytes)\n",
  474. chunk_size);
  475. return AVERROR_INVALIDDATA;
  476. }
  477. /* accumulate partial codebook */
  478. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  479. chunk_size);
  480. s->next_codebook_buffer_index += chunk_size;
  481. s->partial_countdown--;
  482. if (s->partial_countdown <= 0) {
  483. bytestream2_init(&s->gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  484. /* decompress codebook */
  485. if ((res = decode_format80(s, s->next_codebook_buffer_index,
  486. s->codebook, s->codebook_size, 0)) < 0)
  487. return res;
  488. /* reset accounting */
  489. s->next_codebook_buffer_index = 0;
  490. s->partial_countdown = s->partial_count;
  491. }
  492. }
  493. return 0;
  494. }
  495. static int vqa_decode_frame(AVCodecContext *avctx,
  496. void *data, int *got_frame,
  497. AVPacket *avpkt)
  498. {
  499. VqaContext *s = avctx->priv_data;
  500. AVFrame *frame = data;
  501. int res;
  502. if ((res = ff_get_buffer(avctx, frame, 0)) < 0) {
  503. av_log(s->avctx, AV_LOG_ERROR, "get_buffer() failed\n");
  504. return res;
  505. }
  506. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  507. if ((res = vqa_decode_chunk(s, frame)) < 0)
  508. return res;
  509. /* make the palette available on the way out */
  510. memcpy(frame->data[1], s->palette, PALETTE_COUNT * 4);
  511. frame->palette_has_changed = 1;
  512. *got_frame = 1;
  513. /* report that the buffer was completely consumed */
  514. return avpkt->size;
  515. }
  516. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  517. {
  518. VqaContext *s = avctx->priv_data;
  519. av_freep(&s->codebook);
  520. av_freep(&s->next_codebook_buffer);
  521. av_freep(&s->decode_buffer);
  522. return 0;
  523. }
  524. AVCodec ff_vqa_decoder = {
  525. .name = "vqavideo",
  526. .type = AVMEDIA_TYPE_VIDEO,
  527. .id = AV_CODEC_ID_WS_VQA,
  528. .priv_data_size = sizeof(VqaContext),
  529. .init = vqa_decode_init,
  530. .close = vqa_decode_end,
  531. .decode = vqa_decode_frame,
  532. .capabilities = CODEC_CAP_DR1,
  533. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  534. };