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  1. /*
  2. * Copyright (c) 2002 Brian Foley
  3. * Copyright (c) 2002 Dieter Shirley
  4. * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "config.h"
  23. #if HAVE_ALTIVEC_H
  24. #include <altivec.h>
  25. #endif
  26. #include "libavutil/attributes.h"
  27. #include "libavutil/ppc/types_altivec.h"
  28. #include "libavutil/ppc/util_altivec.h"
  29. #include "libavcodec/dsputil.h"
  30. #include "dsputil_altivec.h"
  31. static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  32. {
  33. int i;
  34. int s;
  35. const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
  36. vector unsigned char perm1 = vec_lvsl(0, pix2);
  37. vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
  38. vector unsigned char pix2l, pix2r;
  39. vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
  40. vector unsigned int sad;
  41. vector signed int sumdiffs;
  42. s = 0;
  43. sad = (vector unsigned int)vec_splat_u32(0);
  44. for (i = 0; i < h; i++) {
  45. /* Read unaligned pixels into our vectors. The vectors are as follows:
  46. pix1v: pix1[0]-pix1[15]
  47. pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
  48. pix1v = vec_ld( 0, pix1);
  49. pix2l = vec_ld( 0, pix2);
  50. pix2r = vec_ld(16, pix2);
  51. pix2v = vec_perm(pix2l, pix2r, perm1);
  52. pix2iv = vec_perm(pix2l, pix2r, perm2);
  53. /* Calculate the average vector */
  54. avgv = vec_avg(pix2v, pix2iv);
  55. /* Calculate a sum of abs differences vector */
  56. t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
  57. /* Add each 4 pixel group together and put 4 results into sad */
  58. sad = vec_sum4s(t5, sad);
  59. pix1 += line_size;
  60. pix2 += line_size;
  61. }
  62. /* Sum up the four partial sums, and put the result into s */
  63. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  64. sumdiffs = vec_splat(sumdiffs, 3);
  65. vec_ste(sumdiffs, 0, &s);
  66. return s;
  67. }
  68. static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  69. {
  70. int i;
  71. int s;
  72. const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
  73. vector unsigned char perm = vec_lvsl(0, pix2);
  74. vector unsigned char pix2l, pix2r;
  75. vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
  76. vector unsigned int sad;
  77. vector signed int sumdiffs;
  78. uint8_t *pix3 = pix2 + line_size;
  79. s = 0;
  80. sad = (vector unsigned int)vec_splat_u32(0);
  81. /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
  82. iteration becomes pix2 in the next iteration. We can use this
  83. fact to avoid a potentially expensive unaligned read, each
  84. time around the loop.
  85. Read unaligned pixels into our vectors. The vectors are as follows:
  86. pix2v: pix2[0]-pix2[15]
  87. Split the pixel vectors into shorts */
  88. pix2l = vec_ld( 0, pix2);
  89. pix2r = vec_ld(15, pix2);
  90. pix2v = vec_perm(pix2l, pix2r, perm);
  91. for (i = 0; i < h; i++) {
  92. /* Read unaligned pixels into our vectors. The vectors are as follows:
  93. pix1v: pix1[0]-pix1[15]
  94. pix3v: pix3[0]-pix3[15] */
  95. pix1v = vec_ld(0, pix1);
  96. pix2l = vec_ld( 0, pix3);
  97. pix2r = vec_ld(15, pix3);
  98. pix3v = vec_perm(pix2l, pix2r, perm);
  99. /* Calculate the average vector */
  100. avgv = vec_avg(pix2v, pix3v);
  101. /* Calculate a sum of abs differences vector */
  102. t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
  103. /* Add each 4 pixel group together and put 4 results into sad */
  104. sad = vec_sum4s(t5, sad);
  105. pix1 += line_size;
  106. pix2v = pix3v;
  107. pix3 += line_size;
  108. }
  109. /* Sum up the four partial sums, and put the result into s */
  110. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  111. sumdiffs = vec_splat(sumdiffs, 3);
  112. vec_ste(sumdiffs, 0, &s);
  113. return s;
  114. }
  115. static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  116. {
  117. int i;
  118. int s;
  119. uint8_t *pix3 = pix2 + line_size;
  120. const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
  121. const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
  122. vector unsigned char avgv, t5;
  123. vector unsigned char perm1 = vec_lvsl(0, pix2);
  124. vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
  125. vector unsigned char pix2l, pix2r;
  126. vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
  127. vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
  128. vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
  129. vector unsigned short avghv, avglv;
  130. vector unsigned short t1, t2, t3, t4;
  131. vector unsigned int sad;
  132. vector signed int sumdiffs;
  133. sad = (vector unsigned int)vec_splat_u32(0);
  134. s = 0;
  135. /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
  136. iteration becomes pix2 in the next iteration. We can use this
  137. fact to avoid a potentially expensive unaligned read, as well
  138. as some splitting, and vector addition each time around the loop.
  139. Read unaligned pixels into our vectors. The vectors are as follows:
  140. pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
  141. Split the pixel vectors into shorts */
  142. pix2l = vec_ld( 0, pix2);
  143. pix2r = vec_ld(16, pix2);
  144. pix2v = vec_perm(pix2l, pix2r, perm1);
  145. pix2iv = vec_perm(pix2l, pix2r, perm2);
  146. pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
  147. pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
  148. pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
  149. pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
  150. t1 = vec_add(pix2hv, pix2ihv);
  151. t2 = vec_add(pix2lv, pix2ilv);
  152. for (i = 0; i < h; i++) {
  153. /* Read unaligned pixels into our vectors. The vectors are as follows:
  154. pix1v: pix1[0]-pix1[15]
  155. pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
  156. pix1v = vec_ld(0, pix1);
  157. pix2l = vec_ld( 0, pix3);
  158. pix2r = vec_ld(16, pix3);
  159. pix3v = vec_perm(pix2l, pix2r, perm1);
  160. pix3iv = vec_perm(pix2l, pix2r, perm2);
  161. /* Note that AltiVec does have vec_avg, but this works on vector pairs
  162. and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
  163. would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
  164. Instead, we have to split the pixel vectors into vectors of shorts,
  165. and do the averaging by hand. */
  166. /* Split the pixel vectors into shorts */
  167. pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
  168. pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
  169. pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
  170. pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
  171. /* Do the averaging on them */
  172. t3 = vec_add(pix3hv, pix3ihv);
  173. t4 = vec_add(pix3lv, pix3ilv);
  174. avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
  175. avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
  176. /* Pack the shorts back into a result */
  177. avgv = vec_pack(avghv, avglv);
  178. /* Calculate a sum of abs differences vector */
  179. t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
  180. /* Add each 4 pixel group together and put 4 results into sad */
  181. sad = vec_sum4s(t5, sad);
  182. pix1 += line_size;
  183. pix3 += line_size;
  184. /* Transfer the calculated values for pix3 into pix2 */
  185. t1 = t3;
  186. t2 = t4;
  187. }
  188. /* Sum up the four partial sums, and put the result into s */
  189. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  190. sumdiffs = vec_splat(sumdiffs, 3);
  191. vec_ste(sumdiffs, 0, &s);
  192. return s;
  193. }
  194. static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  195. {
  196. int i;
  197. int s;
  198. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  199. vector unsigned char perm = vec_lvsl(0, pix2);
  200. vector unsigned char t1, t2, t3,t4, t5;
  201. vector unsigned int sad;
  202. vector signed int sumdiffs;
  203. sad = (vector unsigned int)vec_splat_u32(0);
  204. for (i = 0; i < h; i++) {
  205. /* Read potentially unaligned pixels into t1 and t2 */
  206. vector unsigned char pix2l = vec_ld( 0, pix2);
  207. vector unsigned char pix2r = vec_ld(15, pix2);
  208. t1 = vec_ld(0, pix1);
  209. t2 = vec_perm(pix2l, pix2r, perm);
  210. /* Calculate a sum of abs differences vector */
  211. t3 = vec_max(t1, t2);
  212. t4 = vec_min(t1, t2);
  213. t5 = vec_sub(t3, t4);
  214. /* Add each 4 pixel group together and put 4 results into sad */
  215. sad = vec_sum4s(t5, sad);
  216. pix1 += line_size;
  217. pix2 += line_size;
  218. }
  219. /* Sum up the four partial sums, and put the result into s */
  220. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  221. sumdiffs = vec_splat(sumdiffs, 3);
  222. vec_ste(sumdiffs, 0, &s);
  223. return s;
  224. }
  225. static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  226. {
  227. int i;
  228. int s;
  229. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  230. const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
  231. vector unsigned char perm1 = vec_lvsl(0, pix1);
  232. vector unsigned char perm2 = vec_lvsl(0, pix2);
  233. vector unsigned char t1, t2, t3,t4, t5;
  234. vector unsigned int sad;
  235. vector signed int sumdiffs;
  236. sad = (vector unsigned int)vec_splat_u32(0);
  237. for (i = 0; i < h; i++) {
  238. /* Read potentially unaligned pixels into t1 and t2
  239. Since we're reading 16 pixels, and actually only want 8,
  240. mask out the last 8 pixels. The 0s don't change the sum. */
  241. vector unsigned char pix1l = vec_ld( 0, pix1);
  242. vector unsigned char pix1r = vec_ld(15, pix1);
  243. vector unsigned char pix2l = vec_ld( 0, pix2);
  244. vector unsigned char pix2r = vec_ld(15, pix2);
  245. t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
  246. t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
  247. /* Calculate a sum of abs differences vector */
  248. t3 = vec_max(t1, t2);
  249. t4 = vec_min(t1, t2);
  250. t5 = vec_sub(t3, t4);
  251. /* Add each 4 pixel group together and put 4 results into sad */
  252. sad = vec_sum4s(t5, sad);
  253. pix1 += line_size;
  254. pix2 += line_size;
  255. }
  256. /* Sum up the four partial sums, and put the result into s */
  257. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  258. sumdiffs = vec_splat(sumdiffs, 3);
  259. vec_ste(sumdiffs, 0, &s);
  260. return s;
  261. }
  262. static int pix_norm1_altivec(uint8_t *pix, int line_size)
  263. {
  264. int i;
  265. int s;
  266. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  267. vector unsigned char perm = vec_lvsl(0, pix);
  268. vector unsigned char pixv;
  269. vector unsigned int sv;
  270. vector signed int sum;
  271. sv = (vector unsigned int)vec_splat_u32(0);
  272. s = 0;
  273. for (i = 0; i < 16; i++) {
  274. /* Read in the potentially unaligned pixels */
  275. vector unsigned char pixl = vec_ld( 0, pix);
  276. vector unsigned char pixr = vec_ld(15, pix);
  277. pixv = vec_perm(pixl, pixr, perm);
  278. /* Square the values, and add them to our sum */
  279. sv = vec_msum(pixv, pixv, sv);
  280. pix += line_size;
  281. }
  282. /* Sum up the four partial sums, and put the result into s */
  283. sum = vec_sums((vector signed int) sv, (vector signed int) zero);
  284. sum = vec_splat(sum, 3);
  285. vec_ste(sum, 0, &s);
  286. return s;
  287. }
  288. /**
  289. * Sum of Squared Errors for a 8x8 block.
  290. * AltiVec-enhanced.
  291. * It's the sad8_altivec code above w/ squaring added.
  292. */
  293. static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  294. {
  295. int i;
  296. int s;
  297. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  298. const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
  299. vector unsigned char perm1 = vec_lvsl(0, pix1);
  300. vector unsigned char perm2 = vec_lvsl(0, pix2);
  301. vector unsigned char t1, t2, t3,t4, t5;
  302. vector unsigned int sum;
  303. vector signed int sumsqr;
  304. sum = (vector unsigned int)vec_splat_u32(0);
  305. for (i = 0; i < h; i++) {
  306. /* Read potentially unaligned pixels into t1 and t2
  307. Since we're reading 16 pixels, and actually only want 8,
  308. mask out the last 8 pixels. The 0s don't change the sum. */
  309. vector unsigned char pix1l = vec_ld( 0, pix1);
  310. vector unsigned char pix1r = vec_ld(15, pix1);
  311. vector unsigned char pix2l = vec_ld( 0, pix2);
  312. vector unsigned char pix2r = vec_ld(15, pix2);
  313. t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
  314. t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
  315. /* Since we want to use unsigned chars, we can take advantage
  316. of the fact that abs(a-b)^2 = (a-b)^2. */
  317. /* Calculate abs differences vector */
  318. t3 = vec_max(t1, t2);
  319. t4 = vec_min(t1, t2);
  320. t5 = vec_sub(t3, t4);
  321. /* Square the values and add them to our sum */
  322. sum = vec_msum(t5, t5, sum);
  323. pix1 += line_size;
  324. pix2 += line_size;
  325. }
  326. /* Sum up the four partial sums, and put the result into s */
  327. sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
  328. sumsqr = vec_splat(sumsqr, 3);
  329. vec_ste(sumsqr, 0, &s);
  330. return s;
  331. }
  332. /**
  333. * Sum of Squared Errors for a 16x16 block.
  334. * AltiVec-enhanced.
  335. * It's the sad16_altivec code above w/ squaring added.
  336. */
  337. static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
  338. {
  339. int i;
  340. int s;
  341. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  342. vector unsigned char perm = vec_lvsl(0, pix2);
  343. vector unsigned char t1, t2, t3,t4, t5;
  344. vector unsigned int sum;
  345. vector signed int sumsqr;
  346. sum = (vector unsigned int)vec_splat_u32(0);
  347. for (i = 0; i < h; i++) {
  348. /* Read potentially unaligned pixels into t1 and t2 */
  349. vector unsigned char pix2l = vec_ld( 0, pix2);
  350. vector unsigned char pix2r = vec_ld(15, pix2);
  351. t1 = vec_ld(0, pix1);
  352. t2 = vec_perm(pix2l, pix2r, perm);
  353. /* Since we want to use unsigned chars, we can take advantage
  354. of the fact that abs(a-b)^2 = (a-b)^2. */
  355. /* Calculate abs differences vector */
  356. t3 = vec_max(t1, t2);
  357. t4 = vec_min(t1, t2);
  358. t5 = vec_sub(t3, t4);
  359. /* Square the values and add them to our sum */
  360. sum = vec_msum(t5, t5, sum);
  361. pix1 += line_size;
  362. pix2 += line_size;
  363. }
  364. /* Sum up the four partial sums, and put the result into s */
  365. sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
  366. sumsqr = vec_splat(sumsqr, 3);
  367. vec_ste(sumsqr, 0, &s);
  368. return s;
  369. }
  370. static int pix_sum_altivec(uint8_t * pix, int line_size)
  371. {
  372. const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
  373. vector unsigned char perm = vec_lvsl(0, pix);
  374. vector unsigned char t1;
  375. vector unsigned int sad;
  376. vector signed int sumdiffs;
  377. int i;
  378. int s;
  379. sad = (vector unsigned int)vec_splat_u32(0);
  380. for (i = 0; i < 16; i++) {
  381. /* Read the potentially unaligned 16 pixels into t1 */
  382. vector unsigned char pixl = vec_ld( 0, pix);
  383. vector unsigned char pixr = vec_ld(15, pix);
  384. t1 = vec_perm(pixl, pixr, perm);
  385. /* Add each 4 pixel group together and put 4 results into sad */
  386. sad = vec_sum4s(t1, sad);
  387. pix += line_size;
  388. }
  389. /* Sum up the four partial sums, and put the result into s */
  390. sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
  391. sumdiffs = vec_splat(sumdiffs, 3);
  392. vec_ste(sumdiffs, 0, &s);
  393. return s;
  394. }
  395. static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels, int line_size)
  396. {
  397. int i;
  398. vector unsigned char perm = vec_lvsl(0, pixels);
  399. vector unsigned char bytes;
  400. const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
  401. vector signed short shorts;
  402. for (i = 0; i < 8; i++) {
  403. // Read potentially unaligned pixels.
  404. // We're reading 16 pixels, and actually only want 8,
  405. // but we simply ignore the extras.
  406. vector unsigned char pixl = vec_ld( 0, pixels);
  407. vector unsigned char pixr = vec_ld(15, pixels);
  408. bytes = vec_perm(pixl, pixr, perm);
  409. // convert the bytes into shorts
  410. shorts = (vector signed short)vec_mergeh(zero, bytes);
  411. // save the data to the block, we assume the block is 16-byte aligned
  412. vec_st(shorts, i*16, (vector signed short*)block);
  413. pixels += line_size;
  414. }
  415. }
  416. static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
  417. const uint8_t *s2, int stride)
  418. {
  419. int i;
  420. vector unsigned char perm1 = vec_lvsl(0, s1);
  421. vector unsigned char perm2 = vec_lvsl(0, s2);
  422. vector unsigned char bytes, pixl, pixr;
  423. const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
  424. vector signed short shorts1, shorts2;
  425. for (i = 0; i < 4; i++) {
  426. // Read potentially unaligned pixels
  427. // We're reading 16 pixels, and actually only want 8,
  428. // but we simply ignore the extras.
  429. pixl = vec_ld( 0, s1);
  430. pixr = vec_ld(15, s1);
  431. bytes = vec_perm(pixl, pixr, perm1);
  432. // convert the bytes into shorts
  433. shorts1 = (vector signed short)vec_mergeh(zero, bytes);
  434. // Do the same for the second block of pixels
  435. pixl = vec_ld( 0, s2);
  436. pixr = vec_ld(15, s2);
  437. bytes = vec_perm(pixl, pixr, perm2);
  438. // convert the bytes into shorts
  439. shorts2 = (vector signed short)vec_mergeh(zero, bytes);
  440. // Do the subtraction
  441. shorts1 = vec_sub(shorts1, shorts2);
  442. // save the data to the block, we assume the block is 16-byte aligned
  443. vec_st(shorts1, 0, (vector signed short*)block);
  444. s1 += stride;
  445. s2 += stride;
  446. block += 8;
  447. // The code below is a copy of the code above... This is a manual
  448. // unroll.
  449. // Read potentially unaligned pixels
  450. // We're reading 16 pixels, and actually only want 8,
  451. // but we simply ignore the extras.
  452. pixl = vec_ld( 0, s1);
  453. pixr = vec_ld(15, s1);
  454. bytes = vec_perm(pixl, pixr, perm1);
  455. // convert the bytes into shorts
  456. shorts1 = (vector signed short)vec_mergeh(zero, bytes);
  457. // Do the same for the second block of pixels
  458. pixl = vec_ld( 0, s2);
  459. pixr = vec_ld(15, s2);
  460. bytes = vec_perm(pixl, pixr, perm2);
  461. // convert the bytes into shorts
  462. shorts2 = (vector signed short)vec_mergeh(zero, bytes);
  463. // Do the subtraction
  464. shorts1 = vec_sub(shorts1, shorts2);
  465. // save the data to the block, we assume the block is 16-byte aligned
  466. vec_st(shorts1, 0, (vector signed short*)block);
  467. s1 += stride;
  468. s2 += stride;
  469. block += 8;
  470. }
  471. }
  472. static void clear_block_altivec(int16_t *block) {
  473. LOAD_ZERO;
  474. vec_st(zero_s16v, 0, block);
  475. vec_st(zero_s16v, 16, block);
  476. vec_st(zero_s16v, 32, block);
  477. vec_st(zero_s16v, 48, block);
  478. vec_st(zero_s16v, 64, block);
  479. vec_st(zero_s16v, 80, block);
  480. vec_st(zero_s16v, 96, block);
  481. vec_st(zero_s16v, 112, block);
  482. }
  483. static void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
  484. register int i;
  485. register vector unsigned char vdst, vsrc;
  486. /* dst and src are 16 bytes-aligned (guaranteed) */
  487. for (i = 0 ; (i + 15) < w ; i+=16) {
  488. vdst = vec_ld(i, (unsigned char*)dst);
  489. vsrc = vec_ld(i, (unsigned char*)src);
  490. vdst = vec_add(vsrc, vdst);
  491. vec_st(vdst, i, (unsigned char*)dst);
  492. }
  493. /* if w is not a multiple of 16 */
  494. for (; (i < w) ; i++) {
  495. dst[i] = src[i];
  496. }
  497. }
  498. /* next one assumes that ((line_size % 16) == 0) */
  499. void ff_put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
  500. {
  501. register vector unsigned char pixelsv1, pixelsv2;
  502. register vector unsigned char pixelsv1B, pixelsv2B;
  503. register vector unsigned char pixelsv1C, pixelsv2C;
  504. register vector unsigned char pixelsv1D, pixelsv2D;
  505. register vector unsigned char perm = vec_lvsl(0, pixels);
  506. int i;
  507. register ptrdiff_t line_size_2 = line_size << 1;
  508. register ptrdiff_t line_size_3 = line_size + line_size_2;
  509. register ptrdiff_t line_size_4 = line_size << 2;
  510. // hand-unrolling the loop by 4 gains about 15%
  511. // mininum execution time goes from 74 to 60 cycles
  512. // it's faster than -funroll-loops, but using
  513. // -funroll-loops w/ this is bad - 74 cycles again.
  514. // all this is on a 7450, tuning for the 7450
  515. for (i = 0; i < h; i += 4) {
  516. pixelsv1 = vec_ld( 0, pixels);
  517. pixelsv2 = vec_ld(15, pixels);
  518. pixelsv1B = vec_ld(line_size, pixels);
  519. pixelsv2B = vec_ld(15 + line_size, pixels);
  520. pixelsv1C = vec_ld(line_size_2, pixels);
  521. pixelsv2C = vec_ld(15 + line_size_2, pixels);
  522. pixelsv1D = vec_ld(line_size_3, pixels);
  523. pixelsv2D = vec_ld(15 + line_size_3, pixels);
  524. vec_st(vec_perm(pixelsv1, pixelsv2, perm),
  525. 0, (unsigned char*)block);
  526. vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
  527. line_size, (unsigned char*)block);
  528. vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
  529. line_size_2, (unsigned char*)block);
  530. vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
  531. line_size_3, (unsigned char*)block);
  532. pixels+=line_size_4;
  533. block +=line_size_4;
  534. }
  535. }
  536. /* next one assumes that ((line_size % 16) == 0) */
  537. #define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
  538. void ff_avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
  539. {
  540. register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
  541. register vector unsigned char perm = vec_lvsl(0, pixels);
  542. int i;
  543. for (i = 0; i < h; i++) {
  544. pixelsv1 = vec_ld( 0, pixels);
  545. pixelsv2 = vec_ld(16,pixels);
  546. blockv = vec_ld(0, block);
  547. pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
  548. blockv = vec_avg(blockv,pixelsv);
  549. vec_st(blockv, 0, (unsigned char*)block);
  550. pixels+=line_size;
  551. block +=line_size;
  552. }
  553. }
  554. /* next one assumes that ((line_size % 8) == 0) */
  555. static void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
  556. {
  557. register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
  558. int i;
  559. for (i = 0; i < h; i++) {
  560. /* block is 8 bytes-aligned, so we're either in the
  561. left block (16 bytes-aligned) or in the right block (not) */
  562. int rightside = ((unsigned long)block & 0x0000000F);
  563. blockv = vec_ld(0, block);
  564. pixelsv1 = vec_ld( 0, pixels);
  565. pixelsv2 = vec_ld(16, pixels);
  566. pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
  567. if (rightside) {
  568. pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
  569. } else {
  570. pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
  571. }
  572. blockv = vec_avg(blockv, pixelsv);
  573. vec_st(blockv, 0, block);
  574. pixels += line_size;
  575. block += line_size;
  576. }
  577. }
  578. /* next one assumes that ((line_size % 8) == 0) */
  579. static void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
  580. {
  581. register int i;
  582. register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
  583. register vector unsigned char blockv, temp1, temp2;
  584. register vector unsigned short pixelssum1, pixelssum2, temp3;
  585. register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
  586. register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
  587. temp1 = vec_ld(0, pixels);
  588. temp2 = vec_ld(16, pixels);
  589. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
  590. if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
  591. pixelsv2 = temp2;
  592. } else {
  593. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
  594. }
  595. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  596. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  597. pixelssum1 = vec_add((vector unsigned short)pixelsv1,
  598. (vector unsigned short)pixelsv2);
  599. pixelssum1 = vec_add(pixelssum1, vctwo);
  600. for (i = 0; i < h ; i++) {
  601. int rightside = ((unsigned long)block & 0x0000000F);
  602. blockv = vec_ld(0, block);
  603. temp1 = vec_ld(line_size, pixels);
  604. temp2 = vec_ld(line_size + 16, pixels);
  605. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
  606. if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
  607. pixelsv2 = temp2;
  608. } else {
  609. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
  610. }
  611. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  612. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  613. pixelssum2 = vec_add((vector unsigned short)pixelsv1,
  614. (vector unsigned short)pixelsv2);
  615. temp3 = vec_add(pixelssum1, pixelssum2);
  616. temp3 = vec_sra(temp3, vctwo);
  617. pixelssum1 = vec_add(pixelssum2, vctwo);
  618. pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
  619. if (rightside) {
  620. blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
  621. } else {
  622. blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
  623. }
  624. vec_st(blockv, 0, block);
  625. block += line_size;
  626. pixels += line_size;
  627. }
  628. }
  629. /* next one assumes that ((line_size % 8) == 0) */
  630. static void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
  631. {
  632. register int i;
  633. register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
  634. register vector unsigned char blockv, temp1, temp2;
  635. register vector unsigned short pixelssum1, pixelssum2, temp3;
  636. register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
  637. register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
  638. register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
  639. temp1 = vec_ld(0, pixels);
  640. temp2 = vec_ld(16, pixels);
  641. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
  642. if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
  643. pixelsv2 = temp2;
  644. } else {
  645. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
  646. }
  647. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  648. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  649. pixelssum1 = vec_add((vector unsigned short)pixelsv1,
  650. (vector unsigned short)pixelsv2);
  651. pixelssum1 = vec_add(pixelssum1, vcone);
  652. for (i = 0; i < h ; i++) {
  653. int rightside = ((unsigned long)block & 0x0000000F);
  654. blockv = vec_ld(0, block);
  655. temp1 = vec_ld(line_size, pixels);
  656. temp2 = vec_ld(line_size + 16, pixels);
  657. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
  658. if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
  659. pixelsv2 = temp2;
  660. } else {
  661. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
  662. }
  663. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  664. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  665. pixelssum2 = vec_add((vector unsigned short)pixelsv1,
  666. (vector unsigned short)pixelsv2);
  667. temp3 = vec_add(pixelssum1, pixelssum2);
  668. temp3 = vec_sra(temp3, vctwo);
  669. pixelssum1 = vec_add(pixelssum2, vcone);
  670. pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
  671. if (rightside) {
  672. blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
  673. } else {
  674. blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
  675. }
  676. vec_st(blockv, 0, block);
  677. block += line_size;
  678. pixels += line_size;
  679. }
  680. }
  681. /* next one assumes that ((line_size % 16) == 0) */
  682. static void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
  683. {
  684. register int i;
  685. register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
  686. register vector unsigned char blockv, temp1, temp2;
  687. register vector unsigned short temp3, temp4,
  688. pixelssum1, pixelssum2, pixelssum3, pixelssum4;
  689. register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
  690. register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
  691. temp1 = vec_ld(0, pixels);
  692. temp2 = vec_ld(16, pixels);
  693. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
  694. if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
  695. pixelsv2 = temp2;
  696. } else {
  697. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
  698. }
  699. pixelsv3 = vec_mergel(vczero, pixelsv1);
  700. pixelsv4 = vec_mergel(vczero, pixelsv2);
  701. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  702. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  703. pixelssum3 = vec_add((vector unsigned short)pixelsv3,
  704. (vector unsigned short)pixelsv4);
  705. pixelssum3 = vec_add(pixelssum3, vctwo);
  706. pixelssum1 = vec_add((vector unsigned short)pixelsv1,
  707. (vector unsigned short)pixelsv2);
  708. pixelssum1 = vec_add(pixelssum1, vctwo);
  709. for (i = 0; i < h ; i++) {
  710. blockv = vec_ld(0, block);
  711. temp1 = vec_ld(line_size, pixels);
  712. temp2 = vec_ld(line_size + 16, pixels);
  713. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
  714. if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
  715. pixelsv2 = temp2;
  716. } else {
  717. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
  718. }
  719. pixelsv3 = vec_mergel(vczero, pixelsv1);
  720. pixelsv4 = vec_mergel(vczero, pixelsv2);
  721. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  722. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  723. pixelssum4 = vec_add((vector unsigned short)pixelsv3,
  724. (vector unsigned short)pixelsv4);
  725. pixelssum2 = vec_add((vector unsigned short)pixelsv1,
  726. (vector unsigned short)pixelsv2);
  727. temp4 = vec_add(pixelssum3, pixelssum4);
  728. temp4 = vec_sra(temp4, vctwo);
  729. temp3 = vec_add(pixelssum1, pixelssum2);
  730. temp3 = vec_sra(temp3, vctwo);
  731. pixelssum3 = vec_add(pixelssum4, vctwo);
  732. pixelssum1 = vec_add(pixelssum2, vctwo);
  733. blockv = vec_packsu(temp3, temp4);
  734. vec_st(blockv, 0, block);
  735. block += line_size;
  736. pixels += line_size;
  737. }
  738. }
  739. /* next one assumes that ((line_size % 16) == 0) */
  740. static void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
  741. {
  742. register int i;
  743. register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
  744. register vector unsigned char blockv, temp1, temp2;
  745. register vector unsigned short temp3, temp4,
  746. pixelssum1, pixelssum2, pixelssum3, pixelssum4;
  747. register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
  748. register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
  749. register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
  750. temp1 = vec_ld(0, pixels);
  751. temp2 = vec_ld(16, pixels);
  752. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
  753. if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
  754. pixelsv2 = temp2;
  755. } else {
  756. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
  757. }
  758. pixelsv3 = vec_mergel(vczero, pixelsv1);
  759. pixelsv4 = vec_mergel(vczero, pixelsv2);
  760. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  761. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  762. pixelssum3 = vec_add((vector unsigned short)pixelsv3,
  763. (vector unsigned short)pixelsv4);
  764. pixelssum3 = vec_add(pixelssum3, vcone);
  765. pixelssum1 = vec_add((vector unsigned short)pixelsv1,
  766. (vector unsigned short)pixelsv2);
  767. pixelssum1 = vec_add(pixelssum1, vcone);
  768. for (i = 0; i < h ; i++) {
  769. blockv = vec_ld(0, block);
  770. temp1 = vec_ld(line_size, pixels);
  771. temp2 = vec_ld(line_size + 16, pixels);
  772. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
  773. if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
  774. pixelsv2 = temp2;
  775. } else {
  776. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
  777. }
  778. pixelsv3 = vec_mergel(vczero, pixelsv1);
  779. pixelsv4 = vec_mergel(vczero, pixelsv2);
  780. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  781. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  782. pixelssum4 = vec_add((vector unsigned short)pixelsv3,
  783. (vector unsigned short)pixelsv4);
  784. pixelssum2 = vec_add((vector unsigned short)pixelsv1,
  785. (vector unsigned short)pixelsv2);
  786. temp4 = vec_add(pixelssum3, pixelssum4);
  787. temp4 = vec_sra(temp4, vctwo);
  788. temp3 = vec_add(pixelssum1, pixelssum2);
  789. temp3 = vec_sra(temp3, vctwo);
  790. pixelssum3 = vec_add(pixelssum4, vcone);
  791. pixelssum1 = vec_add(pixelssum2, vcone);
  792. blockv = vec_packsu(temp3, temp4);
  793. vec_st(blockv, 0, block);
  794. block += line_size;
  795. pixels += line_size;
  796. }
  797. }
  798. static int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
  799. int sum;
  800. register const vector unsigned char vzero =
  801. (const vector unsigned char)vec_splat_u8(0);
  802. register vector signed short temp0, temp1, temp2, temp3, temp4,
  803. temp5, temp6, temp7;
  804. {
  805. register const vector signed short vprod1 =(const vector signed short)
  806. { 1,-1, 1,-1, 1,-1, 1,-1 };
  807. register const vector signed short vprod2 =(const vector signed short)
  808. { 1, 1,-1,-1, 1, 1,-1,-1 };
  809. register const vector signed short vprod3 =(const vector signed short)
  810. { 1, 1, 1, 1,-1,-1,-1,-1 };
  811. register const vector unsigned char perm1 = (const vector unsigned char)
  812. {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
  813. 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
  814. register const vector unsigned char perm2 = (const vector unsigned char)
  815. {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
  816. 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
  817. register const vector unsigned char perm3 = (const vector unsigned char)
  818. {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
  819. 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
  820. #define ONEITERBUTTERFLY(i, res) \
  821. { \
  822. register vector unsigned char src1, src2, srcO; \
  823. register vector unsigned char dst1, dst2, dstO; \
  824. register vector signed short srcV, dstV; \
  825. register vector signed short but0, but1, but2, op1, op2, op3; \
  826. src1 = vec_ld(stride * i, src); \
  827. src2 = vec_ld((stride * i) + 15, src); \
  828. srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
  829. dst1 = vec_ld(stride * i, dst); \
  830. dst2 = vec_ld((stride * i) + 15, dst); \
  831. dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
  832. /* promote the unsigned chars to signed shorts */ \
  833. /* we're in the 8x8 function, we only care for the first 8 */ \
  834. srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
  835. (vector signed char)srcO); \
  836. dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
  837. (vector signed char)dstO); \
  838. /* subtractions inside the first butterfly */ \
  839. but0 = vec_sub(srcV, dstV); \
  840. op1 = vec_perm(but0, but0, perm1); \
  841. but1 = vec_mladd(but0, vprod1, op1); \
  842. op2 = vec_perm(but1, but1, perm2); \
  843. but2 = vec_mladd(but1, vprod2, op2); \
  844. op3 = vec_perm(but2, but2, perm3); \
  845. res = vec_mladd(but2, vprod3, op3); \
  846. }
  847. ONEITERBUTTERFLY(0, temp0);
  848. ONEITERBUTTERFLY(1, temp1);
  849. ONEITERBUTTERFLY(2, temp2);
  850. ONEITERBUTTERFLY(3, temp3);
  851. ONEITERBUTTERFLY(4, temp4);
  852. ONEITERBUTTERFLY(5, temp5);
  853. ONEITERBUTTERFLY(6, temp6);
  854. ONEITERBUTTERFLY(7, temp7);
  855. }
  856. #undef ONEITERBUTTERFLY
  857. {
  858. register vector signed int vsum;
  859. register vector signed short line0 = vec_add(temp0, temp1);
  860. register vector signed short line1 = vec_sub(temp0, temp1);
  861. register vector signed short line2 = vec_add(temp2, temp3);
  862. register vector signed short line3 = vec_sub(temp2, temp3);
  863. register vector signed short line4 = vec_add(temp4, temp5);
  864. register vector signed short line5 = vec_sub(temp4, temp5);
  865. register vector signed short line6 = vec_add(temp6, temp7);
  866. register vector signed short line7 = vec_sub(temp6, temp7);
  867. register vector signed short line0B = vec_add(line0, line2);
  868. register vector signed short line2B = vec_sub(line0, line2);
  869. register vector signed short line1B = vec_add(line1, line3);
  870. register vector signed short line3B = vec_sub(line1, line3);
  871. register vector signed short line4B = vec_add(line4, line6);
  872. register vector signed short line6B = vec_sub(line4, line6);
  873. register vector signed short line5B = vec_add(line5, line7);
  874. register vector signed short line7B = vec_sub(line5, line7);
  875. register vector signed short line0C = vec_add(line0B, line4B);
  876. register vector signed short line4C = vec_sub(line0B, line4B);
  877. register vector signed short line1C = vec_add(line1B, line5B);
  878. register vector signed short line5C = vec_sub(line1B, line5B);
  879. register vector signed short line2C = vec_add(line2B, line6B);
  880. register vector signed short line6C = vec_sub(line2B, line6B);
  881. register vector signed short line3C = vec_add(line3B, line7B);
  882. register vector signed short line7C = vec_sub(line3B, line7B);
  883. vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
  884. vsum = vec_sum4s(vec_abs(line1C), vsum);
  885. vsum = vec_sum4s(vec_abs(line2C), vsum);
  886. vsum = vec_sum4s(vec_abs(line3C), vsum);
  887. vsum = vec_sum4s(vec_abs(line4C), vsum);
  888. vsum = vec_sum4s(vec_abs(line5C), vsum);
  889. vsum = vec_sum4s(vec_abs(line6C), vsum);
  890. vsum = vec_sum4s(vec_abs(line7C), vsum);
  891. vsum = vec_sums(vsum, (vector signed int)vzero);
  892. vsum = vec_splat(vsum, 3);
  893. vec_ste(vsum, 0, &sum);
  894. }
  895. return sum;
  896. }
  897. /*
  898. 16x8 works with 16 elements; it allows to avoid replicating loads, and
  899. give the compiler more rooms for scheduling. It's only used from
  900. inside hadamard8_diff16_altivec.
  901. Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
  902. of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
  903. by itself. The following code include hand-made registers allocation. It's not
  904. clean, but on a 7450 the resulting code is much faster (best case fall from
  905. 700+ cycles to 550).
  906. xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
  907. and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
  908. instructions...)
  909. On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
  910. xlc goes to around 660 on the regular C code...
  911. */
  912. static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
  913. int sum;
  914. register vector signed short
  915. temp0 __asm__ ("v0"),
  916. temp1 __asm__ ("v1"),
  917. temp2 __asm__ ("v2"),
  918. temp3 __asm__ ("v3"),
  919. temp4 __asm__ ("v4"),
  920. temp5 __asm__ ("v5"),
  921. temp6 __asm__ ("v6"),
  922. temp7 __asm__ ("v7");
  923. register vector signed short
  924. temp0S __asm__ ("v8"),
  925. temp1S __asm__ ("v9"),
  926. temp2S __asm__ ("v10"),
  927. temp3S __asm__ ("v11"),
  928. temp4S __asm__ ("v12"),
  929. temp5S __asm__ ("v13"),
  930. temp6S __asm__ ("v14"),
  931. temp7S __asm__ ("v15");
  932. register const vector unsigned char vzero __asm__ ("v31") =
  933. (const vector unsigned char)vec_splat_u8(0);
  934. {
  935. register const vector signed short vprod1 __asm__ ("v16") =
  936. (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 };
  937. register const vector signed short vprod2 __asm__ ("v17") =
  938. (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 };
  939. register const vector signed short vprod3 __asm__ ("v18") =
  940. (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 };
  941. register const vector unsigned char perm1 __asm__ ("v19") =
  942. (const vector unsigned char)
  943. {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
  944. 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
  945. register const vector unsigned char perm2 __asm__ ("v20") =
  946. (const vector unsigned char)
  947. {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
  948. 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
  949. register const vector unsigned char perm3 __asm__ ("v21") =
  950. (const vector unsigned char)
  951. {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
  952. 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
  953. #define ONEITERBUTTERFLY(i, res1, res2) \
  954. { \
  955. register vector unsigned char src1 __asm__ ("v22"), \
  956. src2 __asm__ ("v23"), \
  957. dst1 __asm__ ("v24"), \
  958. dst2 __asm__ ("v25"), \
  959. srcO __asm__ ("v22"), \
  960. dstO __asm__ ("v23"); \
  961. \
  962. register vector signed short srcV __asm__ ("v24"), \
  963. dstV __asm__ ("v25"), \
  964. srcW __asm__ ("v26"), \
  965. dstW __asm__ ("v27"), \
  966. but0 __asm__ ("v28"), \
  967. but0S __asm__ ("v29"), \
  968. op1 __asm__ ("v30"), \
  969. but1 __asm__ ("v22"), \
  970. op1S __asm__ ("v23"), \
  971. but1S __asm__ ("v24"), \
  972. op2 __asm__ ("v25"), \
  973. but2 __asm__ ("v26"), \
  974. op2S __asm__ ("v27"), \
  975. but2S __asm__ ("v28"), \
  976. op3 __asm__ ("v29"), \
  977. op3S __asm__ ("v30"); \
  978. \
  979. src1 = vec_ld(stride * i, src); \
  980. src2 = vec_ld((stride * i) + 16, src); \
  981. srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
  982. dst1 = vec_ld(stride * i, dst); \
  983. dst2 = vec_ld((stride * i) + 16, dst); \
  984. dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
  985. /* promote the unsigned chars to signed shorts */ \
  986. srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
  987. (vector signed char)srcO); \
  988. dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
  989. (vector signed char)dstO); \
  990. srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
  991. (vector signed char)srcO); \
  992. dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
  993. (vector signed char)dstO); \
  994. /* subtractions inside the first butterfly */ \
  995. but0 = vec_sub(srcV, dstV); \
  996. but0S = vec_sub(srcW, dstW); \
  997. op1 = vec_perm(but0, but0, perm1); \
  998. but1 = vec_mladd(but0, vprod1, op1); \
  999. op1S = vec_perm(but0S, but0S, perm1); \
  1000. but1S = vec_mladd(but0S, vprod1, op1S); \
  1001. op2 = vec_perm(but1, but1, perm2); \
  1002. but2 = vec_mladd(but1, vprod2, op2); \
  1003. op2S = vec_perm(but1S, but1S, perm2); \
  1004. but2S = vec_mladd(but1S, vprod2, op2S); \
  1005. op3 = vec_perm(but2, but2, perm3); \
  1006. res1 = vec_mladd(but2, vprod3, op3); \
  1007. op3S = vec_perm(but2S, but2S, perm3); \
  1008. res2 = vec_mladd(but2S, vprod3, op3S); \
  1009. }
  1010. ONEITERBUTTERFLY(0, temp0, temp0S);
  1011. ONEITERBUTTERFLY(1, temp1, temp1S);
  1012. ONEITERBUTTERFLY(2, temp2, temp2S);
  1013. ONEITERBUTTERFLY(3, temp3, temp3S);
  1014. ONEITERBUTTERFLY(4, temp4, temp4S);
  1015. ONEITERBUTTERFLY(5, temp5, temp5S);
  1016. ONEITERBUTTERFLY(6, temp6, temp6S);
  1017. ONEITERBUTTERFLY(7, temp7, temp7S);
  1018. }
  1019. #undef ONEITERBUTTERFLY
  1020. {
  1021. register vector signed int vsum;
  1022. register vector signed short line0S, line1S, line2S, line3S, line4S,
  1023. line5S, line6S, line7S, line0BS,line2BS,
  1024. line1BS,line3BS,line4BS,line6BS,line5BS,
  1025. line7BS,line0CS,line4CS,line1CS,line5CS,
  1026. line2CS,line6CS,line3CS,line7CS;
  1027. register vector signed short line0 = vec_add(temp0, temp1);
  1028. register vector signed short line1 = vec_sub(temp0, temp1);
  1029. register vector signed short line2 = vec_add(temp2, temp3);
  1030. register vector signed short line3 = vec_sub(temp2, temp3);
  1031. register vector signed short line4 = vec_add(temp4, temp5);
  1032. register vector signed short line5 = vec_sub(temp4, temp5);
  1033. register vector signed short line6 = vec_add(temp6, temp7);
  1034. register vector signed short line7 = vec_sub(temp6, temp7);
  1035. register vector signed short line0B = vec_add(line0, line2);
  1036. register vector signed short line2B = vec_sub(line0, line2);
  1037. register vector signed short line1B = vec_add(line1, line3);
  1038. register vector signed short line3B = vec_sub(line1, line3);
  1039. register vector signed short line4B = vec_add(line4, line6);
  1040. register vector signed short line6B = vec_sub(line4, line6);
  1041. register vector signed short line5B = vec_add(line5, line7);
  1042. register vector signed short line7B = vec_sub(line5, line7);
  1043. register vector signed short line0C = vec_add(line0B, line4B);
  1044. register vector signed short line4C = vec_sub(line0B, line4B);
  1045. register vector signed short line1C = vec_add(line1B, line5B);
  1046. register vector signed short line5C = vec_sub(line1B, line5B);
  1047. register vector signed short line2C = vec_add(line2B, line6B);
  1048. register vector signed short line6C = vec_sub(line2B, line6B);
  1049. register vector signed short line3C = vec_add(line3B, line7B);
  1050. register vector signed short line7C = vec_sub(line3B, line7B);
  1051. vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
  1052. vsum = vec_sum4s(vec_abs(line1C), vsum);
  1053. vsum = vec_sum4s(vec_abs(line2C), vsum);
  1054. vsum = vec_sum4s(vec_abs(line3C), vsum);
  1055. vsum = vec_sum4s(vec_abs(line4C), vsum);
  1056. vsum = vec_sum4s(vec_abs(line5C), vsum);
  1057. vsum = vec_sum4s(vec_abs(line6C), vsum);
  1058. vsum = vec_sum4s(vec_abs(line7C), vsum);
  1059. line0S = vec_add(temp0S, temp1S);
  1060. line1S = vec_sub(temp0S, temp1S);
  1061. line2S = vec_add(temp2S, temp3S);
  1062. line3S = vec_sub(temp2S, temp3S);
  1063. line4S = vec_add(temp4S, temp5S);
  1064. line5S = vec_sub(temp4S, temp5S);
  1065. line6S = vec_add(temp6S, temp7S);
  1066. line7S = vec_sub(temp6S, temp7S);
  1067. line0BS = vec_add(line0S, line2S);
  1068. line2BS = vec_sub(line0S, line2S);
  1069. line1BS = vec_add(line1S, line3S);
  1070. line3BS = vec_sub(line1S, line3S);
  1071. line4BS = vec_add(line4S, line6S);
  1072. line6BS = vec_sub(line4S, line6S);
  1073. line5BS = vec_add(line5S, line7S);
  1074. line7BS = vec_sub(line5S, line7S);
  1075. line0CS = vec_add(line0BS, line4BS);
  1076. line4CS = vec_sub(line0BS, line4BS);
  1077. line1CS = vec_add(line1BS, line5BS);
  1078. line5CS = vec_sub(line1BS, line5BS);
  1079. line2CS = vec_add(line2BS, line6BS);
  1080. line6CS = vec_sub(line2BS, line6BS);
  1081. line3CS = vec_add(line3BS, line7BS);
  1082. line7CS = vec_sub(line3BS, line7BS);
  1083. vsum = vec_sum4s(vec_abs(line0CS), vsum);
  1084. vsum = vec_sum4s(vec_abs(line1CS), vsum);
  1085. vsum = vec_sum4s(vec_abs(line2CS), vsum);
  1086. vsum = vec_sum4s(vec_abs(line3CS), vsum);
  1087. vsum = vec_sum4s(vec_abs(line4CS), vsum);
  1088. vsum = vec_sum4s(vec_abs(line5CS), vsum);
  1089. vsum = vec_sum4s(vec_abs(line6CS), vsum);
  1090. vsum = vec_sum4s(vec_abs(line7CS), vsum);
  1091. vsum = vec_sums(vsum, (vector signed int)vzero);
  1092. vsum = vec_splat(vsum, 3);
  1093. vec_ste(vsum, 0, &sum);
  1094. }
  1095. return sum;
  1096. }
  1097. static int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
  1098. int score;
  1099. score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
  1100. if (h==16) {
  1101. dst += 8*stride;
  1102. src += 8*stride;
  1103. score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
  1104. }
  1105. return score;
  1106. }
  1107. /* next one assumes that ((line_size % 8) == 0) */
  1108. static void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
  1109. {
  1110. register int i;
  1111. register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
  1112. register vector unsigned char blockv, temp1, temp2, blocktemp;
  1113. register vector unsigned short pixelssum1, pixelssum2, temp3;
  1114. register const vector unsigned char vczero = (const vector unsigned char)
  1115. vec_splat_u8(0);
  1116. register const vector unsigned short vctwo = (const vector unsigned short)
  1117. vec_splat_u16(2);
  1118. temp1 = vec_ld(0, pixels);
  1119. temp2 = vec_ld(16, pixels);
  1120. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
  1121. if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
  1122. pixelsv2 = temp2;
  1123. } else {
  1124. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
  1125. }
  1126. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  1127. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  1128. pixelssum1 = vec_add((vector unsigned short)pixelsv1,
  1129. (vector unsigned short)pixelsv2);
  1130. pixelssum1 = vec_add(pixelssum1, vctwo);
  1131. for (i = 0; i < h ; i++) {
  1132. int rightside = ((unsigned long)block & 0x0000000F);
  1133. blockv = vec_ld(0, block);
  1134. temp1 = vec_ld(line_size, pixels);
  1135. temp2 = vec_ld(line_size + 16, pixels);
  1136. pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
  1137. if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
  1138. pixelsv2 = temp2;
  1139. } else {
  1140. pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
  1141. }
  1142. pixelsv1 = vec_mergeh(vczero, pixelsv1);
  1143. pixelsv2 = vec_mergeh(vczero, pixelsv2);
  1144. pixelssum2 = vec_add((vector unsigned short)pixelsv1,
  1145. (vector unsigned short)pixelsv2);
  1146. temp3 = vec_add(pixelssum1, pixelssum2);
  1147. temp3 = vec_sra(temp3, vctwo);
  1148. pixelssum1 = vec_add(pixelssum2, vctwo);
  1149. pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
  1150. if (rightside) {
  1151. blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
  1152. } else {
  1153. blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
  1154. }
  1155. blockv = vec_avg(blocktemp, blockv);
  1156. vec_st(blockv, 0, block);
  1157. block += line_size;
  1158. pixels += line_size;
  1159. }
  1160. }
  1161. av_cold void ff_dsputil_init_altivec(DSPContext *c, AVCodecContext *avctx)
  1162. {
  1163. const int high_bit_depth = avctx->bits_per_raw_sample > 8;
  1164. c->pix_abs[0][1] = sad16_x2_altivec;
  1165. c->pix_abs[0][2] = sad16_y2_altivec;
  1166. c->pix_abs[0][3] = sad16_xy2_altivec;
  1167. c->pix_abs[0][0] = sad16_altivec;
  1168. c->pix_abs[1][0] = sad8_altivec;
  1169. c->sad[0]= sad16_altivec;
  1170. c->sad[1]= sad8_altivec;
  1171. c->pix_norm1 = pix_norm1_altivec;
  1172. c->sse[1]= sse8_altivec;
  1173. c->sse[0]= sse16_altivec;
  1174. c->pix_sum = pix_sum_altivec;
  1175. c->diff_pixels = diff_pixels_altivec;
  1176. c->add_bytes= add_bytes_altivec;
  1177. if (!high_bit_depth) {
  1178. c->get_pixels = get_pixels_altivec;
  1179. c->clear_block = clear_block_altivec;
  1180. c->put_pixels_tab[0][0] = ff_put_pixels16_altivec;
  1181. /* the two functions do the same thing, so use the same code */
  1182. c->put_no_rnd_pixels_tab[0][0] = ff_put_pixels16_altivec;
  1183. c->avg_pixels_tab[0][0] = ff_avg_pixels16_altivec;
  1184. c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
  1185. c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
  1186. c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
  1187. c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
  1188. c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
  1189. c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
  1190. }
  1191. c->hadamard8_diff[0] = hadamard8_diff16_altivec;
  1192. c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
  1193. }