|
- /*
- * Copyright (c) 2013 Clément Bœsch
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- /**
- * @file
- * 3D Lookup table filter
- */
-
- #include "libavutil/opt.h"
- #include "libavutil/file.h"
- #include "libavutil/intreadwrite.h"
- #include "libavutil/avassert.h"
- #include "libavutil/pixdesc.h"
- #include "libavutil/avstring.h"
- #include "avfilter.h"
- #include "drawutils.h"
- #include "formats.h"
- #include "framesync.h"
- #include "internal.h"
- #include "video.h"
-
- #define R 0
- #define G 1
- #define B 2
- #define A 3
-
- enum interp_mode {
- INTERPOLATE_NEAREST,
- INTERPOLATE_TRILINEAR,
- INTERPOLATE_TETRAHEDRAL,
- NB_INTERP_MODE
- };
-
- struct rgbvec {
- float r, g, b;
- };
-
- /* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT
- * of 512x512 (64x64x64) */
- #define MAX_LEVEL 64
-
- typedef struct LUT3DContext {
- const AVClass *class;
- int interpolation; ///<interp_mode
- char *file;
- uint8_t rgba_map[4];
- int step;
- avfilter_action_func *interp;
- struct rgbvec lut[MAX_LEVEL][MAX_LEVEL][MAX_LEVEL];
- int lutsize;
- #if CONFIG_HALDCLUT_FILTER
- uint8_t clut_rgba_map[4];
- int clut_step;
- int clut_is16bit;
- int clut_width;
- FFFrameSync fs;
- #endif
- } LUT3DContext;
-
- typedef struct ThreadData {
- AVFrame *in, *out;
- } ThreadData;
-
- #define OFFSET(x) offsetof(LUT3DContext, x)
- #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
- #define COMMON_OPTIONS \
- { "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, \
- { "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
- { "trilinear", "interpolate values using the 8 points defining a cube", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TRILINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
- { "tetrahedral", "interpolate values using a tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
- { NULL }
-
- static inline float lerpf(float v0, float v1, float f)
- {
- return v0 + (v1 - v0) * f;
- }
-
- static inline struct rgbvec lerp(const struct rgbvec *v0, const struct rgbvec *v1, float f)
- {
- struct rgbvec v = {
- lerpf(v0->r, v1->r, f), lerpf(v0->g, v1->g, f), lerpf(v0->b, v1->b, f)
- };
- return v;
- }
-
- #define NEAR(x) ((int)((x) + .5))
- #define PREV(x) ((int)(x))
- #define NEXT(x) (FFMIN((int)(x) + 1, lut3d->lutsize - 1))
-
- /**
- * Get the nearest defined point
- */
- static inline struct rgbvec interp_nearest(const LUT3DContext *lut3d,
- const struct rgbvec *s)
- {
- return lut3d->lut[NEAR(s->r)][NEAR(s->g)][NEAR(s->b)];
- }
-
- /**
- * Interpolate using the 8 vertices of a cube
- * @see https://en.wikipedia.org/wiki/Trilinear_interpolation
- */
- static inline struct rgbvec interp_trilinear(const LUT3DContext *lut3d,
- const struct rgbvec *s)
- {
- const int prev[] = {PREV(s->r), PREV(s->g), PREV(s->b)};
- const int next[] = {NEXT(s->r), NEXT(s->g), NEXT(s->b)};
- const struct rgbvec d = {s->r - prev[0], s->g - prev[1], s->b - prev[2]};
- const struct rgbvec c000 = lut3d->lut[prev[0]][prev[1]][prev[2]];
- const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
- const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
- const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
- const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
- const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
- const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
- const struct rgbvec c111 = lut3d->lut[next[0]][next[1]][next[2]];
- const struct rgbvec c00 = lerp(&c000, &c100, d.r);
- const struct rgbvec c10 = lerp(&c010, &c110, d.r);
- const struct rgbvec c01 = lerp(&c001, &c101, d.r);
- const struct rgbvec c11 = lerp(&c011, &c111, d.r);
- const struct rgbvec c0 = lerp(&c00, &c10, d.g);
- const struct rgbvec c1 = lerp(&c01, &c11, d.g);
- const struct rgbvec c = lerp(&c0, &c1, d.b);
- return c;
- }
-
- /**
- * Tetrahedral interpolation. Based on code found in Truelight Software Library paper.
- * @see http://www.filmlight.ltd.uk/pdf/whitepapers/FL-TL-TN-0057-SoftwareLib.pdf
- */
- static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
- const struct rgbvec *s)
- {
- const int prev[] = {PREV(s->r), PREV(s->g), PREV(s->b)};
- const int next[] = {NEXT(s->r), NEXT(s->g), NEXT(s->b)};
- const struct rgbvec d = {s->r - prev[0], s->g - prev[1], s->b - prev[2]};
- const struct rgbvec c000 = lut3d->lut[prev[0]][prev[1]][prev[2]];
- const struct rgbvec c111 = lut3d->lut[next[0]][next[1]][next[2]];
- struct rgbvec c;
- if (d.r > d.g) {
- if (d.g > d.b) {
- const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
- const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
- c.r = (1-d.r) * c000.r + (d.r-d.g) * c100.r + (d.g-d.b) * c110.r + (d.b) * c111.r;
- c.g = (1-d.r) * c000.g + (d.r-d.g) * c100.g + (d.g-d.b) * c110.g + (d.b) * c111.g;
- c.b = (1-d.r) * c000.b + (d.r-d.g) * c100.b + (d.g-d.b) * c110.b + (d.b) * c111.b;
- } else if (d.r > d.b) {
- const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
- const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
- c.r = (1-d.r) * c000.r + (d.r-d.b) * c100.r + (d.b-d.g) * c101.r + (d.g) * c111.r;
- c.g = (1-d.r) * c000.g + (d.r-d.b) * c100.g + (d.b-d.g) * c101.g + (d.g) * c111.g;
- c.b = (1-d.r) * c000.b + (d.r-d.b) * c100.b + (d.b-d.g) * c101.b + (d.g) * c111.b;
- } else {
- const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
- const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
- c.r = (1-d.b) * c000.r + (d.b-d.r) * c001.r + (d.r-d.g) * c101.r + (d.g) * c111.r;
- c.g = (1-d.b) * c000.g + (d.b-d.r) * c001.g + (d.r-d.g) * c101.g + (d.g) * c111.g;
- c.b = (1-d.b) * c000.b + (d.b-d.r) * c001.b + (d.r-d.g) * c101.b + (d.g) * c111.b;
- }
- } else {
- if (d.b > d.g) {
- const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
- const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
- c.r = (1-d.b) * c000.r + (d.b-d.g) * c001.r + (d.g-d.r) * c011.r + (d.r) * c111.r;
- c.g = (1-d.b) * c000.g + (d.b-d.g) * c001.g + (d.g-d.r) * c011.g + (d.r) * c111.g;
- c.b = (1-d.b) * c000.b + (d.b-d.g) * c001.b + (d.g-d.r) * c011.b + (d.r) * c111.b;
- } else if (d.b > d.r) {
- const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
- const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
- c.r = (1-d.g) * c000.r + (d.g-d.b) * c010.r + (d.b-d.r) * c011.r + (d.r) * c111.r;
- c.g = (1-d.g) * c000.g + (d.g-d.b) * c010.g + (d.b-d.r) * c011.g + (d.r) * c111.g;
- c.b = (1-d.g) * c000.b + (d.g-d.b) * c010.b + (d.b-d.r) * c011.b + (d.r) * c111.b;
- } else {
- const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
- const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
- c.r = (1-d.g) * c000.r + (d.g-d.r) * c010.r + (d.r-d.b) * c110.r + (d.b) * c111.r;
- c.g = (1-d.g) * c000.g + (d.g-d.r) * c010.g + (d.r-d.b) * c110.g + (d.b) * c111.g;
- c.b = (1-d.g) * c000.b + (d.g-d.r) * c010.b + (d.r-d.b) * c110.b + (d.b) * c111.b;
- }
- }
- return c;
- }
-
- #define DEFINE_INTERP_FUNC(name, nbits) \
- static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
- { \
- int x, y; \
- const LUT3DContext *lut3d = ctx->priv; \
- const ThreadData *td = arg; \
- const AVFrame *in = td->in; \
- const AVFrame *out = td->out; \
- const int direct = out == in; \
- const int step = lut3d->step; \
- const uint8_t r = lut3d->rgba_map[R]; \
- const uint8_t g = lut3d->rgba_map[G]; \
- const uint8_t b = lut3d->rgba_map[B]; \
- const uint8_t a = lut3d->rgba_map[A]; \
- const int slice_start = (in->height * jobnr ) / nb_jobs; \
- const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
- uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \
- const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0]; \
- const float scale = (1. / ((1<<nbits) - 1)) * (lut3d->lutsize - 1); \
- \
- for (y = slice_start; y < slice_end; y++) { \
- uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \
- const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \
- for (x = 0; x < in->width * step; x += step) { \
- const struct rgbvec scaled_rgb = {src[x + r] * scale, \
- src[x + g] * scale, \
- src[x + b] * scale}; \
- struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
- dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<<nbits) - 1)); \
- dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<<nbits) - 1)); \
- dst[x + b] = av_clip_uint##nbits(vec.b * (float)((1<<nbits) - 1)); \
- if (!direct && step == 4) \
- dst[x + a] = src[x + a]; \
- } \
- dstrow += out->linesize[0]; \
- srcrow += in ->linesize[0]; \
- } \
- return 0; \
- }
-
- DEFINE_INTERP_FUNC(nearest, 8)
- DEFINE_INTERP_FUNC(trilinear, 8)
- DEFINE_INTERP_FUNC(tetrahedral, 8)
-
- DEFINE_INTERP_FUNC(nearest, 16)
- DEFINE_INTERP_FUNC(trilinear, 16)
- DEFINE_INTERP_FUNC(tetrahedral, 16)
-
- #define MAX_LINE_SIZE 512
-
- static int skip_line(const char *p)
- {
- while (*p && av_isspace(*p))
- p++;
- return !*p || *p == '#';
- }
-
- #define NEXT_LINE(loop_cond) do { \
- if (!fgets(line, sizeof(line), f)) { \
- av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
- return AVERROR_INVALIDDATA; \
- } \
- } while (loop_cond)
-
- /* Basically r g and b float values on each line, with a facultative 3DLUTSIZE
- * directive; seems to be generated by Davinci */
- static int parse_dat(AVFilterContext *ctx, FILE *f)
- {
- LUT3DContext *lut3d = ctx->priv;
- char line[MAX_LINE_SIZE];
- int i, j, k, size;
-
- lut3d->lutsize = size = 33;
-
- NEXT_LINE(skip_line(line));
- if (!strncmp(line, "3DLUTSIZE ", 10)) {
- size = strtol(line + 10, NULL, 0);
- if (size < 2 || size > MAX_LEVEL) {
- av_log(ctx, AV_LOG_ERROR, "Too large or invalid 3D LUT size\n");
- return AVERROR(EINVAL);
- }
- lut3d->lutsize = size;
- NEXT_LINE(skip_line(line));
- }
- for (k = 0; k < size; k++) {
- for (j = 0; j < size; j++) {
- for (i = 0; i < size; i++) {
- struct rgbvec *vec = &lut3d->lut[k][j][i];
- if (k != 0 || j != 0 || i != 0)
- NEXT_LINE(skip_line(line));
- if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
- return AVERROR_INVALIDDATA;
- }
- }
- }
- return 0;
- }
-
- /* Iridas format */
- static int parse_cube(AVFilterContext *ctx, FILE *f)
- {
- LUT3DContext *lut3d = ctx->priv;
- char line[MAX_LINE_SIZE];
- float min[3] = {0.0, 0.0, 0.0};
- float max[3] = {1.0, 1.0, 1.0};
-
- while (fgets(line, sizeof(line), f)) {
- if (!strncmp(line, "LUT_3D_SIZE ", 12)) {
- int i, j, k;
- const int size = strtol(line + 12, NULL, 0);
-
- if (size < 2 || size > MAX_LEVEL) {
- av_log(ctx, AV_LOG_ERROR, "Too large or invalid 3D LUT size\n");
- return AVERROR(EINVAL);
- }
- lut3d->lutsize = size;
- for (k = 0; k < size; k++) {
- for (j = 0; j < size; j++) {
- for (i = 0; i < size; i++) {
- struct rgbvec *vec = &lut3d->lut[i][j][k];
-
- do {
- try_again:
- NEXT_LINE(0);
- if (!strncmp(line, "DOMAIN_", 7)) {
- float *vals = NULL;
- if (!strncmp(line + 7, "MIN ", 4)) vals = min;
- else if (!strncmp(line + 7, "MAX ", 4)) vals = max;
- if (!vals)
- return AVERROR_INVALIDDATA;
- sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
- av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n",
- min[0], min[1], min[2], max[0], max[1], max[2]);
- goto try_again;
- }
- } while (skip_line(line));
- if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
- return AVERROR_INVALIDDATA;
- vec->r *= max[0] - min[0];
- vec->g *= max[1] - min[1];
- vec->b *= max[2] - min[2];
- }
- }
- }
- break;
- }
- }
- return 0;
- }
-
- /* Assume 17x17x17 LUT with a 16-bit depth
- * FIXME: it seems there are various 3dl formats */
- static int parse_3dl(AVFilterContext *ctx, FILE *f)
- {
- char line[MAX_LINE_SIZE];
- LUT3DContext *lut3d = ctx->priv;
- int i, j, k;
- const int size = 17;
- const float scale = 16*16*16;
-
- lut3d->lutsize = size;
- NEXT_LINE(skip_line(line));
- for (k = 0; k < size; k++) {
- for (j = 0; j < size; j++) {
- for (i = 0; i < size; i++) {
- int r, g, b;
- struct rgbvec *vec = &lut3d->lut[k][j][i];
-
- NEXT_LINE(skip_line(line));
- if (sscanf(line, "%d %d %d", &r, &g, &b) != 3)
- return AVERROR_INVALIDDATA;
- vec->r = r / scale;
- vec->g = g / scale;
- vec->b = b / scale;
- }
- }
- }
- return 0;
- }
-
- /* Pandora format */
- static int parse_m3d(AVFilterContext *ctx, FILE *f)
- {
- LUT3DContext *lut3d = ctx->priv;
- float scale;
- int i, j, k, size, in = -1, out = -1;
- char line[MAX_LINE_SIZE];
- uint8_t rgb_map[3] = {0, 1, 2};
-
- while (fgets(line, sizeof(line), f)) {
- if (!strncmp(line, "in", 2)) in = strtol(line + 2, NULL, 0);
- else if (!strncmp(line, "out", 3)) out = strtol(line + 3, NULL, 0);
- else if (!strncmp(line, "values", 6)) {
- const char *p = line + 6;
- #define SET_COLOR(id) do { \
- while (av_isspace(*p)) \
- p++; \
- switch (*p) { \
- case 'r': rgb_map[id] = 0; break; \
- case 'g': rgb_map[id] = 1; break; \
- case 'b': rgb_map[id] = 2; break; \
- } \
- while (*p && !av_isspace(*p)) \
- p++; \
- } while (0)
- SET_COLOR(0);
- SET_COLOR(1);
- SET_COLOR(2);
- break;
- }
- }
-
- if (in == -1 || out == -1) {
- av_log(ctx, AV_LOG_ERROR, "in and out must be defined\n");
- return AVERROR_INVALIDDATA;
- }
- if (in < 2 || out < 2 ||
- in > MAX_LEVEL*MAX_LEVEL*MAX_LEVEL ||
- out > MAX_LEVEL*MAX_LEVEL*MAX_LEVEL) {
- av_log(ctx, AV_LOG_ERROR, "invalid in (%d) or out (%d)\n", in, out);
- return AVERROR_INVALIDDATA;
- }
- for (size = 1; size*size*size < in; size++);
- lut3d->lutsize = size;
- scale = 1. / (out - 1);
-
- for (k = 0; k < size; k++) {
- for (j = 0; j < size; j++) {
- for (i = 0; i < size; i++) {
- struct rgbvec *vec = &lut3d->lut[k][j][i];
- float val[3];
-
- NEXT_LINE(0);
- if (sscanf(line, "%f %f %f", val, val + 1, val + 2) != 3)
- return AVERROR_INVALIDDATA;
- vec->r = val[rgb_map[0]] * scale;
- vec->g = val[rgb_map[1]] * scale;
- vec->b = val[rgb_map[2]] * scale;
- }
- }
- }
- return 0;
- }
-
- static void set_identity_matrix(LUT3DContext *lut3d, int size)
- {
- int i, j, k;
- const float c = 1. / (size - 1);
-
- lut3d->lutsize = size;
- for (k = 0; k < size; k++) {
- for (j = 0; j < size; j++) {
- for (i = 0; i < size; i++) {
- struct rgbvec *vec = &lut3d->lut[k][j][i];
- vec->r = k * c;
- vec->g = j * c;
- vec->b = i * c;
- }
- }
- }
- }
-
- static int query_formats(AVFilterContext *ctx)
- {
- static const enum AVPixelFormat pix_fmts[] = {
- AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
- AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA,
- AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR,
- AV_PIX_FMT_0RGB, AV_PIX_FMT_0BGR,
- AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0,
- AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48,
- AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
- AV_PIX_FMT_NONE
- };
- AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
- if (!fmts_list)
- return AVERROR(ENOMEM);
- return ff_set_common_formats(ctx, fmts_list);
- }
-
- static int config_input(AVFilterLink *inlink)
- {
- int is16bit = 0;
- LUT3DContext *lut3d = inlink->dst->priv;
- const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
-
- switch (inlink->format) {
- case AV_PIX_FMT_RGB48:
- case AV_PIX_FMT_BGR48:
- case AV_PIX_FMT_RGBA64:
- case AV_PIX_FMT_BGRA64:
- is16bit = 1;
- }
-
- ff_fill_rgba_map(lut3d->rgba_map, inlink->format);
- lut3d->step = av_get_padded_bits_per_pixel(desc) >> (3 + is16bit);
-
- #define SET_FUNC(name) do { \
- if (is16bit) lut3d->interp = interp_16_##name; \
- else lut3d->interp = interp_8_##name; \
- } while (0)
-
- switch (lut3d->interpolation) {
- case INTERPOLATE_NEAREST: SET_FUNC(nearest); break;
- case INTERPOLATE_TRILINEAR: SET_FUNC(trilinear); break;
- case INTERPOLATE_TETRAHEDRAL: SET_FUNC(tetrahedral); break;
- default:
- av_assert0(0);
- }
-
- return 0;
- }
-
- static AVFrame *apply_lut(AVFilterLink *inlink, AVFrame *in)
- {
- AVFilterContext *ctx = inlink->dst;
- LUT3DContext *lut3d = ctx->priv;
- AVFilterLink *outlink = inlink->dst->outputs[0];
- AVFrame *out;
- ThreadData td;
-
- if (av_frame_is_writable(in)) {
- out = in;
- } else {
- out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
- if (!out) {
- av_frame_free(&in);
- return NULL;
- }
- av_frame_copy_props(out, in);
- }
-
- td.in = in;
- td.out = out;
- ctx->internal->execute(ctx, lut3d->interp, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
-
- if (out != in)
- av_frame_free(&in);
-
- return out;
- }
-
- static int filter_frame(AVFilterLink *inlink, AVFrame *in)
- {
- AVFilterLink *outlink = inlink->dst->outputs[0];
- AVFrame *out = apply_lut(inlink, in);
- if (!out)
- return AVERROR(ENOMEM);
- return ff_filter_frame(outlink, out);
- }
-
- #if CONFIG_LUT3D_FILTER
- static const AVOption lut3d_options[] = {
- { "file", "set 3D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS },
- COMMON_OPTIONS
- };
-
- AVFILTER_DEFINE_CLASS(lut3d);
-
- static av_cold int lut3d_init(AVFilterContext *ctx)
- {
- int ret;
- FILE *f;
- const char *ext;
- LUT3DContext *lut3d = ctx->priv;
-
- if (!lut3d->file) {
- set_identity_matrix(lut3d, 32);
- return 0;
- }
-
- f = fopen(lut3d->file, "r");
- if (!f) {
- ret = AVERROR(errno);
- av_log(ctx, AV_LOG_ERROR, "%s: %s\n", lut3d->file, av_err2str(ret));
- return ret;
- }
-
- ext = strrchr(lut3d->file, '.');
- if (!ext) {
- av_log(ctx, AV_LOG_ERROR, "Unable to guess the format from the extension\n");
- ret = AVERROR_INVALIDDATA;
- goto end;
- }
- ext++;
-
- if (!av_strcasecmp(ext, "dat")) {
- ret = parse_dat(ctx, f);
- } else if (!av_strcasecmp(ext, "3dl")) {
- ret = parse_3dl(ctx, f);
- } else if (!av_strcasecmp(ext, "cube")) {
- ret = parse_cube(ctx, f);
- } else if (!av_strcasecmp(ext, "m3d")) {
- ret = parse_m3d(ctx, f);
- } else {
- av_log(ctx, AV_LOG_ERROR, "Unrecognized '.%s' file type\n", ext);
- ret = AVERROR(EINVAL);
- }
-
- if (!ret && !lut3d->lutsize) {
- av_log(ctx, AV_LOG_ERROR, "3D LUT is empty\n");
- ret = AVERROR_INVALIDDATA;
- }
-
- end:
- fclose(f);
- return ret;
- }
-
- static const AVFilterPad lut3d_inputs[] = {
- {
- .name = "default",
- .type = AVMEDIA_TYPE_VIDEO,
- .filter_frame = filter_frame,
- .config_props = config_input,
- },
- { NULL }
- };
-
- static const AVFilterPad lut3d_outputs[] = {
- {
- .name = "default",
- .type = AVMEDIA_TYPE_VIDEO,
- },
- { NULL }
- };
-
- AVFilter ff_vf_lut3d = {
- .name = "lut3d",
- .description = NULL_IF_CONFIG_SMALL("Adjust colors using a 3D LUT."),
- .priv_size = sizeof(LUT3DContext),
- .init = lut3d_init,
- .query_formats = query_formats,
- .inputs = lut3d_inputs,
- .outputs = lut3d_outputs,
- .priv_class = &lut3d_class,
- .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
- };
- #endif
-
- #if CONFIG_HALDCLUT_FILTER
-
- static void update_clut(LUT3DContext *lut3d, const AVFrame *frame)
- {
- const uint8_t *data = frame->data[0];
- const int linesize = frame->linesize[0];
- const int w = lut3d->clut_width;
- const int step = lut3d->clut_step;
- const uint8_t *rgba_map = lut3d->clut_rgba_map;
- const int level = lut3d->lutsize;
-
- #define LOAD_CLUT(nbits) do { \
- int i, j, k, x = 0, y = 0; \
- \
- for (k = 0; k < level; k++) { \
- for (j = 0; j < level; j++) { \
- for (i = 0; i < level; i++) { \
- const uint##nbits##_t *src = (const uint##nbits##_t *) \
- (data + y*linesize + x*step); \
- struct rgbvec *vec = &lut3d->lut[i][j][k]; \
- vec->r = src[rgba_map[0]] / (float)((1<<(nbits)) - 1); \
- vec->g = src[rgba_map[1]] / (float)((1<<(nbits)) - 1); \
- vec->b = src[rgba_map[2]] / (float)((1<<(nbits)) - 1); \
- if (++x == w) { \
- x = 0; \
- y++; \
- } \
- } \
- } \
- } \
- } while (0)
-
- if (!lut3d->clut_is16bit) LOAD_CLUT(8);
- else LOAD_CLUT(16);
- }
-
-
- static int config_output(AVFilterLink *outlink)
- {
- AVFilterContext *ctx = outlink->src;
- LUT3DContext *lut3d = ctx->priv;
- int ret;
-
- ret = ff_framesync_init_dualinput(&lut3d->fs, ctx);
- if (ret < 0)
- return ret;
- outlink->w = ctx->inputs[0]->w;
- outlink->h = ctx->inputs[0]->h;
- outlink->time_base = ctx->inputs[0]->time_base;
- if ((ret = ff_framesync_configure(&lut3d->fs)) < 0)
- return ret;
- return 0;
- }
-
- static int activate(AVFilterContext *ctx)
- {
- LUT3DContext *s = ctx->priv;
- return ff_framesync_activate(&s->fs);
- }
-
- static int config_clut(AVFilterLink *inlink)
- {
- int size, level, w, h;
- AVFilterContext *ctx = inlink->dst;
- LUT3DContext *lut3d = ctx->priv;
- const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
-
- av_assert0(desc);
-
- lut3d->clut_is16bit = 0;
- switch (inlink->format) {
- case AV_PIX_FMT_RGB48:
- case AV_PIX_FMT_BGR48:
- case AV_PIX_FMT_RGBA64:
- case AV_PIX_FMT_BGRA64:
- lut3d->clut_is16bit = 1;
- }
-
- lut3d->clut_step = av_get_padded_bits_per_pixel(desc) >> 3;
- ff_fill_rgba_map(lut3d->clut_rgba_map, inlink->format);
-
- if (inlink->w > inlink->h)
- av_log(ctx, AV_LOG_INFO, "Padding on the right (%dpx) of the "
- "Hald CLUT will be ignored\n", inlink->w - inlink->h);
- else if (inlink->w < inlink->h)
- av_log(ctx, AV_LOG_INFO, "Padding at the bottom (%dpx) of the "
- "Hald CLUT will be ignored\n", inlink->h - inlink->w);
- lut3d->clut_width = w = h = FFMIN(inlink->w, inlink->h);
-
- for (level = 1; level*level*level < w; level++);
- size = level*level*level;
- if (size != w) {
- av_log(ctx, AV_LOG_WARNING, "The Hald CLUT width does not match the level\n");
- return AVERROR_INVALIDDATA;
- }
- av_assert0(w == h && w == size);
- level *= level;
- if (level > MAX_LEVEL) {
- const int max_clut_level = sqrt(MAX_LEVEL);
- const int max_clut_size = max_clut_level*max_clut_level*max_clut_level;
- av_log(ctx, AV_LOG_ERROR, "Too large Hald CLUT "
- "(maximum level is %d, or %dx%d CLUT)\n",
- max_clut_level, max_clut_size, max_clut_size);
- return AVERROR(EINVAL);
- }
- lut3d->lutsize = level;
-
- return 0;
- }
-
- static int update_apply_clut(FFFrameSync *fs)
- {
- AVFilterContext *ctx = fs->parent;
- AVFilterLink *inlink = ctx->inputs[0];
- AVFrame *master, *second, *out;
- int ret;
-
- ret = ff_framesync_dualinput_get(fs, &master, &second);
- if (ret < 0)
- return ret;
- if (!second)
- return ff_filter_frame(ctx->outputs[0], master);
- update_clut(ctx->priv, second);
- out = apply_lut(inlink, master);
- return ff_filter_frame(ctx->outputs[0], out);
- }
-
- static av_cold int haldclut_init(AVFilterContext *ctx)
- {
- LUT3DContext *lut3d = ctx->priv;
- lut3d->fs.on_event = update_apply_clut;
- return 0;
- }
-
- static av_cold void haldclut_uninit(AVFilterContext *ctx)
- {
- LUT3DContext *lut3d = ctx->priv;
- ff_framesync_uninit(&lut3d->fs);
- }
-
- static const AVOption haldclut_options[] = {
- COMMON_OPTIONS
- };
-
- FRAMESYNC_DEFINE_CLASS(haldclut, LUT3DContext, fs);
-
- static const AVFilterPad haldclut_inputs[] = {
- {
- .name = "main",
- .type = AVMEDIA_TYPE_VIDEO,
- .config_props = config_input,
- },{
- .name = "clut",
- .type = AVMEDIA_TYPE_VIDEO,
- .config_props = config_clut,
- },
- { NULL }
- };
-
- static const AVFilterPad haldclut_outputs[] = {
- {
- .name = "default",
- .type = AVMEDIA_TYPE_VIDEO,
- .config_props = config_output,
- },
- { NULL }
- };
-
- AVFilter ff_vf_haldclut = {
- .name = "haldclut",
- .description = NULL_IF_CONFIG_SMALL("Adjust colors using a Hald CLUT."),
- .priv_size = sizeof(LUT3DContext),
- .preinit = haldclut_framesync_preinit,
- .init = haldclut_init,
- .uninit = haldclut_uninit,
- .query_formats = query_formats,
- .activate = activate,
- .inputs = haldclut_inputs,
- .outputs = haldclut_outputs,
- .priv_class = &haldclut_class,
- .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
- };
- #endif
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