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  1. /*
  2. * This file is part of Libav.
  3. *
  4. * Libav is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Lesser General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2.1 of the License, or (at your option) any later version.
  8. *
  9. * Libav is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Lesser General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Lesser General Public
  15. * License along with Libav; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. #include <stdint.h>
  19. #include "config.h"
  20. #include "libavutil/attributes.h"
  21. #include "libavutil/cpu.h"
  22. #include "libavutil/x86/cpu.h"
  23. #include "libavcodec/h264chroma.h"
  24. void ff_put_h264_chroma_mc8_rnd_mmx (uint8_t *dst, uint8_t *src,
  25. int stride, int h, int x, int y);
  26. void ff_avg_h264_chroma_mc8_rnd_mmxext(uint8_t *dst, uint8_t *src,
  27. int stride, int h, int x, int y);
  28. void ff_avg_h264_chroma_mc8_rnd_3dnow(uint8_t *dst, uint8_t *src,
  29. int stride, int h, int x, int y);
  30. void ff_put_h264_chroma_mc4_mmx (uint8_t *dst, uint8_t *src,
  31. int stride, int h, int x, int y);
  32. void ff_avg_h264_chroma_mc4_mmxext (uint8_t *dst, uint8_t *src,
  33. int stride, int h, int x, int y);
  34. void ff_avg_h264_chroma_mc4_3dnow (uint8_t *dst, uint8_t *src,
  35. int stride, int h, int x, int y);
  36. void ff_put_h264_chroma_mc2_mmxext (uint8_t *dst, uint8_t *src,
  37. int stride, int h, int x, int y);
  38. void ff_avg_h264_chroma_mc2_mmxext (uint8_t *dst, uint8_t *src,
  39. int stride, int h, int x, int y);
  40. void ff_put_h264_chroma_mc8_rnd_ssse3(uint8_t *dst, uint8_t *src,
  41. int stride, int h, int x, int y);
  42. void ff_put_h264_chroma_mc4_ssse3 (uint8_t *dst, uint8_t *src,
  43. int stride, int h, int x, int y);
  44. void ff_avg_h264_chroma_mc8_rnd_ssse3(uint8_t *dst, uint8_t *src,
  45. int stride, int h, int x, int y);
  46. void ff_avg_h264_chroma_mc4_ssse3 (uint8_t *dst, uint8_t *src,
  47. int stride, int h, int x, int y);
  48. #define CHROMA_MC(OP, NUM, DEPTH, OPT) \
  49. void ff_ ## OP ## _h264_chroma_mc ## NUM ## _ ## DEPTH ## _ ## OPT \
  50. (uint8_t *dst, uint8_t *src, \
  51. int stride, int h, int x, int y);
  52. CHROMA_MC(put, 2, 10, mmxext)
  53. CHROMA_MC(avg, 2, 10, mmxext)
  54. CHROMA_MC(put, 4, 10, mmxext)
  55. CHROMA_MC(avg, 4, 10, mmxext)
  56. CHROMA_MC(put, 8, 10, sse2)
  57. CHROMA_MC(avg, 8, 10, sse2)
  58. CHROMA_MC(put, 8, 10, avx)
  59. CHROMA_MC(avg, 8, 10, avx)
  60. av_cold void ff_h264chroma_init_x86(H264ChromaContext *c, int bit_depth)
  61. {
  62. #if HAVE_YASM
  63. int high_bit_depth = bit_depth > 8;
  64. int cpu_flags = av_get_cpu_flags();
  65. if (EXTERNAL_MMX(cpu_flags) && !high_bit_depth) {
  66. c->put_h264_chroma_pixels_tab[0] = ff_put_h264_chroma_mc8_rnd_mmx;
  67. c->put_h264_chroma_pixels_tab[1] = ff_put_h264_chroma_mc4_mmx;
  68. }
  69. if (EXTERNAL_AMD3DNOW(cpu_flags) && !high_bit_depth) {
  70. c->avg_h264_chroma_pixels_tab[0] = ff_avg_h264_chroma_mc8_rnd_3dnow;
  71. c->avg_h264_chroma_pixels_tab[1] = ff_avg_h264_chroma_mc4_3dnow;
  72. }
  73. if (EXTERNAL_MMXEXT(cpu_flags) && !high_bit_depth) {
  74. c->avg_h264_chroma_pixels_tab[0] = ff_avg_h264_chroma_mc8_rnd_mmxext;
  75. c->avg_h264_chroma_pixels_tab[1] = ff_avg_h264_chroma_mc4_mmxext;
  76. c->avg_h264_chroma_pixels_tab[2] = ff_avg_h264_chroma_mc2_mmxext;
  77. c->put_h264_chroma_pixels_tab[2] = ff_put_h264_chroma_mc2_mmxext;
  78. }
  79. if (EXTERNAL_MMXEXT(cpu_flags) && bit_depth > 8 && bit_depth <= 10) {
  80. c->put_h264_chroma_pixels_tab[2] = ff_put_h264_chroma_mc2_10_mmxext;
  81. c->avg_h264_chroma_pixels_tab[2] = ff_avg_h264_chroma_mc2_10_mmxext;
  82. c->put_h264_chroma_pixels_tab[1] = ff_put_h264_chroma_mc4_10_mmxext;
  83. c->avg_h264_chroma_pixels_tab[1] = ff_avg_h264_chroma_mc4_10_mmxext;
  84. }
  85. if (EXTERNAL_SSE2(cpu_flags) && bit_depth > 8 && bit_depth <= 10) {
  86. c->put_h264_chroma_pixels_tab[0] = ff_put_h264_chroma_mc8_10_sse2;
  87. c->avg_h264_chroma_pixels_tab[0] = ff_avg_h264_chroma_mc8_10_sse2;
  88. }
  89. if (EXTERNAL_SSSE3(cpu_flags) && !high_bit_depth) {
  90. c->put_h264_chroma_pixels_tab[0] = ff_put_h264_chroma_mc8_rnd_ssse3;
  91. c->avg_h264_chroma_pixels_tab[0] = ff_avg_h264_chroma_mc8_rnd_ssse3;
  92. c->put_h264_chroma_pixels_tab[1] = ff_put_h264_chroma_mc4_ssse3;
  93. c->avg_h264_chroma_pixels_tab[1] = ff_avg_h264_chroma_mc4_ssse3;
  94. }
  95. if (EXTERNAL_AVX(cpu_flags) && bit_depth > 8 && bit_depth <= 10) {
  96. // AVX implies !cache64.
  97. // TODO: Port cache(32|64) detection from x264.
  98. c->put_h264_chroma_pixels_tab[0] = ff_put_h264_chroma_mc8_10_avx;
  99. c->avg_h264_chroma_pixels_tab[0] = ff_avg_h264_chroma_mc8_10_avx;
  100. }
  101. #endif
  102. }