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							- /*
 -  * Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVUTIL_TOMI_INTREADWRITE_H
 - #define AVUTIL_TOMI_INTREADWRITE_H
 - 
 - #include <stdint.h>
 - #include "config.h"
 - 
 - #define AV_RB16 AV_RB16
 - static av_always_inline uint16_t AV_RB16(const void *p)
 - {
 -     uint16_t v;
 -     __asm__ ("loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "storeacc,  %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "add,       %0    \n\t"
 -              : "=r"(v), "+a"(p));
 -     return v;
 - }
 - 
 - #define AV_WB16 AV_WB16
 - static av_always_inline void AV_WB16(void *p, uint16_t v)
 - {
 -     __asm__ volatile ("loadacc,   %1    \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       "loadacc,   %1    \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       : "+&a"(p) : "r"(v));
 - }
 - 
 - #define AV_RL16 AV_RL16
 - static av_always_inline uint16_t AV_RL16(const void *p)
 - {
 -     uint16_t v;
 -     __asm__ ("loadacc,   (%1+) \n\t"
 -              "storeacc,  %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              : "=r"(v), "+a"(p));
 -     return v;
 - }
 - 
 - #define AV_WL16 AV_WL16
 - static av_always_inline void AV_WL16(void *p, uint16_t v)
 - {
 -     __asm__ volatile ("loadacc,   %1    \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       : "+&a"(p) : "r"(v));
 - }
 - 
 - #define AV_RB32 AV_RB32
 - static av_always_inline uint32_t AV_RB32(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "storeacc,  %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "add,       %0    \n\t"
 -              : "=r"(v), "+a"(p));
 -     return v;
 - }
 - 
 - #define AV_WB32 AV_WB32
 - static av_always_inline void AV_WB32(void *p, uint32_t v)
 - {
 -     __asm__ volatile ("loadacc,   #4    \n\t"
 -                       "add,       %0    \n\t"
 -                       "loadacc,   %1    \n\t"
 -                       "storeacc,  (-%0) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (-%0) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (-%0) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (-%0) \n\t"
 -                       : "+&a"(p) : "r"(v));
 - }
 - 
 - #define AV_RL32 AV_RL32
 - static av_always_inline uint32_t AV_RL32(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("loadacc,   (%1+) \n\t"
 -              "storeacc,  %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              "loadacc,   (%1+) \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "rol8             \n\t"
 -              "add,       %0    \n\t"
 -              : "=r"(v), "+a"(p));
 -     return v;
 - }
 - 
 - #define AV_WL32 AV_WL32
 - static av_always_inline void AV_WL32(void *p, uint32_t v)
 - {
 -     __asm__ volatile ("loadacc,   %1    \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       "lsr8             \n\t"
 -                       "storeacc,  (%0+) \n\t"
 -                       : "+&a"(p) : "r"(v));
 - }
 - 
 - #endif /* AVUTIL_TOMI_INTREADWRITE_H */
 
 
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