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  1. /*
  2. * AltiVec-enhanced yuv2yuvX
  3. *
  4. * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  5. * based on the equivalent C code in swscale.c
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <inttypes.h>
  24. #include "config.h"
  25. #include "libswscale/swscale.h"
  26. #include "libswscale/swscale_internal.h"
  27. #include "libavutil/attributes.h"
  28. #include "libavutil/cpu.h"
  29. #include "yuv2rgb_altivec.h"
  30. #include "libavutil/ppc/util_altivec.h"
  31. #if HAVE_VSX
  32. #define vzero vec_splat_s32(0)
  33. #if !HAVE_BIGENDIAN
  34. #define GET_LS(a,b,c,s) {\
  35. ls = a;\
  36. a = vec_vsx_ld(((b) << 1) + 16, s);\
  37. }
  38. #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\
  39. vector signed short ls;\
  40. GET_LS(l1, x, perm, src);\
  41. vector signed int i1 = vec_mule(filter, ls);\
  42. vector signed int i2 = vec_mulo(filter, ls);\
  43. vector signed int vf1, vf2;\
  44. vf1 = vec_mergeh(i1, i2);\
  45. vf2 = vec_mergel(i1, i2);\
  46. d1 = vec_add(d1, vf1);\
  47. d2 = vec_add(d2, vf2);\
  48. } while (0)
  49. #define LOAD_FILTER(vf,f) {\
  50. vf = vec_vsx_ld(joffset, f);\
  51. }
  52. #define LOAD_L1(ll1,s,p){\
  53. ll1 = vec_vsx_ld(xoffset, s);\
  54. }
  55. // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
  56. // The neat trick: We only care for half the elements,
  57. // high or low depending on (i<<3)%16 (it's 0 or 8 here),
  58. // and we're going to use vec_mule, so we choose
  59. // carefully how to "unpack" the elements into the even slots.
  60. #define GET_VF4(a, vf, f) {\
  61. vf = (vector signed short)vec_vsx_ld(a << 3, f);\
  62. vf = vec_mergeh(vf, (vector signed short)vzero);\
  63. }
  64. #define FIRST_LOAD(sv, pos, s, per) {}
  65. #define UPDATE_PTR(s0, d0, s1, d1) {}
  66. #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\
  67. vf = vec_vsx_ld(pos + a, s);\
  68. }
  69. #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) LOAD_SRCV(pos, a, s, per, v0, v1, vf)
  70. #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\
  71. vf = vec_vsx_ld((a * 2 * filterSize) + (b * 2) + off, f);\
  72. }
  73. #define FUNC(name) name ## _vsx
  74. #include "swscale_ppc_template.c"
  75. #undef FUNC
  76. #endif /* !HAVE_BIGENDIAN */
  77. static void yuv2plane1_8_u(const int16_t *src, uint8_t *dest, int dstW,
  78. const uint8_t *dither, int offset, int start)
  79. {
  80. int i;
  81. for (i = start; i < dstW; i++) {
  82. int val = (src[i] + dither[(i + offset) & 7]) >> 7;
  83. dest[i] = av_clip_uint8(val);
  84. }
  85. }
  86. static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
  87. const uint8_t *dither, int offset)
  88. {
  89. const int dst_u = -(uintptr_t)dest & 15;
  90. int i, j;
  91. LOCAL_ALIGNED(16, int16_t, val, [16]);
  92. const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
  93. vector int16_t vi, vileft, ditherleft, ditherright;
  94. vector uint8_t vd;
  95. for (j = 0; j < 16; j++) {
  96. val[j] = dither[(dst_u + offset + j) & 7];
  97. }
  98. ditherleft = vec_ld(0, val);
  99. ditherright = vec_ld(0, &val[8]);
  100. yuv2plane1_8_u(src, dest, dst_u, dither, offset, 0);
  101. for (i = dst_u; i < dstW - 15; i += 16) {
  102. vi = vec_vsx_ld(0, &src[i]);
  103. vi = vec_adds(ditherleft, vi);
  104. vileft = vec_sra(vi, shifts);
  105. vi = vec_vsx_ld(0, &src[i + 8]);
  106. vi = vec_adds(ditherright, vi);
  107. vi = vec_sra(vi, shifts);
  108. vd = vec_packsu(vileft, vi);
  109. vec_st(vd, 0, &dest[i]);
  110. }
  111. yuv2plane1_8_u(src, dest, dstW, dither, offset, i);
  112. }
  113. #if !HAVE_BIGENDIAN
  114. #define output_pixel(pos, val) \
  115. if (big_endian) { \
  116. AV_WB16(pos, av_clip_uintp2(val >> shift, output_bits)); \
  117. } else { \
  118. AV_WL16(pos, av_clip_uintp2(val >> shift, output_bits)); \
  119. }
  120. static void yuv2plane1_nbps_u(const int16_t *src, uint16_t *dest, int dstW,
  121. int big_endian, int output_bits, int start)
  122. {
  123. int i;
  124. int shift = 15 - output_bits;
  125. for (i = start; i < dstW; i++) {
  126. int val = src[i] + (1 << (shift - 1));
  127. output_pixel(&dest[i], val);
  128. }
  129. }
  130. static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW,
  131. int big_endian, int output_bits)
  132. {
  133. const int dst_u = -(uintptr_t)dest & 7;
  134. const int shift = 15 - output_bits;
  135. const int add = (1 << (shift - 1));
  136. const int clip = (1 << output_bits) - 1;
  137. const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add};
  138. const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
  139. const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift);
  140. const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
  141. vector uint16_t v;
  142. int i;
  143. yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0);
  144. for (i = dst_u; i < dstW - 7; i += 8) {
  145. v = vec_vsx_ld(0, (const uint16_t *) &src[i]);
  146. v = vec_add(v, vadd);
  147. v = vec_sr(v, vshift);
  148. v = vec_min(v, vlargest);
  149. v = vec_rl(v, vswap);
  150. vec_st(v, 0, &dest[i]);
  151. }
  152. yuv2plane1_nbps_u(src, dest, dstW, big_endian, output_bits, i);
  153. }
  154. #undef output_pixel
  155. #define output_pixel(pos, val, bias, signedness) \
  156. if (big_endian) { \
  157. AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
  158. } else { \
  159. AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
  160. }
  161. static void yuv2plane1_16_u(const int32_t *src, uint16_t *dest, int dstW,
  162. int big_endian, int output_bits, int start)
  163. {
  164. int i;
  165. const int shift = 3;
  166. for (i = start; i < dstW; i++) {
  167. int val = src[i] + (1 << (shift - 1));
  168. output_pixel(&dest[i], val, 0, uint);
  169. }
  170. }
  171. static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW,
  172. int big_endian, int output_bits)
  173. {
  174. const int dst_u = -(uintptr_t)dest & 7;
  175. const int shift = 3;
  176. const int add = (1 << (shift - 1));
  177. const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
  178. const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
  179. const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
  180. vector uint32_t v, v2;
  181. vector uint16_t vd;
  182. int i;
  183. yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0);
  184. for (i = dst_u; i < dstW - 7; i += 8) {
  185. v = vec_vsx_ld(0, (const uint32_t *) &src[i]);
  186. v = vec_add(v, vadd);
  187. v = vec_sr(v, vshift);
  188. v2 = vec_vsx_ld(0, (const uint32_t *) &src[i + 4]);
  189. v2 = vec_add(v2, vadd);
  190. v2 = vec_sr(v2, vshift);
  191. vd = vec_packsu(v, v2);
  192. vd = vec_rl(vd, vswap);
  193. vec_st(vd, 0, &dest[i]);
  194. }
  195. yuv2plane1_16_u(src, dest, dstW, big_endian, output_bits, i);
  196. }
  197. #define yuv2NBPS(bits, BE_LE, is_be, template_size, typeX_t) \
  198. static void yuv2plane1_ ## bits ## BE_LE ## _vsx(const int16_t *src, \
  199. uint8_t *dest, int dstW, \
  200. const uint8_t *dither, int offset) \
  201. { \
  202. yuv2plane1_ ## template_size ## _vsx((const typeX_t *) src, \
  203. (uint16_t *) dest, dstW, is_be, bits); \
  204. }
  205. yuv2NBPS( 9, BE, 1, nbps, int16_t)
  206. yuv2NBPS( 9, LE, 0, nbps, int16_t)
  207. yuv2NBPS(10, BE, 1, nbps, int16_t)
  208. yuv2NBPS(10, LE, 0, nbps, int16_t)
  209. yuv2NBPS(12, BE, 1, nbps, int16_t)
  210. yuv2NBPS(12, LE, 0, nbps, int16_t)
  211. yuv2NBPS(14, BE, 1, nbps, int16_t)
  212. yuv2NBPS(14, LE, 0, nbps, int16_t)
  213. yuv2NBPS(16, BE, 1, 16, int32_t)
  214. yuv2NBPS(16, LE, 0, 16, int32_t)
  215. #endif /* !HAVE_BIGENDIAN */
  216. #endif /* HAVE_VSX */
  217. av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
  218. {
  219. #if HAVE_VSX
  220. enum AVPixelFormat dstFormat = c->dstFormat;
  221. if (!(av_get_cpu_flags() & AV_CPU_FLAG_VSX))
  222. return;
  223. #if !HAVE_BIGENDIAN
  224. if (c->srcBpc == 8 && c->dstBpc <= 14) {
  225. c->hyScale = c->hcScale = hScale_real_vsx;
  226. }
  227. if (!is16BPS(dstFormat) && !isNBPS(dstFormat) &&
  228. dstFormat != AV_PIX_FMT_NV12 && dstFormat != AV_PIX_FMT_NV21 &&
  229. dstFormat != AV_PIX_FMT_GRAYF32BE && dstFormat != AV_PIX_FMT_GRAYF32LE &&
  230. !c->needAlpha) {
  231. c->yuv2planeX = yuv2planeX_vsx;
  232. }
  233. #endif
  234. if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->needAlpha) {
  235. switch (c->dstBpc) {
  236. case 8:
  237. c->yuv2plane1 = yuv2plane1_8_vsx;
  238. break;
  239. #if !HAVE_BIGENDIAN
  240. case 9:
  241. c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_9BE_vsx : yuv2plane1_9LE_vsx;
  242. break;
  243. case 10:
  244. c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_10BE_vsx : yuv2plane1_10LE_vsx;
  245. break;
  246. case 12:
  247. c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_12BE_vsx : yuv2plane1_12LE_vsx;
  248. break;
  249. case 14:
  250. c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_14BE_vsx : yuv2plane1_14LE_vsx;
  251. break;
  252. case 16:
  253. c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_16BE_vsx : yuv2plane1_16LE_vsx;
  254. break;
  255. #endif
  256. }
  257. }
  258. #endif /* HAVE_VSX */
  259. }