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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. */
  22. /**
  23. * @file vqavideo.c
  24. * VQA Video Decoder by Mike Melanson (melanson@pcisys.net)
  25. * For more information about the VQA format, visit:
  26. * http://wiki.multimedia.cx/index.php?title=VQA
  27. *
  28. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  29. * on the type of data in the file.
  30. *
  31. * This decoder needs the 42-byte VQHD header from the beginning
  32. * of the VQA file passed through the extradata field. The VQHD header
  33. * is laid out as:
  34. *
  35. * bytes 0-3 chunk fourcc: 'VQHD'
  36. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  37. * bytes 8-49 VQHD chunk data
  38. *
  39. * Bytes 8-49 are what this decoder expects to see.
  40. *
  41. * Briefly, VQA is a vector quantized animation format that operates in a
  42. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  43. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  44. * codebooks, palette information, and code maps for rendering vectors onto
  45. * frames. Any of these components can also be compressed with a run-length
  46. * encoding (RLE) algorithm commonly referred to as "format80".
  47. *
  48. * VQA takes a novel approach to rate control. Each group of n frames
  49. * (usually, n = 8) relies on a different vector codebook. Rather than
  50. * transporting an entire codebook every 8th frame, the new codebook is
  51. * broken up into 8 pieces and sent along with the compressed video chunks
  52. * for each of the 8 frames preceding the 8 frames which require the
  53. * codebook. A full codebook is also sent on the very first frame of a
  54. * file. This is an interesting technique, although it makes random file
  55. * seeking difficult despite the fact that the frames are all intracoded.
  56. *
  57. * V1,2 VQA uses 12-bit codebook indices. If the 12-bit indices were
  58. * packed into bytes and then RLE compressed, bytewise, the results would
  59. * be poor. That is why the coding method divides each index into 2 parts,
  60. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  61. * together and the 8-bit pieces together. If most of the vectors are
  62. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  63. * should be the same.
  64. */
  65. #include <stdio.h>
  66. #include <stdlib.h>
  67. #include <string.h>
  68. #include <unistd.h>
  69. #include "common.h"
  70. #include "avcodec.h"
  71. #include "dsputil.h"
  72. #define PALETTE_COUNT 256
  73. #define VQA_HEADER_SIZE 0x2A
  74. #define CHUNK_PREAMBLE_SIZE 8
  75. /* allocate the maximum vector space, regardless of the file version:
  76. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  77. #define MAX_CODEBOOK_VECTORS 0xFF00
  78. #define SOLID_PIXEL_VECTORS 0x100
  79. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  80. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  81. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  82. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  83. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  84. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  85. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  86. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  87. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  88. #define VQA_DEBUG 0
  89. #if VQA_DEBUG
  90. #define vqa_debug printf
  91. #else
  92. static inline void vqa_debug(const char *format, ...) { }
  93. #endif
  94. typedef struct VqaContext {
  95. AVCodecContext *avctx;
  96. DSPContext dsp;
  97. AVFrame frame;
  98. unsigned char *buf;
  99. int size;
  100. uint32_t palette[PALETTE_COUNT];
  101. int width; /* width of a frame */
  102. int height; /* height of a frame */
  103. int vector_width; /* width of individual vector */
  104. int vector_height; /* height of individual vector */
  105. int vqa_version; /* this should be either 1, 2 or 3 */
  106. unsigned char *codebook; /* the current codebook */
  107. int codebook_size;
  108. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  109. int next_codebook_buffer_index;
  110. unsigned char *decode_buffer;
  111. int decode_buffer_size;
  112. /* number of frames to go before replacing codebook */
  113. int partial_countdown;
  114. int partial_count;
  115. } VqaContext;
  116. static int vqa_decode_init(AVCodecContext *avctx)
  117. {
  118. VqaContext *s = avctx->priv_data;
  119. unsigned char *vqa_header;
  120. int i, j, codebook_index;;
  121. s->avctx = avctx;
  122. avctx->pix_fmt = PIX_FMT_PAL8;
  123. dsputil_init(&s->dsp, avctx);
  124. /* make sure the extradata made it */
  125. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  126. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  127. return -1;
  128. }
  129. /* load up the VQA parameters from the header */
  130. vqa_header = (unsigned char *)s->avctx->extradata;
  131. s->vqa_version = vqa_header[0];
  132. s->width = AV_RL16(&vqa_header[6]);
  133. s->height = AV_RL16(&vqa_header[8]);
  134. if(avcodec_check_dimensions(avctx, s->width, s->height)){
  135. s->width= s->height= 0;
  136. return -1;
  137. }
  138. s->vector_width = vqa_header[10];
  139. s->vector_height = vqa_header[11];
  140. s->partial_count = s->partial_countdown = vqa_header[13];
  141. /* the vector dimensions have to meet very stringent requirements */
  142. if ((s->vector_width != 4) ||
  143. ((s->vector_height != 2) && (s->vector_height != 4))) {
  144. /* return without further initialization */
  145. return -1;
  146. }
  147. /* allocate codebooks */
  148. s->codebook_size = MAX_CODEBOOK_SIZE;
  149. s->codebook = av_malloc(s->codebook_size);
  150. s->next_codebook_buffer = av_malloc(s->codebook_size);
  151. /* initialize the solid-color vectors */
  152. if (s->vector_height == 4) {
  153. codebook_index = 0xFF00 * 16;
  154. for (i = 0; i < 256; i++)
  155. for (j = 0; j < 16; j++)
  156. s->codebook[codebook_index++] = i;
  157. } else {
  158. codebook_index = 0xF00 * 8;
  159. for (i = 0; i < 256; i++)
  160. for (j = 0; j < 8; j++)
  161. s->codebook[codebook_index++] = i;
  162. }
  163. s->next_codebook_buffer_index = 0;
  164. /* allocate decode buffer */
  165. s->decode_buffer_size = (s->width / s->vector_width) *
  166. (s->height / s->vector_height) * 2;
  167. s->decode_buffer = av_malloc(s->decode_buffer_size);
  168. s->frame.data[0] = NULL;
  169. return 0;
  170. }
  171. #define CHECK_COUNT() \
  172. if (dest_index + count > dest_size) { \
  173. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  174. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  175. dest_index, count, dest_size); \
  176. return; \
  177. }
  178. static void decode_format80(unsigned char *src, int src_size,
  179. unsigned char *dest, int dest_size, int check_size) {
  180. int src_index = 0;
  181. int dest_index = 0;
  182. int count;
  183. int src_pos;
  184. unsigned char color;
  185. int i;
  186. while (src_index < src_size) {
  187. vqa_debug(" opcode %02X: ", src[src_index]);
  188. /* 0x80 means that frame is finished */
  189. if (src[src_index] == 0x80)
  190. return;
  191. if (dest_index >= dest_size) {
  192. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  193. dest_index, dest_size);
  194. return;
  195. }
  196. if (src[src_index] == 0xFF) {
  197. src_index++;
  198. count = AV_RL16(&src[src_index]);
  199. src_index += 2;
  200. src_pos = AV_RL16(&src[src_index]);
  201. src_index += 2;
  202. vqa_debug("(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  203. CHECK_COUNT();
  204. for (i = 0; i < count; i++)
  205. dest[dest_index + i] = dest[src_pos + i];
  206. dest_index += count;
  207. } else if (src[src_index] == 0xFE) {
  208. src_index++;
  209. count = AV_RL16(&src[src_index]);
  210. src_index += 2;
  211. color = src[src_index++];
  212. vqa_debug("(2) set %X bytes to %02X\n", count, color);
  213. CHECK_COUNT();
  214. memset(&dest[dest_index], color, count);
  215. dest_index += count;
  216. } else if ((src[src_index] & 0xC0) == 0xC0) {
  217. count = (src[src_index++] & 0x3F) + 3;
  218. src_pos = AV_RL16(&src[src_index]);
  219. src_index += 2;
  220. vqa_debug("(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  221. CHECK_COUNT();
  222. for (i = 0; i < count; i++)
  223. dest[dest_index + i] = dest[src_pos + i];
  224. dest_index += count;
  225. } else if (src[src_index] > 0x80) {
  226. count = src[src_index++] & 0x3F;
  227. vqa_debug("(4) copy %X bytes from source to dest\n", count);
  228. CHECK_COUNT();
  229. memcpy(&dest[dest_index], &src[src_index], count);
  230. src_index += count;
  231. dest_index += count;
  232. } else {
  233. count = ((src[src_index] & 0x70) >> 4) + 3;
  234. src_pos = AV_RB16(&src[src_index]) & 0x0FFF;
  235. src_index += 2;
  236. vqa_debug("(5) copy %X bytes from relpos %X\n", count, src_pos);
  237. CHECK_COUNT();
  238. for (i = 0; i < count; i++)
  239. dest[dest_index + i] = dest[dest_index - src_pos + i];
  240. dest_index += count;
  241. }
  242. }
  243. /* validate that the entire destination buffer was filled; this is
  244. * important for decoding frame maps since each vector needs to have a
  245. * codebook entry; it is not important for compressed codebooks because
  246. * not every entry needs to be filled */
  247. if (check_size)
  248. if (dest_index < dest_size)
  249. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  250. dest_index, dest_size);
  251. }
  252. static void vqa_decode_chunk(VqaContext *s)
  253. {
  254. unsigned int chunk_type;
  255. unsigned int chunk_size;
  256. int byte_skip;
  257. unsigned int index = 0;
  258. int i;
  259. unsigned char r, g, b;
  260. int index_shift;
  261. int cbf0_chunk = -1;
  262. int cbfz_chunk = -1;
  263. int cbp0_chunk = -1;
  264. int cbpz_chunk = -1;
  265. int cpl0_chunk = -1;
  266. int cplz_chunk = -1;
  267. int vptz_chunk = -1;
  268. int x, y;
  269. int lines = 0;
  270. int pixel_ptr;
  271. int vector_index = 0;
  272. int lobyte = 0;
  273. int hibyte = 0;
  274. int lobytes = 0;
  275. int hibytes = s->decode_buffer_size / 2;
  276. /* first, traverse through the frame and find the subchunks */
  277. while (index < s->size) {
  278. chunk_type = AV_RB32(&s->buf[index]);
  279. chunk_size = AV_RB32(&s->buf[index + 4]);
  280. switch (chunk_type) {
  281. case CBF0_TAG:
  282. cbf0_chunk = index;
  283. break;
  284. case CBFZ_TAG:
  285. cbfz_chunk = index;
  286. break;
  287. case CBP0_TAG:
  288. cbp0_chunk = index;
  289. break;
  290. case CBPZ_TAG:
  291. cbpz_chunk = index;
  292. break;
  293. case CPL0_TAG:
  294. cpl0_chunk = index;
  295. break;
  296. case CPLZ_TAG:
  297. cplz_chunk = index;
  298. break;
  299. case VPTZ_TAG:
  300. vptz_chunk = index;
  301. break;
  302. default:
  303. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  304. (chunk_type >> 24) & 0xFF,
  305. (chunk_type >> 16) & 0xFF,
  306. (chunk_type >> 8) & 0xFF,
  307. (chunk_type >> 0) & 0xFF,
  308. chunk_type);
  309. break;
  310. }
  311. byte_skip = chunk_size & 0x01;
  312. index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
  313. }
  314. /* next, deal with the palette */
  315. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  316. /* a chunk should not have both chunk types */
  317. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  318. return;
  319. }
  320. /* decompress the palette chunk */
  321. if (cplz_chunk != -1) {
  322. /* yet to be handled */
  323. }
  324. /* convert the RGB palette into the machine's endian format */
  325. if (cpl0_chunk != -1) {
  326. chunk_size = AV_RB32(&s->buf[cpl0_chunk + 4]);
  327. /* sanity check the palette size */
  328. if (chunk_size / 3 > 256) {
  329. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  330. chunk_size / 3);
  331. return;
  332. }
  333. cpl0_chunk += CHUNK_PREAMBLE_SIZE;
  334. for (i = 0; i < chunk_size / 3; i++) {
  335. /* scale by 4 to transform 6-bit palette -> 8-bit */
  336. r = s->buf[cpl0_chunk++] * 4;
  337. g = s->buf[cpl0_chunk++] * 4;
  338. b = s->buf[cpl0_chunk++] * 4;
  339. s->palette[i] = (r << 16) | (g << 8) | (b);
  340. }
  341. }
  342. /* next, look for a full codebook */
  343. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  344. /* a chunk should not have both chunk types */
  345. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  346. return;
  347. }
  348. /* decompress the full codebook chunk */
  349. if (cbfz_chunk != -1) {
  350. chunk_size = AV_RB32(&s->buf[cbfz_chunk + 4]);
  351. cbfz_chunk += CHUNK_PREAMBLE_SIZE;
  352. decode_format80(&s->buf[cbfz_chunk], chunk_size,
  353. s->codebook, s->codebook_size, 0);
  354. }
  355. /* copy a full codebook */
  356. if (cbf0_chunk != -1) {
  357. chunk_size = AV_RB32(&s->buf[cbf0_chunk + 4]);
  358. /* sanity check the full codebook size */
  359. if (chunk_size > MAX_CODEBOOK_SIZE) {
  360. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  361. chunk_size);
  362. return;
  363. }
  364. cbf0_chunk += CHUNK_PREAMBLE_SIZE;
  365. memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
  366. }
  367. /* decode the frame */
  368. if (vptz_chunk == -1) {
  369. /* something is wrong if there is no VPTZ chunk */
  370. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  371. return;
  372. }
  373. chunk_size = AV_RB32(&s->buf[vptz_chunk + 4]);
  374. vptz_chunk += CHUNK_PREAMBLE_SIZE;
  375. decode_format80(&s->buf[vptz_chunk], chunk_size,
  376. s->decode_buffer, s->decode_buffer_size, 1);
  377. /* render the final PAL8 frame */
  378. if (s->vector_height == 4)
  379. index_shift = 4;
  380. else
  381. index_shift = 3;
  382. for (y = 0; y < s->frame.linesize[0] * s->height;
  383. y += s->frame.linesize[0] * s->vector_height) {
  384. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  385. pixel_ptr = x;
  386. /* get the vector index, the method for which varies according to
  387. * VQA file version */
  388. switch (s->vqa_version) {
  389. case 1:
  390. /* still need sample media for this case (only one game, "Legend of
  391. * Kyrandia III : Malcolm's Revenge", is known to use this version) */
  392. lobyte = s->decode_buffer[lobytes * 2];
  393. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  394. vector_index = ((hibyte << 8) | lobyte) >> 3;
  395. vector_index <<= index_shift;
  396. lines = s->vector_height;
  397. /* uniform color fill - a quick hack */
  398. if (hibyte == 0xFF) {
  399. while (lines--) {
  400. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  401. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  402. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  403. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  404. pixel_ptr += s->frame.linesize[0];
  405. }
  406. lines=0;
  407. }
  408. break;
  409. case 2:
  410. lobyte = s->decode_buffer[lobytes];
  411. hibyte = s->decode_buffer[hibytes];
  412. vector_index = (hibyte << 8) | lobyte;
  413. vector_index <<= index_shift;
  414. lines = s->vector_height;
  415. break;
  416. case 3:
  417. /* not implemented yet */
  418. lines = 0;
  419. break;
  420. }
  421. while (lines--) {
  422. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  423. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  424. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  425. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  426. pixel_ptr += s->frame.linesize[0];
  427. }
  428. }
  429. }
  430. /* handle partial codebook */
  431. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  432. /* a chunk should not have both chunk types */
  433. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  434. return;
  435. }
  436. if (cbp0_chunk != -1) {
  437. chunk_size = AV_RB32(&s->buf[cbp0_chunk + 4]);
  438. cbp0_chunk += CHUNK_PREAMBLE_SIZE;
  439. /* accumulate partial codebook */
  440. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  441. &s->buf[cbp0_chunk], chunk_size);
  442. s->next_codebook_buffer_index += chunk_size;
  443. s->partial_countdown--;
  444. if (s->partial_countdown == 0) {
  445. /* time to replace codebook */
  446. memcpy(s->codebook, s->next_codebook_buffer,
  447. s->next_codebook_buffer_index);
  448. /* reset accounting */
  449. s->next_codebook_buffer_index = 0;
  450. s->partial_countdown = s->partial_count;
  451. }
  452. }
  453. if (cbpz_chunk != -1) {
  454. chunk_size = AV_RB32(&s->buf[cbpz_chunk + 4]);
  455. cbpz_chunk += CHUNK_PREAMBLE_SIZE;
  456. /* accumulate partial codebook */
  457. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  458. &s->buf[cbpz_chunk], chunk_size);
  459. s->next_codebook_buffer_index += chunk_size;
  460. s->partial_countdown--;
  461. if (s->partial_countdown == 0) {
  462. /* decompress codebook */
  463. decode_format80(s->next_codebook_buffer,
  464. s->next_codebook_buffer_index,
  465. s->codebook, s->codebook_size, 0);
  466. /* reset accounting */
  467. s->next_codebook_buffer_index = 0;
  468. s->partial_countdown = s->partial_count;
  469. }
  470. }
  471. }
  472. static int vqa_decode_frame(AVCodecContext *avctx,
  473. void *data, int *data_size,
  474. uint8_t *buf, int buf_size)
  475. {
  476. VqaContext *s = avctx->priv_data;
  477. s->buf = buf;
  478. s->size = buf_size;
  479. if (s->frame.data[0])
  480. avctx->release_buffer(avctx, &s->frame);
  481. if (avctx->get_buffer(avctx, &s->frame)) {
  482. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  483. return -1;
  484. }
  485. vqa_decode_chunk(s);
  486. /* make the palette available on the way out */
  487. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  488. s->frame.palette_has_changed = 1;
  489. *data_size = sizeof(AVFrame);
  490. *(AVFrame*)data = s->frame;
  491. /* report that the buffer was completely consumed */
  492. return buf_size;
  493. }
  494. static int vqa_decode_end(AVCodecContext *avctx)
  495. {
  496. VqaContext *s = avctx->priv_data;
  497. av_free(s->codebook);
  498. av_free(s->next_codebook_buffer);
  499. av_free(s->decode_buffer);
  500. if (s->frame.data[0])
  501. avctx->release_buffer(avctx, &s->frame);
  502. return 0;
  503. }
  504. AVCodec vqa_decoder = {
  505. "vqavideo",
  506. CODEC_TYPE_VIDEO,
  507. CODEC_ID_WS_VQA,
  508. sizeof(VqaContext),
  509. vqa_decode_init,
  510. NULL,
  511. vqa_decode_end,
  512. vqa_decode_frame,
  513. CODEC_CAP_DR1,
  514. };