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							- /*
 -  * tables and functions for demuxing SIPR audio muxed RealMedia style
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include <stdint.h>
 - 
 - #include "rmsipr.h"
 - 
 - const unsigned char ff_sipr_subpk_size[4] = { 29, 19, 37, 20 };
 - 
 - static const unsigned char sipr_swaps[38][2] = {
 -     {  0, 63 }, {  1, 22 }, {  2, 44 }, {  3, 90 },
 -     {  5, 81 }, {  7, 31 }, {  8, 86 }, {  9, 58 },
 -     { 10, 36 }, { 12, 68 }, { 13, 39 }, { 14, 73 },
 -     { 15, 53 }, { 16, 69 }, { 17, 57 }, { 19, 88 },
 -     { 20, 34 }, { 21, 71 }, { 24, 46 }, { 25, 94 },
 -     { 26, 54 }, { 28, 75 }, { 29, 50 }, { 32, 70 },
 -     { 33, 92 }, { 35, 74 }, { 38, 85 }, { 40, 56 },
 -     { 42, 87 }, { 43, 65 }, { 45, 59 }, { 48, 79 },
 -     { 49, 93 }, { 51, 89 }, { 55, 95 }, { 61, 76 },
 -     { 67, 83 }, { 77, 80 }
 - };
 - 
 - /* This can be optimized, e.g. use memcpy() if data blocks are aligned. */
 - void ff_rm_reorder_sipr_data(uint8_t *buf, int sub_packet_h, int framesize)
 - {
 -     int n, bs = sub_packet_h * framesize * 2 / 96; // nibbles per subpacket
 - 
 -     for (n = 0; n < 38; n++) {
 -         int j;
 -         int i = bs * sipr_swaps[n][0];
 -         int o = bs * sipr_swaps[n][1];
 - 
 -         /* swap 4bit-nibbles of block 'i' with 'o' */
 -         for (j = 0; j < bs; j++, i++, o++) {
 -             int x = (buf[i >> 1] >> (4 * (i & 1))) & 0xF,
 -                 y = (buf[o >> 1] >> (4 * (o & 1))) & 0xF;
 - 
 -             buf[o >> 1] = (x << (4 * (o & 1))) |
 -                 (buf[o >> 1] & (0xF << (4 * !(o & 1))));
 -             buf[i >> 1] = (y << (4 * (i & 1))) |
 -                 (buf[i >> 1] & (0xF << (4 * !(i & 1))));
 -         }
 -     }
 - }
 
 
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