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  1. /*
  2. * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "libavutil/cpu.h"
  21. #include "libavcodec/dsputil.h"
  22. #include "libavcodec/h264data.h"
  23. #include "libavcodec/h264dsp.h"
  24. #include "dsputil_altivec.h"
  25. #include "util_altivec.h"
  26. #include "types_altivec.h"
  27. #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
  28. #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
  29. #define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
  30. #define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
  31. #define PREFIX_no_rnd_vc1_chroma_mc8_altivec put_no_rnd_vc1_chroma_mc8_altivec
  32. #define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
  33. #define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
  34. #define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
  35. #define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
  36. #define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
  37. #define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
  38. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
  39. #include "h264_template_altivec.c"
  40. #undef OP_U8_ALTIVEC
  41. #undef PREFIX_h264_chroma_mc8_altivec
  42. #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
  43. #undef PREFIX_h264_chroma_mc8_num
  44. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  45. #undef PREFIX_h264_qpel16_h_lowpass_num
  46. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  47. #undef PREFIX_h264_qpel16_v_lowpass_num
  48. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  49. #undef PREFIX_h264_qpel16_hv_lowpass_num
  50. #define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
  51. #define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
  52. #define PREFIX_no_rnd_vc1_chroma_mc8_altivec avg_no_rnd_vc1_chroma_mc8_altivec
  53. #define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
  54. #define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
  55. #define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
  56. #define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
  57. #define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
  58. #define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
  59. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
  60. #include "h264_template_altivec.c"
  61. #undef OP_U8_ALTIVEC
  62. #undef PREFIX_h264_chroma_mc8_altivec
  63. #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
  64. #undef PREFIX_h264_chroma_mc8_num
  65. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  66. #undef PREFIX_h264_qpel16_h_lowpass_num
  67. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  68. #undef PREFIX_h264_qpel16_v_lowpass_num
  69. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  70. #undef PREFIX_h264_qpel16_hv_lowpass_num
  71. #define H264_MC(OPNAME, SIZE, CODETYPE) \
  72. static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
  73. OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
  74. }\
  75. \
  76. static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
  77. DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
  78. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  79. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  80. }\
  81. \
  82. static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  83. OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  84. }\
  85. \
  86. static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  87. DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
  88. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  89. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
  90. }\
  91. \
  92. static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  93. DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
  94. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  95. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  96. }\
  97. \
  98. static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  99. OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  100. }\
  101. \
  102. static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  103. DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
  104. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  105. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
  106. }\
  107. \
  108. static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  109. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  110. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  111. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  112. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  113. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  114. }\
  115. \
  116. static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  117. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  118. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  119. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  120. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  121. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  122. }\
  123. \
  124. static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  125. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  126. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  127. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  128. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  129. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  130. }\
  131. \
  132. static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  133. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  134. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  135. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  136. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  137. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  138. }\
  139. \
  140. static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  141. DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
  142. OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
  143. }\
  144. \
  145. static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  146. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  147. DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
  148. DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
  149. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  150. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  151. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  152. }\
  153. \
  154. static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  155. DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
  156. DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
  157. DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
  158. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  159. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  160. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  161. }\
  162. \
  163. static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  164. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  165. DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
  166. DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
  167. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  168. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  169. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  170. }\
  171. \
  172. static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  173. DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
  174. DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
  175. DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
  176. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  177. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  178. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  179. }\
  180. static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  181. const uint8_t * src2, int dst_stride,
  182. int src_stride1, int h)
  183. {
  184. int i;
  185. vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  186. mask_ = vec_lvsl(0, src2);
  187. for (i = 0; i < h; i++) {
  188. tmp1 = vec_ld(i * src_stride1, src1);
  189. mask = vec_lvsl(i * src_stride1, src1);
  190. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  191. a = vec_perm(tmp1, tmp2, mask);
  192. tmp1 = vec_ld(i * 16, src2);
  193. tmp2 = vec_ld(i * 16 + 15, src2);
  194. b = vec_perm(tmp1, tmp2, mask_);
  195. tmp1 = vec_ld(0, dst);
  196. mask = vec_lvsl(0, dst);
  197. tmp2 = vec_ld(15, dst);
  198. d = vec_avg(a, b);
  199. edges = vec_perm(tmp2, tmp1, mask);
  200. align = vec_lvsr(0, dst);
  201. tmp2 = vec_perm(d, edges, align);
  202. tmp1 = vec_perm(edges, d, align);
  203. vec_st(tmp2, 15, dst);
  204. vec_st(tmp1, 0 , dst);
  205. dst += dst_stride;
  206. }
  207. }
  208. static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  209. const uint8_t * src2, int dst_stride,
  210. int src_stride1, int h)
  211. {
  212. int i;
  213. vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  214. mask_ = vec_lvsl(0, src2);
  215. for (i = 0; i < h; i++) {
  216. tmp1 = vec_ld(i * src_stride1, src1);
  217. mask = vec_lvsl(i * src_stride1, src1);
  218. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  219. a = vec_perm(tmp1, tmp2, mask);
  220. tmp1 = vec_ld(i * 16, src2);
  221. tmp2 = vec_ld(i * 16 + 15, src2);
  222. b = vec_perm(tmp1, tmp2, mask_);
  223. tmp1 = vec_ld(0, dst);
  224. mask = vec_lvsl(0, dst);
  225. tmp2 = vec_ld(15, dst);
  226. d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
  227. edges = vec_perm(tmp2, tmp1, mask);
  228. align = vec_lvsr(0, dst);
  229. tmp2 = vec_perm(d, edges, align);
  230. tmp1 = vec_perm(edges, d, align);
  231. vec_st(tmp2, 15, dst);
  232. vec_st(tmp1, 0 , dst);
  233. dst += dst_stride;
  234. }
  235. }
  236. /* Implemented but could be faster
  237. #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  238. #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  239. */
  240. H264_MC(put_, 16, altivec)
  241. H264_MC(avg_, 16, altivec)
  242. /****************************************************************************
  243. * IDCT transform:
  244. ****************************************************************************/
  245. #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
  246. /* 1st stage */ \
  247. vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
  248. vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
  249. vz2 = vec_sra(vb1,vec_splat_u16(1)); \
  250. vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
  251. vz3 = vec_sra(vb3,vec_splat_u16(1)); \
  252. vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
  253. /* 2nd stage: output */ \
  254. va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
  255. va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
  256. va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
  257. va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
  258. #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
  259. b0 = vec_mergeh( a0, a0 ); \
  260. b1 = vec_mergeh( a1, a0 ); \
  261. b2 = vec_mergeh( a2, a0 ); \
  262. b3 = vec_mergeh( a3, a0 ); \
  263. a0 = vec_mergeh( b0, b2 ); \
  264. a1 = vec_mergel( b0, b2 ); \
  265. a2 = vec_mergeh( b1, b3 ); \
  266. a3 = vec_mergel( b1, b3 ); \
  267. b0 = vec_mergeh( a0, a2 ); \
  268. b1 = vec_mergel( a0, a2 ); \
  269. b2 = vec_mergeh( a1, a3 ); \
  270. b3 = vec_mergel( a1, a3 )
  271. #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
  272. vdst_orig = vec_ld(0, dst); \
  273. vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
  274. vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
  275. va = vec_add(va, vdst_ss); \
  276. va_u8 = vec_packsu(va, zero_s16v); \
  277. va_u32 = vec_splat((vec_u32)va_u8, 0); \
  278. vec_ste(va_u32, element, (uint32_t*)dst);
  279. static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  280. {
  281. vec_s16 va0, va1, va2, va3;
  282. vec_s16 vz0, vz1, vz2, vz3;
  283. vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
  284. vec_u8 va_u8;
  285. vec_u32 va_u32;
  286. vec_s16 vdst_ss;
  287. const vec_u16 v6us = vec_splat_u16(6);
  288. vec_u8 vdst, vdst_orig;
  289. vec_u8 vdst_mask = vec_lvsl(0, dst);
  290. int element = ((unsigned long)dst & 0xf) >> 2;
  291. LOAD_ZERO;
  292. block[0] += 32; /* add 32 as a DC-level for rounding */
  293. vtmp0 = vec_ld(0,block);
  294. vtmp1 = vec_sld(vtmp0, vtmp0, 8);
  295. vtmp2 = vec_ld(16,block);
  296. vtmp3 = vec_sld(vtmp2, vtmp2, 8);
  297. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  298. VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
  299. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  300. va0 = vec_sra(va0,v6us);
  301. va1 = vec_sra(va1,v6us);
  302. va2 = vec_sra(va2,v6us);
  303. va3 = vec_sra(va3,v6us);
  304. VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
  305. dst += stride;
  306. VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
  307. dst += stride;
  308. VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
  309. dst += stride;
  310. VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
  311. }
  312. #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
  313. /* a0 = SRC(0) + SRC(4); */ \
  314. vec_s16 a0v = vec_add(s0, s4); \
  315. /* a2 = SRC(0) - SRC(4); */ \
  316. vec_s16 a2v = vec_sub(s0, s4); \
  317. /* a4 = (SRC(2)>>1) - SRC(6); */ \
  318. vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
  319. /* a6 = (SRC(6)>>1) + SRC(2); */ \
  320. vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
  321. /* b0 = a0 + a6; */ \
  322. vec_s16 b0v = vec_add(a0v, a6v); \
  323. /* b2 = a2 + a4; */ \
  324. vec_s16 b2v = vec_add(a2v, a4v); \
  325. /* b4 = a2 - a4; */ \
  326. vec_s16 b4v = vec_sub(a2v, a4v); \
  327. /* b6 = a0 - a6; */ \
  328. vec_s16 b6v = vec_sub(a0v, a6v); \
  329. /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
  330. /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
  331. vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
  332. /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
  333. /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
  334. vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
  335. /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
  336. /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
  337. vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
  338. /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
  339. vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
  340. /* b1 = (a7>>2) + a1; */ \
  341. vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
  342. /* b3 = a3 + (a5>>2); */ \
  343. vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
  344. /* b5 = (a3>>2) - a5; */ \
  345. vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
  346. /* b7 = a7 - (a1>>2); */ \
  347. vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
  348. /* DST(0, b0 + b7); */ \
  349. d0 = vec_add(b0v, b7v); \
  350. /* DST(1, b2 + b5); */ \
  351. d1 = vec_add(b2v, b5v); \
  352. /* DST(2, b4 + b3); */ \
  353. d2 = vec_add(b4v, b3v); \
  354. /* DST(3, b6 + b1); */ \
  355. d3 = vec_add(b6v, b1v); \
  356. /* DST(4, b6 - b1); */ \
  357. d4 = vec_sub(b6v, b1v); \
  358. /* DST(5, b4 - b3); */ \
  359. d5 = vec_sub(b4v, b3v); \
  360. /* DST(6, b2 - b5); */ \
  361. d6 = vec_sub(b2v, b5v); \
  362. /* DST(7, b0 - b7); */ \
  363. d7 = vec_sub(b0v, b7v); \
  364. }
  365. #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
  366. /* unaligned load */ \
  367. vec_u8 hv = vec_ld( 0, dest ); \
  368. vec_u8 lv = vec_ld( 7, dest ); \
  369. vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
  370. vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
  371. vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
  372. vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
  373. vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
  374. vec_u8 edgehv; \
  375. /* unaligned store */ \
  376. vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
  377. vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
  378. lv = vec_sel( lv, bodyv, edgelv ); \
  379. vec_st( lv, 7, dest ); \
  380. hv = vec_ld( 0, dest ); \
  381. edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
  382. hv = vec_sel( hv, bodyv, edgehv ); \
  383. vec_st( hv, 0, dest ); \
  384. }
  385. static void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
  386. vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
  387. vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
  388. vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
  389. vec_u8 perm_ldv = vec_lvsl(0, dst);
  390. vec_u8 perm_stv = vec_lvsr(8, dst);
  391. const vec_u16 onev = vec_splat_u16(1);
  392. const vec_u16 twov = vec_splat_u16(2);
  393. const vec_u16 sixv = vec_splat_u16(6);
  394. const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
  395. LOAD_ZERO;
  396. dct[0] += 32; // rounding for the >>6 at the end
  397. s0 = vec_ld(0x00, (int16_t*)dct);
  398. s1 = vec_ld(0x10, (int16_t*)dct);
  399. s2 = vec_ld(0x20, (int16_t*)dct);
  400. s3 = vec_ld(0x30, (int16_t*)dct);
  401. s4 = vec_ld(0x40, (int16_t*)dct);
  402. s5 = vec_ld(0x50, (int16_t*)dct);
  403. s6 = vec_ld(0x60, (int16_t*)dct);
  404. s7 = vec_ld(0x70, (int16_t*)dct);
  405. IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
  406. d0, d1, d2, d3, d4, d5, d6, d7);
  407. TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
  408. IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7,
  409. idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
  410. ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
  411. ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
  412. ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
  413. ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
  414. ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
  415. ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
  416. ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
  417. ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
  418. }
  419. static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, DCTELEM *block, int stride, int size)
  420. {
  421. vec_s16 dc16;
  422. vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
  423. LOAD_ZERO;
  424. DECLARE_ALIGNED(16, int, dc);
  425. int i;
  426. dc = (block[0] + 32) >> 6;
  427. dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
  428. if (size == 4)
  429. dc16 = vec_sld(dc16, zero_s16v, 8);
  430. dcplus = vec_packsu(dc16, zero_s16v);
  431. dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
  432. aligner = vec_lvsr(0, dst);
  433. dcplus = vec_perm(dcplus, dcplus, aligner);
  434. dcminus = vec_perm(dcminus, dcminus, aligner);
  435. for (i = 0; i < size; i += 4) {
  436. v0 = vec_ld(0, dst+0*stride);
  437. v1 = vec_ld(0, dst+1*stride);
  438. v2 = vec_ld(0, dst+2*stride);
  439. v3 = vec_ld(0, dst+3*stride);
  440. v0 = vec_adds(v0, dcplus);
  441. v1 = vec_adds(v1, dcplus);
  442. v2 = vec_adds(v2, dcplus);
  443. v3 = vec_adds(v3, dcplus);
  444. v0 = vec_subs(v0, dcminus);
  445. v1 = vec_subs(v1, dcminus);
  446. v2 = vec_subs(v2, dcminus);
  447. v3 = vec_subs(v3, dcminus);
  448. vec_st(v0, 0, dst+0*stride);
  449. vec_st(v1, 0, dst+1*stride);
  450. vec_st(v2, 0, dst+2*stride);
  451. vec_st(v3, 0, dst+3*stride);
  452. dst += 4*stride;
  453. }
  454. }
  455. static void h264_idct_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  456. {
  457. h264_idct_dc_add_internal(dst, block, stride, 4);
  458. }
  459. static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  460. {
  461. h264_idct_dc_add_internal(dst, block, stride, 8);
  462. }
  463. static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  464. int i;
  465. for(i=0; i<16; i++){
  466. int nnz = nnzc[ scan8[i] ];
  467. if(nnz){
  468. if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  469. else ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
  470. }
  471. }
  472. }
  473. static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  474. int i;
  475. for(i=0; i<16; i++){
  476. if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
  477. else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  478. }
  479. }
  480. static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  481. int i;
  482. for(i=0; i<16; i+=4){
  483. int nnz = nnzc[ scan8[i] ];
  484. if(nnz){
  485. if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  486. else ff_h264_idct8_add_altivec (dst + block_offset[i], block + i*16, stride);
  487. }
  488. }
  489. }
  490. static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  491. int i;
  492. for(i=16; i<16+8; i++){
  493. if(nnzc[ scan8[i] ])
  494. ff_h264_idct_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
  495. else if(block[i*16])
  496. h264_idct_dc_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
  497. }
  498. }
  499. #define transpose4x16(r0, r1, r2, r3) { \
  500. register vec_u8 r4; \
  501. register vec_u8 r5; \
  502. register vec_u8 r6; \
  503. register vec_u8 r7; \
  504. \
  505. r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
  506. r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
  507. r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
  508. r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
  509. \
  510. r0 = vec_mergeh(r4, r6); /*all set 0*/ \
  511. r1 = vec_mergel(r4, r6); /*all set 1*/ \
  512. r2 = vec_mergeh(r5, r7); /*all set 2*/ \
  513. r3 = vec_mergel(r5, r7); /*all set 3*/ \
  514. }
  515. static inline void write16x4(uint8_t *dst, int dst_stride,
  516. register vec_u8 r0, register vec_u8 r1,
  517. register vec_u8 r2, register vec_u8 r3) {
  518. DECLARE_ALIGNED(16, unsigned char, result)[64];
  519. uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
  520. int int_dst_stride = dst_stride/4;
  521. vec_st(r0, 0, result);
  522. vec_st(r1, 16, result);
  523. vec_st(r2, 32, result);
  524. vec_st(r3, 48, result);
  525. /* FIXME: there has to be a better way!!!! */
  526. *dst_int = *src_int;
  527. *(dst_int+ int_dst_stride) = *(src_int + 1);
  528. *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
  529. *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
  530. *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
  531. *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
  532. *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
  533. *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
  534. *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
  535. *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
  536. *(dst_int+10*int_dst_stride) = *(src_int + 10);
  537. *(dst_int+11*int_dst_stride) = *(src_int + 11);
  538. *(dst_int+12*int_dst_stride) = *(src_int + 12);
  539. *(dst_int+13*int_dst_stride) = *(src_int + 13);
  540. *(dst_int+14*int_dst_stride) = *(src_int + 14);
  541. *(dst_int+15*int_dst_stride) = *(src_int + 15);
  542. }
  543. /** \brief performs a 6x16 transpose of data in src, and stores it to dst
  544. \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
  545. out of unaligned_load() */
  546. #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
  547. register vec_u8 r0 = unaligned_load(0, src); \
  548. register vec_u8 r1 = unaligned_load( src_stride, src); \
  549. register vec_u8 r2 = unaligned_load(2* src_stride, src); \
  550. register vec_u8 r3 = unaligned_load(3* src_stride, src); \
  551. register vec_u8 r4 = unaligned_load(4* src_stride, src); \
  552. register vec_u8 r5 = unaligned_load(5* src_stride, src); \
  553. register vec_u8 r6 = unaligned_load(6* src_stride, src); \
  554. register vec_u8 r7 = unaligned_load(7* src_stride, src); \
  555. register vec_u8 r14 = unaligned_load(14*src_stride, src); \
  556. register vec_u8 r15 = unaligned_load(15*src_stride, src); \
  557. \
  558. r8 = unaligned_load( 8*src_stride, src); \
  559. r9 = unaligned_load( 9*src_stride, src); \
  560. r10 = unaligned_load(10*src_stride, src); \
  561. r11 = unaligned_load(11*src_stride, src); \
  562. r12 = unaligned_load(12*src_stride, src); \
  563. r13 = unaligned_load(13*src_stride, src); \
  564. \
  565. /*Merge first pairs*/ \
  566. r0 = vec_mergeh(r0, r8); /*0, 8*/ \
  567. r1 = vec_mergeh(r1, r9); /*1, 9*/ \
  568. r2 = vec_mergeh(r2, r10); /*2,10*/ \
  569. r3 = vec_mergeh(r3, r11); /*3,11*/ \
  570. r4 = vec_mergeh(r4, r12); /*4,12*/ \
  571. r5 = vec_mergeh(r5, r13); /*5,13*/ \
  572. r6 = vec_mergeh(r6, r14); /*6,14*/ \
  573. r7 = vec_mergeh(r7, r15); /*7,15*/ \
  574. \
  575. /*Merge second pairs*/ \
  576. r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
  577. r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
  578. r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
  579. r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
  580. r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
  581. r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
  582. r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
  583. r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
  584. \
  585. /*Third merge*/ \
  586. r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
  587. r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
  588. r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
  589. r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
  590. r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
  591. r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
  592. /* Don't need to compute 3 and 7*/ \
  593. \
  594. /*Final merge*/ \
  595. r8 = vec_mergeh(r0, r4); /*all set 0*/ \
  596. r9 = vec_mergel(r0, r4); /*all set 1*/ \
  597. r10 = vec_mergeh(r1, r5); /*all set 2*/ \
  598. r11 = vec_mergel(r1, r5); /*all set 3*/ \
  599. r12 = vec_mergeh(r2, r6); /*all set 4*/ \
  600. r13 = vec_mergel(r2, r6); /*all set 5*/ \
  601. /* Don't need to compute 14 and 15*/ \
  602. \
  603. }
  604. // out: o = |x-y| < a
  605. static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
  606. register vec_u8 y,
  607. register vec_u8 a) {
  608. register vec_u8 diff = vec_subs(x, y);
  609. register vec_u8 diffneg = vec_subs(y, x);
  610. register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
  611. o = (vec_u8)vec_cmplt(o, a);
  612. return o;
  613. }
  614. static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
  615. register vec_u8 p1,
  616. register vec_u8 q0,
  617. register vec_u8 q1,
  618. register vec_u8 alpha,
  619. register vec_u8 beta) {
  620. register vec_u8 mask;
  621. register vec_u8 tempmask;
  622. mask = diff_lt_altivec(p0, q0, alpha);
  623. tempmask = diff_lt_altivec(p1, p0, beta);
  624. mask = vec_and(mask, tempmask);
  625. tempmask = diff_lt_altivec(q1, q0, beta);
  626. mask = vec_and(mask, tempmask);
  627. return mask;
  628. }
  629. // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
  630. static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
  631. register vec_u8 p1,
  632. register vec_u8 p2,
  633. register vec_u8 q0,
  634. register vec_u8 tc0) {
  635. register vec_u8 average = vec_avg(p0, q0);
  636. register vec_u8 temp;
  637. register vec_u8 uncliped;
  638. register vec_u8 ones;
  639. register vec_u8 max;
  640. register vec_u8 min;
  641. register vec_u8 newp1;
  642. temp = vec_xor(average, p2);
  643. average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
  644. ones = vec_splat_u8(1);
  645. temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */
  646. uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
  647. max = vec_adds(p1, tc0);
  648. min = vec_subs(p1, tc0);
  649. newp1 = vec_max(min, uncliped);
  650. newp1 = vec_min(max, newp1);
  651. return newp1;
  652. }
  653. #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
  654. \
  655. const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
  656. \
  657. register vec_u8 pq0bit = vec_xor(p0,q0); \
  658. register vec_u8 q1minus; \
  659. register vec_u8 p0minus; \
  660. register vec_u8 stage1; \
  661. register vec_u8 stage2; \
  662. register vec_u8 vec160; \
  663. register vec_u8 delta; \
  664. register vec_u8 deltaneg; \
  665. \
  666. q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
  667. stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
  668. stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
  669. p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
  670. stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
  671. pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
  672. stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
  673. stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
  674. vec160 = vec_ld(0, &A0v); \
  675. deltaneg = vec_subs(vec160, stage2); /* -d */ \
  676. delta = vec_subs(stage2, vec160); /* d */ \
  677. deltaneg = vec_min(tc0masked, deltaneg); \
  678. delta = vec_min(tc0masked, delta); \
  679. p0 = vec_subs(p0, deltaneg); \
  680. q0 = vec_subs(q0, delta); \
  681. p0 = vec_adds(p0, delta); \
  682. q0 = vec_adds(q0, deltaneg); \
  683. }
  684. #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
  685. DECLARE_ALIGNED(16, unsigned char, temp)[16]; \
  686. register vec_u8 alphavec; \
  687. register vec_u8 betavec; \
  688. register vec_u8 mask; \
  689. register vec_u8 p1mask; \
  690. register vec_u8 q1mask; \
  691. register vector signed char tc0vec; \
  692. register vec_u8 finaltc0; \
  693. register vec_u8 tc0masked; \
  694. register vec_u8 newp1; \
  695. register vec_u8 newq1; \
  696. \
  697. temp[0] = alpha; \
  698. temp[1] = beta; \
  699. alphavec = vec_ld(0, temp); \
  700. betavec = vec_splat(alphavec, 0x1); \
  701. alphavec = vec_splat(alphavec, 0x0); \
  702. mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
  703. \
  704. *((int *)temp) = *((int *)tc0); \
  705. tc0vec = vec_ld(0, (signed char*)temp); \
  706. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  707. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  708. mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
  709. finaltc0 = vec_and((vec_u8)tc0vec, mask); /* tc = tc0 */ \
  710. \
  711. p1mask = diff_lt_altivec(p2, p0, betavec); \
  712. p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
  713. tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
  714. finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
  715. newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
  716. /*end if*/ \
  717. \
  718. q1mask = diff_lt_altivec(q2, q0, betavec); \
  719. q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
  720. tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
  721. finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
  722. newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
  723. /*end if*/ \
  724. \
  725. h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
  726. p1 = newp1; \
  727. q1 = newq1; \
  728. }
  729. static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  730. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
  731. register vec_u8 p2 = vec_ld(-3*stride, pix);
  732. register vec_u8 p1 = vec_ld(-2*stride, pix);
  733. register vec_u8 p0 = vec_ld(-1*stride, pix);
  734. register vec_u8 q0 = vec_ld(0, pix);
  735. register vec_u8 q1 = vec_ld(stride, pix);
  736. register vec_u8 q2 = vec_ld(2*stride, pix);
  737. h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
  738. vec_st(p1, -2*stride, pix);
  739. vec_st(p0, -1*stride, pix);
  740. vec_st(q0, 0, pix);
  741. vec_st(q1, stride, pix);
  742. }
  743. }
  744. static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  745. register vec_u8 line0, line1, line2, line3, line4, line5;
  746. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
  747. return;
  748. readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
  749. h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
  750. transpose4x16(line1, line2, line3, line4);
  751. write16x4(pix-2, stride, line1, line2, line3, line4);
  752. }
  753. static av_always_inline
  754. void weight_h264_WxH_altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset, int w, int h)
  755. {
  756. int y, aligned;
  757. vec_u8 vblock;
  758. vec_s16 vtemp, vweight, voffset, v0, v1;
  759. vec_u16 vlog2_denom;
  760. DECLARE_ALIGNED(16, int32_t, temp)[4];
  761. LOAD_ZERO;
  762. offset <<= log2_denom;
  763. if(log2_denom) offset += 1<<(log2_denom-1);
  764. temp[0] = log2_denom;
  765. temp[1] = weight;
  766. temp[2] = offset;
  767. vtemp = (vec_s16)vec_ld(0, temp);
  768. vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
  769. vweight = vec_splat(vtemp, 3);
  770. voffset = vec_splat(vtemp, 5);
  771. aligned = !((unsigned long)block & 0xf);
  772. for (y=0; y<h; y++) {
  773. vblock = vec_ld(0, block);
  774. v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
  775. v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
  776. if (w == 16 || aligned) {
  777. v0 = vec_mladd(v0, vweight, zero_s16v);
  778. v0 = vec_adds(v0, voffset);
  779. v0 = vec_sra(v0, vlog2_denom);
  780. }
  781. if (w == 16 || !aligned) {
  782. v1 = vec_mladd(v1, vweight, zero_s16v);
  783. v1 = vec_adds(v1, voffset);
  784. v1 = vec_sra(v1, vlog2_denom);
  785. }
  786. vblock = vec_packsu(v0, v1);
  787. vec_st(vblock, 0, block);
  788. block += stride;
  789. }
  790. }
  791. static av_always_inline
  792. void biweight_h264_WxH_altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom,
  793. int weightd, int weights, int offset, int w, int h)
  794. {
  795. int y, dst_aligned, src_aligned;
  796. vec_u8 vsrc, vdst;
  797. vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
  798. vec_u16 vlog2_denom;
  799. DECLARE_ALIGNED(16, int32_t, temp)[4];
  800. LOAD_ZERO;
  801. offset = ((offset + 1) | 1) << log2_denom;
  802. temp[0] = log2_denom+1;
  803. temp[1] = weights;
  804. temp[2] = weightd;
  805. temp[3] = offset;
  806. vtemp = (vec_s16)vec_ld(0, temp);
  807. vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
  808. vweights = vec_splat(vtemp, 3);
  809. vweightd = vec_splat(vtemp, 5);
  810. voffset = vec_splat(vtemp, 7);
  811. dst_aligned = !((unsigned long)dst & 0xf);
  812. src_aligned = !((unsigned long)src & 0xf);
  813. for (y=0; y<h; y++) {
  814. vdst = vec_ld(0, dst);
  815. vsrc = vec_ld(0, src);
  816. v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
  817. v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
  818. v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
  819. v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
  820. if (w == 8) {
  821. if (src_aligned)
  822. v3 = v2;
  823. else
  824. v2 = v3;
  825. }
  826. if (w == 16 || dst_aligned) {
  827. v0 = vec_mladd(v0, vweightd, zero_s16v);
  828. v2 = vec_mladd(v2, vweights, zero_s16v);
  829. v0 = vec_adds(v0, voffset);
  830. v0 = vec_adds(v0, v2);
  831. v0 = vec_sra(v0, vlog2_denom);
  832. }
  833. if (w == 16 || !dst_aligned) {
  834. v1 = vec_mladd(v1, vweightd, zero_s16v);
  835. v3 = vec_mladd(v3, vweights, zero_s16v);
  836. v1 = vec_adds(v1, voffset);
  837. v1 = vec_adds(v1, v3);
  838. v1 = vec_sra(v1, vlog2_denom);
  839. }
  840. vdst = vec_packsu(v0, v1);
  841. vec_st(vdst, 0, dst);
  842. dst += stride;
  843. src += stride;
  844. }
  845. }
  846. #define H264_WEIGHT(W,H) \
  847. static void ff_weight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset){ \
  848. weight_h264_WxH_altivec(block, stride, log2_denom, weight, offset, W, H); \
  849. }\
  850. static void ff_biweight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset){ \
  851. biweight_h264_WxH_altivec(dst, src, stride, log2_denom, weightd, weights, offset, W, H); \
  852. }
  853. H264_WEIGHT(16,16)
  854. H264_WEIGHT(16, 8)
  855. H264_WEIGHT( 8,16)
  856. H264_WEIGHT( 8, 8)
  857. H264_WEIGHT( 8, 4)
  858. void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
  859. if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
  860. c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
  861. c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
  862. c->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_altivec;
  863. c->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_altivec;
  864. #define dspfunc(PFX, IDX, NUM) \
  865. c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
  866. c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
  867. c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
  868. c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
  869. c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
  870. c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
  871. c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
  872. c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
  873. c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
  874. c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
  875. c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
  876. c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
  877. c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
  878. c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
  879. c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
  880. c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
  881. dspfunc(put_h264_qpel, 0, 16);
  882. dspfunc(avg_h264_qpel, 0, 16);
  883. #undef dspfunc
  884. }
  885. }
  886. void ff_h264dsp_init_ppc(H264DSPContext *c)
  887. {
  888. if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
  889. c->h264_idct_add = ff_h264_idct_add_altivec;
  890. c->h264_idct_add8 = ff_h264_idct_add8_altivec;
  891. c->h264_idct_add16 = ff_h264_idct_add16_altivec;
  892. c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
  893. c->h264_idct_dc_add= h264_idct_dc_add_altivec;
  894. c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
  895. c->h264_idct8_add = ff_h264_idct8_add_altivec;
  896. c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
  897. c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
  898. c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
  899. c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16x16_altivec;
  900. c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels16x8_altivec;
  901. c->weight_h264_pixels_tab[2] = ff_weight_h264_pixels8x16_altivec;
  902. c->weight_h264_pixels_tab[3] = ff_weight_h264_pixels8x8_altivec;
  903. c->weight_h264_pixels_tab[4] = ff_weight_h264_pixels8x4_altivec;
  904. c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16x16_altivec;
  905. c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels16x8_altivec;
  906. c->biweight_h264_pixels_tab[2] = ff_biweight_h264_pixels8x16_altivec;
  907. c->biweight_h264_pixels_tab[3] = ff_biweight_h264_pixels8x8_altivec;
  908. c->biweight_h264_pixels_tab[4] = ff_biweight_h264_pixels8x4_altivec;
  909. }
  910. }