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							- /*
 -  * Sample rate convertion for both audio and video
 -  * Copyright (c) 2000 Fabrice Bellard.
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - /**
 -  * @file resample.c
 -  * Sample rate convertion for both audio and video.
 -  */
 - 
 - #include "avcodec.h"
 - 
 - struct AVResampleContext;
 - 
 - struct ReSampleContext {
 -     struct AVResampleContext *resample_context;
 -     short *temp[2];
 -     int temp_len;
 -     float ratio;
 -     /* channel convert */
 -     int input_channels, output_channels, filter_channels;
 - };
 - 
 - /* n1: number of samples */
 - static void stereo_to_mono(short *output, short *input, int n1)
 - {
 -     short *p, *q;
 -     int n = n1;
 - 
 -     p = input;
 -     q = output;
 -     while (n >= 4) {
 -         q[0] = (p[0] + p[1]) >> 1;
 -         q[1] = (p[2] + p[3]) >> 1;
 -         q[2] = (p[4] + p[5]) >> 1;
 -         q[3] = (p[6] + p[7]) >> 1;
 -         q += 4;
 -         p += 8;
 -         n -= 4;
 -     }
 -     while (n > 0) {
 -         q[0] = (p[0] + p[1]) >> 1;
 -         q++;
 -         p += 2;
 -         n--;
 -     }
 - }
 - 
 - /* n1: number of samples */
 - static void mono_to_stereo(short *output, short *input, int n1)
 - {
 -     short *p, *q;
 -     int n = n1;
 -     int v;
 - 
 -     p = input;
 -     q = output;
 -     while (n >= 4) {
 -         v = p[0]; q[0] = v; q[1] = v;
 -         v = p[1]; q[2] = v; q[3] = v;
 -         v = p[2]; q[4] = v; q[5] = v;
 -         v = p[3]; q[6] = v; q[7] = v;
 -         q += 8;
 -         p += 4;
 -         n -= 4;
 -     }
 -     while (n > 0) {
 -         v = p[0]; q[0] = v; q[1] = v;
 -         q += 2;
 -         p += 1;
 -         n--;
 -     }
 - }
 - 
 - /* XXX: should use more abstract 'N' channels system */
 - static void stereo_split(short *output1, short *output2, short *input, int n)
 - {
 -     int i;
 - 
 -     for(i=0;i<n;i++) {
 -         *output1++ = *input++;
 -         *output2++ = *input++;
 -     }
 - }
 - 
 - static void stereo_mux(short *output, short *input1, short *input2, int n)
 - {
 -     int i;
 - 
 -     for(i=0;i<n;i++) {
 -         *output++ = *input1++;
 -         *output++ = *input2++;
 -     }
 - }
 - 
 - static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
 - {
 -     int i;
 -     short l,r;
 - 
 -     for(i=0;i<n;i++) {
 -       l=*input1++;
 -       r=*input2++;
 -       *output++ = l;           /* left */
 -       *output++ = (l/2)+(r/2); /* center */
 -       *output++ = r;           /* right */
 -       *output++ = 0;           /* left surround */
 -       *output++ = 0;           /* right surroud */
 -       *output++ = 0;           /* low freq */
 -     }
 - }
 - 
 - ReSampleContext *audio_resample_init(int output_channels, int input_channels,
 -                                       int output_rate, int input_rate)
 - {
 -     ReSampleContext *s;
 - 
 -     if ( input_channels > 2)
 -       {
 -         av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.");
 -         return NULL;
 -       }
 - 
 -     s = av_mallocz(sizeof(ReSampleContext));
 -     if (!s)
 -       {
 -         av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.");
 -         return NULL;
 -       }
 - 
 -     s->ratio = (float)output_rate / (float)input_rate;
 - 
 -     s->input_channels = input_channels;
 -     s->output_channels = output_channels;
 - 
 -     s->filter_channels = s->input_channels;
 -     if (s->output_channels < s->filter_channels)
 -         s->filter_channels = s->output_channels;
 - 
 - /*
 -  * ac3 output is the only case where filter_channels could be greater than 2.
 -  * input channels can't be greater than 2, so resample the 2 channels and then
 -  * expand to 6 channels after the resampling.
 -  */
 -     if(s->filter_channels>2)
 -       s->filter_channels = 2;
 - 
 - #define TAPS 16
 -     s->resample_context= av_resample_init(output_rate, input_rate, TAPS, 10, 0, 0.8);
 - 
 -     return s;
 - }
 - 
 - /* resample audio. 'nb_samples' is the number of input samples */
 - /* XXX: optimize it ! */
 - int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
 - {
 -     int i, nb_samples1;
 -     short *bufin[2];
 -     short *bufout[2];
 -     short *buftmp2[2], *buftmp3[2];
 -     int lenout;
 - 
 -     if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
 -         /* nothing to do */
 -         memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
 -         return nb_samples;
 -     }
 - 
 -     /* XXX: move those malloc to resample init code */
 -     for(i=0; i<s->filter_channels; i++){
 -         bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
 -         memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
 -         buftmp2[i] = bufin[i] + s->temp_len;
 -     }
 - 
 -     /* make some zoom to avoid round pb */
 -     lenout= (int)(nb_samples * s->ratio) + 16;
 -     bufout[0]= (short*) av_malloc( lenout * sizeof(short) );
 -     bufout[1]= (short*) av_malloc( lenout * sizeof(short) );
 - 
 -     if (s->input_channels == 2 &&
 -         s->output_channels == 1) {
 -         buftmp3[0] = output;
 -         stereo_to_mono(buftmp2[0], input, nb_samples);
 -     } else if (s->output_channels >= 2 && s->input_channels == 1) {
 -         buftmp3[0] = bufout[0];
 -         memcpy(buftmp2[0], input, nb_samples*sizeof(short));
 -     } else if (s->output_channels >= 2) {
 -         buftmp3[0] = bufout[0];
 -         buftmp3[1] = bufout[1];
 -         stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
 -     } else {
 -         buftmp3[0] = output;
 -         memcpy(buftmp2[0], input, nb_samples*sizeof(short));
 -     }
 - 
 -     nb_samples += s->temp_len;
 - 
 -     /* resample each channel */
 -     nb_samples1 = 0; /* avoid warning */
 -     for(i=0;i<s->filter_channels;i++) {
 -         int consumed;
 -         int is_last= i+1 == s->filter_channels;
 - 
 -         nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
 -         s->temp_len= nb_samples - consumed;
 -         s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
 -         memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
 -     }
 - 
 -     if (s->output_channels == 2 && s->input_channels == 1) {
 -         mono_to_stereo(output, buftmp3[0], nb_samples1);
 -     } else if (s->output_channels == 2) {
 -         stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
 -     } else if (s->output_channels == 6) {
 -         ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
 -     }
 - 
 -     for(i=0; i<s->filter_channels; i++)
 -         av_free(bufin[i]);
 - 
 -     av_free(bufout[0]);
 -     av_free(bufout[1]);
 -     return nb_samples1;
 - }
 - 
 - void audio_resample_close(ReSampleContext *s)
 - {
 -     av_resample_close(s->resample_context);
 -     av_freep(&s->temp[0]);
 -     av_freep(&s->temp[1]);
 -     av_free(s);
 - }
 
 
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