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  1. /*
  2. * Sierra VMD Audio & Video Decoders
  3. * Copyright (C) 2004 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file libavcodec/vmdav.c
  23. * Sierra VMD audio & video decoders
  24. * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
  25. * for more information on the Sierra VMD format, visit:
  26. * http://www.pcisys.net/~melanson/codecs/
  27. *
  28. * The video decoder outputs PAL8 colorspace data. The decoder expects
  29. * a 0x330-byte VMD file header to be transmitted via extradata during
  30. * codec initialization. Each encoded frame that is sent to this decoder
  31. * is expected to be prepended with the appropriate 16-byte frame
  32. * information record from the VMD file.
  33. *
  34. * The audio decoder, like the video decoder, expects each encoded data
  35. * chunk to be prepended with the appropriate 16-byte frame information
  36. * record from the VMD file. It does not require the 0x330-byte VMD file
  37. * header, but it does need the audio setup parameters passed in through
  38. * normal libavcodec API means.
  39. */
  40. #include <stdio.h>
  41. #include <stdlib.h>
  42. #include <string.h>
  43. #include <unistd.h>
  44. #include "libavutil/intreadwrite.h"
  45. #include "avcodec.h"
  46. #define VMD_HEADER_SIZE 0x330
  47. #define PALETTE_COUNT 256
  48. /*
  49. * Video Decoder
  50. */
  51. typedef struct VmdVideoContext {
  52. AVCodecContext *avctx;
  53. AVFrame frame;
  54. AVFrame prev_frame;
  55. const unsigned char *buf;
  56. int size;
  57. unsigned char palette[PALETTE_COUNT * 4];
  58. unsigned char *unpack_buffer;
  59. int unpack_buffer_size;
  60. int x_off, y_off;
  61. } VmdVideoContext;
  62. #define QUEUE_SIZE 0x1000
  63. #define QUEUE_MASK 0x0FFF
  64. static void lz_unpack(const unsigned char *src, unsigned char *dest, int dest_len)
  65. {
  66. const unsigned char *s;
  67. unsigned char *d;
  68. unsigned char *d_end;
  69. unsigned char queue[QUEUE_SIZE];
  70. unsigned int qpos;
  71. unsigned int dataleft;
  72. unsigned int chainofs;
  73. unsigned int chainlen;
  74. unsigned int speclen;
  75. unsigned char tag;
  76. unsigned int i, j;
  77. s = src;
  78. d = dest;
  79. d_end = d + dest_len;
  80. dataleft = AV_RL32(s);
  81. s += 4;
  82. memset(queue, 0x20, QUEUE_SIZE);
  83. if (AV_RL32(s) == 0x56781234) {
  84. s += 4;
  85. qpos = 0x111;
  86. speclen = 0xF + 3;
  87. } else {
  88. qpos = 0xFEE;
  89. speclen = 100; /* no speclen */
  90. }
  91. while (dataleft > 0) {
  92. tag = *s++;
  93. if ((tag == 0xFF) && (dataleft > 8)) {
  94. if (d + 8 > d_end)
  95. return;
  96. for (i = 0; i < 8; i++) {
  97. queue[qpos++] = *d++ = *s++;
  98. qpos &= QUEUE_MASK;
  99. }
  100. dataleft -= 8;
  101. } else {
  102. for (i = 0; i < 8; i++) {
  103. if (dataleft == 0)
  104. break;
  105. if (tag & 0x01) {
  106. if (d + 1 > d_end)
  107. return;
  108. queue[qpos++] = *d++ = *s++;
  109. qpos &= QUEUE_MASK;
  110. dataleft--;
  111. } else {
  112. chainofs = *s++;
  113. chainofs |= ((*s & 0xF0) << 4);
  114. chainlen = (*s++ & 0x0F) + 3;
  115. if (chainlen == speclen)
  116. chainlen = *s++ + 0xF + 3;
  117. if (d + chainlen > d_end)
  118. return;
  119. for (j = 0; j < chainlen; j++) {
  120. *d = queue[chainofs++ & QUEUE_MASK];
  121. queue[qpos++] = *d++;
  122. qpos &= QUEUE_MASK;
  123. }
  124. dataleft -= chainlen;
  125. }
  126. tag >>= 1;
  127. }
  128. }
  129. }
  130. }
  131. static int rle_unpack(const unsigned char *src, unsigned char *dest,
  132. int src_len, int dest_len)
  133. {
  134. const unsigned char *ps;
  135. unsigned char *pd;
  136. int i, l;
  137. unsigned char *dest_end = dest + dest_len;
  138. ps = src;
  139. pd = dest;
  140. if (src_len & 1)
  141. *pd++ = *ps++;
  142. src_len >>= 1;
  143. i = 0;
  144. do {
  145. l = *ps++;
  146. if (l & 0x80) {
  147. l = (l & 0x7F) * 2;
  148. if (pd + l > dest_end)
  149. return ps - src;
  150. memcpy(pd, ps, l);
  151. ps += l;
  152. pd += l;
  153. } else {
  154. if (pd + i > dest_end)
  155. return ps - src;
  156. for (i = 0; i < l; i++) {
  157. *pd++ = ps[0];
  158. *pd++ = ps[1];
  159. }
  160. ps += 2;
  161. }
  162. i += l;
  163. } while (i < src_len);
  164. return ps - src;
  165. }
  166. static void vmd_decode(VmdVideoContext *s)
  167. {
  168. int i;
  169. unsigned int *palette32;
  170. unsigned char r, g, b;
  171. /* point to the start of the encoded data */
  172. const unsigned char *p = s->buf + 16;
  173. const unsigned char *pb;
  174. unsigned char meth;
  175. unsigned char *dp; /* pointer to current frame */
  176. unsigned char *pp; /* pointer to previous frame */
  177. unsigned char len;
  178. int ofs;
  179. int frame_x, frame_y;
  180. int frame_width, frame_height;
  181. int dp_size;
  182. frame_x = AV_RL16(&s->buf[6]);
  183. frame_y = AV_RL16(&s->buf[8]);
  184. frame_width = AV_RL16(&s->buf[10]) - frame_x + 1;
  185. frame_height = AV_RL16(&s->buf[12]) - frame_y + 1;
  186. if ((frame_width == s->avctx->width && frame_height == s->avctx->height) &&
  187. (frame_x || frame_y)) {
  188. s->x_off = frame_x;
  189. s->y_off = frame_y;
  190. }
  191. frame_x -= s->x_off;
  192. frame_y -= s->y_off;
  193. /* if only a certain region will be updated, copy the entire previous
  194. * frame before the decode */
  195. if (frame_x || frame_y || (frame_width != s->avctx->width) ||
  196. (frame_height != s->avctx->height)) {
  197. memcpy(s->frame.data[0], s->prev_frame.data[0],
  198. s->avctx->height * s->frame.linesize[0]);
  199. }
  200. /* check if there is a new palette */
  201. if (s->buf[15] & 0x02) {
  202. p += 2;
  203. palette32 = (unsigned int *)s->palette;
  204. for (i = 0; i < PALETTE_COUNT; i++) {
  205. r = *p++ * 4;
  206. g = *p++ * 4;
  207. b = *p++ * 4;
  208. palette32[i] = (r << 16) | (g << 8) | (b);
  209. }
  210. s->size -= (256 * 3 + 2);
  211. }
  212. if (s->size >= 0) {
  213. /* originally UnpackFrame in VAG's code */
  214. pb = p;
  215. meth = *pb++;
  216. if (meth & 0x80) {
  217. lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size);
  218. meth &= 0x7F;
  219. pb = s->unpack_buffer;
  220. }
  221. dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
  222. dp_size = s->frame.linesize[0] * s->avctx->height;
  223. pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
  224. switch (meth) {
  225. case 1:
  226. for (i = 0; i < frame_height; i++) {
  227. ofs = 0;
  228. do {
  229. len = *pb++;
  230. if (len & 0x80) {
  231. len = (len & 0x7F) + 1;
  232. if (ofs + len > frame_width)
  233. return;
  234. memcpy(&dp[ofs], pb, len);
  235. pb += len;
  236. ofs += len;
  237. } else {
  238. /* interframe pixel copy */
  239. if (ofs + len + 1 > frame_width)
  240. return;
  241. memcpy(&dp[ofs], &pp[ofs], len + 1);
  242. ofs += len + 1;
  243. }
  244. } while (ofs < frame_width);
  245. if (ofs > frame_width) {
  246. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  247. ofs, frame_width);
  248. break;
  249. }
  250. dp += s->frame.linesize[0];
  251. pp += s->prev_frame.linesize[0];
  252. }
  253. break;
  254. case 2:
  255. for (i = 0; i < frame_height; i++) {
  256. memcpy(dp, pb, frame_width);
  257. pb += frame_width;
  258. dp += s->frame.linesize[0];
  259. pp += s->prev_frame.linesize[0];
  260. }
  261. break;
  262. case 3:
  263. for (i = 0; i < frame_height; i++) {
  264. ofs = 0;
  265. do {
  266. len = *pb++;
  267. if (len & 0x80) {
  268. len = (len & 0x7F) + 1;
  269. if (*pb++ == 0xFF)
  270. len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs);
  271. else
  272. memcpy(&dp[ofs], pb, len);
  273. pb += len;
  274. ofs += len;
  275. } else {
  276. /* interframe pixel copy */
  277. if (ofs + len + 1 > frame_width)
  278. return;
  279. memcpy(&dp[ofs], &pp[ofs], len + 1);
  280. ofs += len + 1;
  281. }
  282. } while (ofs < frame_width);
  283. if (ofs > frame_width) {
  284. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  285. ofs, frame_width);
  286. }
  287. dp += s->frame.linesize[0];
  288. pp += s->prev_frame.linesize[0];
  289. }
  290. break;
  291. }
  292. }
  293. }
  294. static av_cold int vmdvideo_decode_init(AVCodecContext *avctx)
  295. {
  296. VmdVideoContext *s = avctx->priv_data;
  297. int i;
  298. unsigned int *palette32;
  299. int palette_index = 0;
  300. unsigned char r, g, b;
  301. unsigned char *vmd_header;
  302. unsigned char *raw_palette;
  303. s->avctx = avctx;
  304. avctx->pix_fmt = PIX_FMT_PAL8;
  305. /* make sure the VMD header made it */
  306. if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
  307. av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n",
  308. VMD_HEADER_SIZE);
  309. return -1;
  310. }
  311. vmd_header = (unsigned char *)avctx->extradata;
  312. s->unpack_buffer_size = AV_RL32(&vmd_header[800]);
  313. s->unpack_buffer = av_malloc(s->unpack_buffer_size);
  314. if (!s->unpack_buffer)
  315. return -1;
  316. /* load up the initial palette */
  317. raw_palette = &vmd_header[28];
  318. palette32 = (unsigned int *)s->palette;
  319. for (i = 0; i < PALETTE_COUNT; i++) {
  320. r = raw_palette[palette_index++] * 4;
  321. g = raw_palette[palette_index++] * 4;
  322. b = raw_palette[palette_index++] * 4;
  323. palette32[i] = (r << 16) | (g << 8) | (b);
  324. }
  325. return 0;
  326. }
  327. static int vmdvideo_decode_frame(AVCodecContext *avctx,
  328. void *data, int *data_size,
  329. AVPacket *avpkt)
  330. {
  331. const uint8_t *buf = avpkt->data;
  332. int buf_size = avpkt->size;
  333. VmdVideoContext *s = avctx->priv_data;
  334. s->buf = buf;
  335. s->size = buf_size;
  336. if (buf_size < 16)
  337. return buf_size;
  338. s->frame.reference = 1;
  339. if (avctx->get_buffer(avctx, &s->frame)) {
  340. av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n");
  341. return -1;
  342. }
  343. vmd_decode(s);
  344. /* make the palette available on the way out */
  345. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  346. /* shuffle frames */
  347. FFSWAP(AVFrame, s->frame, s->prev_frame);
  348. if (s->frame.data[0])
  349. avctx->release_buffer(avctx, &s->frame);
  350. *data_size = sizeof(AVFrame);
  351. *(AVFrame*)data = s->prev_frame;
  352. /* report that the buffer was completely consumed */
  353. return buf_size;
  354. }
  355. static av_cold int vmdvideo_decode_end(AVCodecContext *avctx)
  356. {
  357. VmdVideoContext *s = avctx->priv_data;
  358. if (s->prev_frame.data[0])
  359. avctx->release_buffer(avctx, &s->prev_frame);
  360. av_free(s->unpack_buffer);
  361. return 0;
  362. }
  363. /*
  364. * Audio Decoder
  365. */
  366. typedef struct VmdAudioContext {
  367. AVCodecContext *avctx;
  368. int channels;
  369. int bits;
  370. int block_align;
  371. int predictors[2];
  372. } VmdAudioContext;
  373. static const uint16_t vmdaudio_table[128] = {
  374. 0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,
  375. 0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,
  376. 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,
  377. 0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
  378. 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,
  379. 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,
  380. 0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,
  381. 0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
  382. 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,
  383. 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,
  384. 0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,
  385. 0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
  386. 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
  387. };
  388. static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
  389. {
  390. VmdAudioContext *s = avctx->priv_data;
  391. s->avctx = avctx;
  392. s->channels = avctx->channels;
  393. s->bits = avctx->bits_per_coded_sample;
  394. s->block_align = avctx->block_align;
  395. avctx->sample_fmt = SAMPLE_FMT_S16;
  396. av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n",
  397. s->channels, s->bits, s->block_align, avctx->sample_rate);
  398. return 0;
  399. }
  400. static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
  401. const uint8_t *buf, int buf_size, int stereo)
  402. {
  403. int i;
  404. int chan = 0;
  405. int16_t *out = (int16_t*)data;
  406. for(i = 0; i < buf_size; i++) {
  407. if(buf[i] & 0x80)
  408. s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];
  409. else
  410. s->predictors[chan] += vmdaudio_table[buf[i]];
  411. s->predictors[chan] = av_clip_int16(s->predictors[chan]);
  412. out[i] = s->predictors[chan];
  413. chan ^= stereo;
  414. }
  415. }
  416. static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
  417. const uint8_t *buf, int silence, int data_size)
  418. {
  419. int bytes_decoded = 0;
  420. int i;
  421. // if (silence)
  422. // av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
  423. if (s->channels == 2) {
  424. /* stereo handling */
  425. if (silence) {
  426. memset(data, 0, data_size * 2);
  427. } else {
  428. if (s->bits == 16)
  429. vmdaudio_decode_audio(s, data, buf, data_size, 1);
  430. else {
  431. /* copy the data but convert it to signed */
  432. for (i = 0; i < data_size; i++){
  433. *data++ = buf[i] + 0x80;
  434. *data++ = buf[i] + 0x80;
  435. }
  436. }
  437. }
  438. } else {
  439. bytes_decoded = data_size * 2;
  440. /* mono handling */
  441. if (silence) {
  442. memset(data, 0, data_size * 2);
  443. } else {
  444. if (s->bits == 16) {
  445. vmdaudio_decode_audio(s, data, buf, data_size, 0);
  446. } else {
  447. /* copy the data but convert it to signed */
  448. for (i = 0; i < data_size; i++){
  449. *data++ = buf[i] + 0x80;
  450. *data++ = buf[i] + 0x80;
  451. }
  452. }
  453. }
  454. }
  455. return data_size * 2;
  456. }
  457. static int vmdaudio_decode_frame(AVCodecContext *avctx,
  458. void *data, int *data_size,
  459. AVPacket *avpkt)
  460. {
  461. const uint8_t *buf = avpkt->data;
  462. int buf_size = avpkt->size;
  463. VmdAudioContext *s = avctx->priv_data;
  464. unsigned char *output_samples = (unsigned char *)data;
  465. /* point to the start of the encoded data */
  466. const unsigned char *p = buf + 16;
  467. if (buf_size < 16)
  468. return buf_size;
  469. if (buf[6] == 1) {
  470. /* the chunk contains audio */
  471. *data_size = vmdaudio_loadsound(s, output_samples, p, 0, buf_size - 16);
  472. } else if (buf[6] == 2) {
  473. /* initial chunk, may contain audio and silence */
  474. uint32_t flags = AV_RB32(p);
  475. int raw_block_size = s->block_align * s->bits / 8;
  476. int silent_chunks;
  477. if(flags == 0xFFFFFFFF)
  478. silent_chunks = 32;
  479. else
  480. silent_chunks = av_log2(flags + 1);
  481. if(*data_size < (s->block_align*silent_chunks + buf_size - 20) * 2)
  482. return -1;
  483. *data_size = 0;
  484. memset(output_samples, 0, raw_block_size * silent_chunks);
  485. output_samples += raw_block_size * silent_chunks;
  486. *data_size = raw_block_size * silent_chunks;
  487. *data_size += vmdaudio_loadsound(s, output_samples, p + 4, 0, buf_size - 20);
  488. } else if (buf[6] == 3) {
  489. /* silent chunk */
  490. *data_size = vmdaudio_loadsound(s, output_samples, p, 1, 0);
  491. }
  492. return buf_size;
  493. }
  494. /*
  495. * Public Data Structures
  496. */
  497. AVCodec vmdvideo_decoder = {
  498. "vmdvideo",
  499. CODEC_TYPE_VIDEO,
  500. CODEC_ID_VMDVIDEO,
  501. sizeof(VmdVideoContext),
  502. vmdvideo_decode_init,
  503. NULL,
  504. vmdvideo_decode_end,
  505. vmdvideo_decode_frame,
  506. CODEC_CAP_DR1,
  507. .long_name = NULL_IF_CONFIG_SMALL("Sierra VMD video"),
  508. };
  509. AVCodec vmdaudio_decoder = {
  510. "vmdaudio",
  511. CODEC_TYPE_AUDIO,
  512. CODEC_ID_VMDAUDIO,
  513. sizeof(VmdAudioContext),
  514. vmdaudio_decode_init,
  515. NULL,
  516. NULL,
  517. vmdaudio_decode_frame,
  518. .long_name = NULL_IF_CONFIG_SMALL("Sierra VMD audio"),
  519. };