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- optimization Tips (for libavcodec):
- ===================================
-
- What to optimize:
- -----------------
- If you plan to do non-x86 architecture specific optimizations (SIMD normally),
- then take a look in the x86/ directory, as most important functions are
- already optimized for MMX.
-
- If you want to do x86 optimizations then you can either try to finetune the
- stuff in the x86 directory or find some other functions in the C source to
- optimize, but there aren't many left.
-
-
- Understanding these overoptimized functions:
- --------------------------------------------
- As many functions tend to be a bit difficult to understand because
- of optimizations, it can be hard to optimize them further, or write
- architecture-specific versions. It is recommended to look at older
- revisions of the interesting files (for a web frontend try ViewVC at
- http://svn.ffmpeg.org/ffmpeg/trunk/).
- Alternatively, look into the other architecture-specific versions in
- the x86/, ppc/, alpha/ subdirectories. Even if you don't exactly
- comprehend the instructions, it could help understanding the functions
- and how they can be optimized.
-
- NOTE: If you still don't understand some function, ask at our mailing list!!!
- (http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel)
-
-
- When is an optimization justified?
- ----------------------------------
- Normally, clean and simple optimizations for widely used codecs are
- justified even if they only achieve an overall speedup of 0.1%. These
- speedups accumulate and can make a big difference after awhile. Also, if
- none of the following factors get worse due to an optimization -- speed,
- binary code size, source size, source readability -- and at least one
- factor improves, then an optimization is always a good idea even if the
- overall gain is less than 0.1%. For obscure codecs that are not often
- used, the goal is more toward keeping the code clean, small, and
- readable instead of making it 1% faster.
-
-
- WTF is that function good for ....:
- -----------------------------------
- The primary purpose of this list is to avoid wasting time optimizing functions
- which are rarely used.
-
- put(_no_rnd)_pixels{,_x2,_y2,_xy2}
- Used in motion compensation (en/decoding).
-
- avg_pixels{,_x2,_y2,_xy2}
- Used in motion compensation of B-frames.
- These are less important than the put*pixels functions.
-
- avg_no_rnd_pixels*
- unused
-
- pix_abs16x16{,_x2,_y2,_xy2}
- Used in motion estimation (encoding) with SAD.
-
- pix_abs8x8{,_x2,_y2,_xy2}
- Used in motion estimation (encoding) with SAD of MPEG-4 4MV only.
- These are less important than the pix_abs16x16* functions.
-
- put_mspel8_mc* / wmv2_mspel8*
- Used only in WMV2.
- it is not recommended that you waste your time with these, as WMV2
- is an ugly and relatively useless codec.
-
- mpeg4_qpel* / *qpel_mc*
- Used in MPEG-4 qpel motion compensation (encoding & decoding).
- The qpel8 functions are used only for 4mv,
- the avg_* functions are used only for B-frames.
- Optimizing them should have a significant impact on qpel
- encoding & decoding.
-
- qpel{8,16}_mc??_old_c / *pixels{8,16}_l4
- Just used to work around a bug in an old libavcodec encoder version.
- Don't optimize them.
-
- tpel_mc_func {put,avg}_tpel_pixels_tab
- Used only for SVQ3, so only optimize them if you need fast SVQ3 decoding.
-
- add_bytes/diff_bytes
- For huffyuv only, optimize if you want a faster ffhuffyuv codec.
-
- get_pixels / diff_pixels
- Used for encoding, easy.
-
- clear_blocks
- easiest to optimize
-
- gmc
- Used for MPEG-4 gmc.
- Optimizing this should have a significant effect on the gmc decoding
- speed.
-
- gmc1
- Used for chroma blocks in MPEG-4 gmc with 1 warp point
- (there are 4 luma & 2 chroma blocks per macroblock, so
- only 1/3 of the gmc blocks use this, the other 2/3
- use the normal put_pixel* code, but only if there is
- just 1 warp point).
- Note: DivX5 gmc always uses just 1 warp point.
-
- pix_sum
- Used for encoding.
-
- hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit
- Specific compare functions used in encoding, it depends upon the
- command line switches which of these are used.
- Don't waste your time with dct_sad & quant_psnr, they aren't
- really useful.
-
- put_pixels_clamped / add_pixels_clamped
- Used for en/decoding in the IDCT, easy.
- Note, some optimized IDCTs have the add/put clamped code included and
- then put_pixels_clamped / add_pixels_clamped will be unused.
-
- idct/fdct
- idct (encoding & decoding)
- fdct (encoding)
- difficult to optimize
-
- dct_quantize_trellis
- Used for encoding with trellis quantization.
- difficult to optimize
-
- dct_quantize
- Used for encoding.
-
- dct_unquantize_mpeg1
- Used in MPEG-1 en/decoding.
-
- dct_unquantize_mpeg2
- Used in MPEG-2 en/decoding.
-
- dct_unquantize_h263
- Used in MPEG-4/H.263 en/decoding.
-
- FIXME remaining functions?
- BTW, most of these functions are in dsputil.c/.h, some are in mpegvideo.c/.h.
-
-
-
- Alignment:
- Some instructions on some architectures have strict alignment restrictions,
- for example most SSE/SSE2 instructions on x86.
- The minimum guaranteed alignment is written in the .h files, for example:
- void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
-
-
- General Tips:
- -------------
- Use asm loops like:
- __asm__(
- "1: ....
- ...
- "jump_instruciton ....
- Do not use C loops:
- do{
- __asm__(
- ...
- }while()
-
- Use __asm__() instead of intrinsics. The latter requires a good optimizing compiler
- which gcc is not.
-
-
- Links:
- ======
- http://www.aggregate.org/MAGIC/
-
- x86-specific:
- -------------
- http://developer.intel.com/design/pentium4/manuals/248966.htm
-
- The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
- Instruction Set Reference
- http://developer.intel.com/design/pentium4/manuals/245471.htm
-
- http://www.agner.org/assem/
-
- AMD Athlon Processor x86 Code Optimization Guide:
- http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf
-
-
- ARM-specific:
- -------------
- ARM Architecture Reference Manual (up to ARMv5TE):
- http://www.arm.com/community/university/eulaarmarm.html
-
- Procedure Call Standard for the ARM Architecture:
- http://www.arm.com/pdfs/aapcs.pdf
-
- Optimization guide for ARM9E (used in Nokia 770 Internet Tablet):
- http://infocenter.arm.com/help/topic/com.arm.doc.ddi0240b/DDI0240A.pdf
- Optimization guide for ARM11 (used in Nokia N800 Internet Tablet):
- http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
- Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
- http://download.intel.com/design/intelxscale/27347302.pdf
- Intel Wireless MMX2 Coprocessor: Programmers Reference Manual
- http://download.intel.com/design/intelxscale/31451001.pdf
-
- PowerPC-specific:
- -----------------
- PowerPC32/AltiVec PIM:
- www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
-
- PowerPC32/AltiVec PEM:
- www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPIM.pdf
-
- CELL/SPU:
- http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/30B3520C93F437AB87257060006FFE5E/$file/Language_Extensions_for_CBEA_2.4.pdf
- http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
-
- SPARC-specific:
- ---------------
- SPARC Joint Programming Specification (JPS1): Commonality
- http://www.fujitsu.com/downloads/PRMPWR/JPS1-R1.0.4-Common-pub.pdf
-
- UltraSPARC III Processor User's Manual (contains instruction timings)
- http://www.sun.com/processors/manuals/USIIIv2.pdf
-
- VIS Whitepaper (contains optimization guidelines)
- http://www.sun.com/processors/vis/download/vis/vis_whitepaper.pdf
-
- GCC asm links:
- --------------
- official doc but quite ugly
- http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
-
- a bit old (note "+" is valid for input-output, even though the next disagrees)
- http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf
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