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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #include "internal.h"
  72. #define PALETTE_COUNT 256
  73. #define VQA_HEADER_SIZE 0x2A
  74. /* allocate the maximum vector space, regardless of the file version:
  75. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  76. #define MAX_CODEBOOK_VECTORS 0xFF00
  77. #define SOLID_PIXEL_VECTORS 0x100
  78. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  79. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  80. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  81. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  82. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  83. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  84. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  85. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  86. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  87. typedef struct VqaContext {
  88. AVCodecContext *avctx;
  89. GetByteContext gb;
  90. uint32_t palette[PALETTE_COUNT];
  91. int width; /* width of a frame */
  92. int height; /* height of a frame */
  93. int vector_width; /* width of individual vector */
  94. int vector_height; /* height of individual vector */
  95. int vqa_version; /* this should be either 1, 2 or 3 */
  96. unsigned char *codebook; /* the current codebook */
  97. int codebook_size;
  98. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  99. int next_codebook_buffer_index;
  100. unsigned char *decode_buffer;
  101. int decode_buffer_size;
  102. /* number of frames to go before replacing codebook */
  103. int partial_countdown;
  104. int partial_count;
  105. } VqaContext;
  106. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  107. {
  108. VqaContext *s = avctx->priv_data;
  109. int i, j, codebook_index, ret;
  110. s->avctx = avctx;
  111. avctx->pix_fmt = AV_PIX_FMT_PAL8;
  112. /* make sure the extradata made it */
  113. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  114. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  115. return AVERROR(EINVAL);
  116. }
  117. /* load up the VQA parameters from the header */
  118. s->vqa_version = s->avctx->extradata[0];
  119. s->width = AV_RL16(&s->avctx->extradata[6]);
  120. s->height = AV_RL16(&s->avctx->extradata[8]);
  121. if ((ret = av_image_check_size(s->width, s->height, 0, avctx)) < 0) {
  122. s->width= s->height= 0;
  123. return ret;
  124. }
  125. s->vector_width = s->avctx->extradata[10];
  126. s->vector_height = s->avctx->extradata[11];
  127. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  128. /* the vector dimensions have to meet very stringent requirements */
  129. if ((s->vector_width != 4) ||
  130. ((s->vector_height != 2) && (s->vector_height != 4))) {
  131. /* return without further initialization */
  132. return AVERROR_INVALIDDATA;
  133. }
  134. if (s->width & (s->vector_width - 1) ||
  135. s->height & (s->vector_height - 1)) {
  136. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  137. return AVERROR_INVALIDDATA;
  138. }
  139. /* allocate codebooks */
  140. s->codebook_size = MAX_CODEBOOK_SIZE;
  141. s->codebook = av_malloc(s->codebook_size);
  142. if (!s->codebook)
  143. goto fail;
  144. s->next_codebook_buffer = av_malloc(s->codebook_size);
  145. if (!s->next_codebook_buffer)
  146. goto fail;
  147. /* allocate decode buffer */
  148. s->decode_buffer_size = (s->width / s->vector_width) *
  149. (s->height / s->vector_height) * 2;
  150. s->decode_buffer = av_malloc(s->decode_buffer_size);
  151. if (!s->decode_buffer)
  152. goto fail;
  153. /* initialize the solid-color vectors */
  154. if (s->vector_height == 4) {
  155. codebook_index = 0xFF00 * 16;
  156. for (i = 0; i < 256; i++)
  157. for (j = 0; j < 16; j++)
  158. s->codebook[codebook_index++] = i;
  159. } else {
  160. codebook_index = 0xF00 * 8;
  161. for (i = 0; i < 256; i++)
  162. for (j = 0; j < 8; j++)
  163. s->codebook[codebook_index++] = i;
  164. }
  165. s->next_codebook_buffer_index = 0;
  166. return 0;
  167. fail:
  168. av_freep(&s->codebook);
  169. av_freep(&s->next_codebook_buffer);
  170. av_freep(&s->decode_buffer);
  171. return AVERROR(ENOMEM);
  172. }
  173. #define CHECK_COUNT() \
  174. if (dest_index + count > dest_size) { \
  175. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  176. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  177. dest_index, count, dest_size); \
  178. return AVERROR_INVALIDDATA; \
  179. }
  180. #define CHECK_COPY(idx) \
  181. if (idx < 0 || idx + count > dest_size) { \
  182. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  183. av_log(NULL, AV_LOG_ERROR, " VQA video: current src_pos = %d, count = %d, dest_size = %d\n", \
  184. src_pos, count, dest_size); \
  185. return AVERROR_INVALIDDATA; \
  186. }
  187. static int decode_format80(GetByteContext *gb, int src_size,
  188. unsigned char *dest, int dest_size, int check_size) {
  189. int dest_index = 0;
  190. int count, opcode, start;
  191. int src_pos;
  192. unsigned char color;
  193. int i;
  194. start = bytestream2_tell(gb);
  195. while (bytestream2_tell(gb) - start < src_size) {
  196. opcode = bytestream2_get_byte(gb);
  197. av_dlog(NULL, " opcode %02X: ", opcode);
  198. /* 0x80 means that frame is finished */
  199. if (opcode == 0x80)
  200. return 0;
  201. if (dest_index >= dest_size) {
  202. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  203. dest_index, dest_size);
  204. return AVERROR_INVALIDDATA;
  205. }
  206. if (opcode == 0xFF) {
  207. count = bytestream2_get_le16(gb);
  208. src_pos = bytestream2_get_le16(gb);
  209. av_dlog(NULL, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  210. CHECK_COUNT();
  211. CHECK_COPY(src_pos);
  212. for (i = 0; i < count; i++)
  213. dest[dest_index + i] = dest[src_pos + i];
  214. dest_index += count;
  215. } else if (opcode == 0xFE) {
  216. count = bytestream2_get_le16(gb);
  217. color = bytestream2_get_byte(gb);
  218. av_dlog(NULL, "(2) set %X bytes to %02X\n", count, color);
  219. CHECK_COUNT();
  220. memset(&dest[dest_index], color, count);
  221. dest_index += count;
  222. } else if ((opcode & 0xC0) == 0xC0) {
  223. count = (opcode & 0x3F) + 3;
  224. src_pos = bytestream2_get_le16(gb);
  225. av_dlog(NULL, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  226. CHECK_COUNT();
  227. CHECK_COPY(src_pos);
  228. for (i = 0; i < count; i++)
  229. dest[dest_index + i] = dest[src_pos + i];
  230. dest_index += count;
  231. } else if (opcode > 0x80) {
  232. count = opcode & 0x3F;
  233. av_dlog(NULL, "(4) copy %X bytes from source to dest\n", count);
  234. CHECK_COUNT();
  235. bytestream2_get_buffer(gb, &dest[dest_index], count);
  236. dest_index += count;
  237. } else {
  238. count = ((opcode & 0x70) >> 4) + 3;
  239. src_pos = bytestream2_get_byte(gb) | ((opcode & 0x0F) << 8);
  240. av_dlog(NULL, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  241. CHECK_COUNT();
  242. CHECK_COPY(dest_index - src_pos);
  243. for (i = 0; i < count; i++)
  244. dest[dest_index + i] = dest[dest_index - src_pos + i];
  245. dest_index += count;
  246. }
  247. }
  248. /* validate that the entire destination buffer was filled; this is
  249. * important for decoding frame maps since each vector needs to have a
  250. * codebook entry; it is not important for compressed codebooks because
  251. * not every entry needs to be filled */
  252. if (check_size)
  253. if (dest_index < dest_size)
  254. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  255. dest_index, dest_size);
  256. return 0; // let's display what we decoded anyway
  257. }
  258. static int vqa_decode_chunk(VqaContext *s, AVFrame *frame)
  259. {
  260. unsigned int chunk_type;
  261. unsigned int chunk_size;
  262. int byte_skip;
  263. unsigned int index = 0;
  264. int i;
  265. unsigned char r, g, b;
  266. int index_shift;
  267. int res;
  268. int cbf0_chunk = -1;
  269. int cbfz_chunk = -1;
  270. int cbp0_chunk = -1;
  271. int cbpz_chunk = -1;
  272. int cpl0_chunk = -1;
  273. int cplz_chunk = -1;
  274. int vptz_chunk = -1;
  275. int x, y;
  276. int lines = 0;
  277. int pixel_ptr;
  278. int vector_index = 0;
  279. int lobyte = 0;
  280. int hibyte = 0;
  281. int lobytes = 0;
  282. int hibytes = s->decode_buffer_size / 2;
  283. /* first, traverse through the frame and find the subchunks */
  284. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  285. chunk_type = bytestream2_get_be32u(&s->gb);
  286. index = bytestream2_tell(&s->gb);
  287. chunk_size = bytestream2_get_be32u(&s->gb);
  288. switch (chunk_type) {
  289. case CBF0_TAG:
  290. cbf0_chunk = index;
  291. break;
  292. case CBFZ_TAG:
  293. cbfz_chunk = index;
  294. break;
  295. case CBP0_TAG:
  296. cbp0_chunk = index;
  297. break;
  298. case CBPZ_TAG:
  299. cbpz_chunk = index;
  300. break;
  301. case CPL0_TAG:
  302. cpl0_chunk = index;
  303. break;
  304. case CPLZ_TAG:
  305. cplz_chunk = index;
  306. break;
  307. case VPTZ_TAG:
  308. vptz_chunk = index;
  309. break;
  310. default:
  311. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  312. (chunk_type >> 24) & 0xFF,
  313. (chunk_type >> 16) & 0xFF,
  314. (chunk_type >> 8) & 0xFF,
  315. (chunk_type >> 0) & 0xFF,
  316. chunk_type);
  317. break;
  318. }
  319. byte_skip = chunk_size & 0x01;
  320. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  321. }
  322. /* next, deal with the palette */
  323. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  324. /* a chunk should not have both chunk types */
  325. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  326. return AVERROR_INVALIDDATA;
  327. }
  328. /* decompress the palette chunk */
  329. if (cplz_chunk != -1) {
  330. /* yet to be handled */
  331. }
  332. /* convert the RGB palette into the machine's endian format */
  333. if (cpl0_chunk != -1) {
  334. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  335. chunk_size = bytestream2_get_be32(&s->gb);
  336. /* sanity check the palette size */
  337. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  338. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  339. chunk_size / 3);
  340. return AVERROR_INVALIDDATA;
  341. }
  342. for (i = 0; i < chunk_size / 3; i++) {
  343. /* scale by 4 to transform 6-bit palette -> 8-bit */
  344. r = bytestream2_get_byteu(&s->gb) * 4;
  345. g = bytestream2_get_byteu(&s->gb) * 4;
  346. b = bytestream2_get_byteu(&s->gb) * 4;
  347. s->palette[i] = (r << 16) | (g << 8) | (b);
  348. }
  349. }
  350. /* next, look for a full codebook */
  351. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  352. /* a chunk should not have both chunk types */
  353. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  354. return AVERROR_INVALIDDATA;
  355. }
  356. /* decompress the full codebook chunk */
  357. if (cbfz_chunk != -1) {
  358. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  359. chunk_size = bytestream2_get_be32(&s->gb);
  360. if ((res = decode_format80(&s->gb, chunk_size, s->codebook,
  361. s->codebook_size, 0)) < 0)
  362. return res;
  363. }
  364. /* copy a full codebook */
  365. if (cbf0_chunk != -1) {
  366. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  367. chunk_size = bytestream2_get_be32(&s->gb);
  368. /* sanity check the full codebook size */
  369. if (chunk_size > MAX_CODEBOOK_SIZE) {
  370. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  371. chunk_size);
  372. return AVERROR_INVALIDDATA;
  373. }
  374. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  375. }
  376. /* decode the frame */
  377. if (vptz_chunk == -1) {
  378. /* something is wrong if there is no VPTZ chunk */
  379. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  380. return AVERROR_INVALIDDATA;
  381. }
  382. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  383. chunk_size = bytestream2_get_be32(&s->gb);
  384. if ((res = decode_format80(&s->gb, chunk_size,
  385. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  386. return res;
  387. /* render the final PAL8 frame */
  388. if (s->vector_height == 4)
  389. index_shift = 4;
  390. else
  391. index_shift = 3;
  392. for (y = 0; y < s->height; y += s->vector_height) {
  393. for (x = 0; x < s->width; x += 4, lobytes++, hibytes++) {
  394. pixel_ptr = y * frame->linesize[0] + x;
  395. /* get the vector index, the method for which varies according to
  396. * VQA file version */
  397. switch (s->vqa_version) {
  398. case 1:
  399. lobyte = s->decode_buffer[lobytes * 2];
  400. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  401. vector_index = ((hibyte << 8) | lobyte) >> 3;
  402. vector_index <<= index_shift;
  403. lines = s->vector_height;
  404. /* uniform color fill - a quick hack */
  405. if (hibyte == 0xFF) {
  406. while (lines--) {
  407. frame->data[0][pixel_ptr + 0] = 255 - lobyte;
  408. frame->data[0][pixel_ptr + 1] = 255 - lobyte;
  409. frame->data[0][pixel_ptr + 2] = 255 - lobyte;
  410. frame->data[0][pixel_ptr + 3] = 255 - lobyte;
  411. pixel_ptr += frame->linesize[0];
  412. }
  413. lines=0;
  414. }
  415. break;
  416. case 2:
  417. lobyte = s->decode_buffer[lobytes];
  418. hibyte = s->decode_buffer[hibytes];
  419. vector_index = (hibyte << 8) | lobyte;
  420. vector_index <<= index_shift;
  421. lines = s->vector_height;
  422. break;
  423. case 3:
  424. /* not implemented yet */
  425. lines = 0;
  426. break;
  427. }
  428. while (lines--) {
  429. frame->data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  430. frame->data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  431. frame->data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  432. frame->data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  433. pixel_ptr += frame->linesize[0];
  434. }
  435. }
  436. }
  437. /* handle partial codebook */
  438. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  439. /* a chunk should not have both chunk types */
  440. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  441. return AVERROR_INVALIDDATA;
  442. }
  443. if (cbp0_chunk != -1) {
  444. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  445. chunk_size = bytestream2_get_be32(&s->gb);
  446. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  447. av_log(s->avctx, AV_LOG_ERROR, "cbp0 chunk too large (%u bytes)\n",
  448. chunk_size);
  449. return AVERROR_INVALIDDATA;
  450. }
  451. /* accumulate partial codebook */
  452. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  453. chunk_size);
  454. s->next_codebook_buffer_index += chunk_size;
  455. s->partial_countdown--;
  456. if (s->partial_countdown == 0) {
  457. /* time to replace codebook */
  458. memcpy(s->codebook, s->next_codebook_buffer,
  459. s->next_codebook_buffer_index);
  460. /* reset accounting */
  461. s->next_codebook_buffer_index = 0;
  462. s->partial_countdown = s->partial_count;
  463. }
  464. }
  465. if (cbpz_chunk != -1) {
  466. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  467. chunk_size = bytestream2_get_be32(&s->gb);
  468. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  469. av_log(s->avctx, AV_LOG_ERROR, "cbpz chunk too large (%u bytes)\n",
  470. chunk_size);
  471. return AVERROR_INVALIDDATA;
  472. }
  473. /* accumulate partial codebook */
  474. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  475. chunk_size);
  476. s->next_codebook_buffer_index += chunk_size;
  477. s->partial_countdown--;
  478. if (s->partial_countdown == 0) {
  479. GetByteContext gb;
  480. bytestream2_init(&gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  481. /* decompress codebook */
  482. if ((res = decode_format80(&gb, s->next_codebook_buffer_index,
  483. s->codebook, s->codebook_size, 0)) < 0)
  484. return res;
  485. /* reset accounting */
  486. s->next_codebook_buffer_index = 0;
  487. s->partial_countdown = s->partial_count;
  488. }
  489. }
  490. return 0;
  491. }
  492. static int vqa_decode_frame(AVCodecContext *avctx,
  493. void *data, int *got_frame,
  494. AVPacket *avpkt)
  495. {
  496. VqaContext *s = avctx->priv_data;
  497. AVFrame *frame = data;
  498. int res;
  499. if ((res = ff_get_buffer(avctx, frame, 0)) < 0) {
  500. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  501. return res;
  502. }
  503. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  504. if ((res = vqa_decode_chunk(s, frame)) < 0)
  505. return res;
  506. /* make the palette available on the way out */
  507. memcpy(frame->data[1], s->palette, PALETTE_COUNT * 4);
  508. frame->palette_has_changed = 1;
  509. *got_frame = 1;
  510. /* report that the buffer was completely consumed */
  511. return avpkt->size;
  512. }
  513. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  514. {
  515. VqaContext *s = avctx->priv_data;
  516. av_freep(&s->codebook);
  517. av_freep(&s->next_codebook_buffer);
  518. av_freep(&s->decode_buffer);
  519. return 0;
  520. }
  521. AVCodec ff_vqa_decoder = {
  522. .name = "vqavideo",
  523. .type = AVMEDIA_TYPE_VIDEO,
  524. .id = AV_CODEC_ID_WS_VQA,
  525. .priv_data_size = sizeof(VqaContext),
  526. .init = vqa_decode_init,
  527. .close = vqa_decode_end,
  528. .decode = vqa_decode_frame,
  529. .capabilities = CODEC_CAP_DR1,
  530. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  531. };