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  1. /*
  2. * Direct Stream Digital (DSD) decoder
  3. * based on BSD licensed dsd2pcm by Sebastian Gesemann
  4. * Copyright (c) 2009, 2011 Sebastian Gesemann. All rights reserved.
  5. * Copyright (c) 2014 Peter Ross
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * Direct Stream Digital (DSD) decoder
  26. */
  27. #include "libavcodec/internal.h"
  28. #include "libavcodec/mathops.h"
  29. #include "avcodec.h"
  30. #include "dsd.h"
  31. #define DSD_SILENCE 0x69
  32. /* 0x69 = 01101001
  33. * This pattern "on repeat" makes a low energy 352.8 kHz tone
  34. * and a high energy 1.0584 MHz tone which should be filtered
  35. * out completely by any playback system --> silence
  36. */
  37. static av_cold int decode_init(AVCodecContext *avctx)
  38. {
  39. DSDContext * s;
  40. int i;
  41. uint8_t silence;
  42. ff_init_dsd_data();
  43. s = av_malloc_array(sizeof(DSDContext), avctx->channels);
  44. if (!s)
  45. return AVERROR(ENOMEM);
  46. silence = avctx->codec_id == AV_CODEC_ID_DSD_LSBF || avctx->codec_id == AV_CODEC_ID_DSD_LSBF_PLANAR ? ff_reverse[DSD_SILENCE] : DSD_SILENCE;
  47. for (i = 0; i < avctx->channels; i++) {
  48. s[i].pos = 0;
  49. memset(s[i].buf, silence, sizeof(s[i].buf));
  50. }
  51. avctx->sample_fmt = AV_SAMPLE_FMT_FLTP;
  52. avctx->priv_data = s;
  53. return 0;
  54. }
  55. static int decode_frame(AVCodecContext *avctx, void *data,
  56. int *got_frame_ptr, AVPacket *avpkt)
  57. {
  58. DSDContext * s = avctx->priv_data;
  59. AVFrame *frame = data;
  60. int ret, i;
  61. int lsbf = avctx->codec_id == AV_CODEC_ID_DSD_LSBF || avctx->codec_id == AV_CODEC_ID_DSD_LSBF_PLANAR;
  62. int src_next;
  63. int src_stride;
  64. frame->nb_samples = avpkt->size / avctx->channels;
  65. if (avctx->codec_id == AV_CODEC_ID_DSD_LSBF_PLANAR || avctx->codec_id == AV_CODEC_ID_DSD_MSBF_PLANAR) {
  66. src_next = frame->nb_samples;
  67. src_stride = 1;
  68. } else {
  69. src_next = 1;
  70. src_stride = avctx->channels;
  71. }
  72. if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
  73. return ret;
  74. for (i = 0; i < avctx->channels; i++) {
  75. float * dst = ((float **)frame->extended_data)[i];
  76. ff_dsd2pcm_translate(&s[i], frame->nb_samples, lsbf,
  77. avpkt->data + i * src_next, src_stride,
  78. dst, 1);
  79. }
  80. *got_frame_ptr = 1;
  81. return frame->nb_samples * avctx->channels;
  82. }
  83. #define DSD_DECODER(id_, name_, long_name_) \
  84. AVCodec ff_##name_##_decoder = { \
  85. .name = #name_, \
  86. .long_name = NULL_IF_CONFIG_SMALL(long_name_), \
  87. .type = AVMEDIA_TYPE_AUDIO, \
  88. .id = AV_CODEC_ID_##id_, \
  89. .init = decode_init, \
  90. .decode = decode_frame, \
  91. .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP, \
  92. AV_SAMPLE_FMT_NONE }, \
  93. };
  94. DSD_DECODER(DSD_LSBF, dsd_lsbf, "DSD (Direct Stream Digital), least significant bit first")
  95. DSD_DECODER(DSD_MSBF, dsd_msbf, "DSD (Direct Stream Digital), most significant bit first")
  96. DSD_DECODER(DSD_MSBF_PLANAR, dsd_msbf_planar, "DSD (Direct Stream Digital), most significant bit first, planar")
  97. DSD_DECODER(DSD_LSBF_PLANAR, dsd_lsbf_planar, "DSD (Direct Stream Digital), least significant bit first, planar")