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  1. /*
  2. * Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
  4. *
  5. * Copyright (c) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <limits.h>
  24. #include "avcodec.h"
  25. #include "h264.h"
  26. #include "vc1.h"
  27. #undef NDEBUG
  28. #include <assert.h>
  29. #include "vdpau.h"
  30. #include "vdpau_internal.h"
  31. /**
  32. * @addtogroup VDPAU_Decoding
  33. *
  34. * @{
  35. */
  36. int ff_vdpau_common_start_frame(AVCodecContext *avctx,
  37. av_unused const uint8_t *buffer,
  38. av_unused uint32_t size)
  39. {
  40. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  41. hwctx->bitstream_buffers_used = 0;
  42. return 0;
  43. }
  44. #if CONFIG_H263_VDPAU_HWACCEL || CONFIG_MPEG1_VDPAU_HWACCEL || \
  45. CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
  46. CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
  47. int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
  48. {
  49. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  50. MpegEncContext *s = avctx->priv_data;
  51. VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
  52. hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
  53. hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
  54. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  55. hwctx->bitstream_buffers_used = 0;
  56. return 0;
  57. }
  58. #endif
  59. int ff_vdpau_add_buffer(AVCodecContext *avctx,
  60. const uint8_t *buf, uint32_t size)
  61. {
  62. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  63. VdpBitstreamBuffer *buffers = hwctx->bitstream_buffers;
  64. buffers = av_fast_realloc(buffers, &hwctx->bitstream_buffers_allocated,
  65. (hwctx->bitstream_buffers_used + 1) * sizeof(*buffers));
  66. if (!buffers)
  67. return AVERROR(ENOMEM);
  68. hwctx->bitstream_buffers = buffers;
  69. buffers += hwctx->bitstream_buffers_used++;
  70. buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  71. buffers->bitstream = buf;
  72. buffers->bitstream_bytes = size;
  73. return 0;
  74. }
  75. /* Obsolete non-hwaccel VDPAU support below... */
  76. void ff_vdpau_h264_set_reference_frames(H264Context *h)
  77. {
  78. struct vdpau_render_state *render, *render_ref;
  79. VdpReferenceFrameH264 *rf, *rf2;
  80. Picture *pic;
  81. int i, list, pic_frame_idx;
  82. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  83. assert(render);
  84. rf = &render->info.h264.referenceFrames[0];
  85. #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
  86. for (list = 0; list < 2; ++list) {
  87. Picture **lp = list ? h->long_ref : h->short_ref;
  88. int ls = list ? 16 : h->short_ref_count;
  89. for (i = 0; i < ls; ++i) {
  90. pic = lp[i];
  91. if (!pic || !pic->reference)
  92. continue;
  93. pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
  94. render_ref = (struct vdpau_render_state *)pic->f.data[0];
  95. assert(render_ref);
  96. rf2 = &render->info.h264.referenceFrames[0];
  97. while (rf2 != rf) {
  98. if (
  99. (rf2->surface == render_ref->surface)
  100. && (rf2->is_long_term == pic->long_ref)
  101. && (rf2->frame_idx == pic_frame_idx)
  102. )
  103. break;
  104. ++rf2;
  105. }
  106. if (rf2 != rf) {
  107. rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  108. rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  109. continue;
  110. }
  111. if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
  112. continue;
  113. rf->surface = render_ref->surface;
  114. rf->is_long_term = pic->long_ref;
  115. rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  116. rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  117. rf->field_order_cnt[0] = pic->field_poc[0];
  118. rf->field_order_cnt[1] = pic->field_poc[1];
  119. rf->frame_idx = pic_frame_idx;
  120. ++rf;
  121. }
  122. }
  123. for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
  124. rf->surface = VDP_INVALID_HANDLE;
  125. rf->is_long_term = 0;
  126. rf->top_is_reference = 0;
  127. rf->bottom_is_reference = 0;
  128. rf->field_order_cnt[0] = 0;
  129. rf->field_order_cnt[1] = 0;
  130. rf->frame_idx = 0;
  131. }
  132. }
  133. void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
  134. {
  135. struct vdpau_render_state *render = (struct vdpau_render_state*)data;
  136. assert(render);
  137. render->bitstream_buffers= av_fast_realloc(
  138. render->bitstream_buffers,
  139. &render->bitstream_buffers_allocated,
  140. sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
  141. );
  142. render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  143. render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
  144. render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
  145. render->bitstream_buffers_used++;
  146. }
  147. #if CONFIG_H264_VDPAU_DECODER
  148. void ff_vdpau_h264_picture_start(H264Context *h)
  149. {
  150. struct vdpau_render_state *render;
  151. int i;
  152. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  153. assert(render);
  154. for (i = 0; i < 2; ++i) {
  155. int foc = h->cur_pic_ptr->field_poc[i];
  156. if (foc == INT_MAX)
  157. foc = 0;
  158. render->info.h264.field_order_cnt[i] = foc;
  159. }
  160. render->info.h264.frame_num = h->frame_num;
  161. }
  162. void ff_vdpau_h264_picture_complete(H264Context *h)
  163. {
  164. struct vdpau_render_state *render;
  165. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  166. assert(render);
  167. render->info.h264.slice_count = h->slice_num;
  168. if (render->info.h264.slice_count < 1)
  169. return;
  170. render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
  171. render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
  172. render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
  173. render->info.h264.num_ref_frames = h->sps.ref_frame_count;
  174. render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
  175. render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
  176. render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
  177. render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
  178. render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
  179. render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
  180. render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
  181. render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
  182. render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
  183. render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
  184. render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
  185. render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
  186. render->info.h264.pic_order_cnt_type = h->sps.poc_type;
  187. render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
  188. render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
  189. render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
  190. render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
  191. render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
  192. render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
  193. render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
  194. memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
  195. memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
  196. memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
  197. ff_h264_draw_horiz_band(h, 0, h->avctx->height);
  198. render->bitstream_buffers_used = 0;
  199. }
  200. #endif /* CONFIG_H264_VDPAU_DECODER */
  201. #if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
  202. void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
  203. int buf_size, int slice_count)
  204. {
  205. struct vdpau_render_state *render, *last, *next;
  206. int i;
  207. if (!s->current_picture_ptr) return;
  208. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  209. assert(render);
  210. /* fill VdpPictureInfoMPEG1Or2 struct */
  211. render->info.mpeg.picture_structure = s->picture_structure;
  212. render->info.mpeg.picture_coding_type = s->pict_type;
  213. render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
  214. render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
  215. render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
  216. render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
  217. render->info.mpeg.alternate_scan = s->alternate_scan;
  218. render->info.mpeg.q_scale_type = s->q_scale_type;
  219. render->info.mpeg.top_field_first = s->top_field_first;
  220. render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
  221. render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
  222. render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
  223. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
  224. render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
  225. render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
  226. for (i = 0; i < 64; ++i) {
  227. render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
  228. render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  229. }
  230. render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
  231. render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
  232. switch(s->pict_type){
  233. case AV_PICTURE_TYPE_B:
  234. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  235. assert(next);
  236. render->info.mpeg.backward_reference = next->surface;
  237. // no return here, going to set forward prediction
  238. case AV_PICTURE_TYPE_P:
  239. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  240. if (!last) // FIXME: Does this test make sense?
  241. last = render; // predict second field from the first
  242. render->info.mpeg.forward_reference = last->surface;
  243. }
  244. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  245. render->info.mpeg.slice_count = slice_count;
  246. if (slice_count)
  247. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  248. render->bitstream_buffers_used = 0;
  249. }
  250. #endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
  251. #if CONFIG_VC1_VDPAU_DECODER
  252. void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
  253. int buf_size)
  254. {
  255. VC1Context *v = s->avctx->priv_data;
  256. struct vdpau_render_state *render, *last, *next;
  257. render = (struct vdpau_render_state *)s->current_picture.f.data[0];
  258. assert(render);
  259. /* fill LvPictureInfoVC1 struct */
  260. render->info.vc1.frame_coding_mode = v->fcm;
  261. render->info.vc1.postprocflag = v->postprocflag;
  262. render->info.vc1.pulldown = v->broadcast;
  263. render->info.vc1.interlace = v->interlace;
  264. render->info.vc1.tfcntrflag = v->tfcntrflag;
  265. render->info.vc1.finterpflag = v->finterpflag;
  266. render->info.vc1.psf = v->psf;
  267. render->info.vc1.dquant = v->dquant;
  268. render->info.vc1.panscan_flag = v->panscanflag;
  269. render->info.vc1.refdist_flag = v->refdist_flag;
  270. render->info.vc1.quantizer = v->quantizer_mode;
  271. render->info.vc1.extended_mv = v->extended_mv;
  272. render->info.vc1.extended_dmv = v->extended_dmv;
  273. render->info.vc1.overlap = v->overlap;
  274. render->info.vc1.vstransform = v->vstransform;
  275. render->info.vc1.loopfilter = v->s.loop_filter;
  276. render->info.vc1.fastuvmc = v->fastuvmc;
  277. render->info.vc1.range_mapy_flag = v->range_mapy_flag;
  278. render->info.vc1.range_mapy = v->range_mapy;
  279. render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
  280. render->info.vc1.range_mapuv = v->range_mapuv;
  281. /* Specific to simple/main profile only */
  282. render->info.vc1.multires = v->multires;
  283. render->info.vc1.syncmarker = v->s.resync_marker;
  284. render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
  285. render->info.vc1.maxbframes = v->s.max_b_frames;
  286. render->info.vc1.deblockEnable = v->postprocflag & 1;
  287. render->info.vc1.pquant = v->pq;
  288. render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
  289. render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
  290. if (v->bi_type)
  291. render->info.vc1.picture_type = 4;
  292. else
  293. render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
  294. switch(s->pict_type){
  295. case AV_PICTURE_TYPE_B:
  296. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  297. assert(next);
  298. render->info.vc1.backward_reference = next->surface;
  299. // no break here, going to set forward prediction
  300. case AV_PICTURE_TYPE_P:
  301. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  302. if (!last) // FIXME: Does this test make sense?
  303. last = render; // predict second field from the first
  304. render->info.vc1.forward_reference = last->surface;
  305. }
  306. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  307. render->info.vc1.slice_count = 1;
  308. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  309. render->bitstream_buffers_used = 0;
  310. }
  311. #endif /* (CONFIG_VC1_VDPAU_DECODER */
  312. #if CONFIG_MPEG4_VDPAU_DECODER
  313. void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
  314. int buf_size)
  315. {
  316. struct vdpau_render_state *render, *last, *next;
  317. int i;
  318. if (!s->current_picture_ptr) return;
  319. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  320. assert(render);
  321. /* fill VdpPictureInfoMPEG4Part2 struct */
  322. render->info.mpeg4.trd[0] = s->pp_time;
  323. render->info.mpeg4.trb[0] = s->pb_time;
  324. render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
  325. render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
  326. render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
  327. render->info.mpeg4.vop_coding_type = 0;
  328. render->info.mpeg4.vop_fcode_forward = s->f_code;
  329. render->info.mpeg4.vop_fcode_backward = s->b_code;
  330. render->info.mpeg4.resync_marker_disable = !s->resync_marker;
  331. render->info.mpeg4.interlaced = !s->progressive_sequence;
  332. render->info.mpeg4.quant_type = s->mpeg_quant;
  333. render->info.mpeg4.quarter_sample = s->quarter_sample;
  334. render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
  335. render->info.mpeg4.rounding_control = s->no_rounding;
  336. render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
  337. render->info.mpeg4.top_field_first = s->top_field_first;
  338. for (i = 0; i < 64; ++i) {
  339. render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
  340. render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  341. }
  342. render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
  343. render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
  344. switch (s->pict_type) {
  345. case AV_PICTURE_TYPE_B:
  346. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  347. assert(next);
  348. render->info.mpeg4.backward_reference = next->surface;
  349. render->info.mpeg4.vop_coding_type = 2;
  350. // no break here, going to set forward prediction
  351. case AV_PICTURE_TYPE_P:
  352. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  353. assert(last);
  354. render->info.mpeg4.forward_reference = last->surface;
  355. }
  356. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  357. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  358. render->bitstream_buffers_used = 0;
  359. }
  360. #endif /* CONFIG_MPEG4_VDPAU_DECODER */
  361. /* @}*/