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  1. /*
  2. * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "libavcodec/dsputil.h"
  21. #include "libavcodec/h264data.h"
  22. #include "dsputil_ppc.h"
  23. #include "dsputil_altivec.h"
  24. #include "util_altivec.h"
  25. #include "types_altivec.h"
  26. #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
  27. #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
  28. #define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
  29. #define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
  30. #define PREFIX_no_rnd_vc1_chroma_mc8_altivec put_no_rnd_vc1_chroma_mc8_altivec
  31. #define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
  32. #define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
  33. #define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
  34. #define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
  35. #define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
  36. #define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
  37. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
  38. #include "h264_template_altivec.c"
  39. #undef OP_U8_ALTIVEC
  40. #undef PREFIX_h264_chroma_mc8_altivec
  41. #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
  42. #undef PREFIX_h264_chroma_mc8_num
  43. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  44. #undef PREFIX_h264_qpel16_h_lowpass_num
  45. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  46. #undef PREFIX_h264_qpel16_v_lowpass_num
  47. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  48. #undef PREFIX_h264_qpel16_hv_lowpass_num
  49. #define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
  50. #define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
  51. #define PREFIX_no_rnd_vc1_chroma_mc8_altivec avg_no_rnd_vc1_chroma_mc8_altivec
  52. #define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
  53. #define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
  54. #define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
  55. #define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
  56. #define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
  57. #define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
  58. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
  59. #include "h264_template_altivec.c"
  60. #undef OP_U8_ALTIVEC
  61. #undef PREFIX_h264_chroma_mc8_altivec
  62. #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
  63. #undef PREFIX_h264_chroma_mc8_num
  64. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  65. #undef PREFIX_h264_qpel16_h_lowpass_num
  66. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  67. #undef PREFIX_h264_qpel16_v_lowpass_num
  68. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  69. #undef PREFIX_h264_qpel16_hv_lowpass_num
  70. #define H264_MC(OPNAME, SIZE, CODETYPE) \
  71. static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
  72. OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
  73. }\
  74. \
  75. static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
  76. DECLARE_ALIGNED_16(uint8_t, half)[SIZE*SIZE];\
  77. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  78. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  79. }\
  80. \
  81. static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  82. OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  83. }\
  84. \
  85. static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  86. DECLARE_ALIGNED_16(uint8_t, half)[SIZE*SIZE];\
  87. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  88. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
  89. }\
  90. \
  91. static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  92. DECLARE_ALIGNED_16(uint8_t, half)[SIZE*SIZE];\
  93. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  94. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  95. }\
  96. \
  97. static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  98. OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  99. }\
  100. \
  101. static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  102. DECLARE_ALIGNED_16(uint8_t, half)[SIZE*SIZE];\
  103. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  104. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
  105. }\
  106. \
  107. static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  108. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  109. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  110. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  111. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  112. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  113. }\
  114. \
  115. static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  116. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  117. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  118. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  119. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  120. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  121. }\
  122. \
  123. static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  124. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  125. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  126. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  127. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  128. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  129. }\
  130. \
  131. static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  132. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  133. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  134. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  135. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  136. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  137. }\
  138. \
  139. static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  140. DECLARE_ALIGNED_16(int16_t, tmp)[SIZE*(SIZE+8)];\
  141. OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
  142. }\
  143. \
  144. static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  145. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  146. DECLARE_ALIGNED_16(uint8_t, halfHV)[SIZE*SIZE];\
  147. DECLARE_ALIGNED_16(int16_t, tmp)[SIZE*(SIZE+8)];\
  148. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  149. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  150. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  151. }\
  152. \
  153. static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  154. DECLARE_ALIGNED_16(uint8_t, halfH)[SIZE*SIZE];\
  155. DECLARE_ALIGNED_16(uint8_t, halfHV)[SIZE*SIZE];\
  156. DECLARE_ALIGNED_16(int16_t, tmp)[SIZE*(SIZE+8)];\
  157. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  158. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  159. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  160. }\
  161. \
  162. static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  163. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  164. DECLARE_ALIGNED_16(uint8_t, halfHV)[SIZE*SIZE];\
  165. DECLARE_ALIGNED_16(int16_t, tmp)[SIZE*(SIZE+8)];\
  166. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  167. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  168. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  169. }\
  170. \
  171. static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  172. DECLARE_ALIGNED_16(uint8_t, halfV)[SIZE*SIZE];\
  173. DECLARE_ALIGNED_16(uint8_t, halfHV)[SIZE*SIZE];\
  174. DECLARE_ALIGNED_16(int16_t, tmp)[SIZE*(SIZE+8)];\
  175. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  176. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  177. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  178. }\
  179. static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  180. const uint8_t * src2, int dst_stride,
  181. int src_stride1, int h)
  182. {
  183. int i;
  184. vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  185. mask_ = vec_lvsl(0, src2);
  186. for (i = 0; i < h; i++) {
  187. tmp1 = vec_ld(i * src_stride1, src1);
  188. mask = vec_lvsl(i * src_stride1, src1);
  189. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  190. a = vec_perm(tmp1, tmp2, mask);
  191. tmp1 = vec_ld(i * 16, src2);
  192. tmp2 = vec_ld(i * 16 + 15, src2);
  193. b = vec_perm(tmp1, tmp2, mask_);
  194. tmp1 = vec_ld(0, dst);
  195. mask = vec_lvsl(0, dst);
  196. tmp2 = vec_ld(15, dst);
  197. d = vec_avg(a, b);
  198. edges = vec_perm(tmp2, tmp1, mask);
  199. align = vec_lvsr(0, dst);
  200. tmp2 = vec_perm(d, edges, align);
  201. tmp1 = vec_perm(edges, d, align);
  202. vec_st(tmp2, 15, dst);
  203. vec_st(tmp1, 0 , dst);
  204. dst += dst_stride;
  205. }
  206. }
  207. static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  208. const uint8_t * src2, int dst_stride,
  209. int src_stride1, int h)
  210. {
  211. int i;
  212. vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  213. mask_ = vec_lvsl(0, src2);
  214. for (i = 0; i < h; i++) {
  215. tmp1 = vec_ld(i * src_stride1, src1);
  216. mask = vec_lvsl(i * src_stride1, src1);
  217. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  218. a = vec_perm(tmp1, tmp2, mask);
  219. tmp1 = vec_ld(i * 16, src2);
  220. tmp2 = vec_ld(i * 16 + 15, src2);
  221. b = vec_perm(tmp1, tmp2, mask_);
  222. tmp1 = vec_ld(0, dst);
  223. mask = vec_lvsl(0, dst);
  224. tmp2 = vec_ld(15, dst);
  225. d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
  226. edges = vec_perm(tmp2, tmp1, mask);
  227. align = vec_lvsr(0, dst);
  228. tmp2 = vec_perm(d, edges, align);
  229. tmp1 = vec_perm(edges, d, align);
  230. vec_st(tmp2, 15, dst);
  231. vec_st(tmp1, 0 , dst);
  232. dst += dst_stride;
  233. }
  234. }
  235. /* Implemented but could be faster
  236. #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  237. #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  238. */
  239. H264_MC(put_, 16, altivec)
  240. H264_MC(avg_, 16, altivec)
  241. /****************************************************************************
  242. * IDCT transform:
  243. ****************************************************************************/
  244. #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
  245. /* 1st stage */ \
  246. vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
  247. vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
  248. vz2 = vec_sra(vb1,vec_splat_u16(1)); \
  249. vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
  250. vz3 = vec_sra(vb3,vec_splat_u16(1)); \
  251. vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
  252. /* 2nd stage: output */ \
  253. va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
  254. va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
  255. va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
  256. va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
  257. #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
  258. b0 = vec_mergeh( a0, a0 ); \
  259. b1 = vec_mergeh( a1, a0 ); \
  260. b2 = vec_mergeh( a2, a0 ); \
  261. b3 = vec_mergeh( a3, a0 ); \
  262. a0 = vec_mergeh( b0, b2 ); \
  263. a1 = vec_mergel( b0, b2 ); \
  264. a2 = vec_mergeh( b1, b3 ); \
  265. a3 = vec_mergel( b1, b3 ); \
  266. b0 = vec_mergeh( a0, a2 ); \
  267. b1 = vec_mergel( a0, a2 ); \
  268. b2 = vec_mergeh( a1, a3 ); \
  269. b3 = vec_mergel( a1, a3 )
  270. #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
  271. vdst_orig = vec_ld(0, dst); \
  272. vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
  273. vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
  274. va = vec_add(va, vdst_ss); \
  275. va_u8 = vec_packsu(va, zero_s16v); \
  276. va_u32 = vec_splat((vec_u32)va_u8, 0); \
  277. vec_ste(va_u32, element, (uint32_t*)dst);
  278. static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  279. {
  280. vec_s16 va0, va1, va2, va3;
  281. vec_s16 vz0, vz1, vz2, vz3;
  282. vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
  283. vec_u8 va_u8;
  284. vec_u32 va_u32;
  285. vec_s16 vdst_ss;
  286. const vec_u16 v6us = vec_splat_u16(6);
  287. vec_u8 vdst, vdst_orig;
  288. vec_u8 vdst_mask = vec_lvsl(0, dst);
  289. int element = ((unsigned long)dst & 0xf) >> 2;
  290. LOAD_ZERO;
  291. block[0] += 32; /* add 32 as a DC-level for rounding */
  292. vtmp0 = vec_ld(0,block);
  293. vtmp1 = vec_sld(vtmp0, vtmp0, 8);
  294. vtmp2 = vec_ld(16,block);
  295. vtmp3 = vec_sld(vtmp2, vtmp2, 8);
  296. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  297. VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
  298. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  299. va0 = vec_sra(va0,v6us);
  300. va1 = vec_sra(va1,v6us);
  301. va2 = vec_sra(va2,v6us);
  302. va3 = vec_sra(va3,v6us);
  303. VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
  304. dst += stride;
  305. VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
  306. dst += stride;
  307. VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
  308. dst += stride;
  309. VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
  310. }
  311. #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
  312. /* a0 = SRC(0) + SRC(4); */ \
  313. vec_s16 a0v = vec_add(s0, s4); \
  314. /* a2 = SRC(0) - SRC(4); */ \
  315. vec_s16 a2v = vec_sub(s0, s4); \
  316. /* a4 = (SRC(2)>>1) - SRC(6); */ \
  317. vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
  318. /* a6 = (SRC(6)>>1) + SRC(2); */ \
  319. vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
  320. /* b0 = a0 + a6; */ \
  321. vec_s16 b0v = vec_add(a0v, a6v); \
  322. /* b2 = a2 + a4; */ \
  323. vec_s16 b2v = vec_add(a2v, a4v); \
  324. /* b4 = a2 - a4; */ \
  325. vec_s16 b4v = vec_sub(a2v, a4v); \
  326. /* b6 = a0 - a6; */ \
  327. vec_s16 b6v = vec_sub(a0v, a6v); \
  328. /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
  329. /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
  330. vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
  331. /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
  332. /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
  333. vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
  334. /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
  335. /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
  336. vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
  337. /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
  338. vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
  339. /* b1 = (a7>>2) + a1; */ \
  340. vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
  341. /* b3 = a3 + (a5>>2); */ \
  342. vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
  343. /* b5 = (a3>>2) - a5; */ \
  344. vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
  345. /* b7 = a7 - (a1>>2); */ \
  346. vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
  347. /* DST(0, b0 + b7); */ \
  348. d0 = vec_add(b0v, b7v); \
  349. /* DST(1, b2 + b5); */ \
  350. d1 = vec_add(b2v, b5v); \
  351. /* DST(2, b4 + b3); */ \
  352. d2 = vec_add(b4v, b3v); \
  353. /* DST(3, b6 + b1); */ \
  354. d3 = vec_add(b6v, b1v); \
  355. /* DST(4, b6 - b1); */ \
  356. d4 = vec_sub(b6v, b1v); \
  357. /* DST(5, b4 - b3); */ \
  358. d5 = vec_sub(b4v, b3v); \
  359. /* DST(6, b2 - b5); */ \
  360. d6 = vec_sub(b2v, b5v); \
  361. /* DST(7, b0 - b7); */ \
  362. d7 = vec_sub(b0v, b7v); \
  363. }
  364. #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
  365. /* unaligned load */ \
  366. vec_u8 hv = vec_ld( 0, dest ); \
  367. vec_u8 lv = vec_ld( 7, dest ); \
  368. vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
  369. vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
  370. vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
  371. vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
  372. vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
  373. vec_u8 edgehv; \
  374. /* unaligned store */ \
  375. vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
  376. vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
  377. lv = vec_sel( lv, bodyv, edgelv ); \
  378. vec_st( lv, 7, dest ); \
  379. hv = vec_ld( 0, dest ); \
  380. edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
  381. hv = vec_sel( hv, bodyv, edgehv ); \
  382. vec_st( hv, 0, dest ); \
  383. }
  384. void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
  385. vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
  386. vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
  387. vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
  388. vec_u8 perm_ldv = vec_lvsl(0, dst);
  389. vec_u8 perm_stv = vec_lvsr(8, dst);
  390. const vec_u16 onev = vec_splat_u16(1);
  391. const vec_u16 twov = vec_splat_u16(2);
  392. const vec_u16 sixv = vec_splat_u16(6);
  393. const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
  394. LOAD_ZERO;
  395. dct[0] += 32; // rounding for the >>6 at the end
  396. s0 = vec_ld(0x00, (int16_t*)dct);
  397. s1 = vec_ld(0x10, (int16_t*)dct);
  398. s2 = vec_ld(0x20, (int16_t*)dct);
  399. s3 = vec_ld(0x30, (int16_t*)dct);
  400. s4 = vec_ld(0x40, (int16_t*)dct);
  401. s5 = vec_ld(0x50, (int16_t*)dct);
  402. s6 = vec_ld(0x60, (int16_t*)dct);
  403. s7 = vec_ld(0x70, (int16_t*)dct);
  404. IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
  405. d0, d1, d2, d3, d4, d5, d6, d7);
  406. TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
  407. IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7,
  408. idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
  409. ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
  410. ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
  411. ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
  412. ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
  413. ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
  414. ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
  415. ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
  416. ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
  417. }
  418. static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, DCTELEM *block, int stride, int size)
  419. {
  420. vec_s16 dc16;
  421. vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
  422. LOAD_ZERO;
  423. DECLARE_ALIGNED_16(int, dc);
  424. int i;
  425. dc = (block[0] + 32) >> 6;
  426. dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
  427. if (size == 4)
  428. dc16 = vec_sld(dc16, zero_s16v, 8);
  429. dcplus = vec_packsu(dc16, zero_s16v);
  430. dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
  431. aligner = vec_lvsr(0, dst);
  432. dcplus = vec_perm(dcplus, dcplus, aligner);
  433. dcminus = vec_perm(dcminus, dcminus, aligner);
  434. for (i = 0; i < size; i += 4) {
  435. v0 = vec_ld(0, dst+0*stride);
  436. v1 = vec_ld(0, dst+1*stride);
  437. v2 = vec_ld(0, dst+2*stride);
  438. v3 = vec_ld(0, dst+3*stride);
  439. v0 = vec_adds(v0, dcplus);
  440. v1 = vec_adds(v1, dcplus);
  441. v2 = vec_adds(v2, dcplus);
  442. v3 = vec_adds(v3, dcplus);
  443. v0 = vec_subs(v0, dcminus);
  444. v1 = vec_subs(v1, dcminus);
  445. v2 = vec_subs(v2, dcminus);
  446. v3 = vec_subs(v3, dcminus);
  447. vec_st(v0, 0, dst+0*stride);
  448. vec_st(v1, 0, dst+1*stride);
  449. vec_st(v2, 0, dst+2*stride);
  450. vec_st(v3, 0, dst+3*stride);
  451. dst += 4*stride;
  452. }
  453. }
  454. static void h264_idct_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  455. {
  456. h264_idct_dc_add_internal(dst, block, stride, 4);
  457. }
  458. static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  459. {
  460. h264_idct_dc_add_internal(dst, block, stride, 8);
  461. }
  462. static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  463. int i;
  464. for(i=0; i<16; i++){
  465. int nnz = nnzc[ scan8[i] ];
  466. if(nnz){
  467. if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  468. else ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
  469. }
  470. }
  471. }
  472. static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  473. int i;
  474. for(i=0; i<16; i++){
  475. if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
  476. else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  477. }
  478. }
  479. static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  480. int i;
  481. for(i=0; i<16; i+=4){
  482. int nnz = nnzc[ scan8[i] ];
  483. if(nnz){
  484. if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
  485. else ff_h264_idct8_add_altivec (dst + block_offset[i], block + i*16, stride);
  486. }
  487. }
  488. }
  489. static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
  490. int i;
  491. for(i=16; i<16+8; i++){
  492. if(nnzc[ scan8[i] ])
  493. ff_h264_idct_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
  494. else if(block[i*16])
  495. h264_idct_dc_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
  496. }
  497. }
  498. #define transpose4x16(r0, r1, r2, r3) { \
  499. register vec_u8 r4; \
  500. register vec_u8 r5; \
  501. register vec_u8 r6; \
  502. register vec_u8 r7; \
  503. \
  504. r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
  505. r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
  506. r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
  507. r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
  508. \
  509. r0 = vec_mergeh(r4, r6); /*all set 0*/ \
  510. r1 = vec_mergel(r4, r6); /*all set 1*/ \
  511. r2 = vec_mergeh(r5, r7); /*all set 2*/ \
  512. r3 = vec_mergel(r5, r7); /*all set 3*/ \
  513. }
  514. static inline void write16x4(uint8_t *dst, int dst_stride,
  515. register vec_u8 r0, register vec_u8 r1,
  516. register vec_u8 r2, register vec_u8 r3) {
  517. DECLARE_ALIGNED_16(unsigned char, result)[64];
  518. uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
  519. int int_dst_stride = dst_stride/4;
  520. vec_st(r0, 0, result);
  521. vec_st(r1, 16, result);
  522. vec_st(r2, 32, result);
  523. vec_st(r3, 48, result);
  524. /* FIXME: there has to be a better way!!!! */
  525. *dst_int = *src_int;
  526. *(dst_int+ int_dst_stride) = *(src_int + 1);
  527. *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
  528. *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
  529. *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
  530. *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
  531. *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
  532. *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
  533. *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
  534. *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
  535. *(dst_int+10*int_dst_stride) = *(src_int + 10);
  536. *(dst_int+11*int_dst_stride) = *(src_int + 11);
  537. *(dst_int+12*int_dst_stride) = *(src_int + 12);
  538. *(dst_int+13*int_dst_stride) = *(src_int + 13);
  539. *(dst_int+14*int_dst_stride) = *(src_int + 14);
  540. *(dst_int+15*int_dst_stride) = *(src_int + 15);
  541. }
  542. /** \brief performs a 6x16 transpose of data in src, and stores it to dst
  543. \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
  544. out of unaligned_load() */
  545. #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
  546. register vec_u8 r0 = unaligned_load(0, src); \
  547. register vec_u8 r1 = unaligned_load( src_stride, src); \
  548. register vec_u8 r2 = unaligned_load(2* src_stride, src); \
  549. register vec_u8 r3 = unaligned_load(3* src_stride, src); \
  550. register vec_u8 r4 = unaligned_load(4* src_stride, src); \
  551. register vec_u8 r5 = unaligned_load(5* src_stride, src); \
  552. register vec_u8 r6 = unaligned_load(6* src_stride, src); \
  553. register vec_u8 r7 = unaligned_load(7* src_stride, src); \
  554. register vec_u8 r14 = unaligned_load(14*src_stride, src); \
  555. register vec_u8 r15 = unaligned_load(15*src_stride, src); \
  556. \
  557. r8 = unaligned_load( 8*src_stride, src); \
  558. r9 = unaligned_load( 9*src_stride, src); \
  559. r10 = unaligned_load(10*src_stride, src); \
  560. r11 = unaligned_load(11*src_stride, src); \
  561. r12 = unaligned_load(12*src_stride, src); \
  562. r13 = unaligned_load(13*src_stride, src); \
  563. \
  564. /*Merge first pairs*/ \
  565. r0 = vec_mergeh(r0, r8); /*0, 8*/ \
  566. r1 = vec_mergeh(r1, r9); /*1, 9*/ \
  567. r2 = vec_mergeh(r2, r10); /*2,10*/ \
  568. r3 = vec_mergeh(r3, r11); /*3,11*/ \
  569. r4 = vec_mergeh(r4, r12); /*4,12*/ \
  570. r5 = vec_mergeh(r5, r13); /*5,13*/ \
  571. r6 = vec_mergeh(r6, r14); /*6,14*/ \
  572. r7 = vec_mergeh(r7, r15); /*7,15*/ \
  573. \
  574. /*Merge second pairs*/ \
  575. r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
  576. r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
  577. r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
  578. r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
  579. r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
  580. r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
  581. r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
  582. r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
  583. \
  584. /*Third merge*/ \
  585. r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
  586. r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
  587. r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
  588. r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
  589. r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
  590. r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
  591. /* Don't need to compute 3 and 7*/ \
  592. \
  593. /*Final merge*/ \
  594. r8 = vec_mergeh(r0, r4); /*all set 0*/ \
  595. r9 = vec_mergel(r0, r4); /*all set 1*/ \
  596. r10 = vec_mergeh(r1, r5); /*all set 2*/ \
  597. r11 = vec_mergel(r1, r5); /*all set 3*/ \
  598. r12 = vec_mergeh(r2, r6); /*all set 4*/ \
  599. r13 = vec_mergel(r2, r6); /*all set 5*/ \
  600. /* Don't need to compute 14 and 15*/ \
  601. \
  602. }
  603. // out: o = |x-y| < a
  604. static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
  605. register vec_u8 y,
  606. register vec_u8 a) {
  607. register vec_u8 diff = vec_subs(x, y);
  608. register vec_u8 diffneg = vec_subs(y, x);
  609. register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
  610. o = (vec_u8)vec_cmplt(o, a);
  611. return o;
  612. }
  613. static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
  614. register vec_u8 p1,
  615. register vec_u8 q0,
  616. register vec_u8 q1,
  617. register vec_u8 alpha,
  618. register vec_u8 beta) {
  619. register vec_u8 mask;
  620. register vec_u8 tempmask;
  621. mask = diff_lt_altivec(p0, q0, alpha);
  622. tempmask = diff_lt_altivec(p1, p0, beta);
  623. mask = vec_and(mask, tempmask);
  624. tempmask = diff_lt_altivec(q1, q0, beta);
  625. mask = vec_and(mask, tempmask);
  626. return mask;
  627. }
  628. // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
  629. static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
  630. register vec_u8 p1,
  631. register vec_u8 p2,
  632. register vec_u8 q0,
  633. register vec_u8 tc0) {
  634. register vec_u8 average = vec_avg(p0, q0);
  635. register vec_u8 temp;
  636. register vec_u8 uncliped;
  637. register vec_u8 ones;
  638. register vec_u8 max;
  639. register vec_u8 min;
  640. register vec_u8 newp1;
  641. temp = vec_xor(average, p2);
  642. average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
  643. ones = vec_splat_u8(1);
  644. temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */
  645. uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
  646. max = vec_adds(p1, tc0);
  647. min = vec_subs(p1, tc0);
  648. newp1 = vec_max(min, uncliped);
  649. newp1 = vec_min(max, newp1);
  650. return newp1;
  651. }
  652. #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
  653. \
  654. const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
  655. \
  656. register vec_u8 pq0bit = vec_xor(p0,q0); \
  657. register vec_u8 q1minus; \
  658. register vec_u8 p0minus; \
  659. register vec_u8 stage1; \
  660. register vec_u8 stage2; \
  661. register vec_u8 vec160; \
  662. register vec_u8 delta; \
  663. register vec_u8 deltaneg; \
  664. \
  665. q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
  666. stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
  667. stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
  668. p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
  669. stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
  670. pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
  671. stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
  672. stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
  673. vec160 = vec_ld(0, &A0v); \
  674. deltaneg = vec_subs(vec160, stage2); /* -d */ \
  675. delta = vec_subs(stage2, vec160); /* d */ \
  676. deltaneg = vec_min(tc0masked, deltaneg); \
  677. delta = vec_min(tc0masked, delta); \
  678. p0 = vec_subs(p0, deltaneg); \
  679. q0 = vec_subs(q0, delta); \
  680. p0 = vec_adds(p0, delta); \
  681. q0 = vec_adds(q0, deltaneg); \
  682. }
  683. #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
  684. DECLARE_ALIGNED_16(unsigned char, temp)[16]; \
  685. register vec_u8 alphavec; \
  686. register vec_u8 betavec; \
  687. register vec_u8 mask; \
  688. register vec_u8 p1mask; \
  689. register vec_u8 q1mask; \
  690. register vector signed char tc0vec; \
  691. register vec_u8 finaltc0; \
  692. register vec_u8 tc0masked; \
  693. register vec_u8 newp1; \
  694. register vec_u8 newq1; \
  695. \
  696. temp[0] = alpha; \
  697. temp[1] = beta; \
  698. alphavec = vec_ld(0, temp); \
  699. betavec = vec_splat(alphavec, 0x1); \
  700. alphavec = vec_splat(alphavec, 0x0); \
  701. mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
  702. \
  703. *((int *)temp) = *((int *)tc0); \
  704. tc0vec = vec_ld(0, (signed char*)temp); \
  705. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  706. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  707. mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
  708. finaltc0 = vec_and((vec_u8)tc0vec, mask); /* tc = tc0 */ \
  709. \
  710. p1mask = diff_lt_altivec(p2, p0, betavec); \
  711. p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
  712. tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
  713. finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
  714. newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
  715. /*end if*/ \
  716. \
  717. q1mask = diff_lt_altivec(q2, q0, betavec); \
  718. q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
  719. tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
  720. finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
  721. newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
  722. /*end if*/ \
  723. \
  724. h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
  725. p1 = newp1; \
  726. q1 = newq1; \
  727. }
  728. static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  729. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
  730. register vec_u8 p2 = vec_ld(-3*stride, pix);
  731. register vec_u8 p1 = vec_ld(-2*stride, pix);
  732. register vec_u8 p0 = vec_ld(-1*stride, pix);
  733. register vec_u8 q0 = vec_ld(0, pix);
  734. register vec_u8 q1 = vec_ld(stride, pix);
  735. register vec_u8 q2 = vec_ld(2*stride, pix);
  736. h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
  737. vec_st(p1, -2*stride, pix);
  738. vec_st(p0, -1*stride, pix);
  739. vec_st(q0, 0, pix);
  740. vec_st(q1, stride, pix);
  741. }
  742. }
  743. static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  744. register vec_u8 line0, line1, line2, line3, line4, line5;
  745. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
  746. return;
  747. readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
  748. h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
  749. transpose4x16(line1, line2, line3, line4);
  750. write16x4(pix-2, stride, line1, line2, line3, line4);
  751. }
  752. static av_always_inline
  753. void weight_h264_WxH_altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset, int w, int h)
  754. {
  755. int y, aligned;
  756. vec_u8 vblock;
  757. vec_s16 vtemp, vweight, voffset, v0, v1;
  758. vec_u16 vlog2_denom;
  759. DECLARE_ALIGNED_16(int32_t, temp)[4];
  760. LOAD_ZERO;
  761. offset <<= log2_denom;
  762. if(log2_denom) offset += 1<<(log2_denom-1);
  763. temp[0] = log2_denom;
  764. temp[1] = weight;
  765. temp[2] = offset;
  766. vtemp = (vec_s16)vec_ld(0, temp);
  767. vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
  768. vweight = vec_splat(vtemp, 3);
  769. voffset = vec_splat(vtemp, 5);
  770. aligned = !((unsigned long)block & 0xf);
  771. for (y=0; y<h; y++) {
  772. vblock = vec_ld(0, block);
  773. v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
  774. v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
  775. if (w == 16 || aligned) {
  776. v0 = vec_mladd(v0, vweight, zero_s16v);
  777. v0 = vec_adds(v0, voffset);
  778. v0 = vec_sra(v0, vlog2_denom);
  779. }
  780. if (w == 16 || !aligned) {
  781. v1 = vec_mladd(v1, vweight, zero_s16v);
  782. v1 = vec_adds(v1, voffset);
  783. v1 = vec_sra(v1, vlog2_denom);
  784. }
  785. vblock = vec_packsu(v0, v1);
  786. vec_st(vblock, 0, block);
  787. block += stride;
  788. }
  789. }
  790. static av_always_inline
  791. void biweight_h264_WxH_altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom,
  792. int weightd, int weights, int offset, int w, int h)
  793. {
  794. int y, dst_aligned, src_aligned;
  795. vec_u8 vsrc, vdst;
  796. vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
  797. vec_u16 vlog2_denom;
  798. DECLARE_ALIGNED_16(int32_t, temp)[4];
  799. LOAD_ZERO;
  800. offset = ((offset + 1) | 1) << log2_denom;
  801. temp[0] = log2_denom+1;
  802. temp[1] = weights;
  803. temp[2] = weightd;
  804. temp[3] = offset;
  805. vtemp = (vec_s16)vec_ld(0, temp);
  806. vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
  807. vweights = vec_splat(vtemp, 3);
  808. vweightd = vec_splat(vtemp, 5);
  809. voffset = vec_splat(vtemp, 7);
  810. dst_aligned = !((unsigned long)dst & 0xf);
  811. src_aligned = !((unsigned long)src & 0xf);
  812. for (y=0; y<h; y++) {
  813. vdst = vec_ld(0, dst);
  814. vsrc = vec_ld(0, src);
  815. v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
  816. v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
  817. v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
  818. v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
  819. if (w == 8) {
  820. if (src_aligned)
  821. v3 = v2;
  822. else
  823. v2 = v3;
  824. }
  825. if (w == 16 || dst_aligned) {
  826. v0 = vec_mladd(v0, vweightd, zero_s16v);
  827. v2 = vec_mladd(v2, vweights, zero_s16v);
  828. v0 = vec_adds(v0, voffset);
  829. v0 = vec_adds(v0, v2);
  830. v0 = vec_sra(v0, vlog2_denom);
  831. }
  832. if (w == 16 || !dst_aligned) {
  833. v1 = vec_mladd(v1, vweightd, zero_s16v);
  834. v3 = vec_mladd(v3, vweights, zero_s16v);
  835. v1 = vec_adds(v1, voffset);
  836. v1 = vec_adds(v1, v3);
  837. v1 = vec_sra(v1, vlog2_denom);
  838. }
  839. vdst = vec_packsu(v0, v1);
  840. vec_st(vdst, 0, dst);
  841. dst += stride;
  842. src += stride;
  843. }
  844. }
  845. #define H264_WEIGHT(W,H) \
  846. static void ff_weight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset){ \
  847. weight_h264_WxH_altivec(block, stride, log2_denom, weight, offset, W, H); \
  848. }\
  849. static void ff_biweight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset){ \
  850. biweight_h264_WxH_altivec(dst, src, stride, log2_denom, weightd, weights, offset, W, H); \
  851. }
  852. H264_WEIGHT(16,16)
  853. H264_WEIGHT(16, 8)
  854. H264_WEIGHT( 8,16)
  855. H264_WEIGHT( 8, 8)
  856. H264_WEIGHT( 8, 4)
  857. void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
  858. if (has_altivec()) {
  859. c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
  860. c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
  861. c->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_altivec;
  862. c->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_altivec;
  863. c->h264_idct_add = ff_h264_idct_add_altivec;
  864. c->h264_idct_add8 = ff_h264_idct_add8_altivec;
  865. c->h264_idct_add16 = ff_h264_idct_add16_altivec;
  866. c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
  867. c->h264_idct_dc_add= h264_idct_dc_add_altivec;
  868. c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
  869. c->h264_idct8_add = ff_h264_idct8_add_altivec;
  870. c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
  871. c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
  872. c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
  873. #define dspfunc(PFX, IDX, NUM) \
  874. c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
  875. c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
  876. c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
  877. c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
  878. c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
  879. c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
  880. c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
  881. c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
  882. c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
  883. c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
  884. c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
  885. c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
  886. c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
  887. c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
  888. c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
  889. c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
  890. dspfunc(put_h264_qpel, 0, 16);
  891. dspfunc(avg_h264_qpel, 0, 16);
  892. #undef dspfunc
  893. c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16x16_altivec;
  894. c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels16x8_altivec;
  895. c->weight_h264_pixels_tab[2] = ff_weight_h264_pixels8x16_altivec;
  896. c->weight_h264_pixels_tab[3] = ff_weight_h264_pixels8x8_altivec;
  897. c->weight_h264_pixels_tab[4] = ff_weight_h264_pixels8x4_altivec;
  898. c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16x16_altivec;
  899. c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels16x8_altivec;
  900. c->biweight_h264_pixels_tab[2] = ff_biweight_h264_pixels8x16_altivec;
  901. c->biweight_h264_pixels_tab[3] = ff_biweight_h264_pixels8x8_altivec;
  902. c->biweight_h264_pixels_tab[4] = ff_biweight_h264_pixels8x4_altivec;
  903. }
  904. }