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							- /*
 -  * AC3 decoder
 -  * Copyright (c) 2001 Fabrice Bellard.
 -  *
 -  * This library is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2 of the License, or (at your option) any later version.
 -  *
 -  * This library is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with this library; if not, write to the Free Software
 -  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 -  */
 - #include "avcodec.h"
 - #include "libac3/ac3.h"
 - 
 - /* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
 -    released under the GPL license. I may reimplement it someday... */
 - typedef struct AC3DecodeState {
 -     UINT8 inbuf[4096]; /* input buffer */
 -     UINT8 *inbuf_ptr;
 -     int frame_size;
 -     int flags;
 -     int channels;
 -     ac3_state_t state;
 - } AC3DecodeState;
 - 
 - static int ac3_decode_init(AVCodecContext *avctx)
 - {
 -     AC3DecodeState *s = avctx->priv_data;
 - 
 -     ac3_init ();
 -     s->inbuf_ptr = s->inbuf;
 -     s->frame_size = 0;
 -     return 0;
 - }
 - 
 - stream_samples_t samples;
 - 
 - /**** the following two functions comes from ac3dec */
 - static inline int blah (int32_t i)
 - {
 -     if (i > 0x43c07fff)
 - 	return 32767;
 -     else if (i < 0x43bf8000)
 - 	return -32768;
 -     else
 - 	return i - 0x43c00000;
 - }
 - 
 - static inline void float_to_int (float * _f, INT16 * s16, int nchannels)
 - {
 -     int i, j, c;
 -     int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format
 - 
 -     j = 0;
 -     nchannels *= 256;
 -     for (i = 0; i < 256; i++) {
 - 	for (c = 0; c < nchannels; c += 256)
 - 	    s16[j++] = blah (f[i + c]);
 -     }
 - }
 - 
 - /**** end */
 - 
 - #define HEADER_SIZE 7
 - 
 - static int ac3_decode_frame(AVCodecContext *avctx, 
 -                             void *data, int *data_size,
 -                             UINT8 *buf, int buf_size)
 - {
 -     AC3DecodeState *s = avctx->priv_data;
 -     UINT8 *buf_ptr;
 -     int flags, i, len;
 -     int sample_rate, bit_rate;
 -     short *out_samples = data;
 -     float level;
 -     static const int ac3_channels[8] = {
 - 	2, 1, 2, 3, 3, 4, 4, 5
 -     };
 - 
 -     *data_size = 0;
 -     buf_ptr = buf;
 -     while (buf_size > 0) {
 -         len = s->inbuf_ptr - s->inbuf;
 -         if (s->frame_size == 0) {
 -             /* no header seen : find one. We need at least 7 bytes to parse it */
 -             len = HEADER_SIZE - len;
 -             if (len > buf_size)
 -                 len = buf_size;
 -             memcpy(s->inbuf_ptr, buf_ptr, len);
 -             buf_ptr += len;
 -             s->inbuf_ptr += len;
 -             buf_size -= len;
 -             if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
 -                 len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
 -                 if (len == 0) {
 -                     /* no sync found : move by one byte (inefficient, but simple!) */
 -                     memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
 -                     s->inbuf_ptr--;
 -                 } else {
 - 		    s->frame_size = len;
 -                     /* update codec info */
 -                     avctx->sample_rate = sample_rate;
 -                     s->channels = ac3_channels[s->flags & 7];
 -                     if (s->flags & AC3_LFE)
 - 			s->channels++;
 - 		    if (avctx->channels == 0)
 - 			/* No specific number of channel requested */
 - 			avctx->channels = s->channels;
 - 		    else if (s->channels < avctx->channels) {
 - 			fprintf(stderr, "ac3dec: AC3 Source channels are less than specified: output to %d channels.. (frmsize: %d)\n", s->channels, len);
 - 			avctx->channels = s->channels;
 - 		    }
 - 		    avctx->bit_rate = bit_rate;
 -                 }
 -             }
 -         } else if (len < s->frame_size) {
 -             len = s->frame_size - len;
 -             if (len > buf_size)
 -                 len = buf_size;
 - 
 -             memcpy(s->inbuf_ptr, buf_ptr, len);
 -             buf_ptr += len;
 -             s->inbuf_ptr += len;
 -             buf_size -= len;
 -         } else {
 -             flags = s->flags;
 -             if (avctx->channels == 1)
 -                 flags = AC3_MONO;
 -             else if (avctx->channels == 2)
 -                 flags = AC3_STEREO;
 -             else
 -                 flags |= AC3_ADJUST_LEVEL;
 -             level = 1;
 -             if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
 -             fail:
 -                 s->inbuf_ptr = s->inbuf;
 -                 s->frame_size = 0;
 -                 continue;
 -             }
 -             for (i = 0; i < 6; i++) {
 -                 if (ac3_block (&s->state))
 -                     goto fail;
 -                 float_to_int (*samples, out_samples + i * 256 * avctx->channels, avctx->channels);
 -             }
 -             s->inbuf_ptr = s->inbuf;
 -             s->frame_size = 0;
 -             *data_size = 6 * avctx->channels * 256 * sizeof(INT16);
 -             break;
 -         }
 -     }
 -     return buf_ptr - buf;
 - }
 - 
 - static int ac3_decode_end(AVCodecContext *s)
 - {
 -     return 0;
 - }
 - 
 - AVCodec ac3_decoder = {
 -     "ac3",
 -     CODEC_TYPE_AUDIO,
 -     CODEC_ID_AC3,
 -     sizeof(AC3DecodeState),
 -     ac3_decode_init,
 -     NULL,
 -     ac3_decode_end,
 -     ac3_decode_frame,
 - };
 
 
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