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- /*
- *
- * rgb2rgb.c, Software RGB to RGB convertor
- * Written by Nick Kurshev.
- */
- #include <inttypes.h>
- #include "../config.h"
- #include "rgb2rgb.h"
- #include "../mmx_defs.h"
-
- #ifdef HAVE_MMX
- static const uint64_t mask32 __attribute__((aligned(8))) = 0x00FFFFFF00FFFFFFULL;
- static const uint64_t mask24l __attribute__((aligned(8))) = 0x0000000000FFFFFFULL;
- static const uint64_t mask24h __attribute__((aligned(8))) = 0x0000FFFFFF000000ULL;
- static const uint64_t mask15b __attribute__((aligned(8))) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
- static const uint64_t mask15rg __attribute__((aligned(8))) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
- static const uint64_t mask15s __attribute__((aligned(8))) = 0xFFE0FFE0FFE0FFE0ULL;
- #endif
-
- void rgb24to32(const uint8_t *src,uint8_t *dst,uint32_t src_size)
- {
- uint8_t *dest = dst;
- const uint8_t *s = src;
- const uint8_t *end;
- #ifdef HAVE_MMX
- uint8_t *mm_end;
- #endif
- end = s + src_size;
- #ifdef HAVE_MMX
- __asm __volatile(PREFETCH" %0"::"m"(*s):"memory");
- mm_end = (uint8_t*)((((unsigned long)end)/(MMREG_SIZE*2))*(MMREG_SIZE*2));
- __asm __volatile("movq %0, %%mm7"::"m"(mask32):"memory");
- if(mm_end == end) mm_end -= MMREG_SIZE*2;
- while(s < mm_end)
- {
- __asm __volatile(
- PREFETCH" 32%1\n\t"
- "movd %1, %%mm0\n\t"
- "movd 3%1, %%mm1\n\t"
- "movd 6%1, %%mm2\n\t"
- "movd 9%1, %%mm3\n\t"
- "punpckldq %%mm1, %%mm0\n\t"
- "punpckldq %%mm3, %%mm2\n\t"
- "pand %%mm7, %%mm0\n\t"
- "pand %%mm7, %%mm2\n\t"
- MOVNTQ" %%mm0, %0\n\t"
- MOVNTQ" %%mm2, 8%0"
- :"=m"(*dest)
- :"m"(*s)
- :"memory");
- dest += 16;
- s += 12;
- }
- __asm __volatile(SFENCE:::"memory");
- __asm __volatile(EMMS:::"memory");
- #endif
- while(s < end)
- {
- *dest++ = *s++;
- *dest++ = *s++;
- *dest++ = *s++;
- *dest++ = 0;
- }
- }
-
- void rgb32to24(const uint8_t *src,uint8_t *dst,uint32_t src_size)
- {
- uint8_t *dest = dst;
- const uint8_t *s = src;
- const uint8_t *end;
- #ifdef HAVE_MMX
- uint8_t *mm_end;
- #endif
- end = s + src_size;
- #ifdef HAVE_MMX
- __asm __volatile(PREFETCH" %0"::"m"(*s):"memory");
- mm_end = (uint8_t*)((((unsigned long)end)/(MMREG_SIZE*2))*(MMREG_SIZE*2));
- __asm __volatile(
- "movq %0, %%mm7\n\t"
- "movq %1, %%mm6"
- ::"m"(mask24l),"m"(mask24h):"memory");
- if(mm_end == end) mm_end -= MMREG_SIZE*2;
- while(s < mm_end)
- {
- __asm __volatile(
- PREFETCH" 32%1\n\t"
- "movq %1, %%mm0\n\t"
- "movq 8%1, %%mm1\n\t"
- "movq %%mm0, %%mm2\n\t"
- "movq %%mm1, %%mm3\n\t"
- "psrlq $8, %%mm2\n\t"
- "psrlq $8, %%mm3\n\t"
- "pand %%mm7, %%mm0\n\t"
- "pand %%mm7, %%mm1\n\t"
- "pand %%mm6, %%mm2\n\t"
- "pand %%mm6, %%mm3\n\t"
- "por %%mm2, %%mm0\n\t"
- "por %%mm3, %%mm1\n\t"
- MOVNTQ" %%mm0, %0\n\t"
- MOVNTQ" %%mm1, 6%0"
- :"=m"(*dest)
- :"m"(*s)
- :"memory");
- dest += 12;
- s += 16;
- }
- __asm __volatile(SFENCE:::"memory");
- __asm __volatile(EMMS:::"memory");
- #endif
- while(s < end)
- {
- *dest++ = *s++;
- *dest++ = *s++;
- *dest++ = *s++;
- s++;
- }
- }
-
- /*
- Original by Strepto/Astral
- ported to gcc & bugfixed : A'rpi
- MMX2, 3DNOW optimization by Nick Kurshev
- 32bit c version, and and&add trick by Michael Niedermayer
- */
- void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
- {
- #ifdef HAVE_MMX
- register const char* s=src+src_size;
- register char* d=dst+src_size;
- register int offs=-src_size;
- __asm __volatile(PREFETCH" %0"::"m"(*(s+offs)));
- __asm __volatile(
- "movq %0, %%mm4\n\t"
- ::"m"(mask15s));
- while(offs<0)
- {
- __asm __volatile(
- PREFETCH" 32%1\n\t"
- "movq %1, %%mm0\n\t"
- "movq 8%1, %%mm2\n\t"
- "movq %%mm0, %%mm1\n\t"
- "movq %%mm2, %%mm3\n\t"
- "pand %%mm4, %%mm0\n\t"
- "pand %%mm4, %%mm2\n\t"
- "paddw %%mm1, %%mm0\n\t"
- "paddw %%mm3, %%mm2\n\t"
- MOVNTQ" %%mm0, %0\n\t"
- MOVNTQ" %%mm2, 8%0"
- :"=m"(*(d+offs))
- :"m"(*(s+offs))
- );
- offs+=16;
- }
- __asm __volatile(SFENCE:::"memory");
- __asm __volatile(EMMS:::"memory");
- #else
- #if 0
- const uint16_t *s1=( uint16_t * )src;
- uint16_t *d1=( uint16_t * )dst;
- uint16_t *e=((uint8_t *)s1)+src_size;
- while( s1<e ){
- register int x=*( s1++ );
- /* rrrrrggggggbbbbb
- 0rrrrrgggggbbbbb
- 0111 1111 1110 0000=0x7FE0
- 00000000000001 1111=0x001F */
- *( d1++ )=( x&0x001F )|( ( x&0x7FE0 )<<1 );
- }
- #else
- const uint32_t *s1=( uint32_t * )src;
- uint32_t *d1=( uint32_t * )dst;
- int i;
- int size= src_size>>2;
- for(i=0; i<size; i++)
- {
- register int x= s1[i];
- // d1[i] = x + (x&0x7FE07FE0); //faster but need msbit =0 which might not allways be true
- d1[i] = (x&0x7FFF7FFF) + (x&0x7FE07FE0);
-
- }
- #endif
- #endif
- }
-
- /**
- * Pallete is assumed to contain bgr32
- */
- void palette8torgb32(uint8_t *src, uint8_t *dst, int src_size, uint8_t *palette)
- {
- int i;
- for(i=0; i<src_size; i++)
- ((uint32_t *)dst)[i] = ((uint32_t *)palette)[ src[i] ];
- }
-
- /**
- * Pallete is assumed to contain bgr32
- */
- void palette8torgb24(uint8_t *src, uint8_t *dst, int src_size, uint8_t *palette)
- {
- int i;
- /*
- writes 1 byte o much and might cause alignment issues on some architectures?
- for(i=0; i<src_size; i++)
- ((uint32_t *)(&dst[i*3])) = ((uint32_t *)palette)[ src[i] ];
- */
- for(i=0; i<src_size; i++)
- {
- //FIXME slow?
- dst[0]= palette[ src[i]*4+0 ];
- dst[1]= palette[ src[i]*4+1 ];
- dst[2]= palette[ src[i]*4+2 ];
- dst+= 3;
- }
- }
-
- void rgb32to16(uint8_t *src, uint8_t *dst, int src_size)
- {
- int i;
- for(i=0; i<src_size; i+=4)
- {
- const int b= src[i+0];
- const int g= src[i+1];
- const int r= src[i+2];
-
- ((uint16_t *)dst)[i]= (b>>3) | ((g&0xFC)<<3) | ((r&0xF8)<<8);
- }
- }
-
- void rgb32to15(uint8_t *src, uint8_t *dst, int src_size)
- {
- int i;
- for(i=0; i<src_size; i+=4)
- {
- const int b= src[i+0];
- const int g= src[i+1];
- const int r= src[i+2];
-
- ((uint16_t *)dst)[i]= (b>>3) | ((g&0xF8)<<3) | ((r&0xF8)<<7);
- }
- }
-
-
- /**
- * Palette is assumed to contain bgr16, see rgb32to16 to convert the palette
- */
- void palette8torgb16(uint8_t *src, uint8_t *dst, int src_size, uint8_t *palette)
- {
- int i;
- for(i=0; i<src_size; i++)
- ((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
- }
-
- /**
- * Pallete is assumed to contain bgr15, see rgb32to15 to convert the palette
- */
- void palette8torgb15(uint8_t *src, uint8_t *dst, int src_size, uint8_t *palette)
- {
- int i;
- for(i=0; i<src_size; i++)
- ((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
- }
-
- void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int src_size)
- {
- int i;
- src_size>>=1;
- for(i=0; i<src_size; i++)
- {
- dst[4*i+0] = ysrc[2*i+0];
- dst[4*i+1] = usrc[i];
- dst[4*i+2] = ysrc[2*i+1];
- dst[4*i+3] = vsrc[i];
- }
-
- }
-
- void yuy2toyv12(uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, int src_size)
- {
- int i;
- src_size>>=1;
- for(i=0; i<src_size; i++)
- {
- ydst[2*i+0] = src[4*i+0];
- udst[i] = src[4*i+1];
- ydst[2*i+1] = src[4*i+2];
- vdst[i] = src[4*i+3];
- }
- }
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