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  1. /*
  2. * AAC Spectral Band Replication decoding functions
  3. * Copyright (c) 2012 Christophe Gisquet <christophe.gisquet@gmail.com>
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #include "config.h"
  22. #include "libavutil/attributes.h"
  23. #include "libavutil/cpu.h"
  24. #include "libavutil/x86/cpu.h"
  25. #include "libavcodec/sbrdsp.h"
  26. float ff_sbr_sum_square_sse(float (*x)[2], int n);
  27. void ff_sbr_sum64x5_sse(float *z);
  28. void ff_sbr_hf_g_filt_sse(float (*Y)[2], const float (*X_high)[40][2],
  29. const float *g_filt, int m_max, intptr_t ixh);
  30. void ff_sbr_hf_gen_sse(float (*X_high)[2], const float (*X_low)[2],
  31. const float alpha0[2], const float alpha1[2],
  32. float bw, int start, int end);
  33. void ff_sbr_neg_odd_64_sse(float *z);
  34. void ff_sbr_qmf_post_shuffle_sse(float W[32][2], const float *z);
  35. void ff_sbr_qmf_deint_bfly_sse(float *v, const float *src0, const float *src1);
  36. void ff_sbr_qmf_deint_bfly_sse2(float *v, const float *src0, const float *src1);
  37. void ff_sbr_qmf_pre_shuffle_sse2(float *z);
  38. void ff_sbr_hf_apply_noise_0_sse2(float (*Y)[2], const float *s_m,
  39. const float *q_filt, int noise,
  40. int kx, int m_max);
  41. void ff_sbr_hf_apply_noise_1_sse2(float (*Y)[2], const float *s_m,
  42. const float *q_filt, int noise,
  43. int kx, int m_max);
  44. void ff_sbr_hf_apply_noise_2_sse2(float (*Y)[2], const float *s_m,
  45. const float *q_filt, int noise,
  46. int kx, int m_max);
  47. void ff_sbr_hf_apply_noise_3_sse2(float (*Y)[2], const float *s_m,
  48. const float *q_filt, int noise,
  49. int kx, int m_max);
  50. av_cold void ff_sbrdsp_init_x86(SBRDSPContext *s)
  51. {
  52. int cpu_flags = av_get_cpu_flags();
  53. if (EXTERNAL_SSE(cpu_flags)) {
  54. s->neg_odd_64 = ff_sbr_neg_odd_64_sse;
  55. s->sum_square = ff_sbr_sum_square_sse;
  56. s->sum64x5 = ff_sbr_sum64x5_sse;
  57. s->hf_g_filt = ff_sbr_hf_g_filt_sse;
  58. s->hf_gen = ff_sbr_hf_gen_sse;
  59. s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_sse;
  60. s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse;
  61. }
  62. if (EXTERNAL_SSE2(cpu_flags)) {
  63. s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse2;
  64. s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_sse2;
  65. s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_sse2;
  66. s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_sse2;
  67. s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_sse2;
  68. s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_sse2;
  69. }
  70. }