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  1. /*
  2. * Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
  4. *
  5. * Copyright (c) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <limits.h>
  24. #include "avcodec.h"
  25. #include "h264.h"
  26. #include "vc1.h"
  27. #undef NDEBUG
  28. #include <assert.h>
  29. #include "vdpau.h"
  30. #include "vdpau_internal.h"
  31. /**
  32. * @addtogroup VDPAU_Decoding
  33. *
  34. * @{
  35. */
  36. int ff_vdpau_common_start_frame(AVCodecContext *avctx,
  37. av_unused const uint8_t *buffer,
  38. av_unused uint32_t size)
  39. {
  40. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  41. hwctx->bitstream_buffers_used = 0;
  42. return 0;
  43. }
  44. int ff_vdpau_common_end_frame(AVCodecContext *avctx)
  45. {
  46. MpegEncContext * const s = avctx->priv_data;
  47. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  48. if (hwctx->bitstream_buffers_used) {
  49. VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
  50. hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
  51. hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
  52. ff_draw_horiz_band(s, 0, s->avctx->height);
  53. hwctx->bitstream_buffers_used = 0;
  54. }
  55. return 0;
  56. }
  57. int ff_vdpau_add_buffer(AVCodecContext *avctx,
  58. const uint8_t *buf, uint32_t size)
  59. {
  60. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  61. VdpBitstreamBuffer *buffers = hwctx->bitstream_buffers;
  62. buffers = av_fast_realloc(buffers, &hwctx->bitstream_buffers_allocated,
  63. (hwctx->bitstream_buffers_used + 1) * sizeof(*buffers));
  64. if (!buffers)
  65. return AVERROR(ENOMEM);
  66. hwctx->bitstream_buffers = buffers;
  67. buffers += hwctx->bitstream_buffers_used++;
  68. buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  69. buffers->bitstream = buf;
  70. buffers->bitstream_bytes = size;
  71. return 0;
  72. }
  73. /* Obsolete non-hwaccel VDPAU support below... */
  74. void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
  75. {
  76. H264Context *h = s->avctx->priv_data;
  77. struct vdpau_render_state *render, *render_ref;
  78. VdpReferenceFrameH264 *rf, *rf2;
  79. Picture *pic;
  80. int i, list, pic_frame_idx;
  81. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  82. assert(render);
  83. rf = &render->info.h264.referenceFrames[0];
  84. #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
  85. for (list = 0; list < 2; ++list) {
  86. Picture **lp = list ? h->long_ref : h->short_ref;
  87. int ls = list ? 16 : h->short_ref_count;
  88. for (i = 0; i < ls; ++i) {
  89. pic = lp[i];
  90. if (!pic || !pic->f.reference)
  91. continue;
  92. pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
  93. render_ref = (struct vdpau_render_state *)pic->f.data[0];
  94. assert(render_ref);
  95. rf2 = &render->info.h264.referenceFrames[0];
  96. while (rf2 != rf) {
  97. if (
  98. (rf2->surface == render_ref->surface)
  99. && (rf2->is_long_term == pic->long_ref)
  100. && (rf2->frame_idx == pic_frame_idx)
  101. )
  102. break;
  103. ++rf2;
  104. }
  105. if (rf2 != rf) {
  106. rf2->top_is_reference |= (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  107. rf2->bottom_is_reference |= (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  108. continue;
  109. }
  110. if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
  111. continue;
  112. rf->surface = render_ref->surface;
  113. rf->is_long_term = pic->long_ref;
  114. rf->top_is_reference = (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  115. rf->bottom_is_reference = (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  116. rf->field_order_cnt[0] = pic->field_poc[0];
  117. rf->field_order_cnt[1] = pic->field_poc[1];
  118. rf->frame_idx = pic_frame_idx;
  119. ++rf;
  120. }
  121. }
  122. for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
  123. rf->surface = VDP_INVALID_HANDLE;
  124. rf->is_long_term = 0;
  125. rf->top_is_reference = 0;
  126. rf->bottom_is_reference = 0;
  127. rf->field_order_cnt[0] = 0;
  128. rf->field_order_cnt[1] = 0;
  129. rf->frame_idx = 0;
  130. }
  131. }
  132. void ff_vdpau_add_data_chunk(MpegEncContext *s,
  133. const uint8_t *buf, int buf_size)
  134. {
  135. struct vdpau_render_state *render;
  136. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  137. assert(render);
  138. render->bitstream_buffers= av_fast_realloc(
  139. render->bitstream_buffers,
  140. &render->bitstream_buffers_allocated,
  141. sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
  142. );
  143. render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  144. render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
  145. render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
  146. render->bitstream_buffers_used++;
  147. }
  148. void ff_vdpau_h264_picture_start(MpegEncContext *s)
  149. {
  150. H264Context *h = s->avctx->priv_data;
  151. struct vdpau_render_state *render;
  152. int i;
  153. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  154. assert(render);
  155. for (i = 0; i < 2; ++i) {
  156. int foc = s->current_picture_ptr->field_poc[i];
  157. if (foc == INT_MAX)
  158. foc = 0;
  159. render->info.h264.field_order_cnt[i] = foc;
  160. }
  161. render->info.h264.frame_num = h->frame_num;
  162. }
  163. void ff_vdpau_h264_picture_complete(MpegEncContext *s)
  164. {
  165. H264Context *h = s->avctx->priv_data;
  166. struct vdpau_render_state *render;
  167. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  168. assert(render);
  169. render->info.h264.slice_count = h->slice_num;
  170. if (render->info.h264.slice_count < 1)
  171. return;
  172. render->info.h264.is_reference = (s->current_picture_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
  173. render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
  174. render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
  175. render->info.h264.num_ref_frames = h->sps.ref_frame_count;
  176. render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
  177. render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
  178. render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
  179. render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
  180. render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
  181. render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
  182. render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
  183. render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
  184. render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
  185. render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
  186. render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
  187. render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
  188. render->info.h264.pic_order_cnt_type = h->sps.poc_type;
  189. render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
  190. render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
  191. render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
  192. render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
  193. render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
  194. render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
  195. render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
  196. memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
  197. memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
  198. memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
  199. ff_draw_horiz_band(s, 0, s->avctx->height);
  200. render->bitstream_buffers_used = 0;
  201. }
  202. void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
  203. int buf_size, int slice_count)
  204. {
  205. struct vdpau_render_state *render, *last, *next;
  206. int i;
  207. if (!s->current_picture_ptr) return;
  208. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  209. assert(render);
  210. /* fill VdpPictureInfoMPEG1Or2 struct */
  211. render->info.mpeg.picture_structure = s->picture_structure;
  212. render->info.mpeg.picture_coding_type = s->pict_type;
  213. render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
  214. render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
  215. render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
  216. render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
  217. render->info.mpeg.alternate_scan = s->alternate_scan;
  218. render->info.mpeg.q_scale_type = s->q_scale_type;
  219. render->info.mpeg.top_field_first = s->top_field_first;
  220. render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
  221. render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
  222. render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
  223. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
  224. render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
  225. render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
  226. for (i = 0; i < 64; ++i) {
  227. render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
  228. render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  229. }
  230. render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
  231. render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
  232. switch(s->pict_type){
  233. case AV_PICTURE_TYPE_B:
  234. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  235. assert(next);
  236. render->info.mpeg.backward_reference = next->surface;
  237. // no return here, going to set forward prediction
  238. case AV_PICTURE_TYPE_P:
  239. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  240. if (!last) // FIXME: Does this test make sense?
  241. last = render; // predict second field from the first
  242. render->info.mpeg.forward_reference = last->surface;
  243. }
  244. ff_vdpau_add_data_chunk(s, buf, buf_size);
  245. render->info.mpeg.slice_count = slice_count;
  246. if (slice_count)
  247. ff_draw_horiz_band(s, 0, s->avctx->height);
  248. render->bitstream_buffers_used = 0;
  249. }
  250. void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
  251. int buf_size)
  252. {
  253. VC1Context *v = s->avctx->priv_data;
  254. struct vdpau_render_state *render, *last, *next;
  255. render = (struct vdpau_render_state *)s->current_picture.f.data[0];
  256. assert(render);
  257. /* fill LvPictureInfoVC1 struct */
  258. render->info.vc1.frame_coding_mode = v->fcm;
  259. render->info.vc1.postprocflag = v->postprocflag;
  260. render->info.vc1.pulldown = v->broadcast;
  261. render->info.vc1.interlace = v->interlace;
  262. render->info.vc1.tfcntrflag = v->tfcntrflag;
  263. render->info.vc1.finterpflag = v->finterpflag;
  264. render->info.vc1.psf = v->psf;
  265. render->info.vc1.dquant = v->dquant;
  266. render->info.vc1.panscan_flag = v->panscanflag;
  267. render->info.vc1.refdist_flag = v->refdist_flag;
  268. render->info.vc1.quantizer = v->quantizer_mode;
  269. render->info.vc1.extended_mv = v->extended_mv;
  270. render->info.vc1.extended_dmv = v->extended_dmv;
  271. render->info.vc1.overlap = v->overlap;
  272. render->info.vc1.vstransform = v->vstransform;
  273. render->info.vc1.loopfilter = v->s.loop_filter;
  274. render->info.vc1.fastuvmc = v->fastuvmc;
  275. render->info.vc1.range_mapy_flag = v->range_mapy_flag;
  276. render->info.vc1.range_mapy = v->range_mapy;
  277. render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
  278. render->info.vc1.range_mapuv = v->range_mapuv;
  279. /* Specific to simple/main profile only */
  280. render->info.vc1.multires = v->multires;
  281. render->info.vc1.syncmarker = v->s.resync_marker;
  282. render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
  283. render->info.vc1.maxbframes = v->s.max_b_frames;
  284. render->info.vc1.deblockEnable = v->postprocflag & 1;
  285. render->info.vc1.pquant = v->pq;
  286. render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
  287. render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
  288. if (v->bi_type)
  289. render->info.vc1.picture_type = 4;
  290. else
  291. render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
  292. switch(s->pict_type){
  293. case AV_PICTURE_TYPE_B:
  294. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  295. assert(next);
  296. render->info.vc1.backward_reference = next->surface;
  297. // no break here, going to set forward prediction
  298. case AV_PICTURE_TYPE_P:
  299. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  300. if (!last) // FIXME: Does this test make sense?
  301. last = render; // predict second field from the first
  302. render->info.vc1.forward_reference = last->surface;
  303. }
  304. ff_vdpau_add_data_chunk(s, buf, buf_size);
  305. render->info.vc1.slice_count = 1;
  306. ff_draw_horiz_band(s, 0, s->avctx->height);
  307. render->bitstream_buffers_used = 0;
  308. }
  309. void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
  310. int buf_size)
  311. {
  312. struct vdpau_render_state *render, *last, *next;
  313. int i;
  314. if (!s->current_picture_ptr) return;
  315. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  316. assert(render);
  317. /* fill VdpPictureInfoMPEG4Part2 struct */
  318. render->info.mpeg4.trd[0] = s->pp_time;
  319. render->info.mpeg4.trb[0] = s->pb_time;
  320. render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
  321. render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
  322. render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
  323. render->info.mpeg4.vop_coding_type = 0;
  324. render->info.mpeg4.vop_fcode_forward = s->f_code;
  325. render->info.mpeg4.vop_fcode_backward = s->b_code;
  326. render->info.mpeg4.resync_marker_disable = !s->resync_marker;
  327. render->info.mpeg4.interlaced = !s->progressive_sequence;
  328. render->info.mpeg4.quant_type = s->mpeg_quant;
  329. render->info.mpeg4.quarter_sample = s->quarter_sample;
  330. render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
  331. render->info.mpeg4.rounding_control = s->no_rounding;
  332. render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
  333. render->info.mpeg4.top_field_first = s->top_field_first;
  334. for (i = 0; i < 64; ++i) {
  335. render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
  336. render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  337. }
  338. render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
  339. render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
  340. switch (s->pict_type) {
  341. case AV_PICTURE_TYPE_B:
  342. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  343. assert(next);
  344. render->info.mpeg4.backward_reference = next->surface;
  345. render->info.mpeg4.vop_coding_type = 2;
  346. // no break here, going to set forward prediction
  347. case AV_PICTURE_TYPE_P:
  348. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  349. assert(last);
  350. render->info.mpeg4.forward_reference = last->surface;
  351. }
  352. ff_vdpau_add_data_chunk(s, buf, buf_size);
  353. ff_draw_horiz_band(s, 0, s->avctx->height);
  354. render->bitstream_buffers_used = 0;
  355. }
  356. /* @}*/