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							- /*
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVUTIL_BUFFER_INTERNAL_H
 - #define AVUTIL_BUFFER_INTERNAL_H
 - 
 - #include <stdint.h>
 - 
 - #include "buffer.h"
 - 
 - /**
 -  * The buffer is always treated as read-only.
 -  */
 - #define BUFFER_FLAG_READONLY      (1 << 0)
 - /**
 -  * The buffer was av_realloc()ed, so it is reallocatable.
 -  */
 - #define BUFFER_FLAG_REALLOCATABLE (1 << 1)
 - 
 - struct AVBuffer {
 -     uint8_t *data; /**< data described by this buffer */
 -     int      size; /**< size of data in bytes */
 - 
 -     /**
 -      *  number of existing AVBufferRef instances referring to this buffer
 -      */
 -     volatile int refcount;
 - 
 -     /**
 -      * a callback for freeing the data
 -      */
 -     void (*free)(void *opaque, uint8_t *data);
 - 
 -     /**
 -      * an opaque pointer, to be used by the freeing callback
 -      */
 -     void *opaque;
 - 
 -     /**
 -      * A combination of BUFFER_FLAG_*
 -      */
 -     int flags;
 - };
 - 
 - typedef struct BufferPoolEntry {
 -     uint8_t *data;
 - 
 -     /*
 -      * Backups of the original opaque/free of the AVBuffer corresponding to
 -      * data. They will be used to free the buffer when the pool is freed.
 -      */
 -     void *opaque;
 -     void (*free)(void *opaque, uint8_t *data);
 - 
 -     AVBufferPool *pool;
 -     struct BufferPoolEntry * volatile next;
 - } BufferPoolEntry;
 - 
 - struct AVBufferPool {
 -     BufferPoolEntry * volatile pool;
 - 
 -     /*
 -      * This is used to track when the pool is to be freed.
 -      * The pointer to the pool itself held by the caller is considered to
 -      * be one reference. Each buffer requested by the caller increases refcount
 -      * by one, returning the buffer to the pool decreases it by one.
 -      * refcount reaches zero when the buffer has been uninited AND all the
 -      * buffers have been released, then it's safe to free the pool and all
 -      * the buffers in it.
 -      */
 -     volatile int refcount;
 - 
 -     int size;
 -     AVBufferRef* (*alloc)(int size);
 - };
 - 
 - #endif /* AVUTIL_BUFFER_INTERNAL_H */
 
 
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