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							- /*
 -  * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include "error.h"
 - #include "mem.h"
 - #include "tree.h"
 - 
 - typedef struct AVTreeNode {
 -     struct AVTreeNode *child[2];
 -     void *elem;
 -     int state;
 - } AVTreeNode;
 - 
 - struct AVTreeNode *av_tree_node_alloc(void)
 - {
 -     return av_mallocz(sizeof(struct AVTreeNode));
 - }
 - 
 - void *av_tree_find(const AVTreeNode *t, void *key,
 -                    int (*cmp)(void *key, const void *b), void *next[2])
 - {
 -     if (t) {
 -         unsigned int v = cmp(key, t->elem);
 -         if (v) {
 -             if (next)
 -                 next[v >> 31] = t->elem;
 -             return av_tree_find(t->child[(v >> 31) ^ 1], key, cmp, next);
 -         } else {
 -             if (next) {
 -                 av_tree_find(t->child[0], key, cmp, next);
 -                 av_tree_find(t->child[1], key, cmp, next);
 -             }
 -             return t->elem;
 -         }
 -     }
 -     return NULL;
 - }
 - 
 - void *av_tree_insert(AVTreeNode **tp, void *key,
 -                      int (*cmp)(void *key, const void *b), AVTreeNode **next)
 - {
 -     AVTreeNode *t = *tp;
 -     if (t) {
 -         unsigned int v = cmp(t->elem, key);
 -         void *ret;
 -         if (!v) {
 -             if (*next)
 -                 return t->elem;
 -             else if (t->child[0] || t->child[1]) {
 -                 int i = !t->child[0];
 -                 void *next_elem[2];
 -                 av_tree_find(t->child[i], key, cmp, next_elem);
 -                 key = t->elem = next_elem[i];
 -                 v   = -i;
 -             } else {
 -                 *next = t;
 -                 *tp   = NULL;
 -                 return NULL;
 -             }
 -         }
 -         ret = av_tree_insert(&t->child[v >> 31], key, cmp, next);
 -         if (!ret) {
 -             int i              = (v >> 31) ^ !!*next;
 -             AVTreeNode **child = &t->child[i];
 -             t->state += 2 * i - 1;
 - 
 -             if (!(t->state & 1)) {
 -                 if (t->state) {
 -                     /* The following code is equivalent to
 -                      * if ((*child)->state * 2 == -t->state)
 -                      *     rotate(child, i ^ 1);
 -                      * rotate(tp, i);
 -                      *
 -                      * with rotate():
 -                      * static void rotate(AVTreeNode **tp, int i)
 -                      * {
 -                      *     AVTreeNode *t= *tp;
 -                      *
 -                      *     *tp = t->child[i];
 -                      *     t->child[i] = t->child[i]->child[i ^ 1];
 -                      *     (*tp)->child[i ^ 1] = t;
 -                      *     i = 4 * t->state + 2 * (*tp)->state + 12;
 -                      *     t->state     = ((0x614586 >> i) & 3) - 1;
 -                      *     (*tp)->state = ((0x400EEA >> i) & 3) - 1 +
 -                      *                    ((*tp)->state >> 1);
 -                      * }
 -                      * but such a rotate function is both bigger and slower
 -                      */
 -                     if ((*child)->state * 2 == -t->state) {
 -                         *tp                    = (*child)->child[i ^ 1];
 -                         (*child)->child[i ^ 1] = (*tp)->child[i];
 -                         (*tp)->child[i]        = *child;
 -                         *child                 = (*tp)->child[i ^ 1];
 -                         (*tp)->child[i ^ 1]    = t;
 - 
 -                         (*tp)->child[0]->state = -((*tp)->state > 0);
 -                         (*tp)->child[1]->state = (*tp)->state < 0;
 -                         (*tp)->state           = 0;
 -                     } else {
 -                         *tp                 = *child;
 -                         *child              = (*child)->child[i ^ 1];
 -                         (*tp)->child[i ^ 1] = t;
 -                         if ((*tp)->state)
 -                             t->state = 0;
 -                         else
 -                             t->state >>= 1;
 -                         (*tp)->state = -t->state;
 -                     }
 -                 }
 -             }
 -             if (!(*tp)->state ^ !!*next)
 -                 return key;
 -         }
 -         return ret;
 -     } else {
 -         *tp   = *next;
 -         *next = NULL;
 -         if (*tp) {
 -             (*tp)->elem = key;
 -             return NULL;
 -         } else
 -             return key;
 -     }
 - }
 - 
 - void av_tree_destroy(AVTreeNode *t)
 - {
 -     if (t) {
 -         av_tree_destroy(t->child[0]);
 -         av_tree_destroy(t->child[1]);
 -         av_free(t);
 -     }
 - }
 - 
 - void av_tree_enumerate(AVTreeNode *t, void *opaque,
 -                        int (*cmp)(void *opaque, void *elem),
 -                        int (*enu)(void *opaque, void *elem))
 - {
 -     if (t) {
 -         int v = cmp ? cmp(opaque, t->elem) : 0;
 -         if (v >= 0)
 -             av_tree_enumerate(t->child[0], opaque, cmp, enu);
 -         if (v == 0)
 -             enu(opaque, t->elem);
 -         if (v <= 0)
 -             av_tree_enumerate(t->child[1], opaque, cmp, enu);
 -     }
 - }
 
 
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