You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

161 lines
4.3KB

  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * @file
  27. * @ingroup lavc_codec_hwaccel_vdpau
  28. * Public libavcodec VDPAU header.
  29. */
  30. /**
  31. * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  32. * @ingroup lavc_codec_hwaccel
  33. *
  34. * VDPAU hardware acceleration has two modules
  35. * - VDPAU decoding
  36. * - VDPAU presentation
  37. *
  38. * The VDPAU decoding module parses all headers using Libav
  39. * parsing mechanisms and uses VDPAU for the actual decoding.
  40. *
  41. * As per the current implementation, the actual decoding
  42. * and rendering (API calls) are done as part of the VDPAU
  43. * presentation (vo_vdpau.c) module.
  44. *
  45. * @{
  46. */
  47. #include <vdpau/vdpau.h>
  48. #include <vdpau/vdpau_x11.h>
  49. #if FF_API_BUFS_VDPAU
  50. union AVVDPAUPictureInfo {
  51. VdpPictureInfoH264 h264;
  52. VdpPictureInfoMPEG1Or2 mpeg;
  53. VdpPictureInfoVC1 vc1;
  54. VdpPictureInfoMPEG4Part2 mpeg4;
  55. };
  56. #endif
  57. /**
  58. * This structure is used to share data between the libavcodec library and
  59. * the client video application.
  60. * The user shall zero-allocate the structure and make it available as
  61. * AVCodecContext.hwaccel_context. Members can be set by the user once
  62. * during initialization or through each AVCodecContext.get_buffer()
  63. * function call. In any case, they must be valid prior to calling
  64. * decoding functions.
  65. */
  66. typedef struct AVVDPAUContext {
  67. /**
  68. * VDPAU decoder handle
  69. *
  70. * Set by user.
  71. */
  72. VdpDecoder decoder;
  73. /**
  74. * VDPAU decoder render callback
  75. *
  76. * Set by the user.
  77. */
  78. VdpDecoderRender *render;
  79. #if FF_API_BUFS_VDPAU
  80. /**
  81. * VDPAU picture information
  82. *
  83. * Set by libavcodec.
  84. */
  85. attribute_deprecated
  86. union AVVDPAUPictureInfo info;
  87. /**
  88. * Allocated size of the bitstream_buffers table.
  89. *
  90. * Set by libavcodec.
  91. */
  92. attribute_deprecated
  93. int bitstream_buffers_allocated;
  94. /**
  95. * Useful bitstream buffers in the bitstream buffers table.
  96. *
  97. * Set by libavcodec.
  98. */
  99. attribute_deprecated
  100. int bitstream_buffers_used;
  101. /**
  102. * Table of bitstream buffers.
  103. * The user is responsible for freeing this buffer using av_freep().
  104. *
  105. * Set by libavcodec.
  106. */
  107. attribute_deprecated
  108. VdpBitstreamBuffer *bitstream_buffers;
  109. #endif
  110. } AVVDPAUContext;
  111. #if FF_API_CAP_VDPAU
  112. /** @brief The videoSurface is used for rendering. */
  113. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  114. /**
  115. * @brief The videoSurface is needed for reference/prediction.
  116. * The codec manipulates this.
  117. */
  118. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  119. /**
  120. * @brief This structure is used as a callback between the Libav
  121. * decoder (vd_) and presentation (vo_) module.
  122. * This is used for defining a video frame containing surface,
  123. * picture parameter, bitstream information etc which are passed
  124. * between the Libav decoder and its clients.
  125. */
  126. struct vdpau_render_state {
  127. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  128. int state; ///< Holds FF_VDPAU_STATE_* values.
  129. /** picture parameter information for all supported codecs */
  130. union AVVDPAUPictureInfo info;
  131. /** Describe size/location of the compressed video data.
  132. Set to 0 when freeing bitstream_buffers. */
  133. int bitstream_buffers_allocated;
  134. int bitstream_buffers_used;
  135. /** The user is responsible for freeing this buffer using av_freep(). */
  136. VdpBitstreamBuffer *bitstream_buffers;
  137. };
  138. #endif
  139. /* @}*/
  140. #endif /* AVCODEC_VDPAU_H */