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  1. /*
  2. * Sony PlayStation MDEC (Motion DECoder)
  3. * Copyright (c) 2003 Michael Niedermayer
  4. *
  5. * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * Sony PlayStation MDEC (Motion DECoder)
  26. * This is very similar to intra-only MPEG-1.
  27. */
  28. #include "avcodec.h"
  29. #include "mpegvideo.h"
  30. #include "mpeg12.h"
  31. #include "thread.h"
  32. typedef struct MDECContext {
  33. AVCodecContext *avctx;
  34. DSPContext dsp;
  35. ThreadFrame frame;
  36. GetBitContext gb;
  37. ScanTable scantable;
  38. int version;
  39. int qscale;
  40. int last_dc[3];
  41. int mb_width;
  42. int mb_height;
  43. int mb_x, mb_y;
  44. DECLARE_ALIGNED(16, int16_t, block)[6][64];
  45. uint8_t *bitstream_buffer;
  46. unsigned int bitstream_buffer_size;
  47. int block_last_index[6];
  48. } MDECContext;
  49. //very similar to MPEG-1
  50. static inline int mdec_decode_block_intra(MDECContext *a, int16_t *block, int n)
  51. {
  52. int level, diff, i, j, run;
  53. int component;
  54. RLTable *rl = &ff_rl_mpeg1;
  55. uint8_t * const scantable = a->scantable.permutated;
  56. const uint16_t *quant_matrix = ff_mpeg1_default_intra_matrix;
  57. const int qscale = a->qscale;
  58. /* DC coefficient */
  59. if (a->version == 2) {
  60. block[0] = 2 * get_sbits(&a->gb, 10) + 1024;
  61. } else {
  62. component = (n <= 3 ? 0 : n - 4 + 1);
  63. diff = decode_dc(&a->gb, component);
  64. if (diff >= 0xffff)
  65. return AVERROR_INVALIDDATA;
  66. a->last_dc[component] += diff;
  67. block[0] = a->last_dc[component] << 3;
  68. }
  69. i = 0;
  70. {
  71. OPEN_READER(re, &a->gb);
  72. /* now quantify & encode AC coefficients */
  73. for (;;) {
  74. UPDATE_CACHE(re, &a->gb);
  75. GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);
  76. if (level == 127) {
  77. break;
  78. } else if (level != 0) {
  79. i += run;
  80. j = scantable[i];
  81. level = (level * qscale * quant_matrix[j]) >> 3;
  82. level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
  83. LAST_SKIP_BITS(re, &a->gb, 1);
  84. } else {
  85. /* escape */
  86. run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
  87. UPDATE_CACHE(re, &a->gb);
  88. level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
  89. i += run;
  90. j = scantable[i];
  91. if (level < 0) {
  92. level = -level;
  93. level = (level * qscale * quant_matrix[j]) >> 3;
  94. level = (level - 1) | 1;
  95. level = -level;
  96. } else {
  97. level = (level * qscale * quant_matrix[j]) >> 3;
  98. level = (level - 1) | 1;
  99. }
  100. }
  101. if (i > 63) {
  102. av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
  103. return AVERROR_INVALIDDATA;
  104. }
  105. block[j] = level;
  106. }
  107. CLOSE_READER(re, &a->gb);
  108. }
  109. a->block_last_index[n] = i;
  110. return 0;
  111. }
  112. static inline int decode_mb(MDECContext *a, int16_t block[6][64])
  113. {
  114. int i, ret;
  115. const int block_index[6] = { 5, 4, 0, 1, 2, 3 };
  116. a->dsp.clear_blocks(block[0]);
  117. for (i = 0; i < 6; i++) {
  118. if ((ret = mdec_decode_block_intra(a, block[block_index[i]],
  119. block_index[i])) < 0)
  120. return ret;
  121. if (get_bits_left(&a->gb) < 0)
  122. return AVERROR_INVALIDDATA;
  123. }
  124. return 0;
  125. }
  126. static inline void idct_put(MDECContext *a, AVFrame *frame, int mb_x, int mb_y)
  127. {
  128. int16_t (*block)[64] = a->block;
  129. int linesize = frame->linesize[0];
  130. uint8_t *dest_y = frame->data[0] + (mb_y * 16* linesize ) + mb_x * 16;
  131. uint8_t *dest_cb = frame->data[1] + (mb_y * 8 * frame->linesize[1]) + mb_x * 8;
  132. uint8_t *dest_cr = frame->data[2] + (mb_y * 8 * frame->linesize[2]) + mb_x * 8;
  133. a->dsp.idct_put(dest_y, linesize, block[0]);
  134. a->dsp.idct_put(dest_y + 8, linesize, block[1]);
  135. a->dsp.idct_put(dest_y + 8 * linesize, linesize, block[2]);
  136. a->dsp.idct_put(dest_y + 8 * linesize + 8, linesize, block[3]);
  137. if (!(a->avctx->flags & CODEC_FLAG_GRAY)) {
  138. a->dsp.idct_put(dest_cb, frame->linesize[1], block[4]);
  139. a->dsp.idct_put(dest_cr, frame->linesize[2], block[5]);
  140. }
  141. }
  142. static int decode_frame(AVCodecContext *avctx,
  143. void *data, int *got_frame,
  144. AVPacket *avpkt)
  145. {
  146. MDECContext * const a = avctx->priv_data;
  147. const uint8_t *buf = avpkt->data;
  148. int buf_size = avpkt->size;
  149. ThreadFrame frame = { .f = data };
  150. int i, ret;
  151. if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0) {
  152. av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
  153. return ret;
  154. }
  155. frame.f->pict_type = AV_PICTURE_TYPE_I;
  156. frame.f->key_frame = 1;
  157. av_fast_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
  158. if (!a->bitstream_buffer)
  159. return AVERROR(ENOMEM);
  160. for (i = 0; i < buf_size; i += 2) {
  161. a->bitstream_buffer[i] = buf[i + 1];
  162. a->bitstream_buffer[i + 1] = buf[i];
  163. }
  164. init_get_bits(&a->gb, a->bitstream_buffer, buf_size * 8);
  165. /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
  166. skip_bits(&a->gb, 32);
  167. a->qscale = get_bits(&a->gb, 16);
  168. a->version = get_bits(&a->gb, 16);
  169. a->last_dc[0] = a->last_dc[1] = a->last_dc[2] = 128;
  170. for (a->mb_x = 0; a->mb_x < a->mb_width; a->mb_x++) {
  171. for (a->mb_y = 0; a->mb_y < a->mb_height; a->mb_y++) {
  172. if ((ret = decode_mb(a, a->block)) < 0)
  173. return ret;
  174. idct_put(a, frame.f, a->mb_x, a->mb_y);
  175. }
  176. }
  177. *got_frame = 1;
  178. return (get_bits_count(&a->gb) + 31) / 32 * 4;
  179. }
  180. static av_cold int decode_init(AVCodecContext *avctx)
  181. {
  182. MDECContext * const a = avctx->priv_data;
  183. a->mb_width = (avctx->coded_width + 15) / 16;
  184. a->mb_height = (avctx->coded_height + 15) / 16;
  185. a->avctx = avctx;
  186. ff_dsputil_init(&a->dsp, avctx);
  187. ff_mpeg12_init_vlcs();
  188. ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
  189. if (avctx->idct_algo == FF_IDCT_AUTO)
  190. avctx->idct_algo = FF_IDCT_SIMPLE;
  191. avctx->pix_fmt = AV_PIX_FMT_YUVJ420P;
  192. return 0;
  193. }
  194. static av_cold int decode_init_thread_copy(AVCodecContext *avctx)
  195. {
  196. MDECContext * const a = avctx->priv_data;
  197. a->avctx = avctx;
  198. return 0;
  199. }
  200. static av_cold int decode_end(AVCodecContext *avctx)
  201. {
  202. MDECContext * const a = avctx->priv_data;
  203. av_freep(&a->bitstream_buffer);
  204. a->bitstream_buffer_size = 0;
  205. return 0;
  206. }
  207. AVCodec ff_mdec_decoder = {
  208. .name = "mdec",
  209. .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
  210. .type = AVMEDIA_TYPE_VIDEO,
  211. .id = AV_CODEC_ID_MDEC,
  212. .priv_data_size = sizeof(MDECContext),
  213. .init = decode_init,
  214. .close = decode_end,
  215. .decode = decode_frame,
  216. .capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
  217. .init_thread_copy = ONLY_IF_THREADS_ENABLED(decode_init_thread_copy)
  218. };