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  1. /*
  2. * ARM NEON optimised DSP functions
  3. * Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #include <stdint.h>
  22. #include "libavutil/attributes.h"
  23. #include "libavcodec/avcodec.h"
  24. #include "dsputil_arm.h"
  25. void ff_simple_idct_neon(int16_t *data);
  26. void ff_simple_idct_put_neon(uint8_t *dest, int line_size, int16_t *data);
  27. void ff_simple_idct_add_neon(uint8_t *dest, int line_size, int16_t *data);
  28. void ff_clear_block_neon(int16_t *block);
  29. void ff_clear_blocks_neon(int16_t *blocks);
  30. void ff_add_pixels_clamped_neon(const int16_t *, uint8_t *, int);
  31. void ff_put_pixels_clamped_neon(const int16_t *, uint8_t *, int);
  32. void ff_put_signed_pixels_clamped_neon(const int16_t *, uint8_t *, int);
  33. void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
  34. int len);
  35. void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min,
  36. int32_t max, unsigned int len);
  37. int32_t ff_scalarproduct_int16_neon(const int16_t *v1, const int16_t *v2, int len);
  38. int32_t ff_scalarproduct_and_madd_int16_neon(int16_t *v1, const int16_t *v2,
  39. const int16_t *v3, int len, int mul);
  40. void ff_apply_window_int16_neon(int16_t *dst, const int16_t *src,
  41. const int16_t *window, unsigned n);
  42. av_cold void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
  43. {
  44. const int high_bit_depth = avctx->bits_per_raw_sample > 8;
  45. if (avctx->bits_per_raw_sample <= 8) {
  46. if (avctx->idct_algo == FF_IDCT_AUTO ||
  47. avctx->idct_algo == FF_IDCT_SIMPLENEON) {
  48. c->idct_put = ff_simple_idct_put_neon;
  49. c->idct_add = ff_simple_idct_add_neon;
  50. c->idct = ff_simple_idct_neon;
  51. c->idct_permutation_type = FF_PARTTRANS_IDCT_PERM;
  52. }
  53. }
  54. if (!high_bit_depth) {
  55. c->clear_block = ff_clear_block_neon;
  56. c->clear_blocks = ff_clear_blocks_neon;
  57. }
  58. c->add_pixels_clamped = ff_add_pixels_clamped_neon;
  59. c->put_pixels_clamped = ff_put_pixels_clamped_neon;
  60. c->put_signed_pixels_clamped = ff_put_signed_pixels_clamped_neon;
  61. c->vector_clipf = ff_vector_clipf_neon;
  62. c->vector_clip_int32 = ff_vector_clip_int32_neon;
  63. c->scalarproduct_int16 = ff_scalarproduct_int16_neon;
  64. c->scalarproduct_and_madd_int16 = ff_scalarproduct_and_madd_int16_neon;
  65. c->apply_window_int16 = ff_apply_window_int16_neon;
  66. }