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  1. /*
  2. * Sierra VMD Audio & Video Decoders
  3. * Copyright (C) 2004 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. */
  22. /**
  23. * @file vmdvideo.c
  24. * Sierra VMD audio & video decoders
  25. * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
  26. * for more information on the Sierra VMD format, visit:
  27. * http://www.pcisys.net/~melanson/codecs/
  28. *
  29. * The video decoder outputs PAL8 colorspace data. The decoder expects
  30. * a 0x330-byte VMD file header to be transmitted via extradata during
  31. * codec initialization. Each encoded frame that is sent to this decoder
  32. * is expected to be prepended with the appropriate 16-byte frame
  33. * information record from the VMD file.
  34. *
  35. * The audio decoder, like the video decoder, expects each encoded data
  36. * chunk to be prepended with the appropriate 16-byte frame information
  37. * record from the VMD file. It does not require the 0x330-byte VMD file
  38. * header, but it does need the audio setup parameters passed in through
  39. * normal libavcodec API means.
  40. */
  41. #include <stdio.h>
  42. #include <stdlib.h>
  43. #include <string.h>
  44. #include <unistd.h>
  45. #include "common.h"
  46. #include "avcodec.h"
  47. #include "dsputil.h"
  48. #define VMD_HEADER_SIZE 0x330
  49. #define PALETTE_COUNT 256
  50. /*
  51. * Video Decoder
  52. */
  53. typedef struct VmdVideoContext {
  54. AVCodecContext *avctx;
  55. DSPContext dsp;
  56. AVFrame frame;
  57. AVFrame prev_frame;
  58. unsigned char *buf;
  59. int size;
  60. unsigned char palette[PALETTE_COUNT * 4];
  61. unsigned char *unpack_buffer;
  62. int unpack_buffer_size;
  63. } VmdVideoContext;
  64. #define QUEUE_SIZE 0x1000
  65. #define QUEUE_MASK 0x0FFF
  66. static void lz_unpack(unsigned char *src, unsigned char *dest, int dest_len)
  67. {
  68. unsigned char *s;
  69. unsigned char *d;
  70. unsigned char *d_end;
  71. unsigned char queue[QUEUE_SIZE];
  72. unsigned int qpos;
  73. unsigned int dataleft;
  74. unsigned int chainofs;
  75. unsigned int chainlen;
  76. unsigned int speclen;
  77. unsigned char tag;
  78. unsigned int i, j;
  79. s = src;
  80. d = dest;
  81. d_end = d + dest_len;
  82. dataleft = AV_RL32(s);
  83. s += 4;
  84. memset(queue, 0x20, QUEUE_SIZE);
  85. if (AV_RL32(s) == 0x56781234) {
  86. s += 4;
  87. qpos = 0x111;
  88. speclen = 0xF + 3;
  89. } else {
  90. qpos = 0xFEE;
  91. speclen = 100; /* no speclen */
  92. }
  93. while (dataleft > 0) {
  94. tag = *s++;
  95. if ((tag == 0xFF) && (dataleft > 8)) {
  96. if (d + 8 > d_end)
  97. return;
  98. for (i = 0; i < 8; i++) {
  99. queue[qpos++] = *d++ = *s++;
  100. qpos &= QUEUE_MASK;
  101. }
  102. dataleft -= 8;
  103. } else {
  104. for (i = 0; i < 8; i++) {
  105. if (dataleft == 0)
  106. break;
  107. if (tag & 0x01) {
  108. if (d + 1 > d_end)
  109. return;
  110. queue[qpos++] = *d++ = *s++;
  111. qpos &= QUEUE_MASK;
  112. dataleft--;
  113. } else {
  114. chainofs = *s++;
  115. chainofs |= ((*s & 0xF0) << 4);
  116. chainlen = (*s++ & 0x0F) + 3;
  117. if (chainlen == speclen)
  118. chainlen = *s++ + 0xF + 3;
  119. if (d + chainlen > d_end)
  120. return;
  121. for (j = 0; j < chainlen; j++) {
  122. *d = queue[chainofs++ & QUEUE_MASK];
  123. queue[qpos++] = *d++;
  124. qpos &= QUEUE_MASK;
  125. }
  126. dataleft -= chainlen;
  127. }
  128. tag >>= 1;
  129. }
  130. }
  131. }
  132. }
  133. static int rle_unpack(unsigned char *src, unsigned char *dest,
  134. int src_len, int dest_len)
  135. {
  136. unsigned char *ps;
  137. unsigned char *pd;
  138. int i, l;
  139. unsigned char *dest_end = dest + dest_len;
  140. ps = src;
  141. pd = dest;
  142. if (src_len & 1)
  143. *pd++ = *ps++;
  144. src_len >>= 1;
  145. i = 0;
  146. do {
  147. l = *ps++;
  148. if (l & 0x80) {
  149. l = (l & 0x7F) * 2;
  150. if (pd + l > dest_end)
  151. return (ps - src);
  152. memcpy(pd, ps, l);
  153. ps += l;
  154. pd += l;
  155. } else {
  156. if (pd + i > dest_end)
  157. return (ps - src);
  158. for (i = 0; i < l; i++) {
  159. *pd++ = ps[0];
  160. *pd++ = ps[1];
  161. }
  162. ps += 2;
  163. }
  164. i += l;
  165. } while (i < src_len);
  166. return (ps - src);
  167. }
  168. static void vmd_decode(VmdVideoContext *s)
  169. {
  170. int i;
  171. unsigned int *palette32;
  172. unsigned char r, g, b;
  173. /* point to the start of the encoded data */
  174. unsigned char *p = s->buf + 16;
  175. unsigned char *pb;
  176. unsigned char meth;
  177. unsigned char *dp; /* pointer to current frame */
  178. unsigned char *pp; /* pointer to previous frame */
  179. unsigned char len;
  180. int ofs;
  181. int frame_x, frame_y;
  182. int frame_width, frame_height;
  183. int dp_size;
  184. frame_x = AV_RL16(&s->buf[6]);
  185. frame_y = AV_RL16(&s->buf[8]);
  186. frame_width = AV_RL16(&s->buf[10]) - frame_x + 1;
  187. frame_height = AV_RL16(&s->buf[12]) - frame_y + 1;
  188. /* if only a certain region will be updated, copy the entire previous
  189. * frame before the decode */
  190. if (frame_x || frame_y || (frame_width != s->avctx->width) ||
  191. (frame_height != s->avctx->height)) {
  192. memcpy(s->frame.data[0], s->prev_frame.data[0],
  193. s->avctx->height * s->frame.linesize[0]);
  194. }
  195. /* check if there is a new palette */
  196. if (s->buf[15] & 0x02) {
  197. p += 2;
  198. palette32 = (unsigned int *)s->palette;
  199. for (i = 0; i < PALETTE_COUNT; i++) {
  200. r = *p++ * 4;
  201. g = *p++ * 4;
  202. b = *p++ * 4;
  203. palette32[i] = (r << 16) | (g << 8) | (b);
  204. }
  205. s->size -= (256 * 3 + 2);
  206. }
  207. if (s->size >= 0) {
  208. /* originally UnpackFrame in VAG's code */
  209. pb = p;
  210. meth = *pb++;
  211. if (meth & 0x80) {
  212. lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size);
  213. meth &= 0x7F;
  214. pb = s->unpack_buffer;
  215. }
  216. dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
  217. dp_size = s->frame.linesize[0] * s->avctx->height;
  218. pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
  219. switch (meth) {
  220. case 1:
  221. for (i = 0; i < frame_height; i++) {
  222. ofs = 0;
  223. do {
  224. len = *pb++;
  225. if (len & 0x80) {
  226. len = (len & 0x7F) + 1;
  227. if (ofs + len > frame_width)
  228. return;
  229. memcpy(&dp[ofs], pb, len);
  230. pb += len;
  231. ofs += len;
  232. } else {
  233. /* interframe pixel copy */
  234. if (ofs + len + 1 > frame_width)
  235. return;
  236. memcpy(&dp[ofs], &pp[ofs], len + 1);
  237. ofs += len + 1;
  238. }
  239. } while (ofs < frame_width);
  240. if (ofs > frame_width) {
  241. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  242. ofs, frame_width);
  243. break;
  244. }
  245. dp += s->frame.linesize[0];
  246. pp += s->prev_frame.linesize[0];
  247. }
  248. break;
  249. case 2:
  250. for (i = 0; i < frame_height; i++) {
  251. memcpy(dp, pb, frame_width);
  252. pb += frame_width;
  253. dp += s->frame.linesize[0];
  254. pp += s->prev_frame.linesize[0];
  255. }
  256. break;
  257. case 3:
  258. for (i = 0; i < frame_height; i++) {
  259. ofs = 0;
  260. do {
  261. len = *pb++;
  262. if (len & 0x80) {
  263. len = (len & 0x7F) + 1;
  264. if (*pb++ == 0xFF)
  265. len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs);
  266. else
  267. memcpy(&dp[ofs], pb, len);
  268. pb += len;
  269. ofs += len;
  270. } else {
  271. /* interframe pixel copy */
  272. if (ofs + len + 1 > frame_width)
  273. return;
  274. memcpy(&dp[ofs], &pp[ofs], len + 1);
  275. ofs += len + 1;
  276. }
  277. } while (ofs < frame_width);
  278. if (ofs > frame_width) {
  279. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  280. ofs, frame_width);
  281. }
  282. dp += s->frame.linesize[0];
  283. pp += s->prev_frame.linesize[0];
  284. }
  285. break;
  286. }
  287. }
  288. }
  289. static int vmdvideo_decode_init(AVCodecContext *avctx)
  290. {
  291. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  292. int i;
  293. unsigned int *palette32;
  294. int palette_index = 0;
  295. unsigned char r, g, b;
  296. unsigned char *vmd_header;
  297. unsigned char *raw_palette;
  298. s->avctx = avctx;
  299. avctx->pix_fmt = PIX_FMT_PAL8;
  300. avctx->has_b_frames = 0;
  301. dsputil_init(&s->dsp, avctx);
  302. /* make sure the VMD header made it */
  303. if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
  304. av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n",
  305. VMD_HEADER_SIZE);
  306. return -1;
  307. }
  308. vmd_header = (unsigned char *)avctx->extradata;
  309. s->unpack_buffer_size = AV_RL32(&vmd_header[800]);
  310. s->unpack_buffer = av_malloc(s->unpack_buffer_size);
  311. if (!s->unpack_buffer)
  312. return -1;
  313. /* load up the initial palette */
  314. raw_palette = &vmd_header[28];
  315. palette32 = (unsigned int *)s->palette;
  316. for (i = 0; i < PALETTE_COUNT; i++) {
  317. r = raw_palette[palette_index++] * 4;
  318. g = raw_palette[palette_index++] * 4;
  319. b = raw_palette[palette_index++] * 4;
  320. palette32[i] = (r << 16) | (g << 8) | (b);
  321. }
  322. s->frame.data[0] = s->prev_frame.data[0] = NULL;
  323. return 0;
  324. }
  325. static int vmdvideo_decode_frame(AVCodecContext *avctx,
  326. void *data, int *data_size,
  327. uint8_t *buf, int buf_size)
  328. {
  329. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  330. s->buf = buf;
  331. s->size = buf_size;
  332. if (buf_size < 16)
  333. return buf_size;
  334. s->frame.reference = 1;
  335. if (avctx->get_buffer(avctx, &s->frame)) {
  336. av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n");
  337. return -1;
  338. }
  339. vmd_decode(s);
  340. /* make the palette available on the way out */
  341. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  342. if (s->prev_frame.data[0])
  343. avctx->release_buffer(avctx, &s->prev_frame);
  344. /* shuffle frames */
  345. s->prev_frame = s->frame;
  346. *data_size = sizeof(AVFrame);
  347. *(AVFrame*)data = s->frame;
  348. /* report that the buffer was completely consumed */
  349. return buf_size;
  350. }
  351. static int vmdvideo_decode_end(AVCodecContext *avctx)
  352. {
  353. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  354. if (s->prev_frame.data[0])
  355. avctx->release_buffer(avctx, &s->prev_frame);
  356. av_free(s->unpack_buffer);
  357. return 0;
  358. }
  359. /*
  360. * Audio Decoder
  361. */
  362. typedef struct VmdAudioContext {
  363. AVCodecContext *avctx;
  364. int channels;
  365. int bits;
  366. int block_align;
  367. int predictors[2];
  368. } VmdAudioContext;
  369. static uint16_t vmdaudio_table[128] = {
  370. 0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,
  371. 0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,
  372. 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,
  373. 0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
  374. 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,
  375. 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,
  376. 0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,
  377. 0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
  378. 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,
  379. 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,
  380. 0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,
  381. 0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
  382. 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
  383. };
  384. static int vmdaudio_decode_init(AVCodecContext *avctx)
  385. {
  386. VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
  387. s->avctx = avctx;
  388. s->channels = avctx->channels;
  389. s->bits = avctx->bits_per_sample;
  390. s->block_align = avctx->block_align;
  391. av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n",
  392. s->channels, s->bits, s->block_align, avctx->sample_rate);
  393. return 0;
  394. }
  395. static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
  396. uint8_t *buf, int stereo)
  397. {
  398. int i;
  399. int chan = 0;
  400. int16_t *out = (int16_t*)data;
  401. for(i = 0; i < s->block_align; i++) {
  402. if(buf[i] & 0x80)
  403. s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];
  404. else
  405. s->predictors[chan] += vmdaudio_table[buf[i]];
  406. s->predictors[chan] = clip(s->predictors[chan], -32768, 32767);
  407. out[i] = s->predictors[chan];
  408. chan ^= stereo;
  409. }
  410. }
  411. static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
  412. uint8_t *buf, int silence)
  413. {
  414. int bytes_decoded = 0;
  415. int i;
  416. // if (silence)
  417. // av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
  418. if (s->channels == 2) {
  419. /* stereo handling */
  420. if (silence) {
  421. memset(data, 0, s->block_align * 2);
  422. } else {
  423. if (s->bits == 16)
  424. vmdaudio_decode_audio(s, data, buf, 1);
  425. else {
  426. /* copy the data but convert it to signed */
  427. for (i = 0; i < s->block_align; i++){
  428. *data++ = buf[i] + 0x80;
  429. *data++ = buf[i] + 0x80;
  430. }
  431. }
  432. }
  433. } else {
  434. bytes_decoded = s->block_align * 2;
  435. /* mono handling */
  436. if (silence) {
  437. memset(data, 0, s->block_align * 2);
  438. } else {
  439. if (s->bits == 16) {
  440. vmdaudio_decode_audio(s, data, buf, 0);
  441. } else {
  442. /* copy the data but convert it to signed */
  443. for (i = 0; i < s->block_align; i++){
  444. *data++ = buf[i] + 0x80;
  445. *data++ = buf[i] + 0x80;
  446. }
  447. }
  448. }
  449. }
  450. return s->block_align * 2;
  451. }
  452. static int vmdaudio_decode_frame(AVCodecContext *avctx,
  453. void *data, int *data_size,
  454. uint8_t *buf, int buf_size)
  455. {
  456. VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
  457. unsigned char *output_samples = (unsigned char *)data;
  458. /* point to the start of the encoded data */
  459. unsigned char *p = buf + 16;
  460. if (buf_size < 16)
  461. return buf_size;
  462. if (buf[6] == 1) {
  463. /* the chunk contains audio */
  464. *data_size = vmdaudio_loadsound(s, output_samples, p, 0);
  465. } else if (buf[6] == 2) {
  466. /* the chunk may contain audio */
  467. p += 4;
  468. *data_size = vmdaudio_loadsound(s, output_samples, p, (buf_size == 16));
  469. output_samples += (s->block_align * s->bits / 8);
  470. } else if (buf[6] == 3) {
  471. /* silent chunk */
  472. *data_size = vmdaudio_loadsound(s, output_samples, p, 1);
  473. }
  474. return buf_size;
  475. }
  476. /*
  477. * Public Data Structures
  478. */
  479. AVCodec vmdvideo_decoder = {
  480. "vmdvideo",
  481. CODEC_TYPE_VIDEO,
  482. CODEC_ID_VMDVIDEO,
  483. sizeof(VmdVideoContext),
  484. vmdvideo_decode_init,
  485. NULL,
  486. vmdvideo_decode_end,
  487. vmdvideo_decode_frame,
  488. CODEC_CAP_DR1,
  489. };
  490. AVCodec vmdaudio_decoder = {
  491. "vmdaudio",
  492. CODEC_TYPE_AUDIO,
  493. CODEC_ID_VMDAUDIO,
  494. sizeof(VmdAudioContext),
  495. vmdaudio_decode_init,
  496. NULL,
  497. NULL,
  498. vmdaudio_decode_frame,
  499. };